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asol10

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Witam.Chcem przedstawic wam mojego kolejnego potworka z Otsa Shadow Warriora.A wiec tak:
W data/monsters/outlaws tworzymy plik o nazwie Shadow Warrior.luai wklejamy to:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Shadow Warrior" nameDescription="a shadow warrior" race="blood" experience="9000" speed="500" manacost="0">
  <health now="12000" max="12000"/>
  <look type="134" head="0" body="114" legs="114" feet="0" addons="3" corpse="6080"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="sudden death" interval="1000" min="-200" max="-500"/>
    <attack name="great fireball" interval="2000" min="-200" max="-500"/>
    <attack name="melee" interval="2000" min="-40" max="-500"/>
    <attack name="physical" interval="2000" chance="25" range="7" min="-20" max="-520">      
      <attribute key="shootEffect" value="arrow"/>
    </attack>
    <attack name="lifedrain" interval="2000" chance="25" range="1" min="-60" max="-400">
      <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="poison" interval="2000" chance="25" range="7" min="-35" max="-500">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
  </attacks>
  <defenses armor="30" defense="20">
    <defense name="healing" interval="1000" chance="10" min="100" max="300">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
    <elements>    <element energyPercent="25"/>
        <element icePercent="20"/>
        <element firePercent="20"/>
        <element holyPercent="20"/>
        <element earthPercent="20"/>
        <element physicalPercent="15"/>
        <element deathPercent="50"/>
    </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot>
    <item id="2491" chance="1200"/>
     <item id="2393" chance="1428"/>
     <item id="2514" chance="500"/>
     <item id="2432" chance="1200"/>
     <item id="2472" chance="130"/>
     <item id="5906" countmax="1" chance="1000"/>
    <item id="5954" countmax="1" chance="1000"/>
    <item id="2164" chance="200"/>
    <item id="2176" chance="3000"/>
    <item id="1982" chance="1300"/>
    <item id="7368" countmax="4" chance="1200"/>
    <item id="2165" chance="1400"/>
    <item id="2120" chance="20000"/>
    <item id="1949" chance="10000"/>
    <item id="2456" chance="10000"/>
    <item id="2661" chance="12000"/>
    <item id="2681" chance="10000"/>
    <item id="2121" chance="6666"/>
    <item id="2666" countmax="3" chance1="20000" chancemax="0"/>
    <item id="5911" countmax="1" chance1="5000" chancemax="0"/>
    <item id="2004" chance="100000">
      <inside>
            <item id="2214" chance="500"/>
            <item id="2396" chance="600"/>
            <item id="2179" chance="1100"/>
            <item id="2795" countmax="6" chance="20000"/>
            <item id="2678" countmax="3" chance1="10000" chancemax="0"/>
            <item id="2151" countmax="4" chance1="4000" chancemax="0"/>
            <item id="2462" chance="1200"/>
            <item id="2149" countmax="3" chance1="11000" chancemax="0"/>
            <item id="2171" chance="800"/>
            <item id="2387" chance="20000"/>
            <item id="2470" chance="400"/>
            <item id="2520" chance="700"/>
            <item id="2418" chance="1500"/>
            <item id="7382" chance="4100"/>
            <item id="2377" chance="3333"/>
        <item id="2377" chance="1500"/>
        <item id="2487" chance="600"/> --crow armor
        <item id="2392" chance="700"/>
        <item id="2519" chance="900"/>
        <item id="2488" chance="800"/>
        <item id="2071" chance="10000"/>
        <item id="2544" countmax="13" chance1="20000" chancemax="0"/>
        <item id="2652" chance="10000"/>
        <item id="2164" chance="1000"/>
        <item id="7364" countmax="8" chance="2000"/>
        <item id="2391" chance="1333"/>
        <item id="2744" chance="20000"/>
      </inside>
    </item>
  </loot>
</monster>
Nastepnie w data/monsters wklejamy to do linijki outlaws:
<monster name="Shadow Warrior" file="Outlaws/Shadow Warrior.xml"/>
Mysle ,ze spodoba wam sie ten potworek;)
//Dodano code
 

Imraoth

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Odp: Shadow Warrior

Hmm.. Potw?r taki sobie. Ma 12k hp, wali 200-500. Jest podobny do demona ;). Nastepnym razem u?yj :

Code:
 [.code][./code]

Tylko bez kropek w nawiasach.

Pozdrawiam,
Imraoth
 

asol10

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Odp: Shadow Warrior

No musze cie rozczarowac,ale Shadow warrior jest lepszy od demona bo nie bije po 200-500 tylko nawet mu sie zdaza walnac 2k a demon jak walnie 700 to jest dobrzex)
 

YoS

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Odp: Shadow Warrior

Code:
<attack name="sudden death" interval="1000" min="-200" max="-500"/>
<attack name="great fireball" interval="2000" min="-200" max="-500"/>

brak "chance="..." " przez to tych 2 atakow nie bedzie uzywal.. (a jak bedzie to co 1 sec pierwszy i co 2 sec drugi nie wiem czy silnik uzupelni ten blad czy nie;p)

loot dosz obszerny.. to sie ceni

7/10

@Dwon
niestety musze Cie rozczarowac napisalem "nie wiem czy silnik to uzupelni";)
tak z ciekawosci to co ile bije tego sd?
 
Last edited:

asol10

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Odp: Shadow Warrior

Niestety YoS ciebie tez musze rozczarowac.Ten potworek bije i z sd i z fireball:)
 

tibialogin

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Odp: Shadow Warrior

mam pytanko co zrobic jesli nie mam tego data/monster i tej "linijki" outlaws??
 

YoS

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Odp: Shadow Warrior

wklejasz byle gdzie najlepiej alfabetycznie ale jak Ci sie nie chce to np wklej to pod demonem.. to nie robi roznicy zadnej:p
 

FireSort

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Odp: Shadow Warrior

Ale koles caly loot skopiowany od demona i hero -.- postaral sie aj lof ju...
 

edhea

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Odp: Shadow Warrior

Potworek ca?kiem fajny przyda mi si? na mojego OTS-a :)
 
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