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Evolution by Maniucza HIT !!

Status
Zamknięty.

Maniucza

Advanced User
Witam mam dla was Maniucza evolutions to jedyny taki OTS nigdzie takiego nie znajdziesz! Wi?c zaczynamy:
Kod:
-~'"*The Evolutions By Maniucza version 0.1*"'~-
Dodano:

   * Nowe Wygl?d temple
   * Nowy Wygl?d depo
   * Nowe Monstery 8.5 i Expowiska
   * Nowe Addony
   * GOD's Items
   * NPC System
   * Zbalansowano profesje do PVP
   * Wszystkie Monstery Edytowane 
   * Wszystkie itemy Edytowane
   * Dodano trainery
   * Bless - 100% - !buybless
   * Komenda !buyaol
   * Komenda !frags 
   * Fixed house exits
   * Dodano Idle
   * Nowe Czary
   * Komenda !buypremium
   * VIP System
   * Guild Wars System
   * Auction System
   * Lottry System
   * Bardzo Stabilny server
   * Poprawa skrypt?w
   * Dodano Annihilator Quest
   * Dodano Orshabalator Quest.
   * Dodano SUPER MR,SD,UH
   * Nowe Domki
   * Ponad 20 experience na FREE
   * Ponad 40 experience na VIP
   * I du?o du?o wi?cej ; )

Version 0.3.5 (Crying Damson)

Screenshot:
Temple :
Nowe Miasto :
Nowy EXP :
Miejsce Spokoju :
Yalahari Exps :

Skans :

Downloads :

Special acc maker : http://tibia.net.pl/php/226580-acc-maker-0-3-5-cd-pl-97-a.html

SPECIAL Thanks for Marhlex :*(in Tibia.net.pl)

//Skan:


//Reupload:


Version 0.3 :)

Kod:
-~'"*The Evolutions By Maniucza version 0.1*"'~-
Dodano:
   * Nowe Wygl?d temple
   * Nowy Wygl?d depo
   * Nowe Monstery 8.5 i Expowiska
   * Nowe Addony
   * GOD's Items
   * NPC System
   * Zbalansowano profesje do PVP
   * Wszystkie Monstery Edytowane 
   * Wszystkie itemy Edytowane
   * Dodano trainery
   * Bless - 100% - !buybless
   * Komenda !buyaol
   * Komenda !frags 
   * Fixed house exits
   * Dodano Idle
   * Nowe Czary
   * Komenda !buypremium
   * VIP System
   * Guild Wars System
   * Auction System
   * Lottry System
   * Bardzo Stabilny server
   * Poprawa skrypt?w
   * Dodano Annihilator Quest
   * Dodano Orshabalator Quest.
   * Dodano SUPER MR,SD,UH
   * Nowe Domki
   * Ponad 20 experience na FREE
   * Ponad 40 experience na VIP
   * I du?o du?o wi?cej ; )
-~'"*The Evolutions By Maniucza version 0.2*"'~-
Dodano:
   * Poprawiono wszelkie b??dy w silniku
   * Poprawiono trainery na mapie
   * Poprawiono wszystkie bugi na mapie
   
-~'"*The Evolutions By Maniucza version 0.2*"'~-
Dodano:
   * Update Mapy na 8.54
   * Update Silnika na 8.54
   * Mniej b??d?w (Zosta?y duplikaty
   i problem z domkami)
   * Dodano nowy system Guild Wars (MODS)

Skan :

Download :

//Skan:


//Reupload:


//Temat zamykam z powodu zbyt du?ej ilo?ci b??d?w w konsoli:



Zostanie on otwarty po uprzednim skontaktowaniu si? autora z moderatorem i podaniu linku, i skanu do silnika z naprawionymi b??dami!
 
Odp: Evolution by Maniucza HIT !!

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Ostatnio edytowane przez moderatora:
Odp: Evolution by Maniucza HIT !!

Maniucza powiem tyle:
?WIETNA ROBOTA!!!
Nowe potwory i expy wykorzystam w moim projekcie (dam ci zna? jak wystartuje).
Wielkie THX!!!
Oby tak dalej:o:D
 
Odp: Evolution by Maniucza HIT !!

Kod:
[29/11/2009 12:47:54] > Map size: 5048x5048.
[29/11/2009 12:47:54] > Map descriptions: 
[29/11/2009 12:47:54] Saved with Remere's Map Editor 1.1.9
[29/11/2009 12:47:54] SimOne MapEditor 0.5.2
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 939/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 940/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 941/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 942/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 936/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 936/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 938/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 939/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 940/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 941/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 942/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 938/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 939/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 939/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 940/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 940/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 941/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 941/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 942/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 942/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 943/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1746, pos 944/977/7
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1746, pos 944/978/7
[29/11/2009 12:47:57] Duplicate uniqueId 2428
[29/11/2009 12:47:57] Duplicate uniqueId 2190
[29/11/2009 12:47:57] Duplicate uniqueId 2462
[29/11/2009 12:47:57] Duplicate uniqueId 2491
[29/11/2009 12:47:58] Duplicate uniqueId 7894
[29/11/2009 12:47:59] Duplicate uniqueId 2195
[29/11/2009 12:47:59] Duplicate uniqueId 5665
[29/11/2009 12:47:59] Duplicate uniqueId 5666
[29/11/2009 12:47:59] Duplicate uniqueId 5667
[29/11/2009 12:47:59] Duplicate uniqueId 5662
[29/11/2009 12:47:59] Duplicate uniqueId 5663
[29/11/2009 12:47:59] Duplicate uniqueId 5664
[29/11/2009 12:47:59] Duplicate uniqueId 5559
[29/11/2009 12:48:01] > Map loading time: 8.292 seconds.
[29/11/2009 12:48:01] mysql_real_query(): SELECT `id` FROM `lottery` WHERE `enabled` > 0; - MYSQL ERROR: Table 'forgottenserver2.lottery' doesn't exist (1146)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (291)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (335)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (357)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (358)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (359)
[29/11/2009 12:48:03] > Data parsing time: 2.188 seconds.
[29/11/2009 12:48:03] > Houses synchronization time: 0.177 seconds.
[29/11/2009 12:48:11] > Content unserialization time: 7.613 seconds.
[29/11/2009 12:48:11] >> Checking world type... PvP
[29/11/2009 12:48:11] >> Initializing game state modules and registering services...
[29/11/2009 12:48:11] > Global address: 
[29/11/2009 12:48:11] > Local ports: 7171	7172	
[29/11/2009 12:48:11] >> All modules were loaded, server is starting up...
[29/11/2009 12:48:11] >> Maniucza server Online!

Od cholery b??d?w w silniku.
Nie polecam.
Bez vira, owszem, ale tyle b??d?w, ?e szok.
:D
 
Odp: Evolution by Maniucza HIT !!

Kod:
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 939/971/6

Te b??dy jak wida? s? na mapie tamte to s? domki to s? b??dy kt?re nic nie robi? : ) Wi?c jeste? maperem to powiniene? sie zna? .. B?dzie Evo by Maniucza v0.2 :)

Bye
 
Odp: Evolution by Maniucza HIT !!

Ahh, dzi?ki za odpowied?. ;)
W takim razie polecam, silnik bez wirusa, to rzadko??.
I to ?e jestem mapperem to nic nie znaczy, pod 8.5 nie odpalam silnik?w zbyt cz?sto :>
A pod np. 8.1 takich b??d?w nie mia?em ;)
No ale pozdro :D
 
Odp: Evolution by Maniucza HIT !!

kurwa jak to post nie na temat a gdzie mam spyta? debilu zapierdolony jak nie w tym temacie?

@topic
gdy loguje si? do acc managera to mnie wyrzuca odrazu..
 
Odp: Evolution by Maniucza HIT !!

Kod:
[29/11/2009 12:47:54] > Map size: 5048x5048.
[29/11/2009 12:47:54] > Map descriptions: 
[29/11/2009 12:47:54] Saved with Remere's Map Editor 1.1.9
[29/11/2009 12:47:54] SimOne MapEditor 0.5.2
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 939/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 940/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 941/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 942/971/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 936/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 936/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 938/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 938/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 939/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 940/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 941/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 942/972/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 943/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/973/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/974/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/975/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 938/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 939/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 939/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 940/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 940/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 941/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 941/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1614, pos 942/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 942/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 943/977/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1652, pos 944/976/6
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1746, pos 944/977/7
[29/11/2009 12:47:55] [Warning - IOMap::loadMap] Movable item in house: 458, item type: 1746, pos 944/978/7
[29/11/2009 12:47:57] Duplicate uniqueId 2428
[29/11/2009 12:47:57] Duplicate uniqueId 2190
[29/11/2009 12:47:57] Duplicate uniqueId 2462
[29/11/2009 12:47:57] Duplicate uniqueId 2491
[29/11/2009 12:47:58] Duplicate uniqueId 7894
[29/11/2009 12:47:59] Duplicate uniqueId 2195
[29/11/2009 12:47:59] Duplicate uniqueId 5665
[29/11/2009 12:47:59] Duplicate uniqueId 5666
[29/11/2009 12:47:59] Duplicate uniqueId 5667
[29/11/2009 12:47:59] Duplicate uniqueId 5662
[29/11/2009 12:47:59] Duplicate uniqueId 5663
[29/11/2009 12:47:59] Duplicate uniqueId 5664
[29/11/2009 12:47:59] Duplicate uniqueId 5559
[29/11/2009 12:48:01] > Map loading time: 8.292 seconds.
[29/11/2009 12:48:01] mysql_real_query(): SELECT `id` FROM `lottery` WHERE `enabled` > 0; - MYSQL ERROR: Table 'forgottenserver2.lottery' doesn't exist (1146)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (291)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (335)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (357)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (358)
[29/11/2009 12:48:01] [Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (359)
[29/11/2009 12:48:03] > Data parsing time: 2.188 seconds.
[29/11/2009 12:48:03] > Houses synchronization time: 0.177 seconds.
[29/11/2009 12:48:11] > Content unserialization time: 7.613 seconds.
[29/11/2009 12:48:11] >> Checking world type... PvP
[29/11/2009 12:48:11] >> Initializing game state modules and registering services...
[29/11/2009 12:48:11] > Global address: 
[29/11/2009 12:48:11] > Local ports: 7171	7172	
[29/11/2009 12:48:11] >> All modules were loaded, server is starting up...
[29/11/2009 12:48:11] >> Maniucza server Online!
Od cholery b??d?w w silniku.
Nie polecam.
Bez vira, owszem, ale tyle b??d?w, ?e szok.
:D

Duplicat?w nie da sie usun?? ale reszta to max 5 min roboty ;p
OTS super!
 
Odp: Evolution by Maniucza HIT !!

Maniucza mam pytanie.
Wiem ?e to pewnie proste ale kr?tko siedz? w SQL.
Jaki plik mam Importowa? do bazy danych? (Jaka wersja Xamppa?)
I czy b?dzie dzia?a? bez stronki bo ja nie umiem jej robi? a chcia?bym na razie mie? przez account managera bo da si? ustawi? ale nie wiem w?a?nie czy b?dzie dzia?a? ;)
Za pomoc b?d? wdzi?czny :cool:
 
Odp: Evolution by Maniucza HIT !!

Maniucza mam pytanie.
Wiem ?e to pewnie proste ale kr?tko siedz? w SQL.
Jaki plik mam Importowa? do bazy danych? (Jaka wersja Xamppa?)
I czy b?dzie dzia?a? bez stronki bo ja nie umiem jej robi? a chcia?bym na razie mie? przez account managera bo da si? ustawi? ale nie wiem w?a?nie czy b?dzie dzia?a? ;)
Za pomoc b?d? wdzi?czny :cool:

Ja u?ywam XAMMP 1.6.6a a wchodzisz SCHEMAS i importujesz "mysql"

Pozdrawiam.

PS : Ju? nie d?ugo Evolution By Maniucza version 0.2 :)
 
Odp: Evolution by Maniucza HIT !!

Mam pytanie o co chodzi z tymi portami ?
[30/11/2009 15:14:57] Failed connecting to database - MYSQL ERROR: Can't connect to MySQL server on 'localhost' (10061) (2003)
[30/11/2009 15:14:57] > ERROR: Couldn't estabilish connection to SQL database!

PHP:
	sqlType = "mysql"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = "HASLO"
	sqlDatabase = "NAZWA W BAZIE DANYCH"

Tak powiniene? ustawi? w config.lua i zaimportowa? plik z SCHEMAS mysql

Pozdrawiam.
 
Odp: Evolution by Maniucza HIT !!

To mi wyskakuje w silniku i jak mam ju? Account Managera daje ?eby si? zalogowa? to mnie wyrzuca od razu.
[30/11/2009 15:44:33] Account Manager has logged out.
[30/11/2009 15:44:34] Account Manager has logged in.
[30/11/2009 15:44:34] mysql_real_query(): SELECT `auction_balance` FROM `players` WHERE `id` = 1; - MYSQL ERROR: Unknown column 'auction_balance' in 'field list' (1054)
[30/11/2009 15:44:34] Lua Script Error: [CreatureScript Interface]
[30/11/2009 15:44:34] data/creaturescripts/scripts/login.lua:onLogin
[30/11/2009 15:44:34] data/lib/database.lua:60: [Result:getDataInt] Result not set!
[30/11/2009 15:44:34] stack traceback:
[30/11/2009 15:44:34] [C]: in function 'error'
[30/11/2009 15:44:34] data/lib/database.lua:60: in function 'getDataInt'
[30/11/2009 15:44:34] data/creaturescripts/scripts/login.lua:45: in function <data/creaturescripts/scripts/login.lua:5>
[30/11/2009 15:44:34] Account Manager has logged out.
[30/11/2009 15:44:35] Account Manager has logged in.
[30/11/2009 15:44:35] mysql_real_query(): SELECT `auction_balance` FROM `players` WHERE `id` = 1; - MYSQL ERROR: Unknown column 'auction_balance' in 'field list' (1054)
[30/11/2009 15:44:35] Lua Script Error: [CreatureScript Interface]
[30/11/2009 15:44:35] data/creaturescripts/scripts/login.lua:onLogin
[30/11/2009 15:44:35] data/lib/database.lua:60: [Result:getDataInt] Result not set!
[30/11/2009 15:44:35] stack traceback:
[30/11/2009 15:44:35] [C]: in function 'error'
[30/11/2009 15:44:35] data/lib/database.lua:60: in function 'getDataInt'
[30/11/2009 15:44:35] data/creaturescripts/scripts/login.lua:45: in function <data/creaturescripts/scripts/login.lua:5>
[30/11/2009 15:44:35] Account Manager has logged out.
[30/11/2009 15:44:44] Account Manager has logged in.
[30/11/2009 15:44:44] mysql_real_query(): SELECT `auction_balance` FROM `players` WHERE `id` = 1; - MYSQL ERROR: Unknown column 'auction_balance' in 'field list' (1054)
[30/11/2009 15:44:44] Lua Script Error: [CreatureScript Interface]
[30/11/2009 15:44:44] data/creaturescripts/scripts/login.lua:onLogin
 
Odp: Evolution by Maniucza HIT !!

Hmm.. to nie wiem napewno nie m?j b??d co? ty musia?e? zrobi? zle poniewa? ja takich b??d?w nie mam.

Napewno masz specialny acc-maker do tego?

I czy tw?j login lua wygl?da tak :

PHP:
local config = {
	loginMessage = getConfigValue('loginMessage')
}

function onLogin(cid)
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
	end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end
	registerCreatureEvent(cid, "WarAttack")
    registerCreatureEvent(cid, "WarKill")
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "Mail")
	registerCreatureEvent(cid, "GuildMotd")
	registerCreatureEvent(cid, "Idle")
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "BountyHunter")
	registerCreatureEvent(cid, "SkullCheck")
	registerCreatureEvent(cid, "ReportBug")
local auction = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";")
if(auction:getDataInt("auction_balance") > 0) then
doPlayerAddMoney(cid, auction:getDataInt("auction_balance"))
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sold item on auction, you get " .. auction:getDataInt("auction_balance") .. " gps.")
db.executeQuery("UPDATE `players` SET `auction_balance` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. ";")
auction:free()

local offStor = 65535
    if getPlayerStorageValue(cid, offStor) > 0 then
        doPlayerAddItem(cid, getPlayerStorageValue(cid, offStor), 1)
        doPlayerPopupFYI(cid, "You win a lottery!\n\nReward: " .. getItemNameById(getPlayerStorageValue(cid, offStor)) .. ".")
        doPlayerSetStorageValue(cid, offStor, 0)
    end
end
	return true
end
 
Odp: Evolution by Maniucza HIT !!

Evo nawet fajnie przerobione, tylko z tych ss wygl?da to na 2h max siedzenia przy RME
Mam pytania/zastrze?enia :
-Nowe Addony (chodzi ci o w?asnej roboty, czy te co s? w 8.5??)
- Dodano Orshabalator Quest. (mog?e? da? screena ;d)
-Dodano Idle (He?) wtf?
-Nowe Czary (np. jakie ??) Love, Big love?? pff.
-Auction System -->to znaczy?
-Lottry System (lottery*) --> to znaczy?
 
Odp: Evolution by Maniucza HIT !!

No a passy do goda? no wiem ?e to g?upie pytanie ale si? w og?le nieznam na tych bazach danych a niema nic jak "accounts" i "players" xd

@UP
Dzi?ki
//Tak samo jak up nie mog? edytowac

@topic
A ots bardzo fajny tylko nie wiem czemu tyle tych b??d?w xd
 
Odp: Evolution by Maniucza HIT !!

Siemka Mapka SUPER daje 10/10 tylko mam problem z z tym OTSem a mianowicie taki ?e nie zapisuj? mi sie ?adne pozycje ani zmiany. Chodzi o to ?e wszed?em na GODa obejrza?em teemple i reszte wylogowa?em si? nie wy??czaj?c serwera zalogowa?em sie na nowo i zasta?em mojego GODa w tym samym miejscu w kt?rym si? zalogowa?em na samym pocz?tku bez zmienione eq (a zmieni?em) z starym eq a przed wylogowaniem zrobi?em "save". Postanowi?em sprawdzi? czy wog?le zapisuj? sie dane postaci zrobilem na acc manager nowe konto zmienilem eq dalem mu premium nabilem 20 lvl zrobilem "save" wylogowa?em i sytuacja znowu by?a taka sama ch?opek z startowym eq 1 lvl ?rodek temple. Prosze o Pomoc !!! Jak co to na PW a je?li mnie niema to pisa? na GG:1984623.
To mi si? wy?wietla po i "save" i po re-logu:
HTML:
[06/12/2009 22:28:38] > Saving server...
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:38] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:38] > SAVE: Complete in 0.062 seconds using relational house storage.
[06/12/2009 22:28:38] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: z_ots_comunication (SELECT * FROM z_ots_comunication WHERE "type" = 'login';)
[06/12/2009 22:28:49] Robot has logged out.
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot start a transaction within a transaction
[06/12/2009 22:28:49] sqlite3_step(): SQLITE ERROR: cannot rollback transaction - SQL statements in progress
[06/12/2009 22:28:49] Error while saving player: Robot.
[06/12/2009 22:28:58] Robot has logged in.
[06/12/2009 22:28:58] Error during getDataInt(auction_balance).
[06/12/2009 22:29:09] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: z_ots_comunication (SELECT * FROM z_ots_comunication WHERE "type" = 'login';)
 
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