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Pomoc z Otsem.

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prokid94

Active User
Ma taki problem all dobrze po ustwilem i ma problem


STEP 1
Check server configuration

Warning: syntax error, unexpected ':' in D:/Cipsoft Project 0.3.5/config.lua on line 16 in D:\xampp\htdocs\install.php on line 156
File config.lua loaded from D:/Cipsoft Project 0.3.5/config.lua and it's not valid TFS config.lua file. Go to STEP 1 - select other directory. If it's your config.lua file from TFS contact with acc. maker author.
 

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Odp: Pomoc z Otsem.

-- The Forgotten Server Config
-- Account manager
accountManager = "no"
namelockManager = "yes"
newPlayerChooseVoc = "no"
newPlayerSpawnPosX = 95
newPlayerSpawnPosY = 117
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = "no"
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "no"
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = "yes"
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = "no"
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = "yes"
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = "no"
removeWeaponAmmunition = "yes"
removeWeaponCharges = "yes"
removeRuneCharges = "yes"
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = "no"
showHealingDamage = "no"
showHealingDamageForMonsters = "no"
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = "no"
oldConditionAccuracy = "no"
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = "yes"
squareColor = 0
allowFightback = "yes"
-- Connection config
worldId = 0
ip = "127.0.0.1"
bindOnlyConfiguredIpAddress = "no"
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server!"
displayOnOrOffAtCharlist = "no"
onePlayerOnlinePerAccount = "yes"
allowClones = "no"
serverName = "Forgotten"
loginMessage = "Welcome to the Forgotten Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = "yes"
forceSlowConnectionsToDisconnect = "no"
loginOnlyWithLoginServer = "no"
premiumPlayerSkipWaitList = "no"
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "lolek"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
passwordType = "plain"
-- Deathlist
deathListEnabled = "yes"
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
-- Guilds
ingameGuildManagement = "yes"
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = "yes"
houseNeedPremium = "yes"
bedsRequirePremium = "yes"
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = "no"
housePriceAsRent = "no"
housePriceEachSquare = 1000
houseRentPeriod = "never"
guildHalls = "no"
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = "yes"
hotkeyAimbotEnabled = "yes"
maximumDoorLevel = 500
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "cipsoft-project"
mapAuthor = "Cipsoft Project // Main Developer: Archez"
randomizeTiles = "yes"
useHouseDataStorage = "no"
storeTrash = "yes"
cleanProtectedZones = "yes"
mailboxDisabledTowns = "-1"
-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = "yes"
removePremiumOnInit = "yes"
confirmOutdatedVersion = "no"
-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = "no"
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = "yes"
allowChangeColors = "yes"
allowChangeAddons = "yes"
disableOutfitsForPrivilegedPlayers = "no"
bankSystem = "yes"
saveGlobalStorage = "yes"
displaySkillLevelOnAdvance = "no"
spellNameInsteadOfWords = "no"
emoteSpells = "no"
promptExceptionTracerErrorBox = "yes"
storePlayerDirection = "no"
monsterLootMessage = 3
monsterLootMessageType = 25
-- Ghost mode
ghostModeInvisibleEffect = "no"
ghostModeSpellEffects = "yes"
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = "no"
premiumForPromotion = "yes"
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingsOnlyPremium = "yes"
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = "no"
rateExperience = 5.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 1000 / 3
rateStaminaThresholdGain = 4
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = "yes"
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = "no"
globalSaveHour = 8
shutdownAtGlobalSave = "yes"
cleanMapAtGlobalSave = "no"
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = "no"
teleportPlayerSummons = "no"
-- Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = "no"
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = "no"
displayPlayersLogging = "yes"
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = "no"



Zalrzec nie moge;/
 
Odp: Pomoc z Otsem.

-------- config.lua --------
-- Q-Speed (Wydanie Pierwsze).
-- Config file for OTServ --
----------------------------

-- data directory location
datadir = "data/"

-- map location
map = "data/world/Evolutions.otbm"

-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"

-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"

-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"

-- bans storage (for XML only)
banIdentifier = "data/bans.xml"

-- server name
servername = "Evolution 8.1"

-- server location
location = "Polska"

-- server ip (the ip that server listens on)
ip = "5.155.235.161"

-- server port (the port that server listens on)
port = "7171"

-- server url
url = ""

-- server owner name
ownername = "Javimax"

-- server owner email
owneremail = "jarko1123@gmail.com"

-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"

-- exhausted time in ms (1000 = 1 second)
exhausted = 100

-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 100

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000

-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"

-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Evolution 8.1 Stworzonym przez Javimax'a."
motdnum = "1"

-- login message
loginmsg = "Witamy na Evolution 8.1 Stworzonym przez Javimax'a."

-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0

-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000

-- how long the player need to wait until the ip is allowed again
logintimeout = 0

-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 0

-- max number of players allowed
maxplayers = "20"

-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"

--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"

--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"

-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------

-- world name (shows in the character list)
worldname = "Evolution 8.1"

-- time to save the server (default = 5)
autosave = 5

-- do you want to enable cap system? (yes/no)
capsystem = "no"

-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15

-- how many summons player can have
maxsummons = 2

-- maximum items in depot
maxdepotitems = 1000

-- learn spells (yes/no)
learnspells = "no"

-- do you want everyone to have premium
freepremium = "yes"

-- remove ammunation? (bolts/arrows)
removeammunation = "no"

-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no"

-- use item hotkeys? (yes/no)
itemhotkeys = "yes"

-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"

-- use account manager? (yes/no)
accountmanager = "yes"

-- summon follows master everywhere
summonsfollow = "yes"

-- allow outfit change
outfitchange = "yes"

-- damage to players with the same feet
feetdamage = "yes"

-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"

-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------

-- experience multiplier (how much faster you got exp from monsters)
expmul = 100

-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 1

-- monster lootrating (how much faster you get items from monsters)
lootmul = 7

-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 30

-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 50

-- how many monsters spawn at a time in 1 spawn
spawnmul = 40

-- Price for each SQM when buying a house
houseprice = 200

-- level to buy a house
houselevel = 50

-- maximum death entries per player
maxdeathentries = 10

-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4

-- minimum action interval (default = 200)
minactioninterval = 200

-- protection for those under this level
protectionlimit = 8

-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}

---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------

-- time to lose a white skull (1 = 1 minute)
whitetime = 15

-- time to lose one frag (1 = 1 minute)
fragtime = 1*60

-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3

-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1

--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------

-- access to walk into houses and open house doors
accesshouse = 3

-- access to login without waiting in the queue or when server is closed
accessenter = 1

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3

-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1

-- access to move distant items from/to distant locations
accessremote = 3

-- access to see id and position of the item you are looking at
accesslook = 2




Prosze pomozcie wype?nijcie mi to tak aby wszystko ?wietnie dzia?a?o a b?d? bardzo wdzi?czny :)
 
Odp: Pomoc z Otsem.

skasuj wszystkie my?lniki np
-- data directory location
datadir = "data/"
to zrob tak
data directory location
datadir = "data/"
a je?li nie pomo?e pokasuj wszystkie niepotrzebne zdania np takie jak
-- access to see id and position of the item you are looking at
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
i zostaw tylko te potrzebne
 
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