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Knight [PACC] Barba big camp

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Faklop

Towarzysz Stalin
Joined
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[EK] Barba big camp​



Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
- <GMOnScreen>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <Disconnect>no</Disconnect> 
  </GMOnScreen>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
- <SafeBank>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </SafeBank>
- <HealCreature>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  </HealCreature>
- <YourAttack>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  <SafeList>null</SafeList> 
  </YourAttack>
- <Unjust>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Unjust>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>30000</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Stamina>
  <Value>841</Value> 
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Stamina>
- <Disconnect>
  <PlaySound>yes</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>no</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <GHP>
  <HealRange>0 to 55 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Strong Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </GHP>
- <exura-ico>
  <HealRange>60 to 80 %</HealRange> 
  <ManaRange>40 to all</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </exura-ico>
- <Mp>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 30 %</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>yes</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Mp>
- <utura>
  <HealRange>35 to 90 %</HealRange> 
  <ManaRange>30 to 90 %</ManaRange> 
  <HealMethod>Recovery</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </utura>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>no</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
- <Rules>
- <Soft-Boots>
  <HealRange>80 to 100 %</HealRange> 
  <ManaRange>0 to 80 %</ManaRange> 
  <ItemRefiller>6529</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>2000 to 4000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Soft-Boots>
- <Boots-Of-Haste>
  <HealRange>80 to 100 %</HealRange> 
  <ManaRange>90 to 100 %</ManaRange> 
  <ItemRefiller>3079</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>2000 to 4000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Boots-Of-Haste>
  </Rules>
  <Enabled>no</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>no</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <Action0>
  <Script>setsettings("Settings\\Looting\\List\\gold coin\\Destination", GoldBP) setsettings("Settings\\Looting\\List\\Mammoth Fur Cape\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Red Piece Of Cloth\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Mammoth Fur Shorts\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Shard\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Brutetamers Staff\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Life Ring\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Fur boots\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Crystal Sword\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Beastslayer Axe\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Brown Piece of Cloth\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Mana Potion\\Destination", MainBP) setsettings("Settings\\Looting\\List\\Ragnir Helmet\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Halberd\\Destination", LootBP) setsettings("Settings\\Looting\\List\\chicken feather\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Mystic Turban\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Diamond Sceptre\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Glacier Shoes\\Destination", LootBP) setsettings("Settings\\Looting\\List\\hailstorm Rod\\Destination", LootBP) setsettings("Settings\\Looting\\List\\Earmuffs\\Destination", LootBP) setsettings("Settings\\Looting\\List\\glacier Kilt\\Destination", LootBP)</Script> 
  <SpamRate>100 to 200</SpamRate> 
  <Enabled>yes</Enabled> 
  </Action0>
- <Action1>
  <Script>local countVial = 5 if ((maround(7) == 0) and (lootbodies == false) and ((itemcount(285) + itemcount(284) + itemcount(283)) &gt = countVial)) then dropitems(285) wait(700, 900) dropitems(284) wait(700, 900) dropitems(283) wait(700, 900) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Action1>
  </List>
  <Setup>-- Backpack Setup: MainBP = "fur backpack" -- Bp Principal LootBP = "beach backpack" -- Bp De Loot GoldBP = "blue Backpack" -- Bp De Gold MainDPBP = "blue Backpack" -- Bp Dentro Depot StackableDPBP = "camouflage Backpack" -- BP do DP Para Loot Empilhavel dentro MainDPBP LootDPBP = "orange Backpack" -- BP do DP Para Loot dentro MainDPBP -- Potions Setup: MPname = "mana potion" -- Nome da po?ão de mana. MPprice = 50 -- Pre?o de mana po?ão para comprar. MPtobuy = 200 -- Quantas po?ões de mana para compra. MPtoleave = 30 -- Quantas po?ões para fazer reffil. HPname = "Strong health potion" -- Nome da po?ão de Vida. HPprice = 90 -- Pre?o de po?ão de sa?de para comprar. HPtobuy = 50 -- Quantas po?ões comprar. HPtoleave = 10 -- Quantas po?ões para fazer reffil. -- Hunt: minCap = 50 -- Quanto de cap para Reffilar.</Setup> 
  <Library>Standard</Library> 
  <Enabled>no</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <start>Stand 32270 31141 7</start> 
  <w001>Stand 32269 31144 7</w001> 
  <w007>Action 32275 31138 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows() ;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(700,900);depotdeposit(StackableDPBP,"Red Piece Of Cloth","Brown Piece of Cloth","Bat Wing","Star Herb","Black Pearl","Mutated Bat Ear","Small Amethyst", "Mystic Turban", "Crystal sword", "spiked sword", "Diamond Sceptre", "Earmuffs", "Glcier Kilt", "hailstorm Rod");wait(700,900);depotdeposit(LootDPBP,"Mammoth Fur Cape","Shard","Mammoth Fur Shorts","Brutetamers Staff","Life Ring","Fur boots","Crystal Sword","Beastslayer Axe","Ragnir Helmet")</w007> 
  <bank>Stand 32299 31134 7</bank> 
  <w003>Action 32299 31134 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(500,900);say('hi');;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</w003> 
  <pot>Stand 32306 31132 7</pot> 
  <w004>Action 32306 31132 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye')</w004> 
  <travelgp>Stand 32301 31134 7</travelgp> 
  <w005>Action 32301 31134 7 say("hi");wait(1500,2500);npcsay("withdraw 500");wait(1500,2500);npcsay("yes");wait (1500, 2500)</w005> 
  <Buddel>Stand 32255 31195 7</Buddel> 
  <w002>Action 32255 31195 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("camp");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</w002> 
  <bp>Stand 32153 31376 7</bp> 
  <bps>Action 32153 31376 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000)</bps> 
  <w000>Stand 32159 31354 7</w000> 
  <w008>Action 32159 31354 7</w008> 
  <w009>Node 32168 31321 6</w009> 
  <w010>Node 32148 31286 6</w010> 
  <w011>Stand 32107 31241 6</w011> 
  <w012>Action 32107 31241 6</w012> 
  <w013>Node 32076 31262 7</w013> 
  <w014>Node 32049 31286 7</w014> 
  <w015>Node 32033 31318 7</w015> 
  <w006>Stand 32025 31367 7</w006> 
  <w016>Action 32025 31367 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000) ;resizewindows()</w016> 
  <hunt>Stand 32023 31372 7</hunt> 
  <w017>Action 32023 31372 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt1") ;else ;gotolabel("hunt1") ;end</w017> 
  <hunt1>Stand 31991 31376 7</hunt1> 
  <w019>Action 31991 31376 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt2") ;else ;gotolabel("hunt2") ;end;</w019> 
  <hunt2>Stand 31983 31421 7</hunt2> 
  <w020>Action 31983 31421 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt3") ;else ;gotolabel("hunt3") ;end;</w020> 
  <hunt3>Stand 31993 31430 7</hunt3> 
  <w021>Action 31993 31430 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt4") ;else ;gotolabel("hunt4") ;end;</w021> 
  <hunt4>Stand 32022 31429 7</hunt4> 
  <w022>Action 32022 31429 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt5") ;else ;gotolabel("hunt5") ;end;</w022> 
  <hunt5>Stand 32035 31445 7</hunt5> 
  <w018>Stand 32032 31445 7</w018> 
  <w023>Action 32032 31445 7</w023> 
  <w024>Stand 32027 31444 6</w024> 
  <w025>Stand 32032 31445 6</w025> 
  <w026>Action 32032 31445 6</w026> 
  <w027>Action 32033 31445 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt6") ;else ;gotolabel("hunt6") ;end;</w027> 
  <hunt6>Stand 32038 31425 7</hunt6> 
  <w029>Action 32038 31425 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt7") ;else ;gotolabel("hunt7") ;end;</w029> 
  <hunt7>Stand 32040 31406 7</hunt7> 
  <w030>Action 32040 31406 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt8") ;else ;gotolabel("hunt8") ;end;</w030> 
  <hunt8>Stand 32059 31390 7</hunt8> 
  <w031>Action 32059 31390 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt9") ;else ;gotolabel("hunt9") ;end;</w031> 
  <hunt9>Stand 32023 31403 7</hunt9> 
  <w032>Action 32023 31403 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("item") ;end;</w032> 
  <item>Stand 32027 31373 7</item> 
  <w028>Action 32027 31373 7 wait(1000);dropitems(ground(32027,31373,7), 3269)</w028> 
  <w033>Stand 32024 31372 7</w033> 
  <w034>Action 32024 31375 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("hunt1") ;end;</w034> 
  <reffil>Stand 32024 31370 7</reffil> 
  <w035>Node 32024 31364 7</w035> 
  <w036>Node 32037 31334 7</w036> 
  <w037>Node 32052 31304 7</w037> 
  <w038>Node 32066 31264 7</w038> 
  <w039>Node 32086 31260 7</w039> 
  <w040>Stand 32107 31241 7</w040> 
  <w041>Action 32107 31241 7</w041> 
  <w042>Node 32139 31275 6</w042> 
  <w043>Node 32176 31321 6</w043> 
  <w044>Stand 32159 31354 6</w044> 
  <w045>Action 32159 31354 6</w045> 
  <npcc>Stand 32152 31375 7</npcc> 
  <npccc>Action 32152 31375 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("svargrond");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</npccc> 
  <w046>Stand 32257 31191 7</w046> 
  <w049>Action 32224 31381 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("w048") ;else ;gotolabel("npccc") ;end;</w049> 
  <w048>Action 32257 31191 7 if windowcount() < 3 then gotolabel('start') end</w048> 
  </Waypoints>
- <Pathfinding>
  <SpecialAreas /> 
  <WalkThroughPlayers>no</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Looting</Priority> 
  <OpenNextBp>yes</OpenNextBp> 
  <AutoMount>yes</AutoMount> 
  <Anti-idle>yes</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <Mammoth-Fur-Cape>
  <Id>7463</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Mammoth-Fur-Cape>
- <Red-Piece-Of-Cloth>
  <Id>5911</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Red-Piece-Of-Cloth>
- <Mammoth-Fur-Shorts>
  <Id>7464</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Mammoth-Fur-Shorts>
- <Shard>
  <Id>7290</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Shard>
- <Brutetamers-Staff>
  <Id>7379</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Brutetamers-Staff>
- <Life-Ring>
  <Id>3052</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Life-Ring>
- <Fur-boots>
  <Id>7457</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Fur-boots>
- <Crystal-Sword>
  <Id>7449</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Crystal-Sword>
- <Beastslayer-Axe>
  <Id>3344</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Beastslayer-Axe>
- <Brown-Piece-of-Cloth>
  <Id>5913</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Brown-Piece-of-Cloth>
- <Mana-Potion>
  <Id>268</Id> 
  <Destination>fur backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Mana-Potion>
- <Ragnir-Helmet>
  <Id>7462</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Ragnir-Helmet>
- <Halberd>
  <Id>3269</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Halberd>
- <gold-coin>
  <Id>3031</Id> 
  <Destination>blue Backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </gold-coin>
- <chicken-feather>
  <Id>5890</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </chicken-feather>
- <Mystic-Turban>
  <Id>3574</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Mystic-Turban>
- <Diamond-Sceptre>
  <Id>7387</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Diamond-Sceptre>
- <Glacier-Shoes>
  <Id>819</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Glacier-Shoes>
- <Earmuffs>
  <Id>0</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Earmuffs>
- <hailstorm-Rod>
  <Id>3067</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </hailstorm-Rod>
- <glacier-Kilt>
  <Id>823</Id> 
  <Destination>beach backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </glacier-Kilt>
  </List>
  <Condition>Corpses with listed items</Condition> 
  <Style>After melee kill</Style> 
  <OpenBodyTime>300</OpenBodyTime> 
  <Range>10</Range> 
  <EatFood>no</EatFood> 
  <Enabled>no</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Barbarian-Bloodwalker>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Barbarian-Bloodwalker>
- <Barbarian-Brutetamer>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Barbarian-Brutetamer>
- <Barbarian-Headsplitter>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Barbarian-Headsplitter>
- <Barbarian-Skullhunter>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Barbarian-Skullhunter>
- <ice-witch>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </ice-witch>
- <War-Wolf>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </War-Wolf>
  </Monsters>
- <Settings>
  <ListOrder>7</ListOrder> 
  <Health>8</Health> 
  <Proximity>9</Proximity> 
  <Danger>5</Danger> 
  <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>no</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <GeneralInfo>
  <Script>setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>yes</Enabled> 
  </GeneralInfo>
- <Hud0>
  <Script>setsize(100,150) --setposition(1328, 000) setfontcolor("white") addtext(toptileitem(posx-1,posy-1,posz),00,30) addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,40) addtext(toptileitem(posx,posy-1,posz),60,30) addtext(itemname(toptileitem(posx,posy-1,posz)),60,40) addtext(toptileitem(posx+1,posy-1,posz),120,30) addtext(itemname(toptileitem(posx+1,posy-1,posz)),120,40) addtext(toptileitem(posx-1,posy,posz),00,55) addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,65) addtext(toptileitem(posx,posy,posz),60,55) addtext(itemname(toptileitem(posx,posy,posz)),60,65) addtext(toptileitem(posx+1,posy,posz),120,55) addtext(itemname(toptileitem(posx+1,posy,posz)),120,65) addtext(toptileitem(posx-1,posy+1,posz),00,80) addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,90) addtext(toptileitem(posx,posy+1,posz),60,80) addtext(itemname(toptileitem(posx,posy,posz)),60,90) addtext(toptileitem(posx+1,posy+1,posz),120,80) addtext(itemname(toptileitem(posx+1,posy,posz)),120,90)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>no</Enabled> 
  </Hud0>
  </List>
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>no</Enabled> 
  </Input>
  </Settings>
 
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