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MegaEvo Edit by Help3R =)

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woznyy

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Odp: MegaEvo Edit by Help3R =)

Okey okey tylko teraz gdy to tak ustawie musze miec sqllite prawda?
A gdy teraz wezme zmienie mysql na sqllite i odpalam silnik laduje sie i nagle blad wyskakuje ze system windows moze wyszukac problem on-line lub zamknac program...

A jak mam mysql to lipa bo zle pasy

Jakies rozwiazanie moze znasz ? oczywiscie na win xp x32 bit mialem normalnie serwy a pod t? 7 z 64 bitami nie mgoe nic odpalic ;/
 

Help3R

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Odp: MegaEvo Edit by Help3R =)

Okey okey tylko teraz gdy to tak ustawie musze miec sqllite prawda?
A gdy teraz wezme zmienie mysql na sqllite i odpalam silnik laduje sie i nagle blad wyskakuje ze system windows moze wyszukac problem on-line lub zamknac program...
A jak mam mysql to lipa bo zle pasy
Jakies rozwiazanie moze znasz ? oczywiscie na win xp x32 bit mialem normalnie serwy a pod t? 7 z 64 bitami nie mgoe nic odpalic ;/


Najlepiej to poka? config.lua , bo tak w ciemno nie b?d? strzela?.
 

TetiWezu

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Odp: MegaEvo Edit by Help3R =)

Elo mam pytanie jest ju? accmarker pod tibie 8.6???
Prosz? o szybk? odpowiedz ;p
Bo ch?tnie bym postawi? tego otsa;p
 

woznyy

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Odp: MegaEvo Edit by Help3R =)

Code:
 -- The Forgotten Server Config

	-- Account manager
	accountManager = true
	namelockManager = true
	newPlayerChooseVoc = true
	newPlayerSpawnPosX = 1000
	newPlayerSpawnPosY = 1000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 1
	newPlayerMagicLevel = 0
	generateAccountNumber = false

	-- Unjustified kills
	-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	-- *RedSkull equivalents.
	-- Auto banishing works only if useBlackSkull set to negative.
	-- advancedFragList is not advised if you use huge frags
	-- requirements.
	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 3
	weeklyFragsToRedSkull = 5
	monthlyFragsToRedSkull = 10
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	-- Banishments
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	-- killsBanLength works only if useBlackSkull option is disabled.
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	-- Battle
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	-- Connection config
	worldId = 0
	ip = "127.0.0.1"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to the Forgotten Server!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = true
	allowClones = false
	serverName = "Forgotten"
	loginMessage = "Welcome to the Forgotten Server!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "mysql"
	sqlHost = "forgottenserver"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = "??????"
	sqlDatabase = "theforgottenserver"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "plain"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000
	hotkeyAimbotEnabled = true

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	mapName = "theend"
	mapAuthor = "Komic"
	randomizeTiles = true
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = "-1"

	-- Process
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	-- coresUsed are seperated by comma cores ids used by server process,
	-- default is -1, so it stays untouched (automaticaly assigned by OS).
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	-- Startup
	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	-- Spells
	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false

	-- Outfits
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = true

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	dataDirectory = "data/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	separateViplistPerCharacter = false
	maximumDoorLevel = 500
	maxMessageBuffer = 4

	-- Saving-related
	-- useHouseDataStorage usage may be found at README.
	saveGlobalStorage = true
	useHouseDataStorage = false
	storePlayerDirection = false

	-- Loot
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 25

	-- Ghost mode
	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = true

	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	-- Premium-related
	freePremium = false
	premiumForPromotion = true

	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = false
	rateExperience = 5.0
	rateExperienceFromPlayers = 0
	rateSkill = 3.0
	rateMagic = 3.0
	rateLoot = 2.0
	rateSpawn = 1

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	-- player will gain experience from every lower leveled player.
	-- max~Threshold* set to 0 will disable the maximum threshold:
	-- player will gain experience from every higher leveled player.
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is divider of every logged out second, eg:
	-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
	-- rateStaminaThresholdGain is divider for the premium stamina.
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = false
	globalSaveHour = 8
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = false
	teleportPlayerSummons = false

	-- Status
	ownerName = ""
	ownerEmail = "@otland.net"
	url = "http://otland.net/"
	location = "Europe"
	displayGamemastersWithOnlineCommand = false

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	adminLogsEnabled = false
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false


Baze danych zrobi?em w xampie O nazwie " theforgottenserwer "

I jak odpalam silnik to takie co? tym razem...

HTML:
http://img408.imageshack.us/i/234l.png/
 

Help3R

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Odp: MegaEvo Edit by Help3R =)

Elo mam pytanie jest ju? accmarker pod tibie 8.6???
Prosz? o szybk? odpowiedz ;p
Bo ch?tnie bym postawi? tego otsa;p
Tak jest o to i on:
http://tibia.net.pl/kosz-biblioteki...er-gesior-edit-najlepszy-dostepny-zobacz.html
Pozdrawiam
Baze danych zrobi?em w xampie O nazwie " theforgottenserwer "
I jak odpalam silnik to takie co? tym razem...
To tak zobacz czy w xampp control panel masz w??czonego MySql i Apache, ma na zielono Runing pisa?.
M?wisz , ?e nazw? bazy masz theforgottenserwer, a w config.lua masz:
Code:
sqlDatabase = "theforgottenser[COLOR="Red"]v[/COLOR]er"
Zmie? i zobacz czy dzia?a ,
Pozdrawiam.
 

Hamerak

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Odp: MegaEvo Edit by Help3R =)

Mapa by?a lepsza w orginalnym stylu mega evo ale doceniam to ?e sie postara?a? i doda?es silnik bo w temacie mega evo by? tylko folder data ;d
 

woznyy

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Odp: MegaEvo Edit by Help3R =)

No to tak Oczywi?cie xamp odpalaony apache i mysql...
Zrobilem baze danych o nazwie tak jak podales faktycznie mialem zle literki lecz w silniku nadal to co na screenie..

Nigdy nie mia?em takich problem?w na Windows 32 Bit-owym
Treaz mam win7 64 bity i Nie wiem co jest ?aden serwer mi nie rusza
 

Dasper

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Odp: MegaEvo Edit by Help3R =)

Silnik oraz mapa s? niczego sobie, dobre s? i by?y w podstawowej wersji, lecz twoje poprawki i dodatki upi?kszaj? go. Mo?liwe, ?e jest to najlepszy dost?pny silnik oraz mapa evolution. Co do post?w na temat balansu, nie jest to problem, a nawet mo?e 30min roboty, tylko trzeba mie? ch?ci.

Regards,
Dasper
 

becholder

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Dziekuje w?a?nie go hostuje :lol:

Notka moderatorska:
Po co 3 razy to samo??
 
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Odp: MegaEvo Edit by Help3R =)

A na tym serwerze znajd? jakie? nowe przedmioty ? Je?li tak to mo?esz poda? nazw?.
 

Help3R

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Odp: MegaEvo Edit by Help3R =)

A na tym serwerze znajd? jakie? nowe przedmioty ? Je?li tak to mo?esz poda? nazw?.
Chodzi Ci o nazwy przedmiot?w , czy wygl?dy?
Wszystkie przerobione przedmioty mo?esz znale?? w Questach.
A co do nowych przedmiot?w , to raczej nie ma , mo?esz sprawdzi? w items.xml.
Pozdrawiam,
Help3R.
 

legolas123

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Odp: MegaEvo Edit by Help3R =)

zamierzam server hostowac z edytowalem mapke lecz ... te napisy co byly nad tp jak je usunac ? w skryptach nic takiego niema szukalem i nic :/
 

Help3R

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Odp: MegaEvo Edit by Help3R =)

zamierzam server hostowac z edytowalem mapke lecz ... te napisy co byly nad tp jak je usunac ? w skryptach nic takiego niema szukalem i nic :/
Wchodzimy w data\globalevents\script\napis.lua i mamy=)
Code:
 local pozycje = {
 {pos = {x=995, y=998, z=7}, tekst = "Expowiska"},
 {pos = {x=995, y=1000, z=7}, tekst = "Questy"},
 {pos = {x=1004, y=996, z=7}, tekst = "Depo"},
 {pos = {x=1004, y=998, z=7}, tekst = "Sklepy"},
 {pos = {x=1004, y=1000, z=7}, tekst = "Trainery"},
 {pos = {x=995, y=995, z=7}, tekst = "! VIP !"},
 {pos = {x=1026, y=994, z=7}, tekst = "Temple"},
 {pos = {x=1036, y=994, z=7}, tekst = "! VIP !"},
 {pos = {x=1000, y=994, z=7}, tekst = "Events"},
 {pos = {x=999, y=994, z=7}, tekst = "! WAR !"}, {pos = {x=1002, y=994, z=7}, tekst = "New House"}, {pos = {x=997, y=1000, z=7}, tekst = "Mini Castle"}, {pos = {x=941, y=1024, z=8}, tekst = "501+ lvl"}, {pos = {x=941, y=1026, z=8}, tekst = "600+"}, {pos = {x=941, y=1028, z=8}, tekst = "800+"}, {pos = {x=941, y=1030, z=8}, tekst = "950+"}
, {pos = {x=947, y=1024, z=8}, tekst = "1000+"}, {pos = {x=947, y=1026, z=8}, tekst = "1150+"}, {pos = {x=947, y=1028, z=8}, tekst = "1300+"}, {pos = {x=941, y=1032, z=8}, tekst = "1600+"}, {pos = {x=941, y=1034, z=8}, tekst = "1800+"}, {pos = {x=997, y=1002, z=7}, tekst = "Boisko"} }
		function onThink(interval, lastExecution)
			local kolor = TEXTCOLOR_TEAL   -- Jakim kolorem jest dany napis
			for i=1, #pozycje do
				doSendMagicEffect(pozycje[i].pos,37)
				doSendAnimatedText(pozycje[i].pos,pozycje[i].tekst,kolor)
			end
			return true
			end
 

legolas123

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Odp: MegaEvo Edit by Help3R =)

@ up musisz zmienic to jesli sie nie myle w config.php w folderze z acc makerem ja zmienilem i mi juz wszystko dziala :)
 

Help3R

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Odp: MegaEvo Edit by Help3R =)

zmieni?em i nadal to samo ;/
Wchodzimy w baz? danych: localhost/phpmyadmin.
Wchodzimy w theforgottenserver(czy jak nazwa?e? baz?) , dalej w zak?adk? players (przegl?daj) Account Manager (edytuj d?ugopisem,o??wkiem).
Zmieniamy w nim wsp??rz?dne na x=1000,y=1000,z=7.

Je?eli to nie pomo?e dodaj zapytanie do bazy danych SQL:
PHP:
UPDATE players SET posx = 0, posy = 0, posz = 0;
 
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TetiWezu

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@up
nie dzia?a ;/
jak robi? nowego chara nadal jest 0/0/0 i Temple position wrong
Dobra kolejny b??d rozwi?za?em sam ;p, mianowicie zmieniamy w accountmanagement.php:
to:
Code:
$player->setPosX(0);
					$player->setPosY(0);
					$player->setPosZ(0);
na:
Code:
$player->setPosX(1000);
					$player->setPosY(1000);
					$player->setPosZ(7);
Kolejny problem jak ktos uzyje blesa i padnie to go cofa ba 1 lvl.

Notka moderatorska:
Zaliczy?e? triple posta. Sprawy i problemy za?atwiamy na PW!
 
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Help3R

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