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Paladin [PACC] Lizard hidden zao

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Faklop

Towarzysz Stalin
Joined
Mar 9, 2013
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[RP] LIZARD HIDDEN ZAO​



Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
- <GMOnScreen>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <Disconnect>no</Disconnect> 
  </GMOnScreen>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
- <SafeBank>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </SafeBank>
- <HealCreature>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  </HealCreature>
- <YourAttack>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  <Screenshot>no</Screenshot> 
  <SafeList>null</SafeList> 
  </YourAttack>
- <Unjust>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Unjust>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>60000</Value> 
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Stamina>
  <Value>841</Value> 
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <CloseTibia>no</CloseTibia> 
  <Disconnect>yes</Disconnect> 
  </Stamina>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>yes</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <Exura-Gran-San>
  <HealRange>0 to 70 %</HealRange> 
  <ManaRange>2 to 100 %</ManaRange> 
  <HealMethod>Salvation</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>no</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>100 to 200</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura-Gran-San>
- <Exura-San>
  <HealRange>60 to 75 %</HealRange> 
  <ManaRange>1 to 100 %</ManaRange> 
  <HealMethod>Divine Healing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>no</Enabled> 
  </Exura-San>
- <Exura>
  <HealRange>70 to 90 %</HealRange> 
  <ManaRange>1 to 100 %</ManaRange> 
  <HealMethod>Light Healing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura>
- <GSP>
  <HealRange>0 to 50 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Great Spirit Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>no</Enabled> 
  </GSP>
- <SHP>
  <HealRange>0 to 50 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Strong Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>no</Enabled> 
  </SHP>
- <Strong-Mana-Potion>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 60 %</ManaRange> 
  <HealMethod>Strong Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Strong-Mana-Potion>
- <MP>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 75 %</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>no</Enabled> 
  </MP>
- <Anti-Paralyze-Low-Hp>
  <HealRange>0 to 60 %</HealRange> 
  <ManaRange>2 to 100 %</ManaRange> 
  <HealMethod>Salvation</HealMethod> 
  <ExtraCondition>If paralyzed</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Anti-Paralyze-Low-Hp>
- <Anti-Paralyze-Medium-Hp>
  <HealRange>60 to 75 %</HealRange> 
  <ManaRange>1 to 100 %</ManaRange> 
  <HealMethod>Divine Healing</HealMethod> 
  <ExtraCondition>If paralyzed</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Anti-Paralyze-Medium-Hp>
- <Anti-Paralyze-High-Hp>
  <HealRange>75 to 100 %</HealRange> 
  <ManaRange>1 to 100 %</ManaRange> 
  <HealMethod>Light Healing</HealMethod> 
  <ExtraCondition>If paralyzed</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Anti-Paralyze-High-Hp>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
- <Rules>
- <prysmatic>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>16141</ItemRefiller> 
  <AmmoCount>0 to 50</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </prysmatic>
- <power-bolt>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>3450</ItemRefiller> 
  <AmmoCount>0 to 50</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </power-bolt>
- <life-ring>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 80 %</ManaRange> 
  <ItemRefiller>3052</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>If no ring</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </life-ring>
  </Rules>
  <Enabled>yes</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>yes</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <Safestrikes>
  <Script>if pvpworld then setsettings("Settings\\Targeting\\Settings\\PlayerOnScreenSecurity", "Always") else setsettings("Settings\\Targeting\\Settings\\PlayerOnScreenSecurity", "Do nothing") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Safestrikes>
- <Safebanker>
  <Script>-- NPC name local npcname = 'Murim' local index = 0 local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Safebanker>
- <Usemountchecker>
  <Script>if usemount then setsettings("Settings\\CaveBot\\Settings\\AutoMount", "yes") else setsettings("Settings\\CaveBot\\Settings\\AutoMount", "no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Usemountchecker>
- <Drop-vials>
  <Script>if itemcount(284) > 15 or itemcount(283) > 15 or itemcount(285) > 15 and cap < capleave then moveitems(283,"ground") moveitems(284,"ground") moveitems(285,"ground") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Drop-vials>
- <Action0>
  <Script>if (maround(3, "draken abomination", "Lizard High Guard", "Lizard Dragon Priest", "Lizard Legionnaire") >= 3) then cast("exevo mas san") end</Script> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Action0>
  </List>
  <Setup>-------- Script setup -------- usemount = true --true if you want to use mount (true/false) useshortcut = false --true if you want to use shortcut (true/false) secondfloor = true --if you want to hunt in secondfloor (true/false) hardcore = false --if you want to hunt end of secondfloor (true/false) pvpworld = false --for safety with strikes (true/false) usesoftboots = false --true if you want to use soft boots (true/false) refillsofts = false --true if you want to refill soft boots (true/false) -------- Backpack setup -------- mainbp = "backpack of holding" --your main backpack name suppliebp = "green backpack" --your ammunition backpack name lootbp = "golden backpack" --your backpack for loot goldbp = "Brocade backpack" --your backpack for gold coins maindpbp = "grey backpack" --backpack in depo lootdpbp = "blue backpack" --backpack for non-stackable loot stackdpbp = "beach backpack" --backpack for stackable loot -------- Supplies setup -------- mananame = "strong mana potion" --name of your mana potion manaamount = 500 --amount of mana potion to buy manaprice = 80 --price of mana potion ammoname = "Prismatic bolt" --name of your health potion ammotobuy = 1000 --amount of health potion to buy ammoprice = 20 --price of health potion manaleave = 140 --amount of ammunition to leave resp ammoleave = 400 --amount of mana to leave resp capleave = 20 --cap to leave resp -------------------------------------------------------------------</Setup> 
  <Enabled>yes</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <start_at_dp>Stand 33018 31461 10</start_at_dp> 
  <w001>Stand 33019 31459 10</w001> 
  <w002>Stand 33026 31448 11</w002> 
  <w003>Action 33026 31448 11 if not islocation() then gotolabel('start') end</w003> 
  <openbpsfordeposit>Action 33026 31448 11 wait(500, 1000);closewindows();setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", "no");wait(500, 1000);openitem(mainbp, 'back') ;wait(500, 1000);resizewindows();wait(500, 1000);openitem(lootbp, mainbp, true);wait(500, 1000);resizewindows();wait(500, 1000)</openbpsfordeposit> 
  <depositerasdasd>Action 33026 31453 11 reachgrounditem("depot");wait(2000);openitem("depot");wait(2000);openitem("depot chest", "locker");wait(2000);openitem(maindpbp, "depot chest");wait(2000);;for i=1,6 do;wait(2000);depotdeposit(stackdpbp, "corrupted flag", "scale of corruption", "high guard flag", "legionnaire flags", "cursed shoulder spikes", "small diamond", "small emerald", "small amethyst", "great health potion", "dragon priests wandtip", "lizard leather", "high guard shoulderplates", "great mana potion", "strong health potion", "broken halberd", "spiked iron ball", "bunch of ripe rice", "red latern", "lizard scale");wait(500,1000);depotdeposit(stackdpbp, "corrupted flag", "scale of corruption", "high guard flag", "legionnaire flags", "cursed shoulder spikes", "small diamond", "small emerald", "small amethyst", "great health potion", "dragon priests wandtip", "lizard leather", "high guard shoulderplates", "great mana potion", "strong health potion", "broken halberd", "spiked iron ball", "bunch of ripe rice", "red latern", "lizard scale");wait(500,1000);depotdeposit(lootdpbp, "lizard trophy", "zaoan helmet", "zaoan legs", "zaoan armor", "zaoan robe", "drakinata", "tower shield", "focus cape", "zaoan shoes", "wand of inferno", "terra rod", "yellow gem", "zaoan halberd", "life ring", "dragon shield", "dragon hammer");wait(1000);openitem(lootbp, lootbp);end</depositerasdasd> 
  <w000>Stand 33020 31459 11</w000> 
  <w004>Stand 33019 31459 11</w004> 
  <w005>Stand 33013 31482 10</w005> 
  <bpsforsupplie>Action 33010 31535 10 closewindows() ;wait(500,1000) ;openitem(mainbp, "back") ;wait(500,1000) ;resizewindows() ;wait(500,1000) ;openitem(suppliebp, mainbp, true) ;wait(500,1000) ;resizewindows();wait(500,1000)</bpsforsupplie> 
  <w136>Action 33010 31535 10 if windowcount() < 2 then gotolabel('bpsforsupplie');else;return;end</w136> 
  <bank_door>Stand 33013 31487 10</bank_door> 
  <w007>Action 33013 31487 10 if toptileitem(posx, posy+1, posz) == 6252 then; useitem(6252, posx, posy+1, posz);end</w007> 
  <w008>Stand 33013 31492 10</w008> 
  <w009>Action 33013 31492 10 if not islocation() then gotolabel('bank_door') end</w009> 
  <w006>Action 33013 31492 10 local mana = positive(manaamount - itemcount(mananame)) * manaprice ;local ammo = positive(ammotobuy - (ammoamount + itemcount(ammoname))) * ammoprice;local softs = positive(itemcount('worn soft boots')) * 10000;local Total = mana + ammo + softs + 5000;;say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300) ;npcsay("yes");wait(200,300) ;;if Total > 0 then ; npcsay("withdraw "..Total) ; wait(200,300) ; npcsay("yes") ; wait(200,300); npcsay("Balance"); wait(200,300);end;</w006> 
  <w010>Stand 33009 31492 10</w010> 
  <w011>Action 33009 31492 10 if toptileitem(posx-1, posy, posz) == 6249 then; useitem(6249, posx-1, posy, posz);end</w011> 
  <w012>Stand 33004 31513 10</w012> 
  <w013>Stand 33010 31538 10</w013> 
  <w014>Action 33010 31538 10</w014> 
  <mana_door>Stand 33010 31538 10</mana_door> 
  <w015>Action 33010 31538 10 if toptileitem(posx, posy-1, posz) == 7715 then; useitem(7715, posx, posy-1, posz);end</w015> 
  <w016>Stand 33010 31534 10</w016> 
  <w017>Action 33010 31534 10 if not islocation() then gotolabel('mana_door') end</w017> 
  <w018>Action 33010 31534 10 wait(1500,2000);opentrade();wait(600);sellflasks();buyitemsupto(mananame, manaamount)</w018> 
  <mana_door2>Stand 33010 31536 10</mana_door2> 
  <w019>Action 33010 31536 10 if toptileitem(posx, posy+1, posz) == 7715 then; useitem(7715, posx, posy+1, posz);end</w019> 
  <w020>Stand 33010 31538 10</w020> 
  <w021>Action 33010 31538 10 if not islocation() then gotolabel('mana_door2') end</w021> 
  <w022>Stand 33021 31539 10</w022> 
  <ammo_door>Stand 33037 31537 10</ammo_door> 
  <w151>Action 33037 31537 10 if toptileitem(posx, posy+1, posz) == 7715 then; useitem(7715, posx, posy+1, posz);end;</w151> 
  <w147>Stand 33037 31541 10</w147> 
  <w148>Action 33037 31541 10 if not islocation() then gotolabel('ammo_door') end</w148> 
  <w149>Action 33037 31541 10 wait(1500,2000);opentrade();wait(600);buyitemsupto(ammoname, (ammotobuy - ammoamount));;;while itemcount(ammoname, mainbp) > 0 do;moveitems(ammoname, mainbp, suppliebp, 100);wait(400, 800);end</w149> 
  <ammo_door2>Stand 33037 31539 10</ammo_door2> 
  <w150>Action 33037 31539 10 if toptileitem(posx, posy-1, posz) == 7715 then; useitem(7715, posx, posy-1, posz);end;</w150> 
  <w024>Stand 33040 31535 10</w024> 
  <w152>Action 33040 31535 10 if not islocation() then gotolabel('ammo_door2') end;</w152> 
  <open_bps_forhunt>Action 33021 31539 10 closewindows() ;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", "yes");wait(500,1000) ;openitem(mainbp, "back") ;wait(500,1000) ;resizewindows() ;wait(500,1000) ;openitem(suppliebp, mainbp, true) ;wait(500,1000) ;resizewindows();wait(500,1000) ;openitem(lootbp, mainbp, true) ;wait(500,1000) ;resizewindows();wait(500,1000) ;openitem(goldbp, mainbp, true) ;wait(500,1000) ;resizewindows()</open_bps_forhunt> 
  <w085>Action 33015 31533 10 if windowcount() < 4 then gotolabel('open_bps_forhunt') end</w085> 
  <door_to_lever>Stand 33060 31530 10</door_to_lever> 
  <w025>Use 33060 31529 10</w025> 
  <w027>Stand 33061 31527 10</w027> 
  <w028>Action 33061 31527 10 if not islocation() then gotolabel('door_to_lever') end</w028> 
  <pull_lever1>Use 33062 31527 10</pull_lever1> 
  <w029>Stand 32993 31547 4</w029> 
  <w030>Action 32993 31547 4 if not islocation() then gotolabel('pull_lever1') end</w030> 
  <w023>Action 32993 31547 4 if useshortcut then;gotolabel('door_to_carpet');else;gotolabel('stair_to_levitate1');end</w023> 
  <door_to_carpet>Stand 32990 31548 4</door_to_carpet> 
  <w026>Use 32990 31547 4</w026> 
  <lever_to_carpet>Stand 32991 31539 4</lever_to_carpet> 
  <w087>Use 32992 31539 4</w087> 
  <w088>Stand 32991 31539 1</w088> 
  <w086>Action 32991 31539 1 if not islocation() then gotolabel('lever_to_carpet') end</w086> 
  <w042>Action 32990 31539 1 if refillsofts and itemcount('worn soft boots') > 0 then;gotolabel('travel_to_darashia');else;gotolabel('take_shortcut');end</w042> 
  <travel_to_darashia>Stand 32986 31539 1</travel_to_darashia> 
  <w089>Action 32986 31539 1 reachcreature('Melian');wait(500,800);say('Hi');wait(500,800);npcsay('Darashia');wait(500,800);npcsay('Yes')</w089> 
  <w090>Stand 33269 32441 6</w090> 
  <w091>Action 33269 32441 6 if not islocation() then gotolabel('travel_to_darashia') end</w091> 
  <w092>Stand 33265 32441 6</w092> 
  <w093>Stand 33267 32467 7</w093> 
  <Ladder_to_darashiaboat>Stand 33293 32473 7</Ladder_to_darashiaboat> 
  <w094>Ladder 33293 32473 7</w094> 
  <travel_to_venore>Stand 33289 32479 6</travel_to_venore> 
  <w096>Action 33289 32479 6 if not islocation() then gotolabel('Ladder_to_darashiaboat') end</w096> 
  <w097>Action 33289 32479 6 reachcreature('Petros');wait(500,800);say('Hi');wait(500,800);npcsay('Venore');wait(500,800);npcsay('yes')</w097> 
  <w095>Stand 32954 32023 6</w095> 
  <w098>Action 32954 32023 6 if not islocation() then gotolabel('travel_to_venore') end</w098> 
  <w099>Stand 32954 32038 6</w099> 
  <w100>Stand 32954 32060 6</w100> 
  <w101>Stand 32954 32083 6</w101> 
  <w102>Stand 32949 32102 6</w102> 
  <softboots_npc>Stand 32952 32108 6</softboots_npc> 
  <w103>Action 32952 32108 6 if not islocation() then gotolabel('softboots_npc') end;</w103> 
  <w104>Action 32952 32108 6 say('hi');wait(500,800);while itemcount("worn soft boots") > 0 do;npcsay('repair');wait(500,800);npcsay('yes');wait(500,800);end</w104> 
  <w105>Stand 32949 32096 6</w105> 
  <w106>Stand 32954 32071 6</w106> 
  <w107>Stand 32955 32026 6</w107> 
  <travel_to_darashia2>Stand 32955 32024 6</travel_to_darashia2> 
  <w108>Action 32955 32026 6 reachcreature('Captain Fearless');wait(500,800);say('Hi');wait(500,800);npcsay('Darashia');wait(500,800);npcsay('Yes');wait(500,800);npcsay('Yes')</w108> 
  <w109>Action 33330 32172 5 if not islocation() then gotolabel('darashia_boat5') end</w109> 
  <ghost_boat>Stand 33330 32173 5</ghost_boat> 
  <w111>Stand 33328 32181 6</w111> 
  <w112>Ladder 33328 32181 6</w112> 
  <w113>Stand 33328 32182 5</w113> 
  <w114>Action 33328 32182 5 if not islocation() then gotolabel('ghost_boat') end</w114> 
  <darashia_boat5>Stand 33328 32184 5</darashia_boat5> 
  <w115>Stand 33290 32476 6</w115> 
  <w116>Action 33290 32476 6 if not islocation() then gotolabel('travel_to_darashia2') end;</w116> 
  <w117>Stand 33293 32473 6</w117> 
  <w118>Stand 33265 32457 7</w118> 
  <travel_to_farmine>Stand 33265 32441 7</travel_to_farmine> 
  <w120>Stand 33269 32440 6</w120> 
  <w121>Action 33269 32440 6 if not islocation() then gotolabel('travel_to_farmine') end;;</w121> 
  <w119>Action 33269 32440 6 reachcreature('Chemar');wait(500,800);say('Hi');wait(500,800);npcsay('Farmine');wait(500,800);npcsay('Yes');</w119> 
  <w122>Stand 32991 31542 1</w122> 
  <w123>Action 32991 31542 1 if not islocation() then gotolabel('travel_to_farmine') end</w123> 
  <take_shortcut>Stand 32991 31543 1</take_shortcut> 
  <w125>Stand 32999 31544 2</w125> 
  <w133>Stand 33004 31543 1</w133> 
  <w126>Stand 33004 31540 0</w126> 
  <w153>Stand 33198 31348 6</w153> 
  <w154>Action 33198 31349 7 gotolabel('rope_to_spawn')</w154> 
  <stair_to_levitate1>Stand 33004 31557 4</stair_to_levitate1> 
  <levitate_up_spot>Stand 33008 31555 5</levitate_up_spot> 
  <w032>Action 33008 31555 5 levitate('n', up)</w032> 
  <w033>Action 33008 31554 4 if not islocation() then gotolabel('levitate_up_spot') end</w033> 
  <w031>Stand 33013 31555 4</w031> 
  <levitate_down_spot>Stand 33026 31550 5</levitate_down_spot> 
  <w035>Action 33026 31550 5 levitate('e', down)</w035> 
  <w036>Action 33027 31550 6 if not islocation() then gotolabel('levitate_down_spot') end</w036> 
  <w034>Stand 33048 31553 6</w034> 
  <w037>Stand 33069 31544 6</w037> 
  <down_from_mountain>Stand 33081 31533 6</down_from_mountain> 
  <w038>Stand 33087 31517 7</w038> 
  <w039>Stand 33090 31480 7</w039> 
  <w040>Stand 33095 31433 7</w040> 
  <w041>Stand 33120 31412 7</w041> 
  <w044>Stand 33146 31385 7</w044> 
  <rope_to_spawn>Stand 33182 31341 7</rope_to_spawn> 
  <w045>Stand 33189 31318 7</w045> 
  <w046>Stand 33175 31305 7</w046> 
  <w048>Rope 33175 31305 7</w048> 
  <w047>Rope 33173 31305 6</w047> 
  <w049>Action 33173 31306 5 if not islocation() then gotolabel('rope_to_spawn') end</w049> 
  <mountain_to_spawn>Stand 33180 31309 5</mountain_to_spawn> 
  <w051>Stand 33177 31290 5</w051> 
  <w052>Stand 33166 31289 5</w052> 
  <w053>Stand 33171 31298 5</w053> 
  <w054>Stand 33176 31298 5</w054> 
  <w055>Stand 33170 31295 6</w055> 
  <w056>Shovel 33170 31294 6</w056> 
  <w057>Stand 33170 31294 6</w057> 
  <w058>Stand 33170 31293 7</w058> 
  <w059>Shovel 33170 31292 7</w059> 
  <w137>Stand 33170 31292 7</w137> 
  <w061>Stand 33170 31292 8</w061> 
  <w138>Action 33170 31292 8 if not islocation(5) then gotolabel('mountain_to_spawn') end</w138> 
  <set_targeting>Action 33170 31292 8 setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped", "No") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped", "No") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped", "No")</set_targeting> 
  <start_spawn>Stand 33168 31290 8</start_spawn> 
  <reset_areas>Action 33168 31290 8 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\first\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\second\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\third\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\fourth\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\fifth\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\sixth\\ConsideredBy", "All");wait(100,200);setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\seventh\\ConsideredBy", "All");wait(100,200)</reset_areas> 
  <w222>Stand 33168 31291 8</w222> 
  <w050>Stand 33155 31290 9</w050> 
  <set_special1>Action 33155 31290 9 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\first\\ConsideredBy", "none")</set_special1> 
  <w062>Stand 33155 31274 9</w062> 
  <set_special2>Action 33155 31274 9 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\second\\ConsideredBy", "none")</set_special2> 
  <w063>Stand 33180 31276 9</w063> 
  <w065>Action 33169 31293 7 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\third\\ConsideredBy", "none")</w065> 
  <w064>Stand 33182 31286 9</w064> 
  <check_secondfloor>Action 33182 31286 9 if secondfloor and (itemcount(ammoname) + ammoamount) > ammoleave and itemcount(mananame) > manaleave and cap > capleave;then gotolabel('second_floor');else;gotolabel('first_floor1');end</check_secondfloor> 
  <first_floor1>Action 33032 31535 10 if (itemcount(ammoname) + ammoamount) > ammoleave and itemcount(mananame) > manaleave and cap > capleave;then gotolabel('stair_up');else;setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped", "Yes") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped", "Yes") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped", "Yes");gotolabel('asdlol123');end</first_floor1> 
  <second_floor>Stand 33182 31287 9</second_floor> 
  <w124>Stand 33177 31288 10</w124> 
  <set_special3>Action 33177 31288 10 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\fourth\\ConsideredBy", "none")</set_special3> 
  <w128>Stand 33149 31287 10</w128> 
  <set_special4>Action 33149 31287 10 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\fifth\\ConsideredBy", "none");</set_special4> 
  <w127>Stand 33150 31276 10</w127> 
  <set_special5>Action 33150 31276 10 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\sixth\\ConsideredBy", "none");</set_special5> 
  <w129>Stand 33165 31275 10</w129> 
  <check_hardcore>Action 33166 31275 10 if hardcore and (itemcount(ammoname) + ammoamount) > ammoleave and itemcount(mananame) > manaleave and cap > capleave;then;gotolabel('hardcore_123');else;gotolabel('not_hardcore1');end</check_hardcore> 
  <not_hardcore1>Action 33027 31444 11 if (itemcount(ammoname) + ammoamount) > ammoleave and itemcount(mananame) > manaleave and cap > capleave;then;gotolabel('not_hardcore');else;setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped", "Yes") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped", "Yes") ;setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped", "Yes");gotolabel('stair_up2');end</not_hardcore1> 
  <hardcore_123>Stand 33181 31275 10</hardcore_123> 
  <set_special6>Action 33181 31275 10 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\seventh\\ConsideredBy", "none");</set_special6> 
  <w131>Stand 33178 31265 10</w131> 
  <w132>Stand 33169 31264 10</w132> 
  <w130>Action 33169 31293 7 setsettings("Settings\\CaveBot\\Pathfinding\\SpecialAreas\\seventh\\ConsideredBy", "all")</w130> 
  <not_hardcore>Stand 33154 31275 10</not_hardcore> 
  <w134>Stand 33169 31287 10</w134> 
  <w135>Stand 33182 31287 10</w135> 
  <stair_up2>Stand 33182 31287 10</stair_up2> 
  <asdlol123>Stand 33157 31274 9</asdlol123> 
  <stair_up>Stand 33168 31291 9</stair_up> 
  <deposit_checker>Action 33168 31290 8 if (itemcount(ammoname) + ammoamount) > ammoleave and itemcount(mananame) > manaleave and cap > capleave ;then gotolabel("start_spawn");else;gotolabel('deposit');end</deposit_checker> 
  <deposit>Stand 33170 31292 8</deposit> 
  <w141>Rope 33170 31292 8</w141> 
  <w140>Stand 33170 31294 7</w140> 
  <w142>Rope 33170 31294 7</w142> 
  <w143>Stand 33170 31295 6</w143> 
  <w144>Action 33170 31295 6 if not islocation() then gotolabel('deposit') end</w144> 
  <mountain_from_spawn>Stand 33176 31298 6</mountain_from_spawn> 
  <w146>Stand 33172 31283 5</w146> 
  <w155>Stand 33180 31309 5</w155> 
  <w156>Stand 33173 31305 5</w156> 
  <w157>Stand 33175 31305 6</w157> 
  <w158>Stand 33175 31305 7</w158> 
  <w159>Action 33175 31305 7 if not islocation() then gotolabel('mountain_from_spawn') end;</w159> 
  <w145>Stand 33189 31317 7</w145> 
  <w160>Stand 33176 31344 7</w160> 
  <w161>Stand 33143 31359 7</w161> 
  <w162>Stand 33133 31376 7</w162> 
  <w163>Stand 33123 31410 7</w163> 
  <w164>Stand 33107 31431 7</w164> 
  <w165>Stand 33112 31458 7</w165> 
  <w166>Stand 33109 31486 7</w166> 
  <w167>Stand 33095 31521 7</w167> 
  <stair_to_town>Stand 33081 31532 7</stair_to_town> 
  <w067>Action 33080 31532 6 if not islocation() then gotolabel('stair_to_town')</w067> 
  <w068>Stand 33063 31545 6</w068> 
  <levitate_up_spot2>Stand 33027 31548 6</levitate_up_spot2> 
  <w070>Action 33027 31548 6 turn('w');cast('exani hur up')</w070> 
  <w071>Action 33026 31548 5 if not islocation() then gotolabel('levitate_up_spot2') end</w071> 
  <w043>Stand 33018 31555 5</w043> 
  <w060>Stand 33013 31555 5</w060> 
  <levitate_down_spot2>Stand 33008 31554 4</levitate_down_spot2> 
  <w072>Action 33008 31554 4 levitate('s', down)</w072> 
  <w073>Action 33008 31555 5 if not islocation() then gotolabel('levitate_down_spot2') end</w073> 
  <lever_to_town>Stand 33004 31557 5</lever_to_town> 
  <w069>Stand 32993 31547 4</w069> 
  <w074>Action 32993 31547 4 if not islocation then gotolabel('lever_to_town') end</w074> 
  <pull_lever2>Use 32994 31547 4</pull_lever2> 
  <w075>Stand 33061 31527 10</w075> 
  <w076>Action 33061 31527 10 if not islocation() then gotolabel('pull_lever2') end</w076> 
  <w066>Stand 33061 31528 10</w066> 
  <w077>Use 33061 31529 10</w077> 
  <w078>Stand 33061 31530 10</w078> 
  <w079>Action 33061 31530 10 if not islocation() then gotolabel('door_from_lever') end</w079> 
  <w080>Stand 33030 31535 10</w080> 
  <w081>Stand 33003 31510 10</w081> 
  <w082>Stand 33005 31486 10</w082> 
  <w083>Stand 33016 31471 10</w083> 
  <w084>Action 33018 31461 10 gotolabel('start_at_dp')</w084> 
  </Waypoints>
- <Pathfinding>
- <SpecialAreas>
- <behind-the-stair>
  <Coordinates>33170 31290 9</Coordinates> 
  <Dimensions>2 1</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </behind-the-stair>
- <first>
  <Coordinates>33154 31287 9</Coordinates> 
  <Dimensions>5 2</Dimensions> 
  <ConsideredBy>none</ConsideredBy> 
  </first>
- <highguard1>
  <Coordinates>33152 31281 9</Coordinates> 
  <Dimensions>2 5</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard1>
- <second>
  <Coordinates>33157 31272 9</Coordinates> 
  <Dimensions>2 5</Dimensions> 
  <ConsideredBy>none</ConsideredBy> 
  </second>
- <highguard2>
  <Coordinates>33183 31277 9</Coordinates> 
  <Dimensions>2 4</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard2>
- <highguard3>
  <Coordinates>33163 31276 9</Coordinates> 
  <Dimensions>2 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard3>
- <fourth>
  <Coordinates>33176 31286 10</Coordinates> 
  <Dimensions>2 5</Dimensions> 
  <ConsideredBy>none</ConsideredBy> 
  </fourth>
- <highguard4>
  <Coordinates>33163 31283 10</Coordinates> 
  <Dimensions>4 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard4>
- <highguard5>
  <Coordinates>33168 31290 10</Coordinates> 
  <Dimensions>2 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard5>
- <highguard6>
  <Coordinates>33154 31290 10</Coordinates> 
  <Dimensions>3 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard6>
- <fifth>
  <Coordinates>33147 31283 10</Coordinates> 
  <Dimensions>6 2</Dimensions> 
  <ConsideredBy>none</ConsideredBy> 
  </fifth>
- <highguard7>
  <Coordinates>33145 31284 10</Coordinates> 
  <Dimensions>2 4</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard7>
- <highguard8>
  <Coordinates>33145 31276 10</Coordinates> 
  <Dimensions>2 5</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard8>
- <sixth>
  <Coordinates>33152 31273 10</Coordinates> 
  <Dimensions>2 8</Dimensions> 
  <ConsideredBy>none</ConsideredBy> 
  </sixth>
- <highguard9>
  <Coordinates>33157 31271 10</Coordinates> 
  <Dimensions>5 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard9>
- <highguard10>
  <Coordinates>33171 31271 10</Coordinates> 
  <Dimensions>5 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard10>
- <seventh>
  <Coordinates>33179 31271 10</Coordinates> 
  <Dimensions>6 2</Dimensions> 
  <ConsideredBy>All</ConsideredBy> 
  </seventh>
- <highguard11>
  <Coordinates>33173 31268 9</Coordinates> 
  <Dimensions>3 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </highguard11>
  </SpecialAreas>
  <WalkThroughPlayers>yes</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Target</Priority> 
  <OpenNextBp>yes</OpenNextBp> 
  <AutoMount>yes</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>yes</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <lizard-trophy>
  <Id>10419</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </lizard-trophy>
- <zaoan-helmet>
  <Id>10385</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </zaoan-helmet>
- <zaoan-armor>
  <Id>10384</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </zaoan-armor>
- <zaoan-legs>
  <Id>10387</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </zaoan-legs>
- <zaoan-robe>
  <Id>10439</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </zaoan-robe>
- <drakinata>
  <Id>10388</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </drakinata>
- <tower-shield>
  <Id>3428</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </tower-shield>
- <focus-cape>
  <Id>8043</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </focus-cape>
- <zaoan-shoes>
  <Id>10386</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </zaoan-shoes>
- <wand-of-inferno>
  <Id>3071</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </wand-of-inferno>
- <terra-rod>
  <Id>3065</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </terra-rod>
- <corrupted-flag>
  <Id>10409</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </corrupted-flag>
- <scale-of-corruption>
  <Id>11673</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </scale-of-corruption>
- <high-guard-flag>
  <Id>10415</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </high-guard-flag>
- <legionnaire-flags>
  <Id>10417</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </legionnaire-flags>
- <lizard-scale>
  <Id>5881</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </lizard-scale>
- <cursed-shoulder-spikes>
  <Id>10410</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </cursed-shoulder-spikes>
- <small-diamond>
  <Id>3028</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </small-diamond>
- <small-emerald>
  <Id>3032</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </small-emerald>
- <small-amethyst>
  <Id>3033</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </small-amethyst>
- <great-health-potion>
  <Id>239</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </great-health-potion>
- <dragon-priests-wandtip>
  <Id>10444</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </dragon-priests-wandtip>
- <lizard-leather>
  <Id>5876</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </lizard-leather>
- <high-guard-shoulderplates>
  <Id>10416</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </high-guard-shoulderplates>
- <great-mana-potion>
  <Id>238</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </great-mana-potion>
- <strong-health-potion>
  <Id>236</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </strong-health-potion>
- <platinum-coin>
  <Id>3035</Id> 
  <Destination>0</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </platinum-coin>
- <spiked-iron-ball>
  <Id>10408</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </spiked-iron-ball>
- <strong-mana-potion>
  <Id>237</Id> 
  <Destination>0</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </strong-mana-potion>
- <life-ring>
  <Id>3052</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </life-ring>
- <gold-coin>
  <Id>3031</Id> 
  <Destination>brocade backpack</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </gold-coin>
- <broken-halberd>
  <Id>10418</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </broken-halberd>
- <Yellow-gem>
  <Id>3037</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Yellow-gem>
- <Dragon-shield>
  <Id>3416</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragon-shield>
- <Dragon-hammer>
  <Id>3322</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragon-hammer>
  </List>
  <Condition>Corpses with listed items</Condition> 
  <Style>After all dead</Style> 
  <OpenBodyTime>300</OpenBodyTime> 
  <Range>60</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>yes</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Lizard-Chosen>
  <Categories>-</Categories> 
  <Danger>10</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>10 to 100 %</HpRange> 
  <Stance>Keep Away Wait</Stance> 
  <Avoid>Beam</Avoid> 
  <Distance>4</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>Any</Count> 
  <HpRange>0 to 10 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>3</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>1000 to 1400</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting1>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Lizard-Chosen>
- <Lizard-High-Guard>
  <Categories>-</Categories> 
  <Danger>10</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>5</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>No</OnlyIfTrapped> 
  </Lizard-High-Guard>
- <Lizard-Dragon-Priest>
  <Categories>-</Categories> 
  <Danger>8</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>10 to 100 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>4</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>Any</Count> 
  <HpRange>0 to 10 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>3</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>1000 to 1400</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting1>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>No</OnlyIfTrapped> 
  </Lizard-Dragon-Priest>
- <Lizard-Legionnaire>
  <Categories>-</Categories> 
  <Danger>5</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>10 to 100 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>4</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>Any</Count> 
  <HpRange>0 to 10 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>3</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>1000 to 1400</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting1>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>No</OnlyIfTrapped> 
  </Lizard-Legionnaire>
- <All>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>no</Looting> 
  <MustAttackMe>yes</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </All>
- <dragon>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>3</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </dragon>
- <killer-caiman>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Keep Away</Stance> 
  <Avoid>None</Avoid> 
  <Distance>4</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </killer-caiman>
- <Lizard-Zaogun>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Keep Away Wait</Stance> 
  <Avoid>None</Avoid> 
  <Distance>4</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Divine Missile</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Lizard-Zaogun>
  </Monsters>
- <Settings>
  <ListOrder>1</ListOrder> 
  <Health>7</Health> 
  <Proximity>8</Proximity> 
  <Danger>9</Danger> 
  <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>yes</Enabled> 
  </Targeting>
- <Hud>
  <List /> 
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  </Settings>
 
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