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Arena pvp problem z dzwigni?

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gandzan

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Aug 16, 2009
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Witam, mam par? pyta? odno?nie areny pvp.
1. Jak zrobi? by mo?na by?o si? przenie?? na arene w dwie osoby jak i w sze?? ?
2. Jak zrobi? by po dedzie na arenie przenosi?o w podane przeze mnie wsp??rz?dne a nie do temple ?
A tu skrypt na d?wignie do areny, teraz jest wszystko ustawione na sze?? os?b. Czekam na odp.
Code:
function onUse(cid, item, frompos, item2, topos)
if item.uid == 10315 then
player1pos = {x=32342, y=32235, z=6, stackpos=253}
player1 = getThingfromPos(player1pos)
player2pos = {x=32343, y=32235, z=6, stackpos=253}
player2 = getThingfromPos(player2pos)
player3pos = {x=32344, y=32235, z=6, stackpos=253}
player3 = getThingfromPos(player3pos)
player4pos = {x=32342, y=32237, z=6, stackpos=253}
player4 = getThingfromPos(player4pos)
player5pos = {x=32343, y=32237, z=6, stackpos=253}
player5 = getThingfromPos(player5pos)
player6pos = {x=32344, y=32237, z=6, stackpos=253}
player6 = getThingfromPos(player6pos)
if player1.itemid > 0 and player2.itemid > 0 then
arenalevel = 75
player1level = getPlayerLevel(player1.uid)
player2level = getPlayerLevel(player2.uid)
player3level = getPlayerLevel(player3.uid)
player4level = getPlayerLevel(player4.uid)
player5level = getPlayerLevel(player5.uid)
player6level = getPlayerLevel(player6.uid)
if player1level >= arenalevel and player2level >= arenalevel and player3level >= arenalevel and player4level >= arenalevel and player5level >= arenalevel and player6level >= arenalevel then
for arenax = 32342,32350 do
for arenay = 32235,32243 do
arenapos = {x=arenax, y=arenay, z=7, stackpos=253}
arenacreature = getThingfromPos(arenapos)
if arenacreature.itemid > 0 then
doPlayerSendCancel(cid,"Wait for current duel to end.")
return 1
end
end
end
nplayer1pos = {x=32342, y=32238, z=7}
nplayer2pos = {x=32342, y=32239, z=7}
nplayer3pos = {x=32342, y=32240, z=7}
nplayer4pos = {x=32350, y=32238, z=7}
nplayer5pos = {x=32350, y=32239, z=7}
nplayer6pos = {x=32350, y=32240, z=7}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
doSendMagicEffect(player5pos,2)
doSendMagicEffect(player6pos,2)
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doTeleportThing(player5.uid,nplayer5pos)
doTeleportThing(player6.uid,nplayer6pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doSendMagicEffect(nplayer5pos,10)
doSendMagicEffect(nplayer6pos,10)
doPlayerSendTextMessage(player1.uid,18,"FIGHT!")
doPlayerSendTextMessage(player2.uid,18,"FIGHT!")
doPlayerSendTextMessage(player3.uid,18,"FIGHT!")
doPlayerSendTextMessage(player4.uid,18,"FIGHT!")
doPlayerSendTextMessage(player5.uid,18,"FIGHT!")
doPlayerSendTextMessage(player6.uid,18,"FIGHT!")
else
doPlayerSendCancel(cid,"Both fighters must have level 75.")
end
else
doPlayerSendCancel(cid,"You need 6 players for a duel.")
end
else
return 0
end
return 1
end
 
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