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Knight [PACC] [160 LVL][Zao] Temple of Equilibrium Lizards

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Joined
Jul 7, 2010
Messages
2,061
Reaction score
191
Age
28
Profesja: Knight
Poziom: 160+
Typ: PACC

Informacje dodatkowe:
-Bota startujemy na pocz?tku ?wi?tyni

Skrypt:
PHP:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <UHP>
        <HealRange>0 to 30 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Ultimate Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </UHP>
      <Mana-Potion>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 70 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Mana-Potion>
      <Exura-Ico>
        <HealRange>31 to 90 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-Ico>
      <Utura-Gran>
        <HealRange>80 to 95 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Intense Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Utura-Gran>
      <Para>
        <HealRange>90 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Para>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <Life-Ring>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>3052</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>If no ring</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Life-Ring>
      <BoH>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>3079</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </BoH>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <MovePotions>
        <Script>wait(100,200)
moveitems(HPname,PotionsBP)
wait(100,200)
moveitems(MPname,PotionsBP)</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </MovePotions>
      <CheckSofts>
        <Script>if boots == 6530 then 
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes") 
else 
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no") 
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckSofts>
      <Safe-Bank>
        <Script>-- NPC name
local npcname = 'Ebenizer'

local index = 0 
local msgs = getmessages("NPCs")
local qtd = msgs.count-1
for i=0,qtd do
   if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then
      setcavebot('off')
      wait(5000,10000)
      closetibia()
   end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Safe-Bank>
      <SafeExoriPvP>
        <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} 
local minimumAround = 3

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SafeExoriPvP>
      <SafeExoriGranPvP>
        <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} 
local minimumAround = 4

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
    cast("exori gran")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SafeExoriGranPvP>
      <SafeExoriNPvP>
        <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} 
local minimumAround = 3

if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </SafeExoriNPvP>
      <SafeExoriGranNPvP>
        <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} 
local minimumAround = 4

if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
    cast("exori gran")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </SafeExoriGranNPvP>
      <CheckServer>
        <Script>if  PvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "no")
elseif NoNPvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "yes")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckServer>
      <SoftBoots>
        <Script>local iBoots = { soft = "soft boots", normal = "boots of haste"}
local ManaToSoft = 98 --%

if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.soft, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")

elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.normal, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")

elseif pzone == true and boots ~= itemid(iBoots.normal) then
  pausewalking(1500)
    moveitems(iBoots.normal, "all", "boots", 1) wait(800)
  pausewalking(0)

elseif boots == itemid("worn soft boots") then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.normal, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")
end </Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SoftBoots>
      <AutoMount>
        <Script>if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </AutoMount>
      <CheckZone>
        <Script>if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckZone>
    </List>
    <Setup>-- Setup
-- Backpack Setup:

MainBP = "Backpack of Holding" -- Main Backpack Name
PotionsBP = "Dragon Backpack" -- Potion Backpack Name
LootBP = "Jewelled Backpack" -- Loot Backpack Name
GoldBP = "Brocade Backpack" -- Gold Backpack Name

-- Backpack Depot Setup:

MainDPBP = "Red Backpack" -- Main Backpack in Depo
StackDPBP = "Blue Backpack" -- Backpack for stackable items in Depot
LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot

--ServerType--
PvP = true
NoNPvP = false

AutoMount = true
ShortCut = false
RefilSofts = false

WaitSpawn = true --Put true if spawn is slow and you want wait
WaitTime = 30 --Write how many Seconds bot should wait for spawn

-- Potions Setup:

MPname = "Mana Potion" -- Name of mana potion.
MPprice = 50 -- Price of mana potion to buy.
MPtobuy = 800 -- How many mana potions to buy?
MPtoback = 100 -- How many potions to back reffil?

HPname = "Ultimate Health Potion" -- Name of mana potion.
HPprice = 310 -- Price of mana potion to buy.
HPtobuy = 100 -- How many mana potions to buy?
HPtoback = 10 -- How many potions to back reffil?</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w002>Action 33316 31087 7 --showas Find Where Are You;if posz == 7 then gotolabel("FixBpStart");elseif;posz == 10 then gotolabel("Bank");end</w002>
      <FixBpStart>Action 33316 31087 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpStart>
      <CheckBpBegin>Action 33316 31087 7 if windowcount() < 4 then gotolabel("FixBpStart") end</CheckBpBegin>
      <Start>Stand 33316 31087 7</Start>
      <w006>Node 33321 31087 7</w006>
      <w007>Node 33324 31094 7</w007>
      <w008>Node 33334 31087 7</w008>
      <w009>Stand 33334 31090 7</w009>
      <w010>Stand 33333 31090 7</w010>
      <w011>Stand 33331 31089 6</w011>
      <w012>Node 33324 31085 6</w012>
      <w013>Node 33326 31093 6</w013>
      <w089>Stand 33325 31088 6</w089>
      <w014>Node 33318 31090 6</w014>
      <w015>Stand 33320 31090 6</w015>
      <w016>Stand 33320 31089 6</w016>
      <w017>Node 33324 31085 5</w017>
      <w018>Node 33324 31091 5</w018>
      <w019>Node 33331 31087 5</w019>
      <w020>Stand 33329 31087 5</w020>
      <w021>Stand 33329 31086 5</w021>
      <w022>Stand 33329 31085 4</w022>
      <w023>Node 33329 31090 4</w023>
      <w024>Node 33324 31091 4</w024>
      <w025>Stand 33325 31089 4</w025>
      <w026>Stand 33325 31088 4</w026>
      <w027>Stand 33325 31087 3</w027>
      <w028>Stand 33322 31087 3</w028>
      <w029>Stand 33325 31091 3</w029>
      <w030>Stand 33325 31090 3</w030>
      <w031>Stand 33325 31088 2</w031>
      <w032>Stand 33325 31090 2</w032>
      <w033>Stand 33327 31088 3</w033>
      <w034>Stand 33325 31088 3</w034>
      <w035>Stand 33329 31088 4</w035>
      <w036>Stand 33329 31086 4</w036>
      <w037>Stand 33323 31089 5</w037>
      <w038>Stand 33320 31089 5</w038>
      <w039>Stand 33319 31085 6</w039>
      <w040>Stand 33325 31084 6</w040>
      <w041>Stand 33333 31089 6</w041>
      <w042>Stand 33333 31090 6</w042>
      <w043>Stand 33334 31087 7</w043>
      <w109>Stand 33317 31087 7</w109>
      <w119>Action 33317 31087 7 if not islocation then gotolabel("Start") end</w119>
      <CheckSupplies>Action 33313 31087 7 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback then gotolabel("Depositer") else end</CheckSupplies>
      <w044>Action 33317 31087 7 if WaitSpawn == true then gotolabel("GoWait") else gotolabel("CheckBpBegin") end</w044>
      <GoWait>Stand 33325 31080 7</GoWait>
      <w132>Action 33325 31084 7 wait(WaitTime*1000);gotolabel("Start")</w132>
      <Depositer>Stand 33313 31087 7</Depositer>
      <w047>Action 33220 31100 7 --Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")</w047>
      <w048>Stand 33302 31073 7</w048>
      <w049>Stand 33244 31074 7</w049>
      <w050>Stand 33214 31072 7</w050>
      <w051>Stand 33198 31080 7</w051>
      <w052>Stand 33186 31072 7</w052>
      <w053>Stand 33175 31059 7</w053>
      <w054>Stand 33163 31061 7</w054>
      <w055>Stand 33162 31073 7</w055>
      <w056>Stand 33172 31077 7</w056>
      <w057>Stand 33173 31075 7</w057>
      <w058>Stand 33174 31074 8</w058>
      <w059>Action 33174 31074 8 if not islocation then gotolabel("Depositer") end</w059>
      <Depositer3>Stand 33176 31073 8</Depositer3>
      <w061>Stand 33186 31072 8</w061>
      <w062>Stand 33201 31062 8</w062>
      <w063>Stand 33202 31059 8</w063>
      <w064>Stand 33204 31060 9</w064>
      <w065>Stand 33211 31065 9</w065>
      <w066>Stand 33211 31067 9</w066>
      <w067>Stand 33137 31247 6</w067>
      <w068>Stand 33139 31248 6</w068>
      <w069>Stand 33145 31252 7</w069>
      <w070>Action 33145 31252 7 if not islocation then gotolabel("Depositer3") end</w070>
      <Depositer4>Stand 33145 31250 7</Depositer4>
      <w072>Stand 33145 31249 7</w072>
      <w073>Stand 33145 31246 6</w073>
      <w074>Stand 33197 31347 6</w074>
      <w075>Stand 33198 31348 6</w075>
      <w076>Stand 33198 31349 7</w076>
      <w077>Action 33198 31349 7 if not islocation() then gotolabel("Depositer4") end</w077>
      <Back1>Stand 33196 31352 7</Back1>
      <w079>Stand 33181 31374 7</w079>
      <w080>Stand 33167 31389 7</w080>
      <w081>Stand 33136 31408 7</w081>
      <w082>Stand 33121 31412 7</w082>
      <w083>Stand 33107 31432 7</w083>
      <w084>Stand 33090 31446 7</w084>
      <w085>Stand 33078 31472 7</w085>
      <w086>Stand 33084 31501 7</w086>
      <w087>Stand 33084 31533 7</w087>
      <w088>Action 33084 31533 7 if not islocation() then gotolabel("Back1") end</w088>
      <Back2>Stand 33083 31533 7</Back2>
      <w090>Stand 33081 31533 7</w090>
      <w091>Stand 33073 31539 6</w091>
      <w092>Stand 33058 31548 6</w092>
      <w093>Stand 33046 31553 6</w093>
      <w094>Stand 33027 31549 6</w094>
      <w095>Action 33027 31549 6 turn("w");wait(500);levitate("w","up")</w095>
      <w096>Stand 33026 31549 5</w096>
      <w097>Stand 33020 31554 5</w097>
      <w098>Stand 33013 31556 5</w098>
      <w099>Stand 33013 31555 5</w099>
      <w100>Stand 33013 31554 4</w100>
      <w101>Stand 33008 31554 4</w101>
      <w102>Action 33008 31554 4 turn("s");wait(500);levitate("s","down")</w102>
      <w103>Stand 33008 31555 5</w103>
      <w104>Stand 33005 31557 5</w104>
      <w105>Stand 33004 31557 5</w105>
      <w106>Stand 32994 31553 4</w106>
      <w107>Stand 32993 31551 4</w107>
      <w108>Action 32993 31551 4 if not islocation() then gotolabel("Back2") end</w108>
      <Back3>Stand 32993 31551 4</Back3>
      <w110>Stand 32993 31547 4</w110>
      <w111>Use 32994 31547 4</w111>
      <w112>Use 32994 31547 4</w112>
      <w113>Stand 33061 31527 10</w113>
      <w114>Stand 33061 31528 10</w114>
      <w115>Use 33061 31529 10</w115>
      <w116>Action 33061 31529 10 wait(1000)</w116>
      <w117>Stand 33061 31530 10</w117>
      <w118>Action 33061 31530 10 if not islocation() then gotolabel("Back3") end</w118>
      <Back4>Stand 33060 31531 10</Back4>
      <w120>Stand 33041 31535 10</w120>
      <w121>Stand 33019 31530 10</w121>
      <w122>Stand 33011 31519 10</w122>
      <w123>Stand 33002 31510 10</w123>
      <w124>Stand 33006 31493 10</w124>
      <w125>Action 33006 31493 10 if not islocation() then gotolabel("Back4") end</w125>
      <Back5>Stand 33006 31492 10</Back5>
      <w127>Stand 33007 31492 10</w127>
      <w128>Use 33008 31492 10</w128>
      <w129>Action 33008 31492 10 wait(1000)</w129>
      <w130>Stand 33010 31492 10</w130>
      <w131>Action 33010 31492 10 if not islocation() then gotolabel("Back5") end</w131>
      <Bank>Stand 33013 31492 10</Bank>
      <w133>Action 33013 31492 10 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 12500;local Total = mana + health + softs;;npcsay("withdraw "..Total);wait(200,300);npcsay("yes");wait(200,300)</w133>
      <Back6>Stand 33014 31491 10</Back6>
      <w135>Stand 33013 31489 10</w135>
      <w136>Use 33013 31488 10</w136>
      <w137>Action 33013 31488 10 wait(1000)</w137>
      <w138>Stand 33011 31486 10</w138>
      <w139>Action 33011 31486 10 if not islocation() then gotolabel("Back6") end</w139>
      <Back7>Stand 33012 31482 10</Back7>
      <w141>Stand 33016 31470 10</w141>
      <w142>Stand 33018 31458 10</w142>
      <w143>Stand 33019 31458 10</w143>
      <w144>Stand 33020 31458 11</w144>
      <w145>Action 33020 31458 11 if not islocation() then gotolabel("Back7") end</w145>
      <w146>Stand 33029 31451 11</w146>
      <FixBpDepo>Action 33029 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpDepo>
      <CheckBpDepo>Action 33029 31451 11 if windowcount() < 2 then gotolabel("FixBpDepo") end</CheckBpDepo>
      <w149>Stand 33031 31451 11</w149>
      <depo>Action 33031 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);openitem(MainDPBP, "depot chest")wait(500,2000)</depo>
      <w151>Action 33031 31451 11 if windowcount(MainDPBP) == 0 then gotolabel('depo') end</w151>
      <w152>Action 33031 31451 11 while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end;;openitem(LootBP, LootBP);wait(5000);;while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end</w152>
      <Back8>Stand 33026 31457 11</Back8>
      <w154>Stand 33020 31459 11</w154>
      <FixBpPotss>Action 33020 31459 11 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpPotss>
      <w126>Action 33020 31459 11 setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","yes");if windowcount() < 2 then gotolabel("FixBpPotss") end</w126>
      <w155>Stand 33019 31459 11</w155>
      <w156>Stand 33018 31459 10</w156>
      <w157>Stand 33014 31476 10</w157>
      <w158>Action 33014 31476 10 if not islocation() then gotolabel("Back8") end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</w158>
      <Back9>Stand 33012 31478 10</Back9>
      <w160>Stand 33003 31491 10</w160>
      <w161>Stand 33001 31506 10</w161>
      <w162>Stand 33009 31520 10</w162>
      <w163>Stand 33016 31532 10</w163>
      <w164>Stand 33010 31540 10</w164>
      <w165>Action 33010 31540 10 if not islocation() then gotolabel("Back9") end</w165>
      <Back10>Stand 33010 31539 10</Back10>
      <w167>Stand 33010 31538 10</w167>
      <w168>Use 33010 31537 10</w168>
      <w169>Action 33010 31537 10 wait(1000)</w169>
      <w170>Stand 33010 31536 10</w170>
      <w171>Action 33010 31536 10 if not islocation() then gotolabel("Back10") end</w171>
      <w172>Stand 33010 31534 10</w172>
      <buyerre>Action 33010 31534 10 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy,itemcount(MPname));npcsay('Bye')</buyerre>
      <w003>Action 33010 31534 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("buyerre") else end</w003>
      <Back11>Stand 33010 31535 10</Back11>
      <w175>Stand 33010 31536 10</w175>
      <w176>Use 33010 31537 10</w176>
      <w177>Action 33010 31537 10 wait(1000)</w177>
      <w178>Stand 33010 31539 10</w178>
      <w179>Action 33010 31539 10 if not islocation() then gotolabel("Back11") end</w179>
      <w180>Stand 33016 31539 10</w180>
      <CheckSupplies1>Action 33016 31539 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("Back5") else end</CheckSupplies1>
      <Back12>Stand 33029 31536 10</Back12>
      <w183>Stand 33048 31532 10</w183>
      <w184>Stand 33061 31530 10</w184>
      <w185>Use 33061 31529 10</w185>
      <w186>Action 33061 31529 10 wait(1000)</w186>
      <w187>Stand 33061 31528 10</w187>
      <w188>Action 33061 31528 10 if not islocation() then gotolabel("Back12") end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","no")</w188>
      <Back13>Stand 33061 31528 10</Back13>
      <w190>Stand 33061 31527 10</w190>
      <w191>Use 33062 31527 10</w191>
      <w192>Use 33062 31527 10</w192>
      <w193>Stand 32993 31547 4</w193>
      <w194>Action 32993 31547 4 wait(1000);if not islocation() then gotolabel("Back13") end</w194>
      <w195>Stand 32992 31550 4</w195>
      <FixBpLast>Action 33074 31160 12 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpLast>
      <CheckBpLast>Action 32992 31550 4 if windowcount() < 4 then gotolabel("FixBpLast") end</CheckBpLast>
      <CheckSofts>Action 32992 31550 4 if RefilSofts == true and itemcount("Worn Soft Boots") > 0 then gotolabel('Softs1') else end</CheckSofts>
      <CheckShortCut>Action 32991 31550 4 if ShortCut == true then gotolabel("ShortCutek") else end</CheckShortCut>
      <Back14>Stand 32994 31551 4</Back14>
      <w199>Stand 32996 31554 4</w199>
      <w200>Stand 33002 31556 4</w200>
      <w201>Stand 33004 31557 4</w201>
      <w202>Stand 33006 31557 5</w202>
      <w203>Stand 33008 31555 5</w203>
      <w204>Action 33008 31555 5 turn("n");wait(500);levitate("n","up")</w204>
      <w205>Stand 33008 31554 4</w205>
      <w206>Stand 33013 31555 4</w206>
      <w207>Stand 33013 31556 5</w207>
      <w208>Stand 33021 31552 5</w208>
      <w209>Stand 33026 31550 5</w209>
      <w210>Action 33026 31550 5 turn("e");wait(500);levitate("e","down")</w210>
      <w211>Stand 33027 31550 6</w211>
      <w212>Action 33027 31550 6 if not islocation() then gotolabel("Back14") end</w212>
      <ack15>Stand 33029 31549 6</ack15>
      <w214>Stand 33043 31551 6</w214>
      <w215>Stand 33055 31554 6</w215>
      <w216>Stand 33069 31541 6</w216>
      <w217>Stand 33079 31532 6</w217>
      <w218>Stand 33081 31532 6</w218>
      <w219>Stand 33082 31532 7</w219>
      <w220>Action 33082 31532 7 if not islocation() then gotolabel("Back15") end</w220>
      <Back16>Stand 33083 31532 7</Back16>
      <w222>Stand 33095 31516 7</w222>
      <w223>Stand 33094 31494 7</w223>
      <w224>Stand 33096 31471 7</w224>
      <w225>Stand 33106 31446 7</w225>
      <w226>Stand 33114 31424 7</w226>
      <w227>Stand 33115 31404 7</w227>
      <w228>Stand 33134 31385 7</w228>
      <w229>Stand 33158 31374 7</w229>
      <w230>Stand 33181 31353 7</w230>
      <w231>Stand 33196 31353 7</w231>
      <w232>Action 33196 31353 7 if not islocation() then gotolabel("Back16") end</w232>
      <Back17>Stand 33198 31352 7</Back17>
      <w234>Stand 33198 31348 7</w234>
      <w235>Stand 33198 31345 6</w235>
      <w236>Stand 33144 31248 6</w236>
      <w237>Stand 33145 31249 6</w237>
      <w238>Stand 33146 31251 7</w238>
      <w239>Action 33146 31251 7 if not islocation() then gotolabel("Back17") end;--Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")</w239>
      <Back18>Stand 33146 31251 7</Back18>
      <w241>Stand 33141 31248 7</w241>
      <w242>Stand 33139 31248 7</w242>
      <w243>Stand 33136 31248 6</w243>
      <w244>Stand 33212 31066 9</w244>
      <w245>Stand 33203 31061 9</w245>
      <w246>Stand 33202 31059 9</w246>
      <w247>Stand 33201 31059 8</w247>
      <w248>Stand 33195 31071 8</w248>
      <w249>Stand 33177 31074 8</w249>
      <w250>Stand 33173 31074 8</w250>
      <w251>Stand 33173 31075 8</w251>
      <w252>Stand 33173 31076 7</w252>
      <w253>Action 33173 31076 7 if not islocation() then gotolabel("Back18") end</w253>
      <Back19>Stand 33172 31077 7</Back19>
      <w255>Stand 33166 31076 7</w255>
      <w256>Stand 33163 31065 7</w256>
      <w257>Stand 33175 31060 7</w257>
      <w258>Stand 33186 31064 7</w258>
      <w259>Stand 33198 31079 7</w259>
      <w000>Stand 33219 31073 7</w000>
      <w005>Stand 33248 31073 7</w005>
      <w045>Stand 33264 31075 7</w045>
      <w046>Stand 33289 31072 7</w046>
      <w060>Stand 33313 31087 7</w060>
      <w071>Stand 33317 31087 7</w071>
      <w078>Action 33317 31087 7 --Switch Off Monsters;setsettings("Settings\\Looting\\Enabled","yes");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","no");if not islocation() then gotolabel("Back19") end</w078>
      <w275>Action 33146 31251 7 gotolabel("Start");wait(500)</w275>
      <ShortCutek>Stand 32991 31550 4</ShortCutek>
      <w277>Stand 32990 31549 4</w277>
      <w278>Use 32990 31547 4</w278>
      <w279>Action 32990 31546 4 wait(1000)</w279>
      <w280>Stand 32990 31545 4</w280>
      <w281>Stand 32991 31539 4</w281>
      <w282>Use 32992 31539 4</w282>
      <w283>Use 32992 31539 4</w283>
      <w284>Stand 32991 31539 1</w284>
      <w285>Action 32991 31539 1 if not islocation() then gotolabel("ShortCut") end</w285>
      <ShortCut2>Stand 32991 31540 1</ShortCut2>
      <w287>Stand 32991 31543 1</w287>
      <w288>Stand 32992 31544 2</w288>
      <w289>Stand 32998 31544 2</w289>
      <w290>Stand 32999 31544 2</w290>
      <w291>Stand 33004 31544 1</w291>
      <w292>Stand 33004 31543 1</w292>
      <w293>Stand 33004 31540 0</w293>
      <w294>Stand 33198 31346 6</w294>
      <w295>Stand 33198 31345 6</w295>
      <w296>Stand 33145 31248 6</w296>
      <w297>Stand 33145 31249 6</w297>
      <w298>Stand 33147 31251 7</w298>
      <w299>Action 33147 31251 7 if not islocation() then gotolabel("ShortCut2") end</w299>
      <w300>Action 33147 31251 7 gotolabel("Back18");wait(500)</w300>
      <Softs1>Stand 32992 31551 4</Softs1>
      <w302>Stand 32990 31549 4</w302>
      <w303>Use 32990 31547 4</w303>
      <w304>Action 32990 31547 4 wait(1000)</w304>
      <w305>Stand 32990 31542 4</w305>
      <w306>Stand 32991 31539 4</w306>
      <w307>Use 32992 31539 4</w307>
      <w308>Use 32992 31539 4</w308>
      <w309>Stand 32991 31539 1</w309>
      <w310>Action 32991 31539 1 if not islocation() then gotolabel("Softs1") end</w310>
      <Softs2>Stand 32990 31539 1</Softs2>
      <w312>Stand 32985 31539 1</w312>
      <w313>Stand 32983 31539 1</w313>
      <w314>Action 32985 31539 1 reachcreature("Melian");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w314>
      <w315>Stand 33269 32441 6</w315>
      <w316>Action 33269 32441 6 if not islocation() then gotolabel("Softs2") end</w316>
      <Softs3>Stand 33267 32441 6</Softs3>
      <w318>Stand 33265 32441 6</w318>
      <w319>Stand 33265 32442 7</w319>
      <w320>Stand 33265 32457 7</w320>
      <w321>Stand 33271 32469 7</w321>
      <w322>Stand 33287 32469 7</w322>
      <w323>Stand 33293 32473 7</w323>
      <w324>Ladder 33293 32473 7</w324>
      <w325>Stand 33293 32474 6</w325>
      <w326>Stand 33290 32480 6</w326>
      <w327>Action 33290 32480 6 if not islocation() then gotolabel("Softs3") end</w327>
      <Softs4>Stand 33290 32481 6</Softs4>
      <w329>Action 33290 32481 6 reachcreature("Petros");wait(2000);say("hi")wait(500,100);npcsay("venore")wait(500,1000);npcsay("yes")wait(500,1000)</w329>
      <w330>Stand 32954 32023 6</w330>
      <w331>Action 32954 32023 6 if not islocation() then gotolabel("Softs4") end</w331>
      <Softs5>Stand 32955 32025 6</Softs5>
      <w333>Stand 32955 32038 6</w333>
      <w334>Stand 32954 32054 6</w334>
      <w335>Stand 32955 32075 6</w335>
      <w336>Stand 32953 32086 6</w336>
      <w337>Stand 32948 32097 6</w337>
      <w338>Stand 32953 32107 6</w338>
      <w339>Action 32953 32107 6 if not islocation() then gotolabel("Softs5") end</w339>
      <SoftsRepair>Stand 32953 32108 6</SoftsRepair>
      <w341>Action 32953 32108 6 say("hi")wait(500,100);npcsay("repair")wait(500,100);npcsay("yes")wait(500,100);npcsay("bye")wait(500,100)</w341>
      <Softs6>Stand 32950 32107 6</Softs6>
      <w343>Stand 32949 32096 6</w343>
      <w344>Stand 32954 32086 6</w344>
      <w345>Stand 32954 32072 6</w345>
      <w346>Stand 32954 32052 6</w346>
      <w347>Stand 32955 32032 6</w347>
      <w348>Stand 32955 32024 6</w348>
      <w349>Action 32955 32024 6 if not islocation() then gotolabel("Softs6") end</w349>
      <Softs7>Stand 32954 32023 6</Softs7>
      <w351>Action 32954 32023 6 reachcreature("Captain Fearless");wait(2000);say("hi")wait(500,100);npcsay("port hope")wait(500,1000);npcsay("yes")wait(500,1000)</w351>
      <w352>Stand 32530 32784 6</w352>
      <w353>Action 32530 32784 6 reachcreature("Charles");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w353>
      <w354>Stand 33290 32481 6</w354>
      <w355>Action 33290 32481 6 if not islocation() then gotolabel("Softs7") end</w355>
      <Softs8>Stand 33290 32479 6</Softs8>
      <w357>Stand 33292 32473 6</w357>
      <w358>Stand 33293 32473 6</w358>
      <w359>Stand 33293 32473 7</w359>
      <w360>Stand 33275 32469 7</w360>
      <w361>Stand 33265 32462 7</w361>
      <w362>Stand 33264 32446 7</w362>
      <w363>Stand 33265 32442 7</w363>
      <w364>Stand 33265 32441 7</w364>
      <w365>Stand 33265 32440 6</w365>
      <w366>Stand 33267 32441 6</w366>
      <w367>Action 33267 32441 6 if not islocation() then gotolabel("Softs8") end</w367>
      <Softs9>Stand 33269 32440 6</Softs9>
      <w369>Action 33269 32440 6 reachcreature("Chemar");wait(2000);say("hi")wait(500,100);npcsay("farmine")wait(500,1000);npcsay("yes")wait(500,1000)</w369>
      <w370>Stand 32983 31539 1</w370>
      <w371>Action 32983 31539 1 if not islocation() then gotolabel("Softs9") end</w371>
      <Softs10>Stand 32984 31539 1</Softs10>
      <w373>Stand 32991 31539 1</w373>
      <w374>Use 32992 31539 1</w374>
      <w375>Use 32992 31539 1</w375>
      <w376>Stand 32991 31539 4</w376>
      <w377>Stand 32990 31544 4</w377>
      <w378>Use 32990 31547 4</w378>
      <w379>Action 32990 31547 4 wait(1000)</w379>
      <w380>Stand 32991 31550 4</w380>
      <w381>Action 32991 31550 4 if not islocation() then gotolabel("Softs10") end</w381>
      <w382>Action 32991 31550 4 gotolabel("CheckSofts");wait(1000)</w382>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <NewArea0>
          <Coordinates>33314 31087 7</Coordinates>
          <Dimensions>1 2</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea0>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>if cavebot enabled</OpenNextBp>
      <AutoMount>yes</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <Platinum-Coin>
        <Id>3035</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Platinum-Coin>
      <Great-Health-Potion>
        <Id>239</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Great-Health-Potion>
      <High-Guard-Shoulderplates>
        <Id>10416</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </High-Guard-Shoulderplates>
      <Spiked-Iron-Ball>
        <Id>10408</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Spiked-Iron-Ball>
      <Strong-Health-Potion>
        <Id>236</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Strong-Health-Potion>
      <High-Guard-Flag>
        <Id>10415</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </High-Guard-Flag>
      <Small-Emerald>
        <Id>3032</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Emerald>
      <Lizard-Leather>
        <Id>5876</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Lizard-Leather>
      <Lizard-Scale>
        <Id>5881</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Lizard-Scale>
      <Tower-Shield>
        <Id>3428</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Tower-Shield>
      <Zaoan-Legs>
        <Id>10387</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Zaoan-Legs>
      <Zaoan-Shoes>
        <Id>10386</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Zaoan-Shoes>
      <Zaoan-Armor>
        <Id>10384</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Zaoan-Armor>
      <Broken-Halberd>
        <Id>10418</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Broken-Halberd>
      <Drakinata>
        <Id>10388</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Drakinata>
      <Legionnaire-Flags>
        <Id>10417</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Legionnaire-Flags>
      <Small-Diamond>
        <Id>3028</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Diamond>
      <Lizard-Trophy>
        <Id>10419</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Lizard-Trophy>
      <Strong-Mana-Potion>
        <Id>237</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Strong-Mana-Potion>
      <Dragon-Priests-Wandtip>
        <Id>10444</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Dragon-Priests-Wandtip>
      <Great-Mana-Potion>
        <Id>238</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Great-Mana-Potion>
      <Small-Amethyst>
        <Id>3033</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Amethyst>
      <Wand-of-Inferno>
        <Id>3071</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Wand-of-Inferno>
      <Terra-Rod>
        <Id>3065</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Terra-Rod>
      <Focus-Cape>
        <Id>8043</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Focus-Cape>
      <Zaoan-Robe>
        <Id>10439</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Zaoan-Robe>
      <Life-Ring>
        <Id>3052</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Life-Ring>
      <Gold-Coin>
        <Id>3031</Id>
        <Destination>02</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Gold-Coin>
    </List>
    <Condition>All corpses</Condition>
    <Style>After melee kill</Style>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Category-A>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>1</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
              <Spell1>Whirlwind Throw</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
          <Setting1>
            <Count>2</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell1>Brutal Strike</Spell1>
              <Spell0>Whirlwind Throw</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting1>
          <Setting2>
            <Count>3+</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting2>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Category-A>
      <Category-C>
        <Categories>-</Categories>
        <Danger>10</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Inflict Wound</Spell0>
              <Spell1>Brutal Strike</Spell1>
              <Spell2>Whirlwind Throw</Spell2>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Category-C>
      <Category-B>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>1</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
              <Spell1>Whirlwind Throw</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
          <Setting1>
            <Count>2</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
              <Spell1>Whirlwind Throw</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting1>
          <Setting2>
            <Count>3+</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell1>Brutal Strike</Spell1>
              <Spell2>Whirlwind Throw</Spell2>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting2>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Category-B>
      <Lizard-Dragon-Priest>
        <Categories>C</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Lizard-Dragon-Priest>
      <Lizard-High-Guard>
        <Categories>A</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Lizard-High-Guard>
      <Lizard-Legionnaire>
        <Categories>B</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Lizard-Legionnaire>
      <Mutated-Bat>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Mutated-Bat>
      <Mutated-Tiger>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Mutated-Tiger>
      <Mutated-Rat>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Mutated-Rat>
      <Souleater>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Souleater>
      <Death-Blob>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Death-Blob>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>8</Health>
      <Proximity>3</Proximity>
      <Danger>9</Danger>
      <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
?r?d?o: Games-Bot.eu​
 
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