Laki1995
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- Apr 8, 2008
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Jak napisa?em w temacie powiem jak zrobi? w?asny server Jest to prosta sprawa . Sciagnijmy serva jakiego chcemy miec ja sam polecam Evolution,YurOTS,albo Devland. We wszystkich przypadkach robimy tak samo Wiec zaczynajmy ,kiedy juz sciagniemy silnik otwieramy plik config.lua przez np. Worda .Wtedy zobaczymy takie cos :
-------- config.lua --------
-- Evolution 8.1 By Bartex012.
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/"
-- map location
map = "data/world/Evolutions.otbm"
-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"
-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"
-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"
-- bans storage (for XML only)
banIdentifier = "data/bans.xml"
-- server name
servername = "Twist OTS" <<<<<<< Jak sie ma nazywac nasz server
-- server location
location = "Polish" <<<< Lokalizacja oczywiscie malo wazna
-- server ip (the ip that server listens on)
ip = "127.0.0" <<<<<< wpisujemy swoje ip kiedy wlaczymy na poczatku silnik bedzie na koncu pisalo local ip , oraz global ip tutaj wpisujemy to global.
Zaniedlugo napisze jak zrobic ip na neostradzie
-- server port (the port that server listens on)
port = "7171" <<<<<< Port ip
-- server url
url = "" <<<<< jesli ktos ma swoja strone moze tutaj wpisac
-- server owner name
ownername = "Marvolo" <<<<<<<<< imie , nick , pseudo ownera serva
-- server owner email
owneremail = "" <<<<< mail ownera
-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "pvp" <<<<<< wybieramy czy swiat ma byc , pvp ,n-pvp , czy pvp enfo
-- exhausted time in ms (1000 = 1 second)
exhausted = 0 <<<<<<to znaczy zmeczenie ,czyli co ile gracz bedzie mogl atakowac
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 0 <<<<tak samo jak na gorze lecz leczenie
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 0 <<<<< ile bedzie musial czekac jesli bedzie spamowal
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 30*1000 <<<<<czas pz , przydatne na serverach pvp-enfo
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"
-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamj na Twist OTS. Prosze wybrac postac." <<<<<<kiedy sie wlogujemy na postac taki slogan sie pokaze
motdnum = "1"
-- login message
loginmsg = "Twist OTS. Have fun" <<<< kiedy sie logujemy na konto pisze kolo postaci
-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000
-- how long the player need to wait until the ip is allowed again
logintimeout = 0
-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 0
-- max number of players allowed
maxplayers = "200" <<<<< maksymalna ilosc graczy na servie
-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"
--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Twist OTS" <<<< nazwa servera
-- time to save the server (default = 5)
autosave = 10 <<<<co ile ma byc save
-- do you want to enable cap system? (yes/no)
capsystem = "no" <<<< czy ma byc cap
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15 <<<<< po tylu minutach wyrzuci gracza za afk
-- how many summons player can have
maxsummons = 2 <<<<<<ile mozna miec max przywolanych summonow
-- maximum items in depot
maxdepotitems = 1000 <<<<<<maksymalna ilosc itemow w dp
-- learn spells (yes/no)
learnspells = "no" <<<<< czy bedzie sie trzeba uczyc spellow na servie
-- do you want everyone to have premium
freepremium = "no" <<<<<<<<<czy pacc ma byc od poczatku
-- remove ammunation? (bolts/arrows)
removeammunation = "no" <<<<<<czy arrowy,bolty maja wypadac
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no" <<<<<<czy runy maja sie konczyc
-- use item hotkeys? (yes/no)
itemhotkeys = "yes" <<<< czy mozna uzywac hotkey
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"
-- use account manager? (yes/no)
accountmanager = "yes"
-- summon follows master everywhere
summonsfollow = "yes" <<<<< jesli chcesz zeby summon za toba chodzil
-- allow outfit change
outfitchange = "yes" <<<<<< czy mozna zmienic outfit
-- damage to players with the same feet
feetdamage = "yes"
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 1000 <<<<< chyba najwazniejsza rzecz ile ma byc exp na servie
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2 <<<<< exp z pvp , przydatne do serverow enfo
-- monster lootrating (how much faster you get items from monsters)
lootmul = 25 <<<<<<< jaki loot ,czyli szansa na zdobycie itemka
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15 <<<<<<<<skille
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 20 <<<<<<< ile ma mana rosnac
-- how many monsters spawn at a time in 1 spawn
spawnmul = 2
-- Price for each SQM when buying a house
houseprice = 125
-- level to buy a house
houselevel = 50 <<<<<<od jakiego lvla domki
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4
-- minimum action interval (default = 200)
minactioninterval = 200
-- protection for those under this level
protectionlimit = 100
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 8
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 4
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 10
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2
No i to by bylo na tyle . Zycze milego robienia servera . Jesli beda jakies watpliwoscie prosze pisac Jesli pomoglem mozesz dac reputka.Napisze jeszcze pare poradnikow .
-------- config.lua --------
-- Evolution 8.1 By Bartex012.
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/"
-- map location
map = "data/world/Evolutions.otbm"
-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"
-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"
-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"
-- bans storage (for XML only)
banIdentifier = "data/bans.xml"
-- server name
servername = "Twist OTS" <<<<<<< Jak sie ma nazywac nasz server
-- server location
location = "Polish" <<<< Lokalizacja oczywiscie malo wazna
-- server ip (the ip that server listens on)
ip = "127.0.0" <<<<<< wpisujemy swoje ip kiedy wlaczymy na poczatku silnik bedzie na koncu pisalo local ip , oraz global ip tutaj wpisujemy to global.
Zaniedlugo napisze jak zrobic ip na neostradzie
-- server port (the port that server listens on)
port = "7171" <<<<<< Port ip
-- server url
url = "" <<<<< jesli ktos ma swoja strone moze tutaj wpisac
-- server owner name
ownername = "Marvolo" <<<<<<<<< imie , nick , pseudo ownera serva
-- server owner email
owneremail = "" <<<<< mail ownera
-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "pvp" <<<<<< wybieramy czy swiat ma byc , pvp ,n-pvp , czy pvp enfo
-- exhausted time in ms (1000 = 1 second)
exhausted = 0 <<<<<<to znaczy zmeczenie ,czyli co ile gracz bedzie mogl atakowac
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 0 <<<<tak samo jak na gorze lecz leczenie
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 0 <<<<< ile bedzie musial czekac jesli bedzie spamowal
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 30*1000 <<<<<czas pz , przydatne na serverach pvp-enfo
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"
-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamj na Twist OTS. Prosze wybrac postac." <<<<<<kiedy sie wlogujemy na postac taki slogan sie pokaze
motdnum = "1"
-- login message
loginmsg = "Twist OTS. Have fun" <<<< kiedy sie logujemy na konto pisze kolo postaci
-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000
-- how long the player need to wait until the ip is allowed again
logintimeout = 0
-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 0
-- max number of players allowed
maxplayers = "200" <<<<< maksymalna ilosc graczy na servie
-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"
--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Twist OTS" <<<< nazwa servera
-- time to save the server (default = 5)
autosave = 10 <<<<co ile ma byc save
-- do you want to enable cap system? (yes/no)
capsystem = "no" <<<< czy ma byc cap
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15 <<<<< po tylu minutach wyrzuci gracza za afk
-- how many summons player can have
maxsummons = 2 <<<<<<ile mozna miec max przywolanych summonow
-- maximum items in depot
maxdepotitems = 1000 <<<<<<maksymalna ilosc itemow w dp
-- learn spells (yes/no)
learnspells = "no" <<<<< czy bedzie sie trzeba uczyc spellow na servie
-- do you want everyone to have premium
freepremium = "no" <<<<<<<<<czy pacc ma byc od poczatku
-- remove ammunation? (bolts/arrows)
removeammunation = "no" <<<<<<czy arrowy,bolty maja wypadac
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no" <<<<<<czy runy maja sie konczyc
-- use item hotkeys? (yes/no)
itemhotkeys = "yes" <<<< czy mozna uzywac hotkey
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"
-- use account manager? (yes/no)
accountmanager = "yes"
-- summon follows master everywhere
summonsfollow = "yes" <<<<< jesli chcesz zeby summon za toba chodzil
-- allow outfit change
outfitchange = "yes" <<<<<< czy mozna zmienic outfit
-- damage to players with the same feet
feetdamage = "yes"
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 1000 <<<<< chyba najwazniejsza rzecz ile ma byc exp na servie
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2 <<<<< exp z pvp , przydatne do serverow enfo
-- monster lootrating (how much faster you get items from monsters)
lootmul = 25 <<<<<<< jaki loot ,czyli szansa na zdobycie itemka
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15 <<<<<<<<skille
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 20 <<<<<<< ile ma mana rosnac
-- how many monsters spawn at a time in 1 spawn
spawnmul = 2
-- Price for each SQM when buying a house
houseprice = 125
-- level to buy a house
houselevel = 50 <<<<<<od jakiego lvla domki
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4
-- minimum action interval (default = 200)
minactioninterval = 200
-- protection for those under this level
protectionlimit = 100
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 8
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 4
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 10
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2
No i to by bylo na tyle . Zycze milego robienia servera . Jesli beda jakies watpliwoscie prosze pisac Jesli pomoglem mozesz dac reputka.Napisze jeszcze pare poradnikow .