login989
Active User
- Joined
- Dec 4, 2010
- Messages
- 120
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a wiec tworzymy w data/spells/scripts plik o nazwie sexplo.lua i wklejamy do niego:
a potem do spells.xml w runach wklejamy to:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -900, -1500, 0)
local arr = {
{1, 1, 1, 1, 1},
{1, 1, 1, 1, 1},
{1, 1, 3, 1, 1},
{1, 1, 1, 1, 1},
{1, 1, 1, 1, 1},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
a potem do spells.xml w runach wklejamy to:
Code:
<rune name="Super Explosion" id="2314" charges="1" lvl="10" maglv="9" mana="0" soul="0" exhaustion="1" prem="0" enabled="1" allowfaruse="1" script="sexplo.lua"></rune>
Notka moderatorska: |
Brak code + screen?w |