[Monsters] Wasze monstery - tylko tutaj!

 
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[Monsters] Wasze monstery - tylko tutaj!

Dyskusja dotycząca tematu [Monsters] Wasze monstery - tylko tutaj!, który znajduje się w kategorii Skrypty Lua & XML (Znajdują się tutaj potwory, NPC, itd. Publikacja tylko GOTOWYCH skryptów!), na forum Monsters (). Treść: Pracuje razem z kolega nad nowymi potworami i za bardzo nam nie wychodzi,wiec może wy pochwalicie sie swoimi ! Każdy skrypt ...


Zamknięty temat
 
06-04-2008, 12:25  
Początkujący
 
Użytkownik Dakstrai na Tibia.net.pl

[Monsters] Wasze monstery - tylko tutaj!


Pracuje razem z kolega nad nowymi potworami i za bardzo nam nie wychodzi,wiec może wy pochwalicie sie swoimi !

Każdy skrypt ma być w znacznikach [code]! Nie chcę widzieć żadnych komentarzy tylko skrypty! Temat przyklejam. Ma być SS!
//Kelo


Zapodam wam potworki nie mojej roboty.Robil je Zangestu:

w data/monster tworzymy plik Quara Constrictor Scout.xml a w nim:
Kod:
<?xml version="1.0"?>
<monster name="Quara Constrictor Scout" level="20" maglevel="0" experience="200" pushable="0" armor="15" defense="20" canpushitems="1" staticattack="50" speed="180">
    <health now="450" max="450"/>
    <look type="46" corpse="6065" race="3"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>
<attacks>
    <attack name="melee" speed="2000" min="-0" max="-130" chance="90"/>
    <attack name="berserk" speed="6000" min="-0" max="-75" chance="90"/>
</attacks>
<immunities>
    <immunity name="fire"/>
</immunities>
<voices speed="5000" chance="5">
    <voice sentence="Tssss!"/>
    <voice sentence="Gaaahhh!"/>
    <voice sentence="Boohaa!"/>
</voices>
<loot>
    <item id="2148" countmax="40" chance1="100000" chancemax="0"/> --Gold
     <item id="2397" chance="15000"/> --Longsword
     <item id="2460" chance="13000"/> --Brass helmet
    <item id="2465" chance="12000" /> --Brass armor
    <item id="2463" chance="6000" /> --Plate armor
        <item id="1987" chance="100000"> --Bag
     <inside>
    <item id="2150" countmax="1" chance1="5500" chancemax="0"/> --Small amethyst
        <item id="5895" chance="6500"/>
     </inside>
     </item>
</loot>
</monster>
(potwór jest na 7.92 do 8.1) w ...data/monster tworzymy Songo.xml a w nim:

Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Songo" nameDescription="Songo Super Sayan" race="blood" experience="9000" speed="320" manacost="450">
  <health now="5000" max="5000"/>
  <look type="134" head="80" body="94" legs="94" feet="94" addons="0" corpse="3128"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="100"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="1"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-20" max="-800"/>
    <attack name="flame strike" speed="3000" chance="70" min="-10" max="-300"/>
  </attacks>
<defenses>
    <defense name="Ultimate Healing" speed="4000" chance="5" min="40" max="200"/>
        <defense name="strong haste" interval="5000" chance="50" duration="4000"/>
</defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="1"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="5000" chance="50">
    <voice sentence="KA... ME... HA... ME... HA!"/>
    <voice sentence="Nigdy mnie nie pokonasz!"/>
    <voice sentence="Kaikonen!"/>
  </voices>
  <loot>
    <item id="2160" countmax="3" chance1="100000" chancemax="0"/> --CC
  </loot>
</monster>
Potem dodajemy tą linijkę w ...data/monster/monsters.xml :
Kod:
<monster name="Songo" file="Songo.xml" />
A to ss:
 


07-04-2008, 16:11  
Bywalec
 
Użytkownik Madzia na Tibia.net.pl

prosze to jeden Szatan
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Szatan" nameDescription="a Szatan" tp="1" race="fire" species="fire" experience="900000" speed="210" manacost="0">
    <health now="10000" max="10000"/>
    <look type="12" corpse="5995"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="40"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-200" max="-550"/>
      <attack name="Great Fireball" interval="10000" chance="0" min="-100" max="-350"/>
      <attack name="Fire Field" interval="6000" chance="65" min="-10" max="-20"/>
      <attack name="Great Energy Beam" interval="5000" chance="20" min="-300" max="-450"/>
    </attacks>
    <defenses armor="40" defense="45">
      <defense name="Ultimate Healing" interval="4000" chance="5" min="50" max="200"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <summons max="10">
      <summon name="Demon" interval="2000" chance="50"/>
      <summon name="Ferumbras" interval="2000" chance="50"/>
      <summon name="Morgaroth" interval="2000" chance="50"/>
    </summons>
    <voices interval="1000" chance="10">
      <voice sentence="3,2,1 i juz jestes martwy!"/>
      <voice sentence="Nawet Jezus ci niepomoze!"/>
      <voice sentence="Smarz sie w piekle!"/>
      <voice sentence="Juz po tobie!"/>
      <voice sentence="Czuje ze tu jestes!"/>
    </voices>
    <loot>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
      <item id="2393" chance="1000"/>
      <item id="2514" chance="500"/>
      <item id="2432" chance="1538"/>
      <item id="2472" chance="333"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2678" countmax="3" chance1="10000" chancemax="0"/>
          <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
          <item id="2151" countmax="4" chance1="4000" chancemax="0"/>
          <item id="2462" chance="555"/>
          <item id="2149" countmax="3" chance1="1428" chancemax="0"/>
          <item id="2171" chance="1333"/>
          <item id="2387" chance="6666"/>
          <item id="2470" chance="400"/>
          <item id="2520" chance="666"/>
          <item id="2418" chance="833"/>
          <item id="2377" chance="3333"/>
        </inside>
      </item>
    </loot>
  </monster>
Nastepny Jesus
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="jesus" nameDescription="the prohpet" race="fire" experience="85000" speed="600" manacost="0">
  <health now="66600" max="66600"/>
  <look type="130" head="114" body="0" legs="114" feet="114" corpse="3058"/>
  <targetchange interval="5000" chance="0"/>
  <strategy attack="65" defense="5"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="3000"/>
  </flags>
  <attacks>
    <attack name="melee" interval="500" skill="280" attack="200" poison="1200"/>
    <attack name="lifedrain" interval="300" chance="100" radius="12" target="0" min="-500" max="-1500">
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="speed" interval="1000" chance="150" radius="6" target="0" speedchange="-850" duration="600000">
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="strength" interval="1000" chance="200" radius="5" target="0">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-300" max="-1400">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="65" length="0" spread="3" min="-900" max="-1800">
      <attribute key="areaEffect" value="energyarea"/>
    </attack>
    <attack name="physical" interval="600" chance="120" length="8" spread="3" min="-300" max="-1200"/>
    <attack name="energy" interval="10000" chance="800" length="8" spread="2" min="-500" max="-1500">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="lifedrain" interval="1000" chance="150" length="8" spread="0" min="-800" max="-1200">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="350" defense="450">
    <defense name="healing" interval="1000" chance="150" min="1000" max="15000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="1000" chance="80" speedchange="3600" duration="60000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="1000" chance="100">
    <voice sentence="The prophets are back!" yell="1"/>
    <voice sentence="I can walk on water!" yell="1"/>
    <voice sentence="God is the greatest!" yell="1"/>
    <voice sentence="Drink my blood!" yell="1"/>
  </voices>
  <loot capacity="5000">
    <item id="2142" countmax="1" chance="3500"/>
    <item id="2231" countmax="1" chance="9000"/>
    <item id="2144" countmax="15" chance="15000"/>
    <item id="2158" countmax="1" chance="1500"/>
    <item id="2195" countmax="1" chance="4000"/>
    <item id="2192" countmax="1" chance="2500"/>
    <item id="2125" countmax="1" chance="1500"/>
    <item id="2124" countmax="1" chance="5500"/>
    <item id="2520" countmax="1" chance="15500"/>
    <item id="2462" countmax="1" chance="11000"/>
    <item id="2387" countmax="1" chance="20000"/>
    <item id="2434" countmax="1" chance="4500"/>
    <item id="2167" countmax="1" chance="13500"/>
    <item id="2432" countmax="1" chance="17000"/>
    <item id="2393" countmax="1" chance="12500"/>
    <item id="2148" countmax="100" chance="99900"/>
    <item id="2148" countmax="100" chance="88800"/>
    <item id="2148" countmax="100" chance="77700"/>
    <item id="2148" countmax="100" chance="66600"/>
    <item id="2179" countmax="1" chance="8000"/>
    <item id="2470" countmax="1" chance="5000"/>
    <item id="2033" countmax="1" chance="7500"/>
    <item id="2418" countmax="1" chance="4500"/>
    <item id="2155" countmax="1" chance="1500"/>
    <item id="2396" countmax="1" chance="7500"/>
    <item id="2177" countmax="1" chance="1000"/>
    <item id="2162" countmax="1" chance="11500"/>
    <item id="2472" countmax="1" chance="3000"/>
    <item id="2514" countmax="1" chance="7500"/>
    <item id="2164" countmax="1" chance="5000"/>
    <item id="2178" countmax="1" chance="4000"/>
    <item id="2186" countmax="1" chance="3500"/>
    <item id="2176" countmax="1" chance="12000"/>
    <item id="2171" countmax="1" chance="4500"/>
    <item id="2200" countmax="1" chance="4500"/>
    <item id="1982" countmax="1" chance="2600"/>
    <item id="2214" countmax="1" chance="13000"/>
    <item id="2123" countmax="1" chance="3500"/>
    <item id="2170" countmax="1" chance="13000"/>
    <item id="2402" countmax="1" chance="15500"/>
    <item id="2436" countmax="1" chance="5000"/>
    <item id="2150" countmax="20" chance="13500"/>
    <item id="2145" countmax="5" chance="9500"/>
    <item id="2149" countmax="10" chance="15500"/>
    <item id="2146" countmax="10" chance="13500"/>
    <item id="2182" countmax="1" chance="3500"/>
    <item id="2165" countmax="1" chance="9500"/>
    <item id="2197" countmax="1" chance="4000"/>
    <item id="2174" countmax="1" chance="2500"/>
    <item id="2151" countmax="7" chance="14000"/>
    <item id="2112" countmax="1" chance="14500"/>
    <item id="2421" countmax="1" chance="13500"/>
    <item id="2377" countmax="1" chance="20000"/>
    <item id="2185" countmax="1" chance="3500"/>
    <item id="3955" countmax="1" chance="100"/>
    <item id="2188" countmax="1" chance="2500"/>
    <item id="2143" countmax="15" chance="12500"/>
  </loot>
</monster>
Co Do Jesusa Moga Byc Problemy Z Ubiciem Ale Sami To Sobie Usatwcie Jaki Ma Byc

Jak już było powiedziana, brak szacunku dla religii. Ciekawe, że o Mahomecie to nie napiszesz...
Cytat:
Napisał FILIP-DEMON
Bys sie zapytał mnie czy pozwalam umiescic mojego potwora na forum bo ja na starym forum zamiesciłem tego potwora i w niekturych silnikach tez go zamieściłem.
//Kelo
 
08-04-2008, 08:42  
Początkujący
 
Użytkownik Dakstrai na Tibia.net.pl

Monster jest dosyć dobry ale widziałem zdecydowanie lepsze.Monster wyglada jak zwykly Qura!

w data/monster tworzymy plik Quara King.xml i wklejamy to:

Kod:
<attacks>
      <attack name="melee" interval="2000" skill="45" attack="28" />
        <attack name="hydra poisonwave" interval="3000" min="-200" max="-460" chance="20"/>
  </attacks>
  <defenses armor="50" defense="48"> 
<defense name="ultimate healing" interval="1200" chance="35" min="300" max="500"/>
<defense name="monster invisible" interval="4200"  max="0"/>
</defenses>
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="1" /> 
  <immunity poison="1" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>
 <summons max="6">
  <summon name="Quara Constrictor" interval="5600" chance="80" max="2" /> 
  <summon name="quara constrictor scout" interval="5600" chance="40" max="1" /> 
  <summon name="Quara Hydromancer" interval="5600" chance="20" max="2" /> 
  <summon name="quara hydromancer scout" interval="5600" chance="50" max="1" /> 
  <summon name="quara pincher scout" interval="5600" chance="20" max="2" /> 
  <summon name="quara predator scout" interval="5600" chance="30" max="1" /> 
  </summons>
 <loot capacity="300">
    <item id="2240" chance="9000"/> fishremains
    <item id="5895" countmax="1" chance1="6666" chancemax="0"/> fish fin
    <item id="2160" countmax="5" chance1="72000" chancemax="0"/> gold
    <item id="2670" countmax="7" chance1="12000" chancemax="0"/> shirinps
     <item id="2320" countmax="3" chance1="6500" chancemax="0"/>/> skull
    <item id="1987" chance="100000"> //bag
<inside>
    <item id="2165" chance="1818"/> stealth ring
    <item id="2377" chance="7200"/> ths
    <item id="2654" chance="3333"/> cape
    <item id="2656" chance="1000"/> blue robe
        <item id="2640" chance="1000"/> soft boots
        <item id="2491" chance="800"/> crown helmet
  </inside>
    </item>
     </loot>
  </monster>

teraz edytujemy monster.xml i wklejamy:

Kod:
<monster name="Quara King" file="Quara King.xml" />
 
08-04-2008, 09:18  
Bywalec

Szatan jest niezly a ja tu daje swoj
Meganosik:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Meganosik" nameDescription="Meganosik" race="blood" experience="98020" speed="685" manacost="0">
  <health now="19000" max="19000"/>
  <look type="130" head="0" body="52" legs="105" feet="105" addons="3" corpse="3058"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="5"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="outfit" interval="1000" chance="10" range="7" item="7171" duration="6500">
       <attribute key="areaEffect" value="blueshimmer"/>
     </attack>
    <attack name="melee" interval="2000" min="-200" max="-835"/>
    <attack name="snowball" interval="2000" chance="95" min="-100" max="-769"/>
    <attack name="witch wave" interval="3000" chance="7" min="-150" max="-713"/>
    <attack name="paralyze" interval="3500" chance="5"/>
    <attack name="Explosive Arrow" interval="3000" chance="100" min="-100" max="-300" /> 
  </attacks>
  <defenses armor="30" defense="32">
    <defense name="light healing" interval="2000" chance="60" min="1" max="200"/>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="1"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
<summons max="4">
  <summon name="Monkis" interval="5600" chance="80" max="1" /> 
  <summon name="Hero" interval="5600" chance="80" max="1" /> 
  <summon name="Warlock" interval="5600" chance="80" max="1" /> 
  <summon name="Black Knight" interval="5600" chance="80" max="1" /> 
  </summons>
  <voices interval="2000" chance="5">
    <voice sentence="hehe ZAmienic cie w balwana?"/>
    <voice sentence="Gin!"/>
    <voice sentence="aA bhahahaha bhahaha Zginiesz zabic go!"/>
  </voices>
<loot capacity="900">
  <item id="5909" countmax="4" chance="4200" /> white piece
  <item id="2148" countmax="30" chance1="100000" chancemax="3000" /> gold
  <item id="2148" countmax="100" chance1="65000" chancemax="300" /> gold
  <item id="2148" countmax="20" chance1="9999" chancemax="300" /> gold
  <item id="2689" countmax="6" chance1="10000" chancemax="3333" /> bread
  <item id="2151" countmax="5" chance1="5555" chancemax="0" /> talon
  <item id="2679" countmax="5" chance1="10000" chancemax="2500" /> cherry
  <item id="2357" chance="800" /> ring of sky
  <item id="2047" chance="37000" /> candle
 <item id="1987" chance="100000">
 <inside>
  <item id="2167" chance="3400" /> energy ring
  <item id="2792" countmax="3" chance1="6500" chancemax="0" /> dark m
  <item id="2114" chance="750" /> piggy bank	
  <item id="2656" chance="4200" /> blue robe
  <item id="2600" chance="10000" /> inkwell
  <item id="2436" chance="3200" /> skull staff
  <item id="1982" chance="1500" /> purpel tome
  <item id="2197" chance="3200" /> stone skin amulet
  <item id="2185" chance="1200" /> volcanic rod
  <item id="2466" chance="1000" /> golden a
  <item id="2178" chance="2600" /> mind stone
  <item id="6500" chance="1818" countmax="3" />
  </inside>
  </item>
  </loot>
oraz on summuje jednego potwora kturego niemacie? ja go mialem odrazu w monsters wiedz dajemy
Monkis:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Monkis" species="human" tp="1" nameDescription="Monkis" race="blood" experience="9999" speed="999" manacost="600">
    <health now="2540" max="2540"/>
    <look type="57" head="20" body="30" legs="40" feet="50" corpse="2016"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-35" max="-259"/>
      <attack name="Soul fire" interval="3000" chance="90"/>
      <attack name="great energy beam" interval="5000" chance="70" min="-125" max="-240"/>
      <attack name="poison exori" interval="6200" chance="80" min="200" max="-230" />
      <attack name="cobra bite" interval="3400" chance="95" min="1" max="-2" />
      <attack name="heavy magic missile" interval="7000" chance="52" min="-350" max="-450"/>
    </attacks>
    <defenses armor="30" defense="31">
      <defense name="ultimate healing" interval="1200" chance="35" min="200" max="250"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Moje ataki magiczne cie zabija!"/>
      <voice sentence="Fuck You!"/>
      <voice sentence="Zaraz dam ciebie do mojego pana Megasika!"/>
    </voices>
    <loot>
      <item id="2193" countmax="1" chance="4200" /> ankh
      <item id="2148" countmax="20" chance1="100000" chancemax="0"/>
      <item id="1949" chance="10000"/>
      <item id="2467" chance="10000"/>
      <item id="2642" chance="6666"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2044" chance="6666"/>
          <item id="2689" countmax="3" chance1="20000" chancemax="0"/>
          <item id="2401" chance="3333"/>
          <item id="2166" chance="1428"/>
        </inside>
      </item>
    </loot>
  </monster>
ss niemoge zrobic poniewaz sa szybcy i niemoge strzelic mysle ze wam sie przydadza

MONKIS NIE JEST MOJEJ ROBOTY!! byl odrazu w data/monster!
 
08-04-2008, 12:39  
Nowicjusz
 
Użytkownik tomosan na Tibia.net.pl

Tworzymy plik Orc Ziom.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Orc Ziom" nameDescription="an orc"  species="orc" race="blood" experience="25" speed="150" manacost="300">
    <health now="853" max="853"/>
    <look type="5" head="0" body="0" legs="0" feet="0" corpse="2820"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="1"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="7"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-100" max="-250"/>
    </attacks>
    <defenses armor="5" defense="3"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="'Grow truk grrrrr..."/>
    </voices>
    <loot>
      <item id="2148" countmax="10" chance1="100000" 
chancemax="0"/>
      <item id="2160" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2666" countmax="2" chance1="33333" chancemax="0"/>
      <item id="2484" chance="10000"/>
      <item id="2480" chance="10000"/>
      <item id="2385" chance="10000"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2526" chance="10000"/>
          <item id="2386" chance="10000"/>
        </inside>
      </item>
    </loot>
  </monster>
potem dodajmy do monster.xml linijke:
Kod:
<monster name="Orc Ziom" file="Orc Ziom.xml" />

Code! Pierwsze ostrzeżenie.
//Kelo
 
08-04-2008, 14:23  
Nowicjusz

Cytat:
<?xml version="1.0" ?>
- <monster name="Death Orshabaal" nameDescription="a Death Orshabaal" level="350" experience="80000000" manacost="0" speed="400" race="2">
<health now="100000" max="100000" />
<strategy attack="0" defense="0" />
<targetchange speed="0" chance="0" />
<flags canpushitems="1" summonable="0" hostile="1" attackable="1" illusionable="0" convinceable="0" pushable="0" staticattack="45" targetdistance="1" runonhealth="0" />
<look type="35" head="20" body="30" legs="40" feet="50" addons="0" corpse="2916" />
- <attacks>
<attack name="exura" chance="100" speed="1000" />
<attack name="o firefield" chance="100" speed="1000" min="-100" max="-200" />
<attack name="o exevo gran vis lux" chance="100" speed="100" min="-750" max="-1000" />
<attack name="orsha fireball" chance="100" speed="1000" min="-1000" max="-3000" />
<attack name="o exori" chance="100" speed="1000" min="-530" max="-2600" />
<attack name="demon_manadrain" chance="100" speed="1000" min="-1500" max="-3000" />
</attacks>
- <defenses defense="200" armor="200">
<defense name="Ultimate Healing" chance="0" speed="0" min="102" max="1200" />
</defenses>
<immunities />
- <voices speed="0" chance="0">
<voice sentence="MUAHAHAHAHA GoD ZIOMUS is my BOSS!" />
<voice sentence="MUAHAHAHAHA GoD ZIOMUS is my BOSS!" />
<voice sentence="MUAHAHAHAHA GoD ZIOMUS is my BOSS!" />
</voices>
- <summons maxSummons="2">
<summon name="apocalypse" speed="1000" chance="400" />
</summons>
- <loot>
<item id="2160" countmax="10" chancemax="0" chance1="100000" />
<item id="2393" chance="1000" />
<item id="2470" chance="2000" />
<item id="2408" chance="1030" />
<item id="2319" chance="9000" />
<item id="2493" chance="5000" />
<item id="2472" chance="2000" />
<item id="2466" chance="4000" />
- <item id="1987" chance="10000">
- <inside>
<item id="2150" countmax="10" chancemax="1000" chance1="10000" />
<item id="2148" countmax="10" chancemax="1000" chance1="5000" />
<item id="2148" countmax="10" chancemax="1000" chance1="50000" />
<item id="2144" countmax="10" chancemax="1000" chance1="50000" />
<item id="2488" chance="50000" />
<item id="2187" chance="5000" />
</inside>
</item>
</loot>
</monster>

i wklej do monster.xml
Cytat:
<monster name="Death Orshabaal" file="Death Orshabaal.xml" />
 
08-04-2008, 15:34  
Początkujący
 
Użytkownik Dakstrai na Tibia.net.pl

Mam jeszcze takiego fajnego potworka na [8.1] o nazwie "Massive Hunter"

W ots/data/monsters robimy plik massive hunter.xml a w nim:

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Massive Hunter" species="human"  nameDescription="a massive hunter" race="blood" experience="3000" speed="230" manacost="420">
    <health now="6500" max="6500"/>
    <look type="132" head="27" body="27" legs="27" feet="27" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="0"/>
      <flag staticattack="80"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-100" max="-500"/>
      <attack name="Great Fireball" interval="10000" chance="30" min="-100" max="-350"/>
      <attack name="Fire Field" interval="6000" chance="55" min="-10" max="-20"/>
      <attack name="Great Energy Beam" interval="5500" chance="20" min="-300" max="-450"/>
    </attacks>
    <defenses armor="40" defense="45">
      <defense name="Ultimate Healing" interval="4000" chance="25" min="50" max="200"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <summons max="2">
      <summon name="wyvern" interval="2000" chance="50"/>
    </summons>
    <voices interval="1000" chance="10">
      <voice sentence="Dawno po ryju nie dostales !!??"/>
      <voice sentence="xXx HUNTED xXx"/>
    </voices>
    <loot>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
      <item id="2393" chance="1000"/>
      <item id="2514" chance="500"/>
      <item id="2432" chance="1538"/>
      <item id="2472" chance="333"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2678" countmax="3" chance1="10000" chancemax="0"/>
          <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
          <item id="2151" countmax="4" chance1="4000" chancemax="0"/>
          <item id="2462" chance="555"/>
          <item id="2149" countmax="3" chance1="1428" chancemax="0"/>
          <item id="2171" chance="1333"/>
          <item id="2387" chance="6666"/>
          <item id="2470" chance="400"/>
          <item id="2520" chance="666"/>
          <item id="2418" chance="833"/>
          <item id="2377" chance="3333"/>
        </inside>
      </item>
    </loot>
  </monster>

No i linijka do monsters.xml:
Kod:
<monster name="Massive Hunter" file="massive hunter.xml" />
A to SS:

 
08-04-2008, 22:41  
Początkujący
 
Użytkownik Fizio95 na Tibia.net.pl

3 fajne potworki :)


Przepraszam że bez Sceena:

White Wizard:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="White Wizard" tp="1" species="human"  nameDescription="a white wizard" race="blood" experience="9225" speed="220" manacost="0">
    <health now="19200" max="19200"/>
    <look type="130" head="0" body="0" legs="0" feet="0" addons="1" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="30"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="2"/>
      <flag runonhealth="2100"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-100" max="-300"/>
      <attack name="wizard" interval="4000" chance="60" min="-2000" max="-3500"/>
      <attack name="Combustion" interval="2000" chance="50" min="-100" max="-350"/>
      <attack name="Explosive Arrow" interval="2000" chance="80" min="-80" max="-120"/>
    </attacks>
    <defenses armor="40" defense="45">
      <defense name="Invisible" interval="4000" chance="0"/>
      <defense name="Ultimate Healing" interval="4000" chance="5" min="500" max="600"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <loot>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2600" chance="10000"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
          <item id="2411" chance="5000"/>
          <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
          <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
          <item id="2656" chance="1333"/>
          <item id="2466" chance="800"/>
          <item id="2436" chance="1428"/>
          <item id="2123" chance="1000"/>
        </inside>
      </item>
    </loot>
  </monster>

Black Wizard
:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Black Wizard" tp="1" species="human"  nameDescription="a black wizard" race="blood" experience="12225" speed="220" manacost="0">
    <health now="24200" max="24200"/>
    <look type="130" head="95" body="114" legs="95" feet="114" addons="1" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="30"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="2"/>
      <flag runonhealth="2100"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-100" max="-300"/>
      <attack name="wizard" interval="4000" chance="60" min="-3000" max="-5500"/>
      <attack name="Combustion" interval="2000" chance="50" min="-100" max="-350"/>
      <attack name="Explosive Arrow" interval="2000" chance="80" min="-80" max="-120"/>
    </attacks>
    <defenses armor="40" defense="45">
      <defense name="Invisible" interval="4000" chance="0"/>
      <defense name="Ultimate Healing" interval="4000" chance="5" min="500" max="600"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="0"/>
    </immunities>
    <loot>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2600" chance="10000"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
          <item id="2411" chance="5000"/>
          <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
          <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
          <item id="2656" chance="1333"/>
          <item id="2466" chance="800"/>
          <item id="2436" chance="1428"/>
          <item id="2123" chance="1000"/>
        </inside>
      </item>
    </loot>
  </monster>
Golder:
Kod:
<?xml version="1.0"?>
<monster name="Golder" description="the Golder" experience="6000" manacost="1000" speed="420" race="fire">
  <health now="133700" max="133700"/>
  <strategy attack="720" defense="450"/>
  <targetchange speed="420" chance="75"/>
  <look type="63" head="79" body="94" legs="94" feet="94" addons="3" corpse="2975"/>
  <flags>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag summonable="1"/>
    <flag hostile="1"/>
    <flag attackable="1"/>
    <flag staticattack="1"/>
    <flag targetdistance="1"/>
    <flag runonhealth="100"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" chance="100" skill="420" attack="420" fire="400" tick="10000" min="-1337" max="-1337" range="1"/>
    <attack name="physical" interval="4000" chance="50" min="-1337" max="-1337" range="6" radius="8" target="1">
      <attribute key="areaEffect" value="mortarea"/>
      <attribute key="shootEffect" value="suddendeath"/>
    </attack>
    <attack name="physical" interval="6000" chance="35" min="-6666" max="-6666" range="1" radius="9" target="0">
      <attribute key="areaEffect" value="explosionarea"/>
    </attack>
    <attack name="lifedrain" interval="1000" chance="25" min="-420" max="-720" range="1">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="outfit" interval="6000" chance="75" length="2" spread="3" duration="10000" item="10000">
      <attribute key="areaEffect" value="yellowfirework"/>
    </attack>
    <attack name="physical" interval="40000" chance="100" min="-420" max="-520" range="7">
      <attribute key="areaEffect" value="redspark"/>
      <attribute key="shootEffect" value="largerock"/>
    </attack>
  </attacks>
  <defenses defense="45" armor="10">
    <defense name="healing" interval="2300" chance="75" min="1337" max="1337">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="4200" chance="50" duration="10000" speedchange="250">
      <attribute key="areaEffect" value="greenshimmer"/>
    </defense>
    <defense name="Fire Wall" interval="1" chance="0"/>
    <defense name="Energy Wall" interval="1" chance="0"/>
    <defense name="Poison Wall" interval="1" chance="0"/>
    <defense name="Haste" interval="1" chance="0"/>
    <defense name="Light" interval="1" chance="0"/>
  </defenses>
  <immunities>
    <immunity name="physical"/>
    <immunity name="energy"/>
    <immunity name="fire"/>
    <immunity name="paralyze"/>
    <immunity name="outfit"/>
    <immunity name="invisible"/>
  </immunities>
  <voices speed="2000" chance="50">
    <voice sentence="I FUCKING PWN YOU ALL" yell="1"/>
    <voice sentence="I am the king"/>
  </voices>
  <summons maxSummons="10">
    <summon name="Cyclops" speed="1000" chance="10"/>
    <summon name="Cyclops Drone" speed="1000" chance="10"/>
    <summon name="Cyclops Smith" speed="1000" chance="10"/>
    <summon name="Frost Giant" speed="1000" chance="10"/>
    <summon name="Frost Giantess" speed="1000" chance="10"/>
    <summon name="Behemoth" speed="1000" chance="9"/>
    <summon name="Juggernaut" speed="1000" chance="5"/>
    <summon name="Ice Golem" speed="1000" chance="10"/>
  </summons>
  <loot>
    <item id="2451" countmax="1" chance="0"/>
    <item id="2511" countmax="1" chance="0"/>
    <item id="2424" countmax="1" chance="0"/>
    <item id="2138" countmax="1" chance="0"/>
    <item id="2447" countmax="1" chance="0"/>
    <item id="2497" countmax="1" chance="0"/>
    <item id="2466" countmax="1" chance="0"/>
  </loot>
</monster>
Przepraszać to ty przepraszaj za brak code... Ostatnie ostrzeżenie potem warn.
//Kelo
 
12-04-2008, 16:18  
Fanatyk
 
Użytkownik Irys na Tibia.net.pl

Noisemind





silnik\data\monster\Noisemind.xml

Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Noisemind" tp="1" nameDescription="a Noisemind"

race="blood" experience="9000" speed="260" manacost="3400">
<health now="12000" max="12000"/>
<look type="12" head="94" body="0" legs="0" feet="94"

corpse="5995"/>
<targetchange interval="2000" chance="20"/>
<strategy attack="90" defense="60"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag staticattack="70"/>
<flag targetdistance="0"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="malee" interval="1500" min="-300"

max="-2650"/>
<attack name="throwing star" interval="1000" chance="17"

range="7" min="-480" max="-1250"/>
<attack name="Fire Field" interval="3000" chance="10"/>
<attack name="whirlwind" interval="2000" chance="20"

min="-1200" max="-2100"/>
<attack name="stone shower" interval="4000" chance="25"

min="-330" max="-1275"/>
<attack name="wrath of nature" interval="8000" chance="40"

min="-100" max="-1175"/>
<attack name="poison" interval="5000" chance="20" range="7"

radius="6" target="0" min="-735" max="-1255">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
</attacks>

<defenses armor="40" defense="25">
<defense name="healing" interval="2000" chance="45"

min="160" max="1020">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="strong haste" interval="5000" chance="20"/>
<attack name="paralyze" interval="11000" chance="1"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="0"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons max="6">
<summon name="demon skeleton" interval="1200" chance="35"/>
</summons>
<voices interval="5000" chance="50">
<voice sentence="AHAHA !! YOU ARE TO WEAK"/>
<voice sentence="I WANT YOUR BLOOD !"/>
<voice sentence="GIVE ME YOUR BODY ! I WANT TO OFFER IT FOR

MY GOD !"/>
<voice sentence="I`LL BROKE YOUR BONES !"/>
</voices>
<loot>
<item id="2148" chance="100000" countmax="100" /> -- gold coin
<item id="2148" chance="50000" countmax="90" /> -- gold coin
<item id="2152" chance="600" countmax="2" /> -- meat
<item id="7365" chance="1120" countmax="4" /> -- onyx

arrow
<item id="2143" chance="400" countmax="3" /> -- white pearl
<item id="2214" chance="9000" /> -- ring of healing
<item id="2165" chance="9000" /> -- stealth ring
<item id="2124" chance="9000" /> -- crystal ring
<item id="1987" chance="100000" > -- bag
<item id="5809" chance="100000" />
<item id="2666" chance="80000" /> -- meat
<item id="2672" chance="10000" /> -- dragon ham
<inside>
<item id="7457" chance="2180" /> -- Fur Boots
<item id="6391" chance="1680" /> -- nightmare shield(?)
<item id="2472" chance="980" /> -- MPA
<item id="6451" chance="2650" /> -- djinn blade
<item id="2656" chance="4000" /> -- blue robe
<item id="2153" chance="6000" /> -- violet gem
<item id="2154" chance="6000" /> -- yellow gem
<item id="2155" chance="6000" /> -- green gem
<item id="2158" chance="6000" /> -- red gem
<item id="6301" chance="4000" /> -- blue gem
<item id="2672" chance="10000" /> -- dragon ham
<item id="2195" chance="8333" /> -- boots of haste
<item id="2186" chance="9538" /> -- moonlight rod

</inside>
</item>
</loot>
</monster>
silnik\data\monster\monster.xml
Dodaj pod Demonem/Ghazbaranem

Cytat:
<monster name="Noisemind" file="Noisemind.xml" />

Następny potwór

Dark Warrior




data/monster/Dark Warrior.xml

Cytat:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dark Warrior" nameDescription="a Dark Warrior" race="blood"

experience="3800" speed="300" manacost="3890">
<health now="4000" max="4000"/>
<look type="254" head="114" body="114" legs="114" feet="114" corpse="6325"/>
<targetchange interval="2000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag staticattack="80"/>
</flags>
<attacks>
<attack name="melee" interval="1300" min="-300" max="-540"/>
<attack name="fire bomb" interval="8000" chance="35"/>
</attacks>
<defenses armor="45" defense="60"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I DARK WARRIOR ! ! !"/>
<voice sentence="Gimme your money ! "/>
</voices>
<loot>
<item id="2148" chance="100000" countmax="46" /> -- gold coin
<item id="1987" chance="100000" > -- bag
<item id="2666" chance="80000" /> -- meat
<item id="2148" countmax="10" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2166" chance="2000"/>
<item id="2488" chance="3798"/>
<inside>
<item id="2195" chance="4333" /> -- boots of haste
<item id="2168" chance="2800"/>
<item id="2487" chance="2357"/>
<item id="2660" chance="5955"/>
<item id="2475" chance="3777"/>
</inside>
</item>
</loot>
</monster>

data/monster/monsters.xml
Wklejamy pod Black Knighta

Cytat:
<monster name="Dark Warrior" file="Dark Warrior.xml" />
 
13-04-2008, 22:07  
Gaduła
 
Użytkownik Relth na Tibia.net.pl

"Simon the beggar"
silnik>data>monster>tworzymy plik o nazwie simon the beggar.xml
i wklejamy to:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Simon the Beggar" species="Human" tp="1" nameDescription="a Simon the Beggar" race="blood" experience="1000" speed="230" manacost="0">
    <health now="6000" max="6000"/>
    <look type="153" head="20" body="30" legs="40" feet="50" corpse="6080"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="15"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-36" max="-120"/>
    </attacks>
    <defenses armor="28" defense="29">
      <defense name="ultimate healing" interval="3000" chance="60" min="200" max="250"/>
      <defense name="haste" interval="4000" chance="60"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="'You are no match to us!"/>
    </voices>
    <loot>
      <item id="2193" countmax="1" chance="4200" /> ankh
      <item id="2148" countmax="20" chance1="100000" chancemax="0"/>
      <item id="1949" chance="10000"/>
      <item id="2467" chance="10000"/>
      <item id="2642" chance="6666"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2044" chance="6666"/>
          <item id="2689" countmax="3" chance1="20000" chancemax="0"/>
          <item id="2401" chance="3333"/>
          <item id="2166" chance="1428"/>
          <item id="6107" chance="10000"/>
        </inside>
      </item>
    </loot>
  </monster>
potem w pliku monsters.xml to:
Kod:
<monster name="Simon the beggar" file="Simon the beggar.xml" />
 
16-04-2008, 20:05  
Początkujący
 
Użytkownik kubofonista na Tibia.net.pl

Bez ss


dajecie te potwory a nawet screena niedacie ...
ja bez ss nieruszma;P

Ps moim zdanie za monstera/czar bez ss powinieno byc ostrzezenie
 
19-04-2008, 13:38  
Początkujący
 
Użytkownik Adam142 na Tibia.net.pl

hehe fajne monstery ale jusz byly na [x.x] Tutaj i tylko tutaj! Dawajcie swoje potwory! - Tibia.net.pl
 
26-04-2008, 15:42  
Początkujący
 
Użytkownik Charlie na Tibia.net.pl

No to dobrze,że były. Ale na nowym forum też muszą być! Gdyby ludzie nie zamieszczali też rzeczy,które były na starym forum - to by było prawie puste ^^
 
27-04-2008, 01:54  
Nowicjusz

Monster - NooB
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="NooB" nameDescription="a NooB" tp="1" race="blood" experience="20000" speed="400" manacost="5000"> 
<health now="20000" max="20000"/>
<look type="133" head="114" body="114" legs="114" feet="114" corpse="3129"/> 
<targetchange interval="1500" chance="100"/>
<strategy attack="80" defense="20"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/> 
<flag staticattack="50"/>
<flag targetdistance="1"/>
<flag runonhealth="400"/>
</flags> 
<attacks>  
<attack name="Fireball" interval="10" chance="100" min="-200" max="-800"/>
</attacks>
<defenses armor="15" defense="30">
<defense name="Intense Healing" interval="1500" chance="40" min="500" max="8000"/>
<defense name="haste" interval="20" chance="50"/>
</defenses> 
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities> 
<summons max="4">
<summon name="Chuck Norris" interval="15" chance="40"/>
<summon name="rat" interval="10" chance="60"/>
</summons>
<voices interval="10" chance="80">
<voice sentence="Choc tu jebany NooBie"/>
<voice sentence="Ale ze mnie NooB :P"/>
<voice sentence="huj ci w dupe"/> 
<voice sentence="mam Downa"/>
</voices> 
</monster>
a potem doklajemy w monster/s.xml linijke
Kod:
<monster name="NooB" 
file="NooB.xml" />
monster lekko niedopracowany, ale to mój pierwszy jaki zrobiłem. mi sie podoba :P i jest jeden problem ponieważ summonuje "Chuck Norris" kt órego możecie znaleść na innych forach. a jeśli nie to poprostu w linijce
Kod:
<summons max="4">
<summon name="Chuck Norris" interval="15" chance="40"/>
<summon name="rat" interval="10" chance="60"/>
</summons>
zmieńcie z Chuck Norris na coś innego :P
 
27-04-2008, 02:01  
Nowicjusz

Monster - Dziecko Buszu
jak zwykle robimy nowy plik w data/monsters o nazwie Dziecko Buszu
i wklejamy do niego to
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Dziecko Buszu" species="poison" nameDescription="a TaRZan" race="blood" experience="2100" speed="240" manacost="0">
    <health now="2250" max="2250"/>
    <look type="154" head="82" body="86" legs="0" feet="0" corpse="3129"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
        <attribute key="areaEffect" value="poison"/>
      </attack>
      <attack name="hydra paralyze" interval="10000" chance="70"/>
      <attack name="poison storm" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
        <attribute key="areaEffect" value="paralyze"/>
      </attack>
      <attack name="melee" interval="2000" min="-60" max="-150"/>   
      <attack name="hydra bubblewave" interval="3000" min="-0" max="-300" chance="40"/>
      <attack name="hydra poisonwave" interval="3000" min="-120" max="-360" chance="20"/>
    </attacks>
    <defenses armor="38" defense="35">
    <defense name="ultimate healing" interval="500" min="120" max="300" chance="15"/>
    <defense name="haste" interval="4000" chance="60"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="1000" chance="80">
      <voice sentence="buhAhA lugiBuGi"/>
      <voice sentence="aaaaaAAAAAaaaa"/>
      <voice sentence="Jestem taRZaN!!!"/>
    </voices>
    <loot>
	<item id="5910" countmax="3" chance="4200" /> green piece
      <item id="2148" countmax="250" chance1="100000" chancemax="0"/>
      <item id="2666" countmax="4" chance1="20000" chancemax="0"/>
      <item id="2671" countmax="4" chance1="20000" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2498" chance="600"/>
          <item id="2475" chance="800"/>
          <item id="2536" chance="700"/>
          <item id="2195" chance="900"/>
          <item id="2214" chance="1818"/>
          <item id="2146" countmax="1" chance1="2000" chancemax="0"/>
          <item id="2476" chance="1200"/>
        </inside>
      </item>
    </loot>
  </monster>
potem w pliku monster/s.xml doklejamy to:
Kod:
<monster name="Dziecko Bu