<?xml version="1.0" encoding="UTF-8"?>
<monster name="Toxic Spider" nameDescription="a toxic spider" race="blood" experience="5350" speed="410" manacost="0">
<health now="6400" max="6400"/>
<look type="321" corpse="9919"/>
<targetchange interval="5000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="350"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="65" attack="165"/>
<attack name="earth" interval="1000" chance="12" range="7" target="1" radius="4" min="-0" max="-380">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="death" interval="2000" chance="20" range="2" target="1" min="-90" max="-125">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="stalagmite" interval="1000" chance="8" target="0" radius="6" min="-40" max="-100">
<attribute key="areaEffect" value="whitenote"/>
</attack>
<attack name="stone shower" interval="1000" chance="8" target="0" radius="8" min="-240" max="-400">
<attribute key="areaEffect" value="whitenote"/>
</attack>
<attack name="terra strike" interval="1000" chance="8" target="0" radius="7" min="-70" max="-180">
<attribute key="areaEffect" value="whitenote"/>
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="speed" interval="1000" chance="24" speedchange="600" duration="9000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="healing" interval="1000" chance="14" min="150" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="-25"/>
<element firePercent="45"/>
<element energyPercent="20"/>
<element icePercent="15"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity death="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="4500" chance="200">
<voice sentence="Weeeheeheee!"/>
</voices>
<loot>
<item id="2148" countmax="70" chance1="100000"/> -- gold coin
<item id="2148" countmax="70" chance1="100000"/> --Gold Coin
<item id="2152" chance1="2500" countmax="3" /> -- platinum coin
<item id="2666" chance1="2000" countmax="4" /> -- meat
<item id="6300" chance="1300" /> -- death ring
<item id="8871" chance="1000" /> -- focus cape
<item id="2671" chance1="3000" countmax="2" /> -- ham
<item id="2476" chance="1700" /> -- knight armor
<item id="6500" chance1="2500" countmax="4" /> -- demonic essence
<item id="1987" chance="100000" > -- bag
<inside>
<item id="2148" countmax="70" chance1="100000"/> -- gold coin
<item id="2152" countmax="6" chance1="10000"/> --platinum
<item id="2645" chance="1400" /> -- steel boots
<item id="2497" chance="1300" /> -- crusader Helmet
<item id="9941" chance="1400" /> -- Crystal of focus
<item id="6574" chance="1300" /> -- bar of chocolate
<item id="7451" chance="1500" /> -- Shadow Sceptre
<item id="2488" chance="900" /> -- crown legs
<item id="2536" chance="1100" /> -- medusa shield
<item id="2444" chance="800" /> -- hammer of warth
<item id="2189" chance="1100" /> -- wand of cosmic energy
</inside>
</item>
</loot>
</monster>
<monster name="Toxic Spider" file="8.4 Monsters/toxic spider.xml"/>
Potworki Spoko , ale czy aby one s? twojej roboty ? : ]
Wolf Raider . znam tego potworka , ale nie wiem z k?t : ]
og?lnie spoko : ]
Szacunek Ziomu? !
i nast?pnie w pliku monsters wklejamy t? linijk?:<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dead Person" nameDescription="an dead person" race="blood" experience="1150" species="earth" speed="220" manacost="0">
<health now="3240" max="3240"/>
<look type="323" corpse="5527"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="65"/>
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-220">
<attribute key="shootEffect" value="largerock"/>
</attack>
<attack name="poisoncondition" interval="1000" chance="10" length="5" spread="0" min="-330" max="-360">
<attribute key="areaEffect" value="smallplants"/>
</attack>
<attack name="poisoncondition" interval="1000" chance="8" radius="2" target="0" min="-10" max="-120">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="speed" interval="2000" chance="11" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="terra wave" interval="1000" chance="6" radius="2" target="0" min="-310" max="-650">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="stone shower" interval="1000" chance="8" radius="2" target="0" min="-50" max="-260">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="stalagmite" interval="1000" chance="10" length="5" spread="0" min="-130" max="-160">
<attribute key="areaEffect" value="smallplants"/>
</attack>
</attacks>
<defenses armor="17" defense="18"/>
<elements>
<element deathPercent="-20"/>
<element icePercent="-20"/>
<element physicalPercent="-20"/>
<element holyPercent="-20"/>
<element firePercent="25"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity energy="1"/>
</immunities>
<voices interval="2000" chance="5">
</voices>
<loot>
<item id="2148" countmax="70" chance1="100000"/> -- gold coin
<item id="2148" countmax="70" chance1="100000"/> --Gold Coin
<item id="2152" chance1="2500" countmax="4" /> -- platinum coin
<item id="9971" chance1="1000" countmax="2" /> -- gold ingot
<item id="8305" chance="800" /> -- mother soil
<item id="7453" chance="200" /> -- executioner
<item id="9970" chance1="2000" countmax="2" /> -- small topaz
<item id="7407" chance="700" /> -- haunded blade
<item id="6500" chance1="2500" countmax="4" /> -- demonic essence
<item id="1987" chance="100000" > -- bag
<inside>
<item id="2148" countmax="70" chance1="100000"/> -- gold coin
<item id="2152" countmax="6" chance1="10000"/> --platinum
<item id="8869" chance="700" /> -- greenwood coat
<item id="8903" chance="800" /> -- spellbook of lost souls
<item id="9941" chance="1100" /> -- Crystal of focus
<item id="8912" chance="1300" /> -- springsprout rod
<item id="7451" chance="1500" /> -- Shadow Sceptre
<item id="9808" chance="1500" /> -- rusty armor
<item id="2418" chance="1100" /> -- golden sickle
<item id="2444" chance="800" /> -- hammer of warth
<item id="2521" chance="1500" /> -- dark shield
</inside>
</item>
</loot>
</monster>
<monster name="Dead Person" file="8.4 Monsters/dead person.xml"/
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Legendary Knight" nameDescription="a legendary knight" race="blood" experience="2970" speed="311" manacost="420">
<health now="4295" max="4295"/>
<look type="134" body="38" feet="97" head="59" legs="38" addons="3" corpse="3058"/>
<targetchange interval="2000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="65"/>
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-220">
<attribute key="shootEffect" value="largerock"/>
</attack>
<attack name="death" interval="2000" chance="8" range="7" min="-0" max="-150">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="berserk" interval="1000" chance="8" radius="2" target="0" min="-110" max="-220">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="speed" interval="2000" chance="11" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="death strike" interval="1000" chance="6" radius="2" target="0" min="-110" max="-150">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="groundshaker" interval="1000" chance="8" radius="2" target="0" min="-250" max="-360">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="fierce berserk" interval="1000" chance="10" length="5" spread="0" min="-430" max="-560">
<attribute key="areaEffect" value="smallplants"/>
</attack>
</attacks>
<defenses armor="17" defense="18"/>
<elements>
<element deathPercent="-20"/>
<element icePercent="-20"/>
<element physicalPercent="-20"/>
<element holyPercent="-20"/>
<element firePercent="25"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
</voices>
<loot>
<item id="2148" countmax="23" chance1="6500" chancemax="0"/> --Gold
<item id="2393" chance="1400"/> --giant sword
<item id="2666" countmax="2" chance1="3333"/> --MEat
<item id="2396" chance="1500"/> --ice rapier
<item id="2528" chance="1700"/> --tower shield
<item id="6391" chance="500"/> --nightmare shield
<item id="7426" chance="1500"/> --amber staff
<item id="2198" chance="1700"/> --elven amulet
<item id="1987" chance="100000">
<inside>
<item id="8881" chance="400"/> --fireborn giant armor
<item id="2689" countmax="2" chance1="20000" chancemax="0"/> --Bread
<item id="8602" chance="1500"/> --jagged sword
<item id="7959" chance="1300"/> --fireflanz
<item id="7877" chance="1100"/> --headchooper
<item id="7391" chance="600"/> --thian sword
<item id="2466" chance="1400"/> --golden armor
<item id="2641" chance="1600"/> --traper boots
<item id="2475" chance="1500"/> --warrior helmet
<item id="2488" chance="1500"/> --crown legs
</inside>
</item>
</loot>
</monster>
a potworek wygl?da tak :<monster name="Legendary Knight" file="8.4 Monsters/legendary knight.xml"/>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fast Hand" nameDescription="a Fast Hand" race="undead" experience="3300" speed="430" manacost="0">
<health now="3400" max="3400"/>
<look type="230" corpse="6312"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="1500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="85" attack="95"/>
<attack name="manadrain" interval="2000" chance="22" range="7" min="-350" max="-600">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="lifedrain" interval="2000" chance="20" range="7" min="-150" max="-840">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="divine missile" interval="2000" chance="100" range="7" min="-250" max="-320">
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="death" interval="2000" chance="15" target="0" radius="4" min="-100" max="-350">
<attribute key="areaEffect" value="smallclouds"/>
</attack>
<attack name="ice" interval="1000" chance="12" target="0" radius="5" min="-110" max="-140">
<attribute key="areaEffect" value="icearea"/>
</attack>
</attacks>
<defenses armor="25" defense="35">
<defense name="healing" interval="2000" chance="10" min="150" max="555">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="25" speedchange="700" duration="8000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="invisible" interval="3000" chance="20" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="-15"/>
<element holyPercent="-15"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity death="1"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10"/>
<loot>
<item id="2148" countmax="36" chance1="10000" chancemax="0"/> --Gold Coin
<item id="1982" chance="2100"/> --purple tome
<item id="2152" countmax="7" chance1="4000" chancemax="0"/> --Platinum Coin
<item id="2189" chance="3200" /> -- wand of Cosmic Energy
<item id="8974" chance="2300" /> -- Oracle figurine
<item id="2463" chance="3100"/> -- Skull Staff
<item id="2198" chance="6000"/> -- elven amulet
<item id="2216" chance="5200"/> -- ring of healing
<item id="2396" chance="4600"/> -- ice rapier
<item id="1987" chance="100000"> -- Bag
<inside>
<item id="2487" chance="4500"/> --Crown armor
<item id="2662" chance="3900"/> --magician hat
<item id="2148" countmax="65" chance1="100000" chancemax="0"/> --Gold Coin
<item id="6500" countmax="1" chance1="13500" chancemax="0"/> --Concentrated Demonic Blood
<item id="2153" chance="2000"/> --Violet Gem
<item id="2454" chance="2700"/> -- war axe
<item id="7760" countmax="3" chance1="7400" chancemax="0"/> --small enchanted rubys
<item id="7414" chance="1000"/> --Abyss Hammer
<item id="2466" chance="2600"/> -- golden armor
<item id="2477" chance="4100"/> -- knight legs
<item id="2546" countmax="11" chance1="8000" chancemax="0"/> --burst arrow
</inside>
</item>
</loot>
</monster>
<monster name="Fast Hand" file="Monsters 8.4/Fast Hand.xml"/>