Oskar
Forum friend
- Joined
- Jan 24, 2009
- Messages
- 2,256
- Reaction score
- 331
Code:
Yaga The Crone.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yaga The Crone" nameDescription="an yaga the crone" race="blood" experience="375" speed="240" manacost="0">
<health now="620" max="620"/>
<look type="54" corpse="6081"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-90"/>
<attack name="fire" interval="2500" chance="50" range="7" min="-30" max="-50">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="poisoncondition" interval="3000" chance="13" range="7" min="-200" max="-300">
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="firefield" interval="2000" chance="13" range="7">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="invisible" interval="1000" chance="9" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="outfit" interval="4000" chance="9" monster="green frog" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="-5"/>
<element earthPercent="1"/>
<element physicalPercent="-1"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Where did I park my hut?"/>
<voice sentence="You will taste so sweet!"/>
<voice sentence="Hexipooh, bewitched are you!"/>
</voices>
<loot>
<item id="2687" countmax="8" chance="30000"/> --cookies
<item id="2185" chance="2500"/> --necro rod
<item id="2651" chance="25000"/> --coat
<item id="2324" chance="15000"/> --broom
<item id="2654" chance="15000"/> --cape
<item id="2129" chance="10000"/> --wolf tooth chain
<item id="1987" chance="100000"> --bag
<inside>
<item id="8902" chance="2000"/> --SB mind control
<item id="2800" chance="20000"/> --star herb
<item id="2199" chance="8000"/> --garlic necklace
</inside>
</item>
</loot>
</monster>
Code:
Tiquandas Revenge.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tiquandas Revenge" nameDescription="a tiquandas revenge" race="VENOM" experience="2635" speed="230" manacost="0">
<health now="2400" max="2400"/>
<look type="120" head="20" body="30" legs="40" feet="50" corpse="6047"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-220" poison="-90"/>
<attack name="earth" interval="3000" chance="13" range="7" min="0" max="-440">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="greenbubble"/>
</attack>
<attack name="speed" interval="1000" chance="20" range="7" speedchange="-900" duration="30000">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="earth" interval="1000" chance="12" radius="3" target="0" min="0" max="-250">
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="30" defense="45">
<defense name="healing" interval="1000" chance="25" min="200" max="400">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="3000" chance="17" sppedchange="280" duration="10000"/>
</defenses>
<elements>
<element firePercent="-1"/>
<element deathPercent="1"/>
<element icePercent="1"/>
<element physicalPercent="1"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2666" countmax="50" chance="60000"/> --meat
<item id="2148" countmax="80" chance="70000"/> --gold
<item id="2148" countmax="30" chance="60000"/> --gold
<item id="2792" countmax="6" chance="9000"/> --dark mushroom
<item id="2671" countmax="8" chance="8000"/> --ham
<item id="5015" chance="100000"/> --mandrake
<item id="7732" countmax="3" chance="100000"/> --seeds
</loot>
</monster>
Code:
The Old Widow.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Old Widow" nameDescription="the Old Widow" race="venom" experience="4200" speed="340" manacost="0">
<health now="3200" max="3200"/>
<look type="208" corpse="5977"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-700"/>
<attack name="poison" interval="3000" chance="18" range="7" min="-200" max="-350">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="speed" interval="2000" chance="15" range="7" speedchange="-850" duration="25000">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="poisonfield" interval="1000" chance="10" range="7" radius="4" target="1">
<attribute key="shootEffect" value="poison"/>
</attack>
<attack name="earth" interval="2000" chance="12" radius="4" target="0" min="-300" max="-350">
<attribute key="shootEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="30" defense="33">
<defense name="healing" interval="1000" chance="17" min="225" max="275">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="8" speedchange="345" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="20"/>
<element energyPercent="20"/>
<element physicalPercent="20"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="giant spider" interval="1000" chance="13" max="2"/>
</summons>
<loot>
<item id="2148" countmax="100" chance="70000"/> --gold
<item id="2148" countmax="80" chance="60000"/> --gold
<item id="2152" countmax="3" chance="30000"/> --platinum coin
<item id="2463" chance="20000"/> --plate armor
<item id="2171" chance="4000"/> --platinum amulet
<item id="2167" chance="5000"/> --energy ring
<item id="5879" chance="100000"/> --GSS
<item id="7591" chance="5000"/> --GHP
<item id="7591" chance="4000"/> --GHP
<item id="1987" chance="100000"> --bag
<inside>
<item id="2457" chance="8000"/> --steel helmet
<item id="2148" countmax="51" chance="10000"/> --gold
<item id="2476" chance="8000"/> --knight armor
<item id="7591" chance="6000"/> --GHP
<item id="2165" chance="4000"/> --stealth ring
<item id="2477" chance="5000"/> --knight legs
<item id="2478" chance="10000"/> --brass legs
<item id="2169" chance="8000"/> --time ring
</inside>
</item>
</loot>
</monster>
Code:
Thul.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thul" nameDescription="Thul" race="undead" experience="2700" speed="180" manacost="0">
<health now="2950" max="2950"/>
<look type="46" corpse="6065"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-285"/>
<attack name="physical" interval="1000" chance="19" target="0" radius="3" min="0" max="-170">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="ice" interval="1000" chance="12" target="0" radius="5" min="-108" max="-137">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="speed" interval="1000" chance="12" range="7" changespeed="-520" duration="20000">
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="poisonfield" interval="2000" chance="12" target="0" radius="3"/>
</attacks>
<defenses armor="35" defense="40"/>
<elements>
<element energyPercent="-1"/>
</elements>
<immunities>
<immunity lifedrain="0"/>
<immunity ice="1"/>
<immunity earth="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Gaaahhh!"/>
</voices>
<summons maxSummons="2">
<summon name="massive water elemental" interval="1000" chance="8"/>
</summons>
<loot>
<item id="2148" countmax="80" chance="70000"/> --Gold Coin
<item id="2148" countmax="70" chance="60000"/> -- Gold Coin
<item id="2670" countmax="7" chance="20000"/> -- shrimp
<item id="5895" chance="100000"/> -- Fish Fin
<item id="2460" chance="13000"/> --brass helmet
<item id="2387" chance="8000"/> --double axe
<item id="2143" chance="9000"/> --white pearl
<item id="5741" chance="3000"/> -- Skull Helmet
<item id="1987" chance="100000"> --bag
<inside>
<item id="7383" chance="1200"/> -- Relic Sword
<item id="2144" chance="11000"/> --black pearl
<item id="2189" chance="7000"/> --woce
<item id="2381" chance="9000"/> --halberd
<item id="2150" chance="15000"/> --small amethyst
</inside>
</item>
</loot>
</monster>