[Monsters] Wasze monstery - tylko tutaj!

 
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[Monsters] Wasze monstery - tylko tutaj!

Dyskusja dotycząca tematu [Monsters] Wasze monstery - tylko tutaj!, który znajduje się w kategorii Skrypty Lua & XML (Znajdują się tutaj potwory, NPC, itd. Publikacja tylko GOTOWYCH skryptów!), na forum Monsters (). Treść: Wielkie dzięki za scrypt 7/10 xD Mocny jest ale szkoda że nie sam go zrobiłes...


Zamknięty temat
 
12-06-2008, 14:32  
Nowicjusz

Wielkie dzięki za scrypt 7/10 xD Mocny jest ale szkoda że nie sam go zrobiłes
 


17-06-2008, 13:33  
Ekspert
 
Użytkownik Toomek na Tibia.net.pl

Mój monster- Lunatyk. Jest on stworzony przeze mnie na OTSy z wysokim expem.
W data/monster tworzymy plik Lunatyk.xml i wpisujemy:
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lunatyk" tp="1" species="human" nameDescription="Lunatyk" race="blood" experience="60000" speed="400" manacost="0">
<health now="30000" max="30000"/>
<look type="12" head="1" body="52" legs="39" feet="110" corpse="5995"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="spear" interval="50" chance="50" range="0" min="-400" max="-900"/>
<attack name="melee" interval="2000" min="-600" max="-1200"/>
<attack name="exori" interval="100" chance="100"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="2">
<summon name="Demon" interval="1000" chance="10"/>
</summons>
<loot>
<item id="2173" chance="250000"/>
<item id="2487" chance="450000"/>
<item id="2195" chance="520000"/>
<item id="2474" chance="100000"/>
<item id="2470" chance="200000"/>
<item id="2112" chance="200000"/>
<item id="2120" chance="200000"/>
<item id="2114" chance="200000"/>
<item id="3940" chance="200000"/>
<item id="7367" chance="200000"/>
</loot>
</monster>
Następnie do data/monster/monsters.xml wklejamy linijkę:

Cytat:
<monster name="Lunatyk" file="Lunatyk.xml" />
I mamy potwora lunatyka. zara wrzuce ss


 
18-06-2008, 19:58  
Ekspert
 
Użytkownik Toomek na Tibia.net.pl

[monsters] 3 Bossów


Przedstawiam 3 potwory, które można używac jako bossów na exp pow 1500
(na exp 900 ludzie za Chiny ludowe nie zabiją). Są to potwory mojej roboty.
1. Potwór-Pan Horacy
W data/monster tworzymy plik Pan Horacy.xml i wklejamy do niego to:

Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pan Horacy" tp="1" species="human" nameDescription="Pan Horacy" race="blood" experience="450000" speed="250" manacost="0">
<health now="150000" max="150000"/>
<look type="128" head="114" body="93" legs="114" feet="114" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="100"/>
</flags>
<attacks>
<attack name="light magic missle" interval="80" chance="80" range="9" min="-400" max="-1900"/>
<attack name="arrow" interval="80" chance="50" range="9" min="-1000" max="-1900"/>
<attack name="melee" interval="100" min="-1000" max="-4000"/>
<attack name="exori" interval="100" chance="150"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="1">
<summon name="stone golem" interval="1000" chance="10"/>
</summons>
<loot>
<item id="2665" chance="80000"/>
<item id="2160" chance="9000"/>
<item id="2114" chance="19000"/>
<item id="2466" chance="18000"/>
<item id="1998" chance="19000"/>
<item id="2195" chance="19000"/>
</loot>
</monster>
Następnie w data/monster/monsters.xml wklejamy linijkę:

Cytat:
<monster name="Pan Horacy" file="Pan Horacy.xml" />
--------------------------------------------------------------------------
2.Potwór-Czort
W data/monster tworzymy plik Czort.xml i wklejamy do niego to:
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Czort" tp="1" species="human" nameDescription="Czort" race="blood" experience="400000" speed="600" manacost="0">
<health now="356000" max="356000"/>
<look type="12" head="95" body="95" legs="95" feet="95" corpse="2916"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="spear" interval="400" chance="400" range="25" min="-4000" max="-18000"/>
<attack name="melee" interval="400" min="-8000" max="-18000"/>
<attack name="exevo mas flam" interval="400" chance="400"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<summons max="7">
<summon name="diabolic imp" interval="1000" chance="10"/>
</summons>
<loot>
<item id="6569" chance="18000"/>
<item id="2396" chance="15000"/>
<item id="2195" chance="15000"/>
<item id="2261" chance="15000"/>
<item id="2470" chance="15000"/>
</loot>
</monster>
Następnie w data/monster/monsters.xml wklejamy linijkę:

Cytat:
<monster name="Czort" file="Czort.xml" />
--------------------------------------------------------------------------
3.Potwór-Pudzian
W data/monster tworzymy plik Pudzian.xml i wklejamy do niego to:

Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pudzian" tp="1" species="human" nameDescription="Pudzian" race="blood" experience="480000" speed="250" manacost="0">
<health now="250000" max="250000"/>
<look type="277" head="0" body="0" legs="0" feet="0" corpse="2808"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="spear" interval="300" chance="400" range="16" min="-5000" max="-24000"/>
<attack name="melee" interval="400" min="-6000" max="-25000"/>
<attack name="exori mas" interval="200" chance="200"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<summons max="3">
<summon name="cyclops" interval="1000" chance="10"/>
</summons>
<loot>
<item id="2195" chance="150000"/>
<item id="2474" chance="180000"/>
<item id="2470" chance="147744"/>
</loot>
</monster>
w data/monster/monsters.xml wklejamy linijke
Cytat:
<monster name="Pudzian" file="Pudzian.xml" />
Pudzian

ss:

 
19-06-2008, 10:11  
Fanatyk
 
Użytkownik Black Blade na Tibia.net.pl

W monsters robimy plik Witcher.xml a w nim:

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Witcher" tp="1" species="undead"  nameDescription="a witcher" race="blood" experience="4500" speed="250" manacost="500">
    <health now="450" max="450"/>
    <look type="54" head="20" body="30" legs="40" feet="50" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="75"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="3"/>
      <flag runonhealth="30"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="250" max="500"/>
      <attack name="Soul fire" interval="3000" chance="90"/>
      <attack name="fire field" interval="5000" chance="70"/>
    </attacks>
    <defenses armor="7" defense="7">
      <defense name="ultimate healing" interval="5000" chance="70" min="300" max="450"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Hahaha!"/>
      <voice sentence="Nice!"/>
      <voice sentence="No to cool!"/>
    </voices>
    <loot>
      <item id="2148" countmax="20" chance1="100000" chancemax="0"/>
      <item id="2129" chance="10000"/>
      <item id="2643" chance="10000"/>
      <item id="2651" chance="5000"/>
      <item id="2696" chance="33333"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2405" chance="5000"/>
          <item id="2442" chance="1666"/>
          <item id="2324" chance="10000"/>
          <item id="2654" chance="3333"/>
          <item id="2418" chance="1000"/>
          <item id="2199" chance="1428"/>
          <item id="2801" countmax="1" chance1="1333" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>
W monsters.xml dopisujemy linijkę:
Kod:
	<monster name="Witcher" file="Witcher.xml" />
Podam jeszcze cyclopy nowe jakby ktoś nie miał:
Cycpols Drone.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Cyclops Drone" nameDescription="a cyclops drone" species="hard" race="blood" experience="350" speed="190" manacost="490">
    <health now="350" max="350"/>
    <look type="280" head="20" body="30" legs="40" feet="50" corpse="7847"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="60"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-25" max="-80"/>
    </attacks>
    <defenses armor="21" defense="22"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Fee! Fie! Foe! Fum!"/>
      <voice sentence="Luttl pest!"/>
    </voices>
    <loot>
      <item id="2148" countmax="24" chance1="100000" chancemax="0"/>
      <item id="2406" chance="33333"/>
      <item id="2381" chance="1818"/>
      <item id="2209" chance="2000"/>
      <item id="2490" chance="2857"/>
      <item id="2129" chance="6666"/>
      <item id="2666" countmax="3" chance1="33333" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2513" chance="2500"/>
          <item id="2511" chance="2857"/>
          <item id="2381" chance="5000"/>
          <item id="2148" countmax="16" chance1="20000" chancemax="0"/>
          <item id="2671" countmax="3" chance1="33333" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>
I w monsters.xml linijka
Kod:
<monster name="Cyclops Drone" file="Cyclops Drone.xml" />
Cyclops Smith.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Cyclops Smith" nameDescription="a cyclops smith" species="hard" race="blood" experience="350" speed="190" manacost="490">
    <health now="350" max="350"/>
    <look type="277" head="20" body="30" legs="40" feet="50" corpse="7740"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="60"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-25" max="-80"/>
    </attacks>
    <defenses armor="21" defense="22"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Whack da humy"/>
      <voice sentence="Outis emoi g' onoma."/>
    </voices>
    <loot>
      <item id="2148" countmax="24" chance1="100000" chancemax="0"/>
      <item id="2406" chance="33333"/>
      <item id="2381" chance="1818"/>
      <item id="2209" chance="2000"/>
      <item id="2490" chance="2857"/>
      <item id="2129" chance="6666"/>
      <item id="2666" countmax="3" chance1="33333" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2513" chance="2500"/>
          <item id="2511" chance="2857"/>
          <item id="2381" chance="5000"/>
          <item id="2148" countmax="16" chance1="20000" chancemax="0"/>
          <item id="2671" countmax="3" chance1="33333" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>
I oczywiście w monsters.xml linijka
Kod:
<monster name="Cyclops Smith" file="Cyclops Smith.xml"
Mam nadzieję że się przydadzą.
 
21-06-2008, 11:12  
Bywalec
 
Użytkownik GM Omen na Tibia.net.pl

W monster.xml

Kod:
<monster name="Naruto Uzumaki" file="Naruto Uzumaki.xml" />
I w monster/script

Naruto Uzumaki.lua

Kod:
<monster name="Naruto Uzumaki" nameDescription="a Naruto Uzumaki" race="fire" experience="90000"speed="2250" manacost="0">
<health now="820000" max="8200000" /> 
<look type="35"="0" body="0" legs="0" feet="0" corpse="2916" /> 
<targetchange interval="2000" chance="10" />
<strategy attack="70" defense="10" />
 <flags>
<flag summonable="1" /> 
<flag attackable="1" /> 
<flag hostile="1" /> 
<flag illusionable="1" /> 
<flag convinceable="0" /> 
<flag pushable="0" /> 
<flag canpushitems="1" /> 
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" /> 
</flags>
<attacks>
<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="demon gfb" interval="5200" chance="70" min="-200" max="-500" />
<attack name="great energy beam" interval="5000" chance="70" min="-100" max="-500"/>
<attack name="melee" interval="2000" skill="80" attack="80" />
<attack name="mana drain" interval="10000" chance="70" />
<attack name="geb" interval="9000" chance="85" min="-300" max="-400" />
<attack name="Fire Field" interval="5600" chance="85" />
</attacks>
 <defenses armor="40" defense="65">
<defense name="light healing" interval="8000" chance="50" min="100" max="300" />
</defenses>
 <immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="0" />
</immunities>
 <summons max="10">
<summon name="Cicha Smierc" interval="6200" chance="40" max="2" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="MUHAHAHAHA!" yell="1" />
<voice sentence="I SMELL FEEEEEAAAR!" yell="1" />
<voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1" />
<voice sentence="Your resistance is futile!" />
<voice sentence="Your soul will be mine!" yell="1" />
</voices>
 <item id="5906" chance="6666" /> demon dust
<item id="2148" countmax="50" chance1="100000" chancemax="4000" /> gold
<item id="2148" countmax="65" chance1="70000" chancemax="4000" /> gold
<item id="2148" countmax="100" chance1="42000" chancemax="4000" /> gold
<item id="2151" countmax="7" chance1="5150" chancemax="3000" /> talon
<item id="2470" chance="1200" /> g legs
<item id="2795" countmax="8" chance1="12000" chancemax="800" /> fire mush
<item id="2472" chance="800" /> e palte
<item id="2171" chance="7200" /> platinum a
<item id="2462" chance="3800" /> devil h
<item id="2179" chance="4200" /> gold ring
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="35" chance1="8888" chancemax="0" /> gold
<item id="2514" chance="1500" /> msm
<item id="2164" chance="7777" /> might r
<item id="2432" chance="6666" /> fire a
<item id="2393" chance="2300" /> gs
<item id="2520" chance="2100" /> demon s
<item id="2387" chance="42000" /> double a
<item id="2176" chance="9999" /> orb
<item id="2418" chance="8888" /> golden s
<item id="1982" chance="4200" /> purpel tome
<item id="2214" chance="8888" /> roh
<item id="2165" chance="6200" /> stealth ring
<item id="5954" countmax="1" chance1="2600" chancemax="0" /> demon horn
<item id="2149" countmax="3" chance1="12000" chancemax="0" /> small emerald
</inside>
</item>
</loot>
</monster>
I mamy potwora xD
Potwora robiłem z Nudów
 
22-06-2008, 00:16  
Nowicjusz
 
Użytkownik Musiek na Tibia.net.pl

Monster 4 Fun


Potworka zrobiłem dla zabawy
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Super Debil" nameDescription="a super debil" race="venom" experience="110000" speed="480" manacost="530">
<health now="200000" max="200000"/>
<look type="40" head="20" body="30" legs="40" feet="50" corpse="1490"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-300"/>
<attack name="soul fire" interval="5000" chance="80"/>
<attack name="explosion" interval="4000" chance="90" min="-450" max="-785"/>
<attack name="explosion" interval="5000" chance="45" min="-450" max="-885"/>
<attack name="fireball" interval="4500" chance="65" min="-250" max="-600"/>
<attack name="hell's core" interval="3000" chance="40" min="-670" max="-940"/>
<attack name="explosion wave" interval="8000" chance="102" min="-874" max="-1120"/>
<attack name="wrath of nature" interval="7000" chance="102" min="-410" max="-970"/>
<attack name="tera wave" interval="6000" chance="102" min="-130" max="-571"/>
</attacks>
<defenses armor="99" defense="999"/>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity death="1"/>
<immunity holy="1"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<summons max="50">
<summon name="fire devil" interval="1000" chance="9000" max="35"/>
<summon name="fire elemental" interval="1000" chance="9000" max="15"/>
</summons>
<voices interval="2000" chance="5000">
<voice sentence="Kurwa cieplo, nie?"/>
<voice sentence="Ale Ci zara pierdylne z bala!"/>
<voice sentence="Masz problem koles zara Ci dupe podjaram!"/>
</voices>
</monster>
i w monsters.xml :
Cytat:
<monster name="Super Debil" file="Super Debil.xml" />
A także Szwarceneger []
Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
<monster name="Szwarceneger" nameDescription="szwarceneger" race="blood" experience="20000" speed="350" manacost="490">
<health now="40000" max="40000" />
<look type="277" head="20" body="30" legs="40" feet="50" corpse="3069"/>
<targetchange interval="2000" chance="5" />
<strategy attack="70" defense="0" />

<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>

<attacks>
<attack name="melee" interval="1000" skill="80" attack="100" />
<attack name="melee" interval="2000" skill="81" attack="105" />
<attack name="melee" interval="3000" skill="82" attack="110" />
<attack name="melee" interval="4000" skill="83" attack="115" />
<attack name="melee" interval="5000" skill="84" attack="120" />
<attack name="melee" interval="6000" skill="85" attack="125" />
<attack name="melee" interval="7000" skill="86" attack="130" />
<attack name="melee" interval="8000" skill="87" attack="135" />
<attack name="melee" interval="9000" skill="88" attack="140" />
<attack name="small stone" interval="1000" skill="90" attack="70" />
<attack name="small stone" interval="2000" skill="91" attack="75" />
<attack name="small stone" interval="3000" skill="92" attack="80" />
<attack name="small stone" interval="4000" skill="93" attack="85" />
<attack name="small stone" interval="5000" skill="94" attack="90" />
<attack name="small stone" interval="6000" skill="95" attack="95" />
<attack name="small stone" interval="7000" skill="96" attack="100" />
<attack name="small stone" interval="8000" skill="97" attack="105" />
<attack name="small stone" interval="9000" skill="98" attack="110" />
</attacks>

<defenses armor="50" defense="150">
<defense name="healing" interval="1000" chance="25" min="800" max="1800">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="8000" speedchange="1000" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="speed" interval="5000" chance="8000" speedchange="1000" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="speed" interval="9000" chance="8000" speedchange="1000" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>

<immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity death="1" />
<immunity ice="0" />
<immunity holy="0" />
<immunity fire="1" />
<immunity poison="1"/>
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity outfit="0" />
<immunity drunk="0" />
<immunity invisible="0" />
</immunities>

<voices interval="5000" chance="1000">
<voice sentence="Z dyni chcesz?" />
<voice sentence="Zara dostaniesz w tfasz!!" />
<voice sentence="Zginiesz marnie niewiasto." />
<voice sentence="Mama Cie kocha? Chyba se jaja robi!" />
<voice sentence="Wonhaj kloca marny smieciozerco!" />
<voice sentence="Zarobisz combo to bedziesz mial!" />
</voices>

<loot capacity="600">
<item id="2514" chance="2500" /> mms
<item id="2520" chance="2100" /> demon shield
<item id="2470" chance="5200" /> g legs
<item id="2472" chance="8000" /> mpa
<item id="2493" chance="6800" /> dh
<item id="2195" chance="10088" /> boh
<item id="2645" chance="8008" /> steel boots
</loot>
</monster>
W monsters.xml :
Cytat:
<monster name="Szwarceneger" file="Szwarceneger.xml" />
 
25-06-2008, 16:00  
Bywalec
 
Użytkownik GM Omen na Tibia.net.pl

[8.1][Monster]Val King and Water Demon


Witam. Będe publikował tu zrobione przeze mnie monsterki, na początek 1 :
Nazwa - Val King
Opis : Szybki i zręczny oraz silny Boss Valkyri :P

OTS\data\monster\Amazons\Val King.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Val King" tp="1" species="human" nameDescription="Val King" race="blood" experience="30000" speed="600" manacost="0">
  <health now="10000" max="10000"/>
  <look type="139" head="113" body="57" legs="95" feet="113" corpse="6080"/>
  <targetchange interval="60000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag targetdistance="5"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="Spear" interval="2000" chance="50" range="8" min="-300" max="-1200"/>
    <attack name="melee" interval="800" min="-180" max="-1000"/>
    <attack name="Exori" interval="2000" chance="10"/>
  </attacks>
  <defenses armor="15" defense="20"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons max="4">
    <summon name="Valkyrie" interval="1000" chance="10"/>
  </summons>
  <loot>
    <item id="2400" chance="30"/>
    <item id="2472" chance="40"/>
    <item id="7367" chance="60"/>
  </loot>
</monster>
OTS\data\monster\monsters.xml
Kod:
<monster name="Val King" file="Amazons/Val King.xml"/>
Na inne silniki niż TFS (XML)
Kod:
<monster name="Val King" file="Val King.xml"/>
Gotowy plik do ściągnięcia :


@Edit - New Monster
- Water Demon
- Wodny Demon, silniejszy pare razy od zwykłego, zmieniony wygląd...

OTS\data\monster\Demons\Water Demon.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Water Demon" tp="1" species="human" nameDescription="Water Demon" race="blood" experience="120000" speed="500" manacost="0">
  <health now="40000" max="40000"/>
  <look type="12" head="0" body="0" legs="0" feet="0" corpse="6080"/>
  <targetchange interval="60000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag targetdistance="5"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="800" min="-600" max="-2300"/>
    <attack name="Exevo Gran Mas Vis" interval="20" chance="20"/>
  </attacks>
  <defenses armor="15" defense="20"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="1"/>
    <immunity poison="0"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons max="6">
    <summon name="Demon" interval="1000" chance="10"/>
  </summons>
  <loot>
    <item id="2514" chance="100"/>
    <item id="2472" chance="50"/>
    <item id="2470" chance="30"/>
    <item id="2214" chance="100"/>
  </loot>
</monster>
OTS/data/monsters/monsters.xml
Kod:
<monster name="Water Demon" file="Demons/Water Demon.xml"/>

Na inne silniki niż TFS (XML)
Kod:
<monster name="Water Demon" file=Water Demon.xml"/>
Gotowy plik do ściągnięcia :


Monstery testowane i kompatybilne z najnowszym TFS'em
 
25-06-2008, 17:43  
Fanatyk
 
Użytkownik GM Praga na Tibia.net.pl

Witam chcę zamieścić tutaj potwora kturego zrobiłem sam a więc zaczynamy:
W data/Monster Robimy plik Magic Rotworm.xml i wklejamy do niego:
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Magic Rotworm" nameDescription="a magic rotworm" race="blood" experience="400000" speed="412" manacost="0">
<health now="55430" max="55430"/>
<look type="26" head="20" body="30" legs="40" feet="50" corpse="2824"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-413" max="-1011"/>
<attack name="great energy beam" interval="5000" chance="70" min="-1000" max="-12965"/>
</attacks>
<defenses armor="40" defense="40"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>

<summons max="5">
<summon name="Carrion Worm" interval="6200" chance="40" max="5" />
</summons>

<voices interval="2000" chance="5">
<voice sentence="Potezna magia cie zlikwiduje hahaha!!!"/>
<voice sentence="Myslisz ze uda ci sie pszezyc?"/>
<voice sentence="Carrion Wormy atakujcie!"/>
<voice sentence="Na huj zajmujesz moj czas!"/>
<voice sentence="Padasz smieciu."/>
</voices>
<loot>
<item id="2160" countmax="40" chance1="100000" chancemax="0"/>
<item id="2480" chance="3333"/>
<item id="2530" chance="2857"/>
<item id="3976" countmax="5" chance1="20000" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="2398" chance="3333"/>
<item id="2671" countmax="2" chance1="20000" chancemax="0"/>
<item id="2376" chance="10000"/>
<item id="2412" chance="2222"/>
</inside>
</item>
</loot>
</monster>
Teraz wchodzimy w Data/Monster/monsters.xml i wpisujemy taka linijkę:
Cytat:
<monster name="Magic Rotworm" file="Magic Rotworm.xml" />
Potem dam ss pozdro
 
28-06-2008, 12:36  
Początkujący

Potwór o nazwie Wise Man Master by Agacik.

W data/monster/scripts tworzymy plik o nazwie

Master by Agacik.xml

a w nim wklejamy:

Kod:
<?xml version="1.0"?>
<monster name="Wise Man Master" level="1000000" maglevel="300000000" experience="499999999" pushable="0" armor="2080" defense="2500" canpushitems="1" staticattack="50" changetarget="200" speed="2200000">
<health now="500000000" max="500000000"/>
<look type="134" head="77" body="77" legs="77" feet="77" corpse="3128"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="86" effect="9" splash="255"/>
<attacks>
<attack type="melee" maxdamage="31111" probability="1000"/>
<attack type="instant" name="vamp_lifedrain" exhaustion="1000" cycleticks="30000" probability="60"/>
<attack type="instant" name="voldemort_firewave" exhaustion="1000" cycleticks="30000" probability="60"/>
</attacks>
<defenses>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>
<voices>
<voice sentence="Chcesz w ******* ?!?!"/>
<voice sentence="LOL!"/>
<voice sentence="Jeb sie."/>
<voice sentence="Spierdalaj z Tont"/>
</voices>
<loot>
<item id="2159" countmax="100" chance1="100000" chancemax="0"/>
<item id="2653" countmax="100" chance1="100000" chancemax="0"/>
<item id="2160" countmax="10" chance1="10000" chancemax="0"/>
<item id="2383" chance="10000"/>
<item id="2003" chance="10000">
<item id="2656" chance="10000"/>
<item id="2640" chance="10000"/>
<item id="2433" chance="10000"/>
<item id="2538" chance="10000"/>
<item id="3968'' chance="10000"/>
<item id="3983'' chance=''10000"/>
<item id="2353" chance="10000"/>
</item>
</loot>
</monster>
I do monster.xml

Kod:
<monster name="Wise Man Master" file="Master by Agacik.xml" />
I mamy potwora

Ss nie dałem bo nie mam 30 postów

Pozdrawiam Agacik
 
03-07-2008, 22:16  
Fanatyk
 
Użytkownik GM Praga na Tibia.net.pl

Siemka Zamieszczę tutaj fajnego potworka Oraz screen do niego potworek nie jest mój zaczynamy:
Do data/monster/robimy Green Demon.xml i wklejamy to:
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Green Demon" tp="1" nameDescription="Green Demon" race="blood" experience="32000" speed="275" manacost="0">
<health now="60000" max="60000"/>
<look type="12" head="80" body="97" legs="16" feet="32" corpse="2916"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="45"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-1400" max="-1700">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
<attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-1150" max="-1400">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="melee" interval="2000" min="-410" max="-4090"/>
<attack name="fire field" interval="7500" chance="75"/>
<attack name="great energy beam" interval="7000" chance="60" min="-1600" max="-2700"/>
<attack name="great fireball" interval="3000" chance="50" min="-1300" max="-1750"/>
<attack name="orshabaal berserk" interval="8000" chance="55"/>
<attack name="mana drain" interval="4000" chance="30"/>
</attacks>
<defenses armor="56" defense="60">
<defense name="light healing" interval="5000" chance="60" min="1120" max="1170"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"/>
<voice sentence="MUAHAHAHAHA!"/>
</voices>
<loot>
<item id="2152" countmax="7" chance1="50000" chancemax="0"/>
<item id="2393" chance="1000"/>
<item id="2470" chance="2000"/>
<item id="2522" chance="1333"/>
<item id="2158" chance="10000"/>
<item id="2319" chance="9000"/>
<item id="2462" chance="50000"/>
<item id="2153" chance="50000"/>
<item id="2472" chance="1857"/>
<item id="1987" chance="33333">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2144" countmax="10" chance1="50000" chancemax="0"/>
<item id="2178" chance="100000"/>
<item id="2402" chance="50000"/>
<item id="2390" chance="2000"/>
<item id="2646" chance="3333"/>
</inside>
</item>
</loot>
</monster>
Potem w Data/monster/monster.xml
Dodajemy to :
Cytat:
<monster name="Green Demon" file="Green Demon.xml" />
A teraz screen:

Pozdro GM Praga!
 
05-07-2008, 23:29  
Fanatyk
 
Użytkownik GM Praga na Tibia.net.pl

Potworek Nie Był robiony Psze zemnie zaczynamy:
Wchodzimy w monsters tworzymy Maxi King.xml
I wklejamy to:
Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Maxi King" species="human" nameDescription="a maxi king" race="blood" experience="98800" speed="1200" manacost="0">
<health now="156991" max="156991"/>
<look type="73" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="8000" max="10000"/>
<attack name="spear" interval="1000" chance="1092" min="1566" max="-2000"/>
<attack name="berserk" interval="5000" chance="70"/>
<attack name="arrow" interval="3000" chance="10000" min="2962" max="3826"/>
<attack name="banshee sonar" interval="4000" chance="50" min="62981" max="78266"/>
</attacks>
<defenses armor="3069" defense="3450"/>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="HaHAHa!"/>
<voice sentence="This is my world!"/>
<voice sentence="You're DeD!"/>
<voice sentence="Niee!"/>
<voice sentence="Bij!"/>
</voices>
<loot>
<item id="2148" countmax="10" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2476" chance="1000"/>
<item id="2489" chance="1428"/>
<item id="2490" chance="6666"/>
<item id="2381" chance="5000"/>
<item id="2389" countmax="1" chance1="20000" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="2463" chance="2500"/>
<item id="2148" countmax="15" chance1="100000" chancemax="0"/>
<item id="2120" chance="20000"/>
<item id="2387" chance="6666"/>
<item id="2377" chance="2857"/>
<item id="2430" chance="1333"/>
<item id="2414" chance="909"/>
<item id="2195" chance="555"/>
</inside>
</item>
</loot>
</monster>
Następnie w monsters szukamy monsters.xml i wklejamy to:
Cytat:
<monster name="Maxi King" file="Maxi King.xml" />
I to tyle


POZDRAWIAM
 
10-07-2008, 11:03  
Bywalec
 
Użytkownik Sarza na Tibia.net.pl

Fajnie potworty
Gz
 
10-07-2008, 18:53  
Początkujący

DZIĘKI WIELKIE!! Właśnie testuje sobie te potworki na moim otsie!!


WYCZEPISTE!!

:PP

Potem może dodam coś na stronkę ale nic nie mam ;P
 
16-07-2008, 13:32  
Bywalec

W data/monster robimy plik Vampire Spirit.xml

Kod:
<?xml version="1.0"?>
<monster name="Vampire Spirit" level="250" maglevel="300" experience="100000" pushable="0" armor="15" defense="20" canpushitems="0" staticattack="50" speed="500" summonable="1" convinceable="1" illusionable="1" manacost="300">
    <health now="500000" max="500000"/>
    <look type="68" head="0" body="0" legs="0" feet="0" corpse="2956" />
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="65" defense="5"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag targetdistance="1"/>
      <flag staticattack="90"/>
      <flag runonhealth="70000"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" skill="300" attack="400" poison="500"/>
      <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-1400" max="-3600">
        <attribute key="areaEffect" value="mortarea"/>
      </attack>
      <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
        <attribute key="areaEffect" value="poison"/>
      </attack>
      <attack name="strength" interval="1000" chance="12" radius="3" target="0">
        <attribute key="areaEffect" value="blackspark"/>
      </attack>
      <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-1500" max="-4500">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
      <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-1000" max="-2600">
        <attribute key="areaEffect" value="energyarea"/>
      </attack>
      <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-1500" max="-3200"/>
      <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-1000" max="-3000">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
      <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1500" max="-3000">
        <attribute key="areaEffect" value="greenspark"/>
      </attack>
      <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-1000" max="-2500">
        <attribute key="areaEffect" value="redshimmer"/>
      </attack>
    </attacks>
    <defenses armor="188" defense="145">
      <defense name="healing" interval="1000" chance="15" min="10000" max="50000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000">
        <attribute key="areaEffect" value="redshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
      <voice sentence="U F** IDIOT! VAMPIRE BACK!" yell="1"/>
      <voice sentence="ALL DIE!" yell="1"/>
    </voices>
<loot>
<item id="2148" chance="100000" countmax="100" /> -- gold coin
<item id="2148" chance="50000" countmax="90" /> -- gold coin
<item id="2143" chance="5000" countmax="5" /> -- white pearl
<item id="2396" chance="1429" /> -- ice rapier
<item id="2462" chance="2000" /> -- devil helmet
<item id="2214" chance="4000" /> -- ring of healing
<item id="1987" chance="100000" > -- bag
<inside>
    <item id="2387" chance="10000" /> -- double axe
    <item id="2393" chance="800" /> -- giant sword
    <item id="2195" chance="1333" /> -- boots of haste
                    <item id="2470" chance="1000" /> -- golden legs
                    <item id="2472" chance="1000" /> -- magic plate armor
                    <item id="2523" chance="450" /> -- blessed shield
                    <item id="2471" chance="850" /> -- golden helmet
</inside>
</item>
</loot>
    </monster>
I do monster.xml

Kod HTML:
<monster name="Vampire Spirit" file="Vampire Spirit.xml" /> 
 
19-07-2008, 12:38  
Bywalec

Potwór Kondzio xD.

W data/monster dodajemy plik Kondzio.xml,a w nim piszemy.

Kod HTML:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Kondzio" nameDescription="Kondzio" race="venom" experience="2" speed="700" manacost="280">
  <health now="3" max="3" /> 
  <look type="44" head="0" body="0" legs="0" feet="0" corpse="2899" /> 
  <targetchange interval="2000" chance="10" /> 
  <strategy attack="60" defense="0" />
 <flags>
  <flag summonable="1" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="1" /> 
  <flag convinceable="1" /> 
  <flag pushable="1" /> 
  <flag canpushitems="0" /> 
  <flag canpushcreatures="0" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="0" /> 
  </flags>
 <attacks>
  <attack name="wasp bite" interval="2000" chance="100" min="0" max="-12" /> 
  </attacks>
  <defenses armor="4" defense="8" /> 
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="0" /> 
  <immunity poison="1" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>
 <voices interval="5000" chance="10">
  <voice sentence="Bo ja...Bo ja...Bo ja...Sexu chce...." /> 
  </voices>
 <loot capacity="200">
  <item id="5902" countmax="1" chance1="2300" chancemax="0" /> honey comb
  </loot>
  </monster> 
I w monsters.xml
Kod:
<monster name="Kondzio" file="Kondzio.xml" />
Ten potwór to tylko editka waspa xD
 


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