What's new

Vipy rozdaj? si? same?

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Witam,

mam ma?y problem. Na beta testach mojego skromnego otsa patrz?c na ranking bardzo du?o os?b w top15 ma VIP. Silnik mojego otsa to TFS 0.3.6 by Freeq.

Nie wiedzia?em jakie pliki wam wys?a? tak wi?c nie wys?a?em nic :(
 

Ichtio

Senior User
Joined
Dec 30, 2009
Messages
661
Reaction score
52
Odp: Vipy rozdaj? si? same?

Wy?lij plik silnik/data/talkactions/talkactions.xml :) i jeszcze silnik/data/actions/actions.xml I wszystko b?d? wiedzie?.
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
	<!-- Gods -->
	<talkaction log="yes" words="/addskill" access="5" event="function" value="addSkill"/>
	<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
	<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
	<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
	<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
	<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
	<talkaction log="yes" words="/shutdown" access="5" event="script" value="shutdown.lua"/>
	<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>
	<!-- Community Managers -->
	<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
	<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
	<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
	<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
	<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
	<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
	<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
	<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
	<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
	<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
	<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>
	<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
	<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
	<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
	<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
	<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>
	<!-- Gamemasters -->
	<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
	<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
	<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
	<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
	<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
	<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
	<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
	<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
	<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
	<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
	<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
	<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
	<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
	<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
	<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
	<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
	<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
	<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>
	<!-- Senior Tutors -->
	<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
	<talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/>
	<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
	<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>
	<!-- Tutors -->
	<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
	<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>
	<!-- Players -->
	<talkaction words="!frags" event="script" value="frags.lua"/>
	<talkaction words="!online" event="script" value="online.lua"/>
	<talkaction words="!uptime" event="script" value="uptime.lua"/>
	<talkaction words="!deathlist" event="script" value="deathlist.lua"/>
	<talkaction words="!pvp" event="script" value="pvp.lua"/>
	<talkaction words="!q" event="script" value="money.lua"/>
	<talkaction words="!serverinfo" event="script" value="serverinfo.lua"/>
	<talkaction words="/commands" event="script" value="commands.lua"/>
	<!-- Houses -->
	<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
	<talkaction words="alana grav" filter="word-spaced" event="function" value="houseSell"/>
	<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
	<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
	<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
	<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
	<talkaction words="alana som" filter="word-spaced" event="script" value="leavehouse.lua"/>
	<!-- Guilds -->
	<talkaction words="!createguild" event="function" value="guildCreate"/>
	<talkaction words="!joinguild" event="function" value="guildJoin"/>
	<!-- (Deprecated) Redirect old '/' to '!' -->
	<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
	<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
	<talkaction words="/deathlist" hide="yes" event="script" value="deathlist.lua"/>
	<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
	<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
	<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>
</talkactions>


actions.xml
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

od?wie?am......
 

NoMY

User
Joined
Jul 30, 2010
Messages
14
Reaction score
0
Odp: Vipy rozdaj? si? same?

Moim zdaniem to wina acc makera, moze automatycznie jest ustawione by osoba dostawala range 'VIP" ? Stworz wlasna postac, i zobacz czy w grze jestes promowanym graczem, a pozniej jak wyglada sytuacje na stronie.

Talkcsions --> OK
Actions --> W samym pliku nic nie zoabczymy, lepiej gdybys podal sam plik XML VIP, ale sadze, ze wina lezy w acc makerze.
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

Nowa posta? nie jest vipem ;/

A gdzie jest plik vip.xml?
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

refresh..........
 

Tanju

Advanced User
Joined
Apr 13, 2008
Messages
177
Reaction score
7
Age
30
Odp: Vipy rozdaj? si? same?

Code:
data/actions/scripts

Wstaw pliczek od vip account i powinienem wiedziec jak ci pomoc :)
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

nie ma tu nic takiego.

mam tylko:

Foldery:Liquids, Quests, Others, Theend, Tools
Dokumenty Lua:chests, demon oak, demon oak chests, demon oak drzewo, demon oak gravestone,demon oaktree, potions,rustremover, skrzynki, shop, bpsd, softy, proweapons, ladowanie, exprune
 

Tanju

Advanced User
Joined
Apr 13, 2008
Messages
177
Reaction score
7
Age
30
Odp: Vipy rozdaj? si? same?

Masz vip system na swoim OTS w ogole? Odpisz na wiadomosc ktora wyslalem ci na forum :D
 

Scootyy

Senior User
Joined
Jul 26, 2009
Messages
564
Reaction score
12
Age
34
Odp: Vipy rozdaj? si? same?

hmm je?eli w accmakerze pisze ?e ludzie maj? vip to raczej tak.

m?j silnik to TFS 0.3.6
 

Tanju

Advanced User
Joined
Apr 13, 2008
Messages
177
Reaction score
7
Age
30
Odp: Vipy rozdaj? si? same?

@up To jest glupie rozumowanie. W Accmakerze jest wprowadzony skrypt na POKAZYWANIE statusu VIP za pomoca UNIQUE ID. Pokazuje nawet bez skyptu na VIP. Poza tym jak mozna neiwiedziec czy masz skryptvip czy nie. Z tego co napisales jakie pliki posiadasz w actions wnioskuje ze jest to ubogi OTS jezeli chodzi o skrypty i napewno nie znajdziesz tam VIP.
 
Top