enum MagicEffectClasses {
NM_ME_DRAW_BLOOD = 0x00,
NM_ME_LOSE_ENERGY = 0x01,
NM_ME_PUFF = 0x02,
NM_ME_BLOCKHIT = 0x03,
NM_ME_EXPLOSION_AREA = 0x04,
NM_ME_EXPLOSION_DAMAGE = 0x05,
NM_ME_FIRE_AREA = 0x06,
NM_ME_YELLOW_RINGS = 0x07,
NM_ME_POISON_RINGS = 0x08,
NM_ME_HIT_AREA = 0x09,
NM_ME_TELEPORT = 0x0A, //10
NM_ME_ENERGY_DAMAGE = 0x0B, //11
NM_ME_MAGIC_ENERGY = 0x0C, //12
NM_ME_MAGIC_BLOOD = 0x0D, //13
NM_ME_MAGIC_POISON = 0x0E, //14
NM_ME_HITBY_FIRE = 0x0F, //15
NM_ME_POISON = 0x10, //16
NM_ME_MORT_AREA = 0x11, //17
NM_ME_SOUND_GREEN = 0x12, //18
NM_ME_SOUND_RED = 0x13, //19
NM_ME_POISON_AREA = 0x14, //20
NM_ME_SOUND_YELLOW = 0x15, //21
NM_ME_SOUND_PURPLE = 0x16, //22
NM_ME_SOUND_BLUE = 0x17, //23
NM_ME_SOUND_WHITE = 0x18, //24
NM_ME_BUBBLES = 0x19, //25
NM_ME_CRAPS = 0x1A, //26
NM_ME_GIFT_WRAPS = 0x1B, //27
NM_ME_FIREWORK_YELLOW = 0x1C, //28
NM_ME_FIREWORK_RED = 0x1D, //29
NM_ME_FIREWORK_BLUE = 0x1E, //30
NM_ME_STUN = 0x1F, //31
NM_ME_SLEEP = 0x20, //32
NM_ME_WATERCREATURE = 0x21, //33
NM_ME_GROUNDSHAKER = 0x22, //34
NM_ME_HEARTS = 0x23, //35
NM_ME_FIREATTACK = 0x24, //36
NM_ME_ENERGY_AREA = 0x25, //37
NM_ME_SMALLCLOUDS = 0x26, //38
NM_ME_HOLYDAMAGE = 0x27, //39
NM_ME_BIGCLOUDS = 0x28, //40
NM_ME_ICEAREA = 0x29, //41
NM_ME_ICETORNADO = 0x2A, //42
NM_ME_ICEATTACK = 0x2B, //43
NM_ME_STONES = 0x2C, //44
NM_ME_SMALLPLANTS = 0x2D, //45
NM_ME_CARNIPHILA = 0x2E, //46
NM_ME_PURPLEENERGY = 0x2F, //47
NM_ME_YELLOWENERGY = 0x30, //48
NM_ME_HOLYAREA = 0x31, //49
NM_ME_BIGPLANTS = 0x32, //50
NM_ME_CAKE = 0x33, //51
NM_ME_GIANTICE = 0x34, //52
NM_ME_WATERSPLASH = 0x35, //53
NM_ME_PLANTATTACK = 0x36, //54
NM_ME_TUTORIALARROW = 0x37, //55
NM_ME_TUTORIALSQUARE = 0x38, //56
NM_ME_MIRRORHORIZONTAL = 0x39, //57
NM_ME_MIRRORVERTICAL = 0x3A, //58
NM_ME_SKULLHORIZONTAL = 0x3B, //59
NM_ME_SKULLVERTICAL = 0x3C, //60
NM_ME_ASSASSIN = 0x3D, //61
NM_ME_STEPSHORIZONTAL = 0x3E, //62
NM_ME_BLOODYSTEPS = 0x3F, //63
NM_ME_STEPSVERTICAL = 0x40, //64
NM_ME_YALAHARIGHOST = 0x41, //65
NM_ME_BATS = 0x42, //66
NM_ME_SMOKE = 0x43, //67
//for internal use, dont send to client
NM_ME_NONE = 0xFF,
NM_ME_UNK = 0xFFFF
};