local holes = {468, 481, 483, 7932, 8579}
local sand = {231, 9059}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(isInArray(holes, itemEx.itemid)) then
local newId = itemEx.itemid + 1
if(itemEx.itemid == 8579) then
newId = 8585
end
doTransformItem(itemEx.uid, newId)
doDecayItem(itemEx.uid)
elseif(isInArray(sand, itemEx.itemid)) then
local rand = math.random(1, 100)
if(itemEx.actionid == 100 and rand <= 20) then
doTransformItem(itemEx.uid, 489)
doDecayItem(itemEx.uid)
elseif(rand >= 1 and rand <= 5) then
doCreateItem(2666, 1, toPosition)
elseif(rand > 85) then
doCreateMonster("Scarab", toPosition, false)
end
doSendMagicEffect(toPosition, CONST_ME_POFF)
end
return true
end