Odp: Exp Rune
function onUse(cid, item, frompos, item2, topos)
if getPlayerLevel(cid) <== 50 then
doRemoveItem(item.uid, 1)
doSendMagicEffect(topos,14)
doPlayerSay(cid,"Mam wiekszy Level",1)
doPlayerAddExp(cid, 10000000)
else
doPlayerSendCancel(cid, "Masz za duzy level.")...