if(isInArray(keys, item.itemid)) then
if(itemEx.actionid > 0) then
if(item.actionid == itemEx.actionid and doors[itemEx.itemid] ~= nil) then
doTransformItem(itemEx.uid, doors[itemEx.itemid])
doRemoveItem(item.uid, 1)
return true
end
doPlayerSendCancel(cid, "Ten klucz nie pasuje.")
return true
end
return false
end