De Javu
Advanced User
- Joined
- Apr 4, 2008
- Messages
- 150
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W data/weapons/scripts tworzymy plik spritewand.lua i wklejamy to:
Teraz data/weapons edytuj plik weapons.xml i dodaj do <!-- Wands -->:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, -40, 0, -60)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
Code:
<wand id="2453" range="6" lvl="100" mana="50" enabled="1" exhaustion="1" script="sprite wand.lua"><vocation id="1"/><vocation id="5"/></wand>
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