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Nowe Monstery[Fisior,Blue Vois,Kuna]

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olborek

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Siemka !!
MaM dla was 3 nowe Monstery ! + SS <Screeny>
S? to zrobione przez/emnie potworki
Co tu du?o gada? zaczynajmy !
W Data/Monster Tworzymy plik o nazwie Blue Vois Wklejamy tam to .
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blue Vois" nameDescription="a Blue Vois" race="blood" experience="6000" speed="280" manacost="10000">
<health now="10000" max="10000"/>
<look type="12" head="124" body="125" legs="86" feet="85" corpse="5995"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="40"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-60" max="-500"/>
<attack name="manadrain" interval="3000" chance="13" range="7" min="-140" max="-200"/>
<attack name="fire" interval="5000" chance="25" range="7" radius="2" target="1" min="-250" max="-390">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-380">
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="50" defense="55">
<defense name="healing" interval="1000" chance="15" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="fire elemental" interval="2500" chance="10" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="MUHAHAHAHA!" yell="1"/>
<voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
<voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
<voice sentence="Your resistance is futile!"/>
<voice sentence="Your soul will be mine!" yell="0"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2393" chance="1428"/> --giantsword
<item id="2514" chance="500"/> --mastermind shield
<item id="2432" chance="1200"/> --fire axe
<item id="2472" chance="130"/> --magic plate armor
<item id="5906" countmax="5" chance="5000"/> -- demon dust
<item id="5954" countmax="5" chance="5000"/> -- demon horn
<item id="2164" chance="200"/> --might ring
<item id="2176" chance="3000"/> --orb
<item id="1982" chance="1300"/> --purpel tome
<item id="7368" countmax="4" chance="1200"/>
<item id="2165" chance="1400"/> --stealth ring
<item id="1987" chance="100000">
<inside>
<item id="2214" chance="500"/> --ring of healing
<item id="2179" chance="1100"/> --golden ring
<item id="2795" countmax="6" chance="20000"/>
<item id="2678" countmax="3" chance1="10000" chancemax="0"/>
<item id="2151" countmax="4" chance1="4000" chancemax="0"/>
<item id="2462" chance="1200"/> --devil helmet
<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
<item id="2171" chance="800"/> --platinum amulet
<item id="2470" chance="400"/> --golden legs
<item id="2520" chance="700"/> --demon shield
<item id="7382" chance="4100"/> --demonrage sword
<item id="7891" chance="500"/>
<item id="7894" chance="500"/>
<item id="7899" chance="500"/>
<item id="7890" chance="500"/>
<item id="7900" chance="500"/>
</inside>
</item>
</loot>
</monster>
Nast?pnie tworzymy plik o nazwie Kuna i wklejamy tam to .
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Kuna" species="human" nameDescription="an Kuna" race="blood" experience="200000" speed="1200" manacost="0">
<health now="150000" max="150000"/>
<look type="12" head="0" body="55" legs="55" feet="55" corpse="5527"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="8000" max="10000"/>
<attack name="spear" interval="1000" chance="1092" min="1566" max="-2000"/>
<attack name="berserk" interval="5000" chance="70"/>
<attack name="arrow" interval="3000" chance="10000" min="2962" max="3826"/>
<attack name="banshee sonar" interval="4000" chance="50" min="62981" max="78266"/>
</attacks>
<defenses armor="300" defense="300"/>
<immunities>
<immunity physical="1"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="HAHAHA!"/>
<voice sentence="THIS IS MY WORLD!"/>
<voice sentence="DOES NOT HAVE YOU ALREADY! !"/>
<voice sentence="BYE BYE!"/>
<voice sentence="HIT ME!!!"/>
<voice sentence="YA YA YAH!!"/>
</voices>
<loot>
<item id="2160" countmax="5" chance1="100000" chancemax="0"/>
<item id="2476" chance="1000"/>
<item id="2489" chance="1428"/>
<item id="2490" chance="6666"/>
<item id="2381" chance="5000"/>
<item id="2389" countmax="1" chance1="20000" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="2463" chance="2500"/>
<item id="2148" countmax="15" chance1="100000" chancemax="0"/>
<item id="2120" chance="20000"/>
<item id="2387" chance="6666"/>
<item id="2377" chance="2857"/>
<item id="2430" chance="1333"/>
<item id="2414" chance="909"/>
<item id="2195" chance="555"/>
</inside>
</item>
</loot>
</monster>
I tworzymy plik o nazwie Fisior i wklejamy tam to .
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fisior" nameDescription="a Fisior" race="venom" experience="50000" speed="800" manacost="0">
<health now="20000" max="20000"/>
<look type="12" head="70" body="70" legs="70" feet="70" corpse="5527"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-500" max="-960"/>
<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-400" duration="10000">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="physical" interval="2000" chance="17" range="7" min="-250" max="-450">
<attribute key="shootEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="1000" chance="50" min="75" max="225">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity ice="1"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="QUAGARA QAN QUNAGHAA!..."/>
</voices>
<loot>
<item id="2160" countmax="14" chance1="100" chancemax="0"/> --cc
<item id="2152" countmax="3" chance1="10000" chancemax="0"/> --Platinum Coin
<item id="6500" countmax="1" chance1="2857" chancemax="0"/> --Demonic Essence
<item id="5944" chance="2500"/> --Soul Orb
</loot>
</monster>
Nast?pnie w Data/monster/Monsters doklejamy 3 linijki
<monster name="Fisior" file="Fisior.xml"/>
<monster name="Kuna" file="Kuna.xml"/>
<monster name="Blue Vois" file="Blue Vois.xml"/>
A tu macie SS
tibiatg.png

OcEnIaJcIe
 

olborek

Active User
Joined
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Messages
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Odp: Nowe Monstery[Fisior,Blue Vois,Kuna]

~~@REFRESH@~~
Oceniajcie !!
 
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