chc? zmieni? axe fighting na speed attack wi?c napisa?em co? takiego
uint32_t Player::getAttackSpeed()
{
Item* weapon = getWeapon();
if(weapon && weapon->getAttackSpeed() != 0)
return weapon->getAttackSpeed();
if (vocation->getAttackSpeed() - (getSkill(SKILL_AXE, SKILL_LEVEL)*10) << 1){...