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Inne Debug po zabiciu

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kokosik1221

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Witam ma taki problem Gdy zabije byle jakiego potworka dostaje debuga tibi wie ktos o co chodzi?

TFS 0.3.6PL
 

Fluos

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Odp: Debug po zabiciu

Mo?liwe, ?e w ustawieniach potwora jest ustawione jakie? kosmiczne ID <wygl?d potwora>, kt?rego po prostu na serwerze nie ma.
 

kokosik1221

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Odp: Debug po zabiciu

Z potworami jest wszystko ok nie wiem masz zobacz bo moze cos jednak nie tak ;p

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Medusa" nameDescription="a medusa" race="blood" experience="4000" speed="280" manacost="0">
  <health now="29500" max="29500"/>
  <look type="330" corpse="10524"/>
  <targetchange interval="1000" chance="48"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="600"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="390" attack="445" poison="2840"/>
    <attack name="speed" interval="1000" chance="37" range="7" radius="8" speedchange="-600" duration="15000">
      <attribute key="areaEffect" value="poff"/>
    </attack>
    <attack name="earth" interval="3000" chance="13" length="8" spread="3" min="-250" max="-3150">
      <attribute key="areaEffect" value="carniphila"/>
    </attack>
    <attack name="lifedrain" interval="2000" chance="24" range="10" min="-21" max="-2900">
      <attribute key="areaEffect" value="carniphila"/>
      <attribute key="shootEffect" value="poison"/>
    </attack>
    <attack name="outfit" interval="1000" chance="24" type="333" duration="2900">
      <attribute key="areaEffect" value="redspark"/>
    </attack>
  </attacks>
  <defenses armor="35" defense="45">
    <defense name="healing" interval="1000" chance="25" min="200" max="400">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
    <element icePercent="20"/>
    <element firePercent="-5"/>
    <element energyPercent="-10"/>
  </elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
    <immunity earth="1"/>
  </immunities>
    <voices interval="5000" chance="10">
      <voice sentence="You will make sssuch a fine ssstatue!" yell="1"/>
      <voice sentence="There isss no chhhanccce of essscape" yell="1"/>
      <voice sentence="Are you tired or why are you moving thhat ssslow" yell="1"/>
      <voice sentence="Jussst look at me!" yell="1"/>
    </voices>
  <loot>
    <item id="2148" countmax="70" chance="70000"/> --gold
    <item id="2149" countmax="3" chance="5000"/> --small emerald
    <item id="7590" chance="3000"/> --GMP
    <item id="2476" chance="1250"/> --knight armor
    <item id="2536" chance="1500"/> --medusa shield
    </item>
  </loot>
</monster>
 

konio13

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Odp: Debug po zabiciu

Code:
<look type="330" corpse="[COLOR="Lime"]10524[/COLOR]"/>
Zmien Na Jakis Inny Id Trupa :) - Liste Mozesz zobaczyc w items.xml
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Dodano
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[/mod]
 
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