[Monsters] Wasze monstery - tylko tutaj!

 
Tibia.net.pl

Wróć   Tibia.net.pl > OpenTibia > Skrypty Lua & XML > Monsters

#2 event Tibia.net.pl: Kończymy rozgrzewkę! (Start - Sobota, godz. 17:00) Big meeting (22 listopada, Poznań)


  Tibia.net.pl (#?)
[Monsters] Wasze monstery - tylko tutaj!

Dyskusja dotycząca tematu [Monsters] Wasze monstery - tylko tutaj!, który znajduje się w kategorii Skrypty Lua & XML (Znajdują się tutaj potwory, NPC, itd. Publikacja tylko GOTOWYCH skryptów!), na forum Monsters (). Treść: Monster - PaPa Smerf i jak zwykle rworzymy plik o nazwie PaPa Smerf w data/monsters i wklejamy to Kod: <?xml version="1.0" ...


Zamknięty temat
 
27-04-2008, 02:06  
Nowicjusz

Monster - PaPa Smerf

i jak zwykle rworzymy plik o nazwie PaPa Smerf w data/monsters i wklejamy to
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="PaPa Smerf" tp="1" nameDescription="a Smerf" race="blood" experience="460" speed="260" manacost="0">
    <health now="2000" max="2000"/>
    <look type="130" head="0" body="86" legs="86" feet="86" corpse="3129"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="large rock" interval="3000" chance="90" min="-80" max="-500"/>
    </attacks>
    <defenses armor="30" defense="30">
      <defense name="light healing" interval="5000" chance="80" min="40" max="85"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="1500" chance="40">
      <voice sentence="Smerfy Rulez!!!"/>
      <voice sentence="Zjem CIE!"/>
    </voices>
    <loot>
      <item id="2666" countmax="5" chance1="33333" chancemax="0"/>
      <item id="2111" countmax="6" chance1="10000" chancemax="0"/>
      <item id="2444" chance="333"/>
      <item id="2448" chance="10000"/>
      <item id="2688" countmax="4" chance1="2500" chancemax="0"/>
    </loot>
  </monster>
i na koniec w monster/s.xml wklejamy linijke:
Kod:
<monster name="PaPa Smerf" file="papa smerf.xml" />
życze miłej zabawy, jak zrobie jescze jakiegoś fajnego potwora to chętnie wstawie :P
 


28-04-2008, 18:43  
Ekspert
 
Użytkownik Xafaso na Tibia.net.pl

To tym razem ja mam dla was trochę monsterów:

Agent Smith:
Cytat:
<?xml version="1.0"?>
<monster name="Agent Smith" level="20" maglevel="30" experience="219" pushable="0" armor="79" defense="6" canpushitems="1" staticattack="50" changetarget="200" speed="180">
<health now="2000" max="2000"/>
<look type="9" head="20" body="30" legs="40" feet="50" corpse="2317"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" mindamage="2000" maxdamage="3000"/>
</attacks>

<defenses>

</defenses>
<voices>
<voice sentence="We are Getting enoid!"/>
<voice sentence="We must kill Neo!"/>
</voices>
<loot>
<item id="2148" countmax="15" chance1="100000" chancemax="0"/>
<item id="2388" chance="6666"/>
<item id="2386" chance="5000"/>
<item id="2484" chance="20000"/>
<item id="2530" chance="6666"/>
<item id="2649" chance="10000"/>
<item id="3976" countmax="10" chance1="50000" chancemax="0"/>

<item id="1987" chance="100000">
<inside>
<item id="2787" countmax="2" chance1="20000" chancemax="0"/>
</inside>
</item>
</loot>

<summons maxSummons="2000">
<summon name="Agent Smith" chance="1000"/>
</summons>

</monster>
Neo:
Cytat:
<?xml version="1.0"?>
<monster name="Neo" level="209" maglevel="309" experience="2199995" pushable="0" armor="799" defense="699" canpushitems="1" staticattack="50" changetarget="200" speed="180">
<health now="9999999" max="9999999"/>
<look type="133" head="114" body="114" legs="114" feet="114" corpse="3128"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" mindamage="2000" maxdamage="3000"/>
<attack type="instant" name="exori" mindamage="2000" maxdamage="3000" cycleticks="1000" probability="100"/>
</attacks>

<defenses>

</defenses>
<voices>
<voice sentence="I will kill you smith!"/>
<voice sentence="I Rule the matrix!"/>
</voices>
<loot>
<item id="2148" countmax="30" chance1="100000" chancemax="0"/>
<item id="2388" chance="6666"/>
<item id="2386" chance="5000"/>
<item id="2484" chance="20000"/>
<item id="2530" chance="6666"/>
<item id="2649" chance="10000"/>
<item id="3976" countmax="10" chance1="50000" chancemax="0"/>

<item id="1987" chance="100000">
<inside>
<item id="2787" countmax="2" chance1="20000" chancemax="0"/>
</inside>
</item>
</loot>
</monster>
Dark Hunter:
Cytat:
<?xml version="1.0"?>
<monster name="Dark Hunter" level="20" maglevel="15" experience="1500" pushable="0" armor="20" defense="20" canpushitems="1" staticattack="50" changetarget="200">
<health now="1500" max="1500"/>
<look type="129" head="95" body="95" legs="95" feet="95" corpse="3128"/>
<combat targetdistance="4" runonhealth="0"/>
<attacks>
<attack type="distance" name="arrow" mindamage="10" maxdamage="110" cycleticks="5000" probability="100"/>
<attack type="distance" name="arrow" mindamage="10" maxdamage="110" cycleticks="3000" probability="100"/>
<attack type="melee" name="arrow" mindamage="10" maxdamage="130" cycleticks="1800" probability="100"/>
<attack type="melee" maxdamage="50"/>
<attack type="rune" name="sudden death" exhaustion="500" cycleticks="3000" probability="150"/>

</attacks>

<defenses>
<defense immunity="poison"/>
<defense immunity="invisibility"/>
</defenses>

<loot>
<item id="2148" countmax="40" chance1="100000" chancemax="0"/>
<item id="1949" chance="10000"/>
<item id="2467" chance="10000"/>
<item id="2642" chance="6666"/>

<item id="1987" chance="100000">
<inside>
<item id="2044" chance="6666"/>
<item id="2689" countmax="3" chance1="20000" chancemax="0"/>
<item id="2401" chance="3333"/>
<item id="2166" chance="1428"/>
<item id="2500" chance="1428"/>
</inside>
</item>
</loot>
<voices>
<voice sentence="EXIVA YOUR BODY" cycleticks="5000" probability="55"/>
</voices>
</monster>
 
02-05-2008, 16:29  
Gaduła
 
Użytkownik Daniolki na Tibia.net.pl

[8.1][Monster] Pan Krokodyl


Witam,

potworek nosi nazwę pan krokodyl. Ma bardzo duzo hp i daje mnostwo expa.
Ja sam z kolega bilismy my go okolo 10 minut na otsie z maksymalnym fast attackiem.

Tworzymy plik o nazwie: Pan Krokodyl.xml

Cytat:
Kod:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pan Krokodyl" nameDescription="a pan krokodyl" race="blood" experience="9999999999999999" speed="8000" manacost="6000">
<health now="999999999" max="999999999"/>
<look type="119" head="0" body="0" legs="0" feet="0" corpse="4277"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="9999999999" defense="99999"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag staticattack="99999"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="99999"/>
</flags>
<attacks>
<attack name="melee" interval="99999" min="-1" max="-40"/>
</attacks>
<defenses armor="99999" defense="99999"/>
<immunities>
<immunity physical="0"/>
<immunity energy="99999"/>
<immunity fire="99999"/>
<immunity poison="99999"/>
<immunity lifedrain="99999"/>
<immunity paralyze="99999"/>
<immunity outfit="99999"/>
<immunity drunk="99999"/>
<immunity invisible="99999"/>
</immunities>
<loot>
<item id="2160" countmax="100" chance1="100000" chancemax="0"/>
<item id="2672" countmax="100" chance1="50000" chancemax="0"/>
<item id="2472" chance="10000"/>
<item id="2471" chance="20000"/>
<item id="2470" chance="20000"/>
</loot>
</monster>
Oczywiscie dodajemy linijke w monsters.xml
Cytat:
<monster name="Pan Krokodyl" file="Pan Krokodyl.xml" />
Trzeba jeszcze zrestartowac server i mozna się cieszyc panem krokodylem.
Komenda na Pana Krokodyla to: /m Pan Krokodyl

Miłej zabawy z Panem Krokodylem.
@Edit
Dzieki Lukis95 za podpowiedz i juz poprawilem. Teraz lecą niezłe rzeczy.
 
02-05-2008, 23:01  
Bywalec

fajne te monstery puzniej dam swoje prace.
 
07-05-2008, 14:32  
Początkujący
 
Użytkownik Strange na Tibia.net.pl

"SlimeShabaal"
silnik>data>monster>tworzymy plik o nazwie slimeshaball.xml
i wklejamy to:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Slimeshabaal" nameDescription="a Slimeshabaal" tp="1" race="poison" species="poison" experience="30000" speed="210" manacost="0">
    <health now="14200" max="14200"/>
    <look type="12" head="62" body="64" legs="82" feet="102" corpse="1496"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="40"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-220" max="-500"/>
      <attack name="Great Fireball" interval="10000" chance="0" min="-100" max="-350"/>
      <attack name="Fire Field" interval="6000" chance="65" min="-10" max="-20"/>
      <attack name="Great Energy Beam" interval="5000" chance="20" min="-300" max="-450"/>
    </attacks>
    <defenses armor="40" defense="45">
      <defense name="Ultimate Healing" interval="4000" chance="5" min="100" max="120"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <summons max="4">
      <summon name="Slimeshabaal" interval="2000" chance="50"/>
    </summons>
    <voices interval="1000" chance="10">
      <voice sentence="Your soul will be mine!"/>
      <voice sentence="MWA HA HA HA HA!"/>
    </voices>
  </monster>
a do monster.xml dopisujemy <monster name="SlimeShabaal" file="Slimeshabaal.xml" />
 
08-05-2008, 20:57  
Bywalec

Ja też coś dodam Oto Megapo plik w data/monsters megapo.xml:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Megapo" nameDescription="Megapo" race="fire" experience="35000" speed="350" manacost="0">
    <health now="60000" max="60000"/>
    <look type="35" head="0" body="0" legs="0" feet="0" corpse="5995"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="95" defense="5"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag targetdistance="1"/>
      <flag staticattack="90"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="150" attack="165" poison="500"/>
      <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-600">
        <attribute key="areaEffect" value="mortarea"/>
      </attack>
      <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
        <attribute key="areaEffect" value="poison"/>
      </attack>
      <attack name="strength" interval="1000" chance="12" radius="3" target="0">
        <attribute key="areaEffect" value="blackspark"/>
      </attack>
      <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
      <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-1100">
        <attribute key="areaEffect" value="energyarea"/>
      </attack>
      <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900"/>
      <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-500" max="-1500">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
      <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
        <attribute key="areaEffect" value="greenspark"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
    </attacks>
    <defenses armor="188" defense="145">
      <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000">
        <attribute key="areaEffect" value="redshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
      <voice sentence="Juz jestes trupem!" yell="1"/>
      <voice sentence="Zniszczenie!" yell="1"/>
      <voice sentence="CHAOS!" yell="1"/>
      <voice sentence="Zabije wszytskich!" yell="1"/>
    </voices>
    <loot capacity="5000">
      <item id="2142" countmax="1" chance="3500"/>
      <item id="2231" countmax="1" chance="9000"/>
      <item id="2144" countmax="15" chance="15000"/>
      <item id="2158" countmax="1" chance="1500"/>
      <item id="2195" countmax="1" chance="4000"/>
      <item id="2192" countmax="1" chance="2500"/>
      <item id="2125" countmax="1" chance="1500"/>
      <item id="2124" countmax="1" chance="5500"/>
      <item id="2520" countmax="1" chance="15500"/>
      <item id="2462" countmax="1" chance="11000"/>
      <item id="2387" countmax="1" chance="20000"/>
      <item id="2434" countmax="1" chance="4500"/>
      <item id="2167" countmax="1" chance="13500"/>
      <item id="2432" countmax="1" chance="17000"/>
      <item id="2393" countmax="1" chance="12500"/>
      <item id="2148" countmax="100" chance="99900"/>
      <item id="2148" countmax="100" chance="88800"/>
      <item id="2148" countmax="100" chance="77700"/>
      <item id="2148" countmax="100" chance="66600"/>
      <item id="2179" countmax="1" chance="8000"/>
      <item id="2470" countmax="1" chance="5000"/>
      <item id="2033" countmax="1" chance="7500"/>
      <item id="2418" countmax="1" chance="4500"/>
      <item id="2155" countmax="1" chance="1500"/>
      <item id="2396" countmax="1" chance="7500"/>
      <item id="2177" countmax="1" chance="1000"/>
      <item id="2162" countmax="1" chance="11500"/>
      <item id="2472" countmax="1" chance="3000"/>
      <item id="2514" countmax="1" chance="7500"/>
      <item id="2164" countmax="1" chance="5000"/>
      <item id="2178" countmax="1" chance="4000"/>
      <item id="2186" countmax="1" chance="3500"/>
      <item id="2176" countmax="1" chance="12000"/>
      <item id="2171" countmax="1" chance="4500"/>
      <item id="2200" countmax="1" chance="4500"/>
      <item id="1982" countmax="1" chance="2600"/>
      <item id="2214" countmax="1" chance="13000"/>
      <item id="2123" countmax="1" chance="3500"/>
      <item id="2170" countmax="1" chance="13000"/>
      <item id="2402" countmax="1" chance="15500"/>
      <item id="2436" countmax="1" chance="5000"/>
      <item id="2150" countmax="20" chance="13500"/>
      <item id="2145" countmax="5" chance="9500"/>
      <item id="2149" countmax="10" chance="15500"/>
      <item id="2146" countmax="10" chance="13500"/>
      <item id="2182" countmax="1" chance="3500"/>
      <item id="2165" countmax="1" chance="9500"/>
      <item id="2197" countmax="1" chance="4000"/>
      <item id="2174" countmax="1" chance="2500"/>
      <item id="2151" countmax="7" chance="14000"/>
      <item id="2112" countmax="1" chance="14500"/>
      <item id="2421" countmax="1" chance="13500"/>
      <item id="2377" countmax="1" chance="20000"/>
      <item id="2185" countmax="1" chance="3500"/>
      <item id="3955" countmax="1" chance="100"/>
      <item id="2188" countmax="1" chance="2500"/>
      <item id="2143" countmax="15" chance="12500"/>
      <item id="2453" countmax="1" chance="5000"/>
    </loot>
  </monster>
A to dodajemy do monsters.xml w data/monsters:
Kod:
<monster name="Megapo" file="Megapo.xml" />
Oto SS:
 
26-05-2008, 22:16  
Bywalec
 
Użytkownik kril na Tibia.net.pl

Nightmare.xml

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Nightmare" tp="1" species="undead" nameDescription="a Nightmare" race="blood" experience="2250" speed="270" manacost="0">
    <health now="2700" max="2700"/>
    <look type="245" corpse="6340"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag targetdistance="1"/>
      <flag staticattack="90"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="90" attack="80"/>
      <attack name="fire" interval="1000" chance="34" range="7" min="-55" max="-200">
        <attribute key="shootEffect" value="fire"/>
      </attack>
      <attack name="drunkness" interval="1000" chance="20" range="7">
        <attribute key="shootEffect" value="energy"/>
      </attack>
    </attacks>
    <defenses armor="25" defense="20">
      <defense name="healing" interval="1000" chance="50" min="75" max="200">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="speed" interval="1000" chance="6" speedchange="310" duration="20000">
        <attribute key="areaEffect" value="redshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
      <voice sentence="Close your eyes... I want to show you something!"/>
      <voice sentence="I will haunt you forever!"/>
      <voice sentence="I will make you scream!"/>
    </voices>
  <loot>
  <item id="2148" chance="100000" countmax="100" /> -- gold coin
  <item id="2152" chance="33333" countmax="3" /> -- platinum coin
  <item id="2666" chance="20000" countmax="3" /> -- meat
  <item id="2671" chance="50000" countmax="2" /> -- ham
  <item id="2230" chance="12500" /> -- bone
  <item id="2532" chance="4000" /> -- ancient shield
  <item id="6500" chance="2500" countmax="1" /> -- demonic essence
  <item id="2387" chance="3333" /> -- double axe
  <item id="1987" chance="100000" > -- bag
  <inside>
  	<item id="5944" chance="1818" countmax="1" /> -- soul orb
  	<item id="2457" chance="2857" /> -- steel helmet
  	<item id="6300" chance="1429" /> -- death ring
  	<item id="2477" chance="3333" /> -- knight legs
  	<item id="2195" chance="800" /> -- boots of haste
  	<item id="6526" chance="1333" /> -- skeleton decoration
  	<item id="5810" chance="667" /> -- voodoo doll
  </inside>
  </item>
  </loot>
  </monster>
 
26-05-2008, 22:17  
Bywalec
 
Użytkownik kril na Tibia.net.pl

Big Devil.xml

Kod:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Big Devil" nameDescription="Big Devil" race="fire" experience="9200" speed="290" manacost="0">
  <health now="9500" max="9500" /> 
  <look type="35" head="0" body="0" legs="0" feet="0" corpse="2916" /> 
  <targetchange interval="2000" chance="10" /> 
  <strategy attack="70" defense="10" />
 <flags>
  <flag summonable="0" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="0" /> 
  <flag convinceable="0" /> 
  <flag pushable="0" /> 
  <flag canpushitems="1" /> 
  <flag canpushcreatures="1" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="0" /> 
  </flags>
 <attacks>
   <attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="1800" max="3800">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
   <attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="1200" max="2300">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
  <attack name="demon gfb" interval="5200" chance="70" min="2000" max="5000" /> 
  <attack name="great energy beam" interval="5000" chance="70" min="1000" max="5000"/>
  <attack name="melee" interval="2000" skill="80" attack="80" /> 
  <attack name="mana drain" interval="10000" chance="70" /> 
  <attack name="geb" interval="9000" chance="85" min="3000" max="4000" /> 
  <attack name="Fire Field" interval="5600" chance="140" /> 
  </attacks>
 <defenses armor="40" defense="65">
<defense name="light healing" interval="8000" chance="50" min="1000" max="3000" /> 
  </defenses>
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="1" /> 
  <immunity fire="1" /> 
  <immunity poison="1" /> 
  <immunity lifedrain="1" /> 
  <immunity paralyze="1" /> 
  <immunity outfit="1" /> 
  <immunity drunk="1" /> 
  <immunity invisible="1" /> 
  </immunities>
 <summons max="2">
  <summon name="fire devil" interval="6200" chance="40" max="4" /> 
  </summons>
 <voices interval="5000" chance="10">
  <voice sentence="Wkurwiacie mnie!" yell="2" /> 
  <voice sentence="Zajebie Ci!" yell="2" /> 
  </voices>
<loot>
  <item id="5906" chance="660" /> demon dust
 <item id="2148" countmax="50" chance1="100000" chancemax="4000" /> 
  <item id="2148" countmax="65" chance1="70000" chancemax="4000" /> 
  <item id="2148" countmax="100" chance1="42000" chancemax="4000" /> 
  <item id="2151" countmax="7" chance1="5150" chancemax="3000" /> 
  <item id="2470" chance="120" /> 
    <item id="2795" countmax="8" chance1="12000" chancemax="800" /> 
  <item id="2472" chance="800" /> 
  <item id="2171" chance="720" /> 
  <item id="2462" chance="380" /> 
  <item id="2179" chance="420" /> 
 <item id="1987" chance="100">
 <inside>
  <item id="2148" countmax="35" chance1="8888" chancemax="0" /> 
  <item id="2514" chance="150" />
  <item id="2164" chance="777" />
  <item id="2432" chance="666" />
  <item id="2393" chance="230" />
  <item id="2520" chance="210" /> 
  <item id="2387" chance="420" />
  <item id="2176" chance="999" /> 
  <item id="2418" chance="888" />
  <item id="1982" chance="420" />
  <item id="2214" chance="888" />
  <item id="2165" chance="620" />
  <item id="5954" countmax="1" chance1="2600" chancemax="0" />
  <item id="2149" countmax="3" chance1="12000" chancemax="0" />
  </inside>
  </item>
  </loot>
  </monster>
 
26-05-2008, 22:18  
Bywalec
 
Użytkownik kril na Tibia.net.pl

Dobry Kotek.xml

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Dobry Kotek" nameDescription="zly kotek zly" race="blood" experience="100000" speed="0" manacost="10000">
    <health now="150000" max="150000"/>
    <look type="276" head="0" body="0" legs="0" feet="0" corpse="2839"/>
    <targetchange/>
    <strategy attack="100" defense="50"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="0"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="1"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-200" max="-550"/>
      <attack name="Great Fireball" interval="10000" chance="0" min="-100" max="-2000"/>
      <attack name="Fire Field" interval="6000" chance="65" min="-200" max="-500"/>
      <attack name="Great Energy Beam" interval="5000" chance="10" min="-300" max="-1000"/>
    </attacks>
    <defenses armor="0" defense="2"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="60000" chance="0">
      <voice sentence="Mew!"/>
      <voice sentence="Meow Meow!"/>
    </voices>
  </monster>
 
26-05-2008, 22:24  
Bywalec
 
Użytkownik kril na Tibia.net.pl

The Halloween Hare.xml

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="The Halloween Hare" nameDescription="The Halloween Hare" race="blood" experience="0" speed="320" manacost="0">
    <health now="2000" max="2000"/>
    <look type="74" head="0" body="0" legs="0" feet="0"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="0" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="0"/>
      <flag hostile="0"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="0"/>
      <flag targetdistance="4"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="0" attack="0"/>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" monster="witch" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" monster="ghost" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" item="2097" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" monster="skeleton" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" monster="vampire" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="outfit" interval="1000" chance="2" range="5" radius="4" target="1" monster="mummy" duration="6000000">
        <attribute key="shootEffect" value="suddendeath"/>
        <attribute key="areaEffect" value="poff"/>
      </attack>
    </attacks>
    <defenses armor="999" defense="999">
      <defense name="outfit" interval="1000" chance="100" monster="rabbit" duration="60000"/>
    </defenses>
    <immunities>
      <immunity physical="1"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
  </monster>
 
26-05-2008, 22:25  
Bywalec
 
Użytkownik kril na Tibia.net.pl

Shredderthrower.xml

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Shredderthrower" nameDescription="a shredderthrower" race="undead" experience="18" speed="0" manacost="0">
    <health now="100" max="100"/>
    <look type="0" head="0" body="0" legs="0" feet="0" corpse="1740"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="0"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="0"/>
      <flag canpushcreatures="1"/>
      <flag targetdistance="1"/>
      <flag runonhealth="100"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="1" attack="1"/>
      <attack name="physical" interval="1000" chance="100" range="7" min="-80" max="-140">
        <attribute key="shootEffect" value="throwingstar"/>
        <attribute key="areaEffect" value="yellowspark"/>
      </attack>
    </attacks>
    <defenses armor="1" defense="1"/>
    <immunities>
      <immunity physical="1"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
  </monster>
 
26-05-2008, 22:27  
Bywalec
 
Użytkownik kril na Tibia.net.pl

King.xml


Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="King" species="human" nameDescription="a king" race="blood" experience="120000" speed="350" manacost="0">
    <health now="100000" max="100000"/>
    <look type="73" head="20" body="30" legs="40" feet="50" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-2500" max="-3000"/>
      <attack name="arrow" interval="3000" chance="10000" min="-2500" max="-7000"/>
    </attacks>
    <defenses armor="41" defense="42"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Let's have a fight!"/>
      <voice sentence="I will sing a tune at your grave."/>
      <voice sentence="Have you seen princess Lumelia?"/>
      <voice sentence="Welcome to my battleground!"/>
    </voices>
    <loot>
      <item id="2270" chance="1899"/>
      <item id="2195" chance="1009"/>
      <item id="2160" countmax="100" chance1="1000" chancemax="0"/>
      <item id="2358" chance="10009"/>
      <item id="2472" chance="10090"/>
      <item id="2471" chance="10000"/>
      <item id="2493" chance="10000"/>
      <item id="2121" chance="6666"/>
      <item id="2666" countmax="3" chance1="20000" chancemax="0"/>
      <item id="1987" chance="10000">
        <inside>
          <item id="2392" chance="1818"/>
          <item id="2519" chance="1444"/>
          <item id="2488" chance="1411"/>
          <item id="2487" chance="1201"/>
          <item id="2071" chance="10000"/>
          <item id="2544" countmax="10" chance1="20000" chancemax="0"/>
          <item id="2652" chance="10000"/>
          <item id="2164" chance="1393"/>
          <item id="2391" chance="1668"/>
          <item id="2744" chance="6696"/>
        </inside>
      </item>
    </loot>
  </monster>
 
27-05-2008, 01:19  
Fanatyk
 
Użytkownik Cai Johnson na Tibia.net.pl

The Titan


Tytan.
Potwór dość mocny, używajcie najlepiej jako boss'a. Chyba że jakies wysokie mnożniki doświadczenia macie.
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Titan" nameDescription="a Titan" race="undead" experience="2160" speed="150" manacost="0">
  <health now="3150" max="3150"/>
  <look type="67" head="20" body="30" legs="40" feet="50" corpse="2952"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="1"/>
    <flag runonhealth="50"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-260" max="-450"/>
    <attack name="large rock" interval="3000" chance="60" min="-100" max="-220"/>
  </attacks>
  <defenses armor="43" defense="44"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="0"/>
    <immunity drunk="1"/>
    <immunity invisible="0"/>
  </immunities>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2483" chance="10000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="1295" chance="10000"/>
        <item id="1294" countmax="5" chance1="20000" chancemax="0"/>
        <item id="2395" chance="2500"/>
<item id="2050" chance="20000"/>
<item id="5880" chance="8000"/>
<item id="2580" chance="5000"/>
      </inside>
    </item>
  </loot>
</monster>
 
30-05-2008, 20:30  
Początkujący
 
Użytkownik FireBall na Tibia.net.pl

Moj potworek (wild shaman)


Witam, chciałem wam przedstawić potwora POD KLIENTA 8.1 w 100% zrobionego przeze mnie :], takiego jeszcze tu nie było oto zapewniam :P, być może wam sie on spodoba i zobaczę go kiedyś na kogoś serwerze ^^, a wiec, może trochę napisze o nim:

~ loot:
0-20 crystal coins
Golden Armor
Banana Staff
Mandrake
Amazon Helmet
(oczywiście każdy może zmienić se loot)
~ potwor przywołuje 0-2 nightmares
~ a z reszta co będę opowiadał, sami sprawdźcie

Wchodzimy wiec do OTS/data/monster i tu robimy plik wild shaman.xml a do niego wklejamy:

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="wild shaman" tp="1" nameDescription="a wild shaman" race="blood" experience="120000" speed="320" manacost="0">
    <health now="42400" max="42400"/>
    <look type="154" head="94" body="94" legs="94" feet="94" addons="3" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-410" max="-1090"/>
      <attack name="fire field" interval="7500" chance="75"/>
      <attack name="great energy beam" interval="7000" chance="60" min="-600" max="-700"/>
      <attack name="great fireball" interval="3000" chance="50" min="-300" max="-750"/>
      <attack name="orshabaal berserk" interval="8000" chance="55"/>
      <attack name="mana drain" interval="4000" chance="30"/>
    </attacks>
    <defenses armor="56" defense="60">
      <defense name="light healing" interval="5000" chance="60" min="20" max="70"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <summons max="2">
      <summon name="Nightmare" interval="1000" chance="20"/>
    </summons>
    <voices interval="2000" chance="5">
      <voice sentence="HAHA my nightmares will come to me!"/>
      <voice sentence="Are you scary now !!!???!"/>
    </voices>
    <loot>
      <item id="2160" countmax="2" chance1="10000" chancemax="0"/>
      <item id="5015" chance="1000"/>
      <item id="3966" chance="2000"/>
      <item id="2466" chance="1333"/>
      <item id="2499" chance="10000"/>
      <item id="2319" chance="9000"/>
    </loot>
  </monster>
Oraz w pliku monsters.xml taka linijka:

Kod:
<monster name="Wild Shaman" file="wild shaman.xml" />
Jasne jest dla mnie to ze chcielibyście ujrzeć screena :>, a wiec łapcie:



~ Dla niekumatych: aby ujrzeć pełny screen kliknijcie na ten mały obrazek u góry... :P POZDRO!
 
12-06-2008, 14:14  
Gaduła
 
Użytkownik arkadzik94 na Tibia.net.pl

Mój Monster Fire Debil(oparty na Fire Devil). Najlepszy na BoSS albo na ots z duzym expem xD
OTS\Data\Monster
Tworzymy Fire Debil.xml

Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fire Debil" nameDescription="a fire debil" species="fire" race="blood" experience="800000000" speed="800" manacost="530">
<health now="100000" max="100000"/>
<health now="1000" max="1000"/>
<look type="40" head="20" body="30" legs="40" feet="50" corpse="2886"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1" max="-30"/>
<attack name="soul fire" interval="5000" chance="80"/>
<attack name="explosion" interval="4000" chance="90" min="-10000" max="-30005"/>
<attack name="explosion" interval="5000" chance="45" min="-1000" max="-2000"/>
<attack name="fireball" interval="4500" chance="65" min="-70000" max="-80000"/>
</attacks>
<defenses armor="7" defense="14"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="GoD Demos jest moim BOSSEM!!"/>
</voices>
<loot>
<item id="2466" countmax="20" chance1="100000" chancemax="0"/>
<item id="2393" countmax="3" chance1="33333" chancemax="0"/>
<item id="2488" chance="20000"/>
</item>
</loot>
</monster>
i do Monsters.xml wklejamy

<monster name="Fire Debil" file="Fire Debil.xml" />

SS;

To jest mój 1 monster następnym razem będzie coś innego
 


Zamknięty temat

Narzędzia tematu
Wygląd

Podobne wątki

Prośby, zamówienia, oferty - tylko tutaj. - Jako iż stary temat stał się jednym wielkim śmietniskiem, poleciał on do kosza. W tym temacie możecie prosić o stworzenie różnego rodzaju obrazków... Gummis, 09-11-2008 [Spells] Czary - tylko tutaj! - Witam mam ots'a i jestem dosyć początkującym scrypterem i pracuje nad czarami ale nie są ona super potem wam je zapodam.A wiec wstawiajcie tu swoje... Dakstrai, 02-11-2008 Tibia 8.10 Zbiór RL MAP! - TYLKO TUTAJ! - -Svarground -Senja -Rookgaard -Northport -Liberty Bay -Ferumbras Citadel -Edron + POI and ANI -Edron -Carlin -Ab'dendriel Masiar, 08-08-2008 Prośby, zamówienia, oferty - tylko tutaj! - Witam! W tym temacie możecie składać wszelkie oferty, prośby, jak i zamówienia co do grafik wszelkiej maści tj.: sygnatury, userbary, designy, loga,... Gummis, 07-08-2008 Moje czary tylko tutaj - hmm :rolleyes: 1. Brak foto 2. Brak opisu 3. Dla leniwych spoko 4. Dodaj foto bo inaczej nie mam ochoty tego pobierać no więc już chyba... Kamil, 23-07-2008


Tibia.net.pl: Monsters ()
Temat: [Monsters] Wasze monstery - tylko tutaj! Monster - PaPa Smerf i jak zwykle rworzymy plik o [...]


[8.10]White Mirror - czerwin97 (4) 20-11-2008 22:23 Red Dragon - Qghon (3) 17-11-2008 21:49 Devil Hell - Qghon (8) 17-11-2008 21:55 Monstery na zamówienie 2 - Qghon (1) 20-11-2008 09:25 orc warlordboss - Qghon (1) 17-11-2008 17:43 Potwor Z Utamką :) - sharki7 (5) Wczoraj 13:13 [8.10] [monster]exlusive - czerwin97 (0) 15-11-2008 10:51 [8.10]Ciocia Mutant - Tereksatron (2) Wczoraj 20:13 Monsteri items harry potter - cielakk (3) 12-11-2008 19:55 Krok Po Kroku Jak robic Monstery [8.1] - ADI_ADI (11) 17-11-2008 17:04


Czasy w strefie GMT +1. Teraz jest 02:31.




Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.2.0 © 2008, Crawlability, Inc.