Odp: Skrypt na Buffy.
Wykorzystaj to :
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, 17)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 60000)...