local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. creatureGetName(cid) .. '! Sprzedam first addon za 5k i second addon za 10k.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! Porozmawiam z toba za minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'first addon') then
selfSay('Czy chcesz kupic first addon za 5k?')
talk_state = 1
elseif msgcontains(msg, 'second addon') then
selfSay('Czy chcesz kupic second addon za 10k?')
talk_state = 2
elseif talk_state == 1 then
if msgcontains(msg, 'yes') then
if pay(cid,5000) then
addon(cid, 1)
else
selfSay('Wybacz, masz za malo pieniedzy.')
end
end
talk_state = 0
elseif talk_state == 2 then
if msgcontains(msg, 'yes') then
if pay(cid,10000) then
addon(cid, 2)
else
selfSay('Wybacz, masz za malo pieniedzy.')
end
end
talk_state = 0
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Czesc, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Nastepny prosze...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Czesc.')
focus = 0
end
end
end