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Knight [PACC] [160] Zao Lizards Tower

Status
Zamknięty.

Monsteros

User
Dołączył
Styczeń 26, 2012
Posty
46
Liczba reakcji
3
Kod:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
<SafeList>
null
</SafeList>
</OnScreen>
<Attacking>
<PlaySound>
yes
</PlaySound>
<FlashClient>
yes
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
<SafeList>
null
</SafeList>
</Attacking>
</Player>
<Creature/>
<Item/>
<Message>
<PrivateMessage>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
<SafeList>
null
</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
<Screenshot>
no
</Screenshot>
</Advanced>
<Raid>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
<Warnings>
All
</Warnings>
</Raid>
</Message>
<Capacity>
<Value>
100
</Value>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
</Capacity>
<StandTime>
<Value>
30000
</Value>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
<Disconnect>
no
</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>
no
</PlaySound>
<FlashClient>
no
</FlashClient>
<PauseBot>
no
</PauseBot>
</Disconnect>
<Enabled>
no
</Enabled>
</Alerts>
<Healer>
<Rules>
<UHP>
<HealRange>
0 to 30 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<HealMethod>
Ultimate Health Potion
</HealMethod>
<ExtraCondition>
No condition
</ExtraCondition>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<SpamRate>
200 to 400
</SpamRate>
<Enabled>
yes
</Enabled>
</UHP>
<Mana-Potion>
<HealRange>
0 to 100 %
</HealRange>
<ManaRange>
0 to 70 %
</ManaRange>
<HealMethod>
Mana Potion
</HealMethod>
<ExtraCondition>
No condition
</ExtraCondition>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<SpamRate>
200 to 400
</SpamRate>
<Enabled>
yes
</Enabled>
</Mana-Potion>
<Exura-Ico>
<HealRange>
31 to 90 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<HealMethod>
Wound Cleansing
</HealMethod>
<ExtraCondition>
No condition
</ExtraCondition>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<SpamRate>
200 to 400
</SpamRate>
<Enabled>
yes
</Enabled>
</Exura-Ico>
<Utura-Gran>
<HealRange>
80 to 95 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<HealMethod>
Intense Recovery
</HealMethod>
<ExtraCondition>
No condition
</ExtraCondition>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<SpamRate>
200 to 400
</SpamRate>
<Enabled>
yes
</Enabled>
</Utura-Gran>
<Para>
<HealRange>
90 to 100 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<HealMethod>
Wound Cleansing
</HealMethod>
<ExtraCondition>
If paralyzed
</ExtraCondition>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<SpamRate>
200 to 400
</SpamRate>
<Enabled>
yes
</Enabled>
</Para>
</Rules>
<PingCompensation>
10
</PingCompensation>
<Enabled>
yes
</Enabled>
</Healer>
<FriendHealer>
<Rules/>
<Enabled>
no
</Enabled>
</FriendHealer>
<Refiller>
<Rules>
<Life-Ring>
<HealRange>
0 to 100 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<ItemRefiller>
3052
</ItemRefiller>
<AmmoCount>
0 to 0
</AmmoCount>
<ExtraCondition>
If no ring
</ExtraCondition>
<SpamRate>
500 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</Life-Ring>
<BoH>
<HealRange>
0 to 100 %
</HealRange>
<ManaRange>
0 to 100 %
</ManaRange>
<ItemRefiller>
3079
</ItemRefiller>
<AmmoCount>
0 to 0
</AmmoCount>
<ExtraCondition>
No condition
</ExtraCondition>
<SpamRate>
500 to 1000
</SpamRate>
<Enabled>
no
</Enabled>
</BoH>
</Rules>
<Enabled>
yes
</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>
showbot()
</Script>
<MainKey>
66
</MainKey>
<ComboKey>
Alt
</ComboKey>
<Enabled>
yes
</Enabled>
</ShowBot>
<PauseBot>
<Script>
local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)
</Script>
<MainKey>
19
</MainKey>
<ComboKey>
None
</ComboKey>
<Enabled>
yes
</Enabled>
</PauseBot>
<ShowClient>
<Script>
focusclient()
</Script>
<MainKey>
84
</MainKey>
<ComboKey>
Alt
</ComboKey>
<Enabled>
yes
</Enabled>
</ShowClient>
<ShowSettings>
<Script>
showsettings()
</Script>
<MainKey>
83
</MainKey>
<ComboKey>
Alt
</ComboKey>
<Enabled>
yes
</Enabled>
</ShowSettings>
</List>
<Condition>
Client focus required
</Condition>
<Enabled>
yes
</Enabled>
</HotKeys>
<Actions>
<List>
<MovePotions>
<Script>
wait(100,200) moveitems(HPname,PotionsBP) wait(100,200) moveitems(MPname,PotionsBP)
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</MovePotions>
<CheckSofts>
<Script>
if boots == 6530 then setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes") else setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no") end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</CheckSofts>
<Safe-Bank>
<Script>
-- NPC name local npcname = 'Ebenizer' local index = 0 local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</Safe-Bank>
<SafeExoriPvP>
<Script>
local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 3 if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</SafeExoriPvP>
<SafeExoriGranPvP>
<Script>
local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 4 if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) cast("exori gran") wait(1000) end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</SafeExoriGranPvP>
<SafeExoriNPvP>
<Script>
local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 3 if ((maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
no
</Enabled>
</SafeExoriNPvP>
<SafeExoriGranNPvP>
<Script>
local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 4 if ((maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) cast("exori gran") wait(1000) end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
no
</Enabled>
</SafeExoriGranNPvP>
<CheckServer>
<Script>
if PvP == true then setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "no") elseif NoNPvP == true then setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "yes") end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</CheckServer>
<SoftBoots>
<Script>
local iBoots = { soft = "soft boots", normal = "boots of haste"} local ManaToSoft = 98 --% if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then setlooting("no") pausewalking(1500) moveitems(iBoots.soft, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif pzone == true and boots ~= itemid(iBoots.normal) then pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) elseif boots == itemid("worn soft boots") then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") end 
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</SoftBoots>
<AutoMount>
<Script>
if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</AutoMount>
<CheckZone>
<Script>
if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end
</Script>
<SpamRate>
800 to 1000
</SpamRate>
<Enabled>
yes
</Enabled>
</CheckZone>
</List>
<Setup>
-- Setup -- Backpack Setup: MainBP = "Backpack of Holding" -- Main Backpack Name PotionsBP = "Dragon Backpack" -- Potion Backpack Name LootBP = "Jewelled Backpack" -- Loot Backpack Name GoldBP = "Brocade Backpack" -- Gold Backpack Name -- Backpack Depot Setup: MainDPBP = "Red Backpack" -- Main Backpack in Depo StackDPBP = "Blue Backpack" -- Backpack for stackable items in Depot LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot --ServerType-- PvP = true NoNPvP = false AutoMount = true ShortCut = false RefilSofts = false WaitSpawn = true --Put true if spawn is slow and you want wait WaitTime = 30 --Write how many Seconds bot should wait for spawn -- Potions Setup: MPname = "Mana Potion" -- Name of mana potion. MPprice = 50 -- Price of mana potion to buy. MPtobuy = 800 -- How many mana potions to buy? MPtoback = 100 -- How many potions to back reffil? HPname = "Ultimate Health Potion" -- Name of mana potion. HPprice = 310 -- Price of mana potion to buy. HPtobuy = 100 -- How many mana potions to buy? HPtoback = 10 -- How many potions to back reffil?
</Setup>
<Library>
Standard
</Library>
<Enabled>
yes
</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<w002>
Action 33316 31087 7 --showas Find Where Are You;if posz == 7 then gotolabel("FixBpStart");elseif;posz == 10 then gotolabel("Bank");end
</w002>
<FixBpStart>
Action 33316 31087 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()
</FixBpStart>
<CheckBpBegin>
Action 33316 31087 7 if windowcount() < 4 then gotolabel("FixBpStart") end
</CheckBpBegin>
<Start>
Stand 33316 31087 7
</Start>
<w006>
Node 33321 31087 7
</w006>
<w007>
Node 33324 31094 7
</w007>
<w008>
Node 33334 31087 7
</w008>
<w009>
Stand 33334 31090 7
</w009>
<w010>
Stand 33333 31090 7
</w010>
<w011>
Stand 33331 31089 6
</w011>
<w012>
Node 33324 31085 6
</w012>
<w013>
Node 33326 31093 6
</w013>
<w089>
Stand 33325 31088 6
</w089>
<w014>
Node 33318 31090 6
</w014>
<w015>
Stand 33320 31090 6
</w015>
<w016>
Stand 33320 31089 6
</w016>
<w017>
Node 33324 31085 5
</w017>
<w018>
Node 33324 31091 5
</w018>
<w019>
Node 33331 31087 5
</w019>
<w020>
Stand 33329 31087 5
</w020>
<w021>
Stand 33329 31086 5
</w021>
<w022>
Stand 33329 31085 4
</w022>
<w023>
Node 33329 31090 4
</w023>
<w024>
Node 33324 31091 4
</w024>
<w025>
Stand 33325 31089 4
</w025>
<w026>
Stand 33325 31088 4
</w026>
<w027>
Stand 33325 31087 3
</w027>
<w028>
Stand 33322 31087 3
</w028>
<w029>
Stand 33325 31091 3
</w029>
<w030>
Stand 33325 31090 3
</w030>
<w031>
Stand 33325 31088 2
</w031>
<w032>
Stand 33325 31090 2
</w032>
<w033>
Stand 33327 31088 3
</w033>
<w034>
Stand 33325 31088 3
</w034>
<w035>
Stand 33329 31088 4
</w035>
<w036>
Stand 33329 31086 4
</w036>
<w037>
Stand 33323 31089 5
</w037>
<w038>
Stand 33320 31089 5
</w038>
<w039>
Stand 33319 31085 6
</w039>
<w040>
Stand 33325 31084 6
</w040>
<w041>
Stand 33333 31089 6
</w041>
<w042>
Stand 33333 31090 6
</w042>
<w043>
Stand 33334 31087 7
</w043>
<w109>
Stand 33317 31087 7
</w109>
<w119>
Action 33317 31087 7 if not islocation then gotolabel("Start") end
</w119>
<CheckSupplies>
Action 33313 31087 7 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback then gotolabel("Depositer") else end
</CheckSupplies>
<w044>
Action 33317 31087 7 if WaitSpawn == true then gotolabel("GoWait") else gotolabel("CheckBpBegin") end
</w044>
<GoWait>
Stand 33325 31080 7
</GoWait>
<w132>
Action 33325 31084 7 wait(WaitTime*1000);gotolabel("Start")
</w132>
<Depositer>
Stand 33313 31087 7
</Depositer>
<w047>
Action 33220 31100 7 --Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")
</w047>
<w048>
Stand 33302 31073 7
</w048>
<w049>
Stand 33244 31074 7
</w049>
<w050>
Stand 33214 31072 7
</w050>
<w051>
Stand 33198 31080 7
</w051>
<w052>
Stand 33186 31072 7
</w052>
<w053>
Stand 33175 31059 7
</w053>
<w054>
Stand 33163 31061 7
</w054>
<w055>
Stand 33162 31073 7
</w055>
<w056>
Stand 33172 31077 7
</w056>
<w057>
Stand 33173 31075 7
</w057>
<w058>
Stand 33174 31074 8
</w058>
<w059>
Action 33174 31074 8 if not islocation then gotolabel("Depositer") end
</w059>
<Depositer3>
Stand 33176 31073 8
</Depositer3>
<w061>
Stand 33186 31072 8
</w061>
<w062>
Stand 33201 31062 8
</w062>
<w063>
Stand 33202 31059 8
</w063>
<w064>
Stand 33204 31060 9
</w064>
<w065>
Stand 33211 31065 9
</w065>
<w066>
Stand 33211 31067 9
</w066>
<w067>
Stand 33137 31247 6
</w067>
<w068>
Stand 33139 31248 6
</w068>
<w069>
Stand 33145 31252 7
</w069>
<w070>
Action 33145 31252 7 if not islocation then gotolabel("Depositer3") end
</w070>
<Depositer4>
Stand 33145 31250 7
</Depositer4>
<w072>
Stand 33145 31249 7
</w072>
<w073>
Stand 33145 31246 6
</w073>
<w074>
Stand 33197 31347 6
</w074>
<w075>
Stand 33198 31348 6
</w075>
<w076>
Stand 33198 31349 7
</w076>
<w077>
Action 33198 31349 7 if not islocation() then gotolabel("Depositer4") end
</w077>
<Back1>
Stand 33196 31352 7
</Back1>
<w079>
Stand 33181 31374 7
</w079>
<w080>
Stand 33167 31389 7
</w080>
<w081>
Stand 33136 31408 7
</w081>
<w082>
Stand 33121 31412 7
</w082>
<w083>
Stand 33107 31432 7
</w083>
<w084>
Stand 33090 31446 7
</w084>
<w085>
Stand 33078 31472 7
</w085>
<w086>
Stand 33084 31501 7
</w086>
<w087>
Stand 33084 31533 7
</w087>
<w088>
Action 33084 31533 7 if not islocation() then gotolabel("Back1") end
</w088>
<Back2>
Stand 33083 31533 7
</Back2>
<w090>
Stand 33081 31533 7
</w090>
<w091>
Stand 33073 31539 6
</w091>
<w092>
Stand 33058 31548 6
</w092>
<w093>
Stand 33046 31553 6
</w093>
<w094>
Stand 33027 31549 6
</w094>
<w095>
Action 33027 31549 6 turn("w");wait(500);levitate("w","up")
</w095>
<w096>
Stand 33026 31549 5
</w096>
<w097>
Stand 33020 31554 5
</w097>
<w098>
Stand 33013 31556 5
</w098>
<w099>
Stand 33013 31555 5
</w099>
<w100>
Stand 33013 31554 4
</w100>
<w101>
Stand 33008 31554 4
</w101>
<w102>
Action 33008 31554 4 turn("s");wait(500);levitate("s","down")
</w102>
<w103>
Stand 33008 31555 5
</w103>
<w104>
Stand 33005 31557 5
</w104>
<w105>
Stand 33004 31557 5
</w105>
<w106>
Stand 32994 31553 4
</w106>
<w107>
Stand 32993 31551 4
</w107>
<w108>
Action 32993 31551 4 if not islocation() then gotolabel("Back2") end
</w108>
<Back3>
Stand 32993 31551 4
</Back3>
<w110>
Stand 32993 31547 4
</w110>
<w111>
Use 32994 31547 4
</w111>
<w112>
Use 32994 31547 4
</w112>
<w113>
Stand 33061 31527 10
</w113>
<w114>
Stand 33061 31528 10
</w114>
<w115>
Use 33061 31529 10
</w115>
<w116>
Action 33061 31529 10 wait(1000)
</w116>
<w117>
Stand 33061 31530 10
</w117>
<w118>
Action 33061 31530 10 if not islocation() then gotolabel("Back3") end
</w118>
<Back4>
Stand 33060 31531 10
</Back4>
<w120>
Stand 33041 31535 10
</w120>
<w121>
Stand 33019 31530 10
</w121>
<w122>
Stand 33011 31519 10
</w122>
<w123>
Stand 33002 31510 10
</w123>
<w124>
Stand 33006 31493 10
</w124>
<w125>
Action 33006 31493 10 if not islocation() then gotolabel("Back4") end
</w125>
<Back5>
Stand 33006 31492 10
</Back5>
<w127>
Stand 33007 31492 10
</w127>
<w128>
Use 33008 31492 10
</w128>
<w129>
Action 33008 31492 10 wait(1000)
</w129>
<w130>
Stand 33010 31492 10
</w130>
<w131>
Action 33010 31492 10 if not islocation() then gotolabel("Back5") end
</w131>
<Bank>
Stand 33013 31492 10
</Bank>
<w133>
Action 33013 31492 10 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 12500;local Total = mana + health + softs;;npcsay("withdraw "..Total);wait(200,300);npcsay("yes");wait(200,300)
</w133>
<Back6>
Stand 33014 31491 10
</Back6>
<w135>
Stand 33013 31489 10
</w135>
<w136>
Use 33013 31488 10
</w136>
<w137>
Action 33013 31488 10 wait(1000)
</w137>
<w138>
Stand 33011 31486 10
</w138>
<w139>
Action 33011 31486 10 if not islocation() then gotolabel("Back6") end
</w139>
<Back7>
Stand 33012 31482 10
</Back7>
<w141>
Stand 33016 31470 10
</w141>
<w142>
Stand 33018 31458 10
</w142>
<w143>
Stand 33019 31458 10
</w143>
<w144>
Stand 33020 31458 11
</w144>
<w145>
Action 33020 31458 11 if not islocation() then gotolabel("Back7") end
</w145>
<w146>
Stand 33029 31451 11
</w146>
<FixBpDepo>
Action 33029 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows()
</FixBpDepo>
<CheckBpDepo>
Action 33029 31451 11 if windowcount() < 2 then gotolabel("FixBpDepo") end
</CheckBpDepo>
<w149>
Stand 33031 31451 11
</w149>
<depo>
Action 33031 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);openitem(MainDPBP, "depot chest")wait(500,2000)
</depo>
<w151>
Action 33031 31451 11 if windowcount(MainDPBP) == 0 then gotolabel('depo') end
</w151>
<w152>
Action 33031 31451 11 while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end;;openitem(LootBP, LootBP);wait(5000);;while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end
</w152>
<Back8>
Stand 33026 31457 11
</Back8>
<w154>
Stand 33020 31459 11
</w154>
<FixBpPotss>
Action 33020 31459 11 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()
</FixBpPotss>
<w126>
Action 33020 31459 11 setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","yes");if windowcount() < 2 then gotolabel("FixBpPotss") end
</w126>
<w155>
Stand 33019 31459 11
</w155>
<w156>
Stand 33018 31459 10
</w156>
<w157>
Stand 33014 31476 10
</w157>
<w158>
Action 33014 31476 10 if not islocation() then gotolabel("Back8") end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")
</w158>
<Back9>
Stand 33012 31478 10
</Back9>
<w160>
Stand 33003 31491 10
</w160>
<w161>
Stand 33001 31506 10
</w161>
<w162>
Stand 33009 31520 10
</w162>
<w163>
Stand 33016 31532 10
</w163>
<w164>
Stand 33010 31540 10
</w164>
<w165>
Action 33010 31540 10 if not islocation() then gotolabel("Back9") end
</w165>
<Back10>
Stand 33010 31539 10
</Back10>
<w167>
Stand 33010 31538 10
</w167>
<w168>
Use 33010 31537 10
</w168>
<w169>
Action 33010 31537 10 wait(1000)
</w169>
<w170>
Stand 33010 31536 10
</w170>
<w171>
Action 33010 31536 10 if not islocation() then gotolabel("Back10") end
</w171>
<w172>
Stand 33010 31534 10
</w172>
<buyerre>
Action 33010 31534 10 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy,itemcount(MPname));npcsay('Bye')
</buyerre>
<w003>
Action 33010 31534 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("buyerre") else end
</w003>
<Back11>
Stand 33010 31535 10
</Back11>
<w175>
Stand 33010 31536 10
</w175>
<w176>
Use 33010 31537 10
</w176>
<w177>
Action 33010 31537 10 wait(1000)
</w177>
<w178>
Stand 33010 31539 10
</w178>
<w179>
Action 33010 31539 10 if not islocation() then gotolabel("Back11") end
</w179>
<w180>
Stand 33016 31539 10
</w180>
<CheckSupplies1>
Action 33016 31539 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("Back5") else end
</CheckSupplies1>
<Back12>
Stand 33029 31536 10
</Back12>
<w183>
Stand 33048 31532 10
</w183>
<w184>
Stand 33061 31530 10
</w184>
<w185>
Use 33061 31529 10
</w185>
<w186>
Action 33061 31529 10 wait(1000)
</w186>
<w187>
Stand 33061 31528 10
</w187>
<w188>
Action 33061 31528 10 if not islocation() then gotolabel("Back12") end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","no")
</w188>
<Back13>
Stand 33061 31528 10
</Back13>
<w190>
Stand 33061 31527 10
</w190>
<w191>
Use 33062 31527 10
</w191>
<w192>
Use 33062 31527 10
</w192>
<w193>
Stand 32993 31547 4
</w193>
<w194>
Action 32993 31547 4 wait(1000);if not islocation() then gotolabel("Back13") end
</w194>
<w195>
Stand 32992 31550 4
</w195>
<FixBpLast>
Action 33074 31160 12 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()
</FixBpLast>
<CheckBpLast>
Action 32992 31550 4 if windowcount() < 4 then gotolabel("FixBpLast") end
</CheckBpLast>
<CheckSofts>
Action 32992 31550 4 if RefilSofts == true and itemcount("Worn Soft Boots") > 0 then gotolabel('Softs1') else end
</CheckSofts>
<CheckShortCut>
Action 32991 31550 4 if ShortCut == true then gotolabel("ShortCutek") else end
</CheckShortCut>
<Back14>
Stand 32994 31551 4
</Back14>
<w199>
Stand 32996 31554 4
</w199>
<w200>
Stand 33002 31556 4
</w200>
<w201>
Stand 33004 31557 4
</w201>
<w202>
Stand 33006 31557 5
</w202>
<w203>
Stand 33008 31555 5
</w203>
<w204>
Action 33008 31555 5 turn("n");wait(500);levitate("n","up")
</w204>
<w205>
Stand 33008 31554 4
</w205>
<w206>
Stand 33013 31555 4
</w206>
<w207>
Stand 33013 31556 5
</w207>
<w208>
Stand 33021 31552 5
</w208>
<w209>
Stand 33026 31550 5
</w209>
<w210>
Action 33026 31550 5 turn("e");wait(500);levitate("e","down")
</w210>
<w211>
Stand 33027 31550 6
</w211>
<w212>
Action 33027 31550 6 if not islocation() then gotolabel("Back14") end
</w212>
<ack15>
Stand 33029 31549 6
</ack15>
<w214>
Stand 33043 31551 6
</w214>
<w215>
Stand 33055 31554 6
</w215>
<w216>
Stand 33069 31541 6
</w216>
<w217>
Stand 33079 31532 6
</w217>
<w218>
Stand 33081 31532 6
</w218>
<w219>
Stand 33082 31532 7
</w219>
<w220>
Action 33082 31532 7 if not islocation() then gotolabel("Back15") end
</w220>
<Back16>
Stand 33083 31532 7
</Back16>
<w222>
Stand 33095 31516 7
</w222>
<w223>
Stand 33094 31494 7
</w223>
<w224>
Stand 33096 31471 7
</w224>
<w225>
Stand 33106 31446 7
</w225>
<w226>
Stand 33114 31424 7
</w226>
<w227>
Stand 33115 31404 7
</w227>
<w228>
Stand 33134 31385 7
</w228>
<w229>
Stand 33158 31374 7
</w229>
<w230>
Stand 33181 31353 7
</w230>
<w231>
Stand 33196 31353 7
</w231>
<w232>
Action 33196 31353 7 if not islocation() then gotolabel("Back16") end
</w232>
<Back17>
Stand 33198 31352 7
</Back17>
<w234>
Stand 33198 31348 7
</w234>
<w235>
Stand 33198 31345 6
</w235>
<w236>
Stand 33144 31248 6
</w236>
<w237>
Stand 33145 31249 6
</w237>
<w238>
Stand 33146 31251 7
</w238>
<w239>
Action 33146 31251 7 if not islocation() then gotolabel("Back17") end;--Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")
</w239>
<Back18>
Stand 33146 31251 7
</Back18>
<w241>
Stand 33141 31248 7
</w241>
<w242>
Stand 33139 31248 7
</w242>
<w243>
Stand 33136 31248 6
</w243>
<w244>
Stand 33212 31066 9
</w244>
<w245>
Stand 33203 31061 9
</w245>
<w246>
Stand 33202 31059 9
</w246>
<w247>
Stand 33201 31059 8
</w247>
<w248>
Stand 33195 31071 8
</w248>
<w249>
Stand 33177 31074 8
</w249>
<w250>
Stand 33173 31074 8
</w250>
<w251>
Stand 33173 31075 8
</w251>
<w252>
Stand 33173 31076 7
</w252>
<w253>
Action 33173 31076 7 if not islocation() then gotolabel("Back18") end
</w253>
<Back19>
Stand 33172 31077 7
</Back19>
<w255>
Stand 33166 31076 7
</w255>
<w256>
Stand 33163 31065 7
</w256>
<w257>
Stand 33175 31060 7
</w257>
<w258>
Stand 33186 31064 7
</w258>
<w259>
Stand 33198 31079 7
</w259>
<w000>
Stand 33219 31073 7
</w000>
<w005>
Stand 33248 31073 7
</w005>
<w045>
Stand 33264 31075 7
</w045>
<w046>
Stand 33289 31072 7
</w046>
<w060>
Stand 33313 31087 7
</w060>
<w071>
Stand 33317 31087 7
</w071>
<w078>
Action 33317 31087 7 --Switch Off Monsters;setsettings("Settings\\Looting\\Enabled","yes");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","no");if not islocation() then gotolabel("Back19") end
</w078>
<w275>
Action 33146 31251 7 gotolabel("Start");wait(500)
</w275>
<ShortCutek>
Stand 32991 31550 4
</ShortCutek>
<w277>
Stand 32990 31549 4
</w277>
<w278>
Use 32990 31547 4
</w278>
<w279>
Action 32990 31546 4 wait(1000)
</w279>
<w280>
Stand 32990 31545 4
</w280>
<w281>
Stand 32991 31539 4
</w281>
<w282>
Use 32992 31539 4
</w282>
<w283>
Use 32992 31539 4
</w283>
<w284>
Stand 32991 31539 1
</w284>
<w285>
Action 32991 31539 1 if not islocation() then gotolabel("ShortCut") end
</w285>
<ShortCut2>
Stand 32991 31540 1
</ShortCut2>
<w287>
Stand 32991 31543 1
</w287>
<w288>
Stand 32992 31544 2
</w288>
<w289>
Stand 32998 31544 2
</w289>
<w290>
Stand 32999 31544 2
</w290>
<w291>
Stand 33004 31544 1
</w291>
<w292>
Stand 33004 31543 1
</w292>
<w293>
Stand 33004 31540 0
</w293>
<w294>
Stand 33198 31346 6
</w294>
<w295>
Stand 33198 31345 6
</w295>
<w296>
Stand 33145 31248 6
</w296>
<w297>
Stand 33145 31249 6
</w297>
<w298>
Stand 33147 31251 7
</w298>
<w299>
Action 33147 31251 7 if not islocation() then gotolabel("ShortCut2") end
</w299>
<w300>
Action 33147 31251 7 gotolabel("Back18");wait(500)
</w300>
<Softs1>
Stand 32992 31551 4
</Softs1>
<w302>
Stand 32990 31549 4
</w302>
<w303>
Use 32990 31547 4
</w303>
<w304>
Action 32990 31547 4 wait(1000)
</w304>
<w305>
Stand 32990 31542 4
</w305>
<w306>
Stand 32991 31539 4
</w306>
<w307>
Use 32992 31539 4
</w307>
<w308>
Use 32992 31539 4
</w308>
<w309>
Stand 32991 31539 1
</w309>
<w310>
Action 32991 31539 1 if not islocation() then gotolabel("Softs1") end
</w310>
<Softs2>
Stand 32990 31539 1
</Softs2>
<w312>
Stand 32985 31539 1
</w312>
<w313>
Stand 32983 31539 1
</w313>
<w314>
Action 32985 31539 1 reachcreature("Melian");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)
</w314>
<w315>
Stand 33269 32441 6
</w315>
<w316>
Action 33269 32441 6 if not islocation() then gotolabel("Softs2") end
</w316>
<Softs3>
Stand 33267 32441 6
</Softs3>
<w318>
Stand 33265 32441 6
</w318>
<w319>
Stand 33265 32442 7
</w319>
<w320>
Stand 33265 32457 7
</w320>
<w321>
Stand 33271 32469 7
</w321>
<w322>
Stand 33287 32469 7
</w322>
<w323>
Stand 33293 32473 7
</w323>
<w324>
Ladder 33293 32473 7
</w324>
<w325>
Stand 33293 32474 6
</w325>
<w326>
Stand 33290 32480 6
</w326>
<w327>
Action 33290 32480 6 if not islocation() then gotolabel("Softs3") end
</w327>
<Softs4>
Stand 33290 32481 6
</Softs4>
<w329>
Action 33290 32481 6 reachcreature("Petros");wait(2000);say("hi")wait(500,100);npcsay("venore")wait(500,1000);npcsay("yes")wait(500,1000)
</w329>
<w330>
Stand 32954 32023 6
</w330>
<w331>
Action 32954 32023 6 if not islocation() then gotolabel("Softs4") end
</w331>
<Softs5>
Stand 32955 32025 6
</Softs5>
<w333>
Stand 32955 32038 6
</w333>
<w334>
Stand 32954 32054 6
</w334>
<w335>
Stand 32955 32075 6
</w335>
<w336>
Stand 32953 32086 6
</w336>
<w337>
Stand 32948 32097 6
</w337>
<w338>
Stand 32953 32107 6
</w338>
<w339>
Action 32953 32107 6 if not islocation() then gotolabel("Softs5") end
</w339>
<SoftsRepair>
Stand 32953 32108 6
</SoftsRepair>
<w341>
Action 32953 32108 6 say("hi")wait(500,100);npcsay("repair")wait(500,100);npcsay("yes")wait(500,100);npcsay("bye")wait(500,100)
</w341>
<Softs6>
Stand 32950 32107 6
</Softs6>
<w343>
Stand 32949 32096 6
</w343>
<w344>
Stand 32954 32086 6
</w344>
<w345>
Stand 32954 32072 6
</w345>
<w346>
Stand 32954 32052 6
</w346>
<w347>
Stand 32955 32032 6
</w347>
<w348>
Stand 32955 32024 6
</w348>
<w349>
Action 32955 32024 6 if not islocation() then gotolabel("Softs6") end
</w349>
<Softs7>
Stand 32954 32023 6
</Softs7>
<w351>
Action 32954 32023 6 reachcreature("Captain Fearless");wait(2000);say("hi")wait(500,100);npcsay("port hope")wait(500,1000);npcsay("yes")wait(500,1000)
</w351>
<w352>
Stand 32530 32784 6
</w352>
<w353>
Action 32530 32784 6 reachcreature("Charles");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)
</w353>
<w354>
Stand 33290 32481 6
</w354>
<w355>
Action 33290 32481 6 if not islocation() then gotolabel("Softs7") end
</w355>
<Softs8>
Stand 33290 32479 6
</Softs8>
<w357>
Stand 33292 32473 6
</w357>
<w358>
Stand 33293 32473 6
</w358>
<w359>
Stand 33293 32473 7
</w359>
<w360>
Stand 33275 32469 7
</w360>
<w361>
Stand 33265 32462 7
</w361>
<w362>
Stand 33264 32446 7
</w362>
<w363>
Stand 33265 32442 7
</w363>
<w364>
Stand 33265 32441 7
</w364>
<w365>
Stand 33265 32440 6
</w365>
<w366>
Stand 33267 32441 6
</w366>
<w367>
Action 33267 32441 6 if not islocation() then gotolabel("Softs8") end
</w367>
<Softs9>
Stand 33269 32440 6
</Softs9>
<w369>
Action 33269 32440 6 reachcreature("Chemar");wait(2000);say("hi")wait(500,100);npcsay("farmine")wait(500,1000);npcsay("yes")wait(500,1000)
</w369>
<w370>
Stand 32983 31539 1
</w370>
<w371>
Action 32983 31539 1 if not islocation() then gotolabel("Softs9") end
</w371>
<Softs10>
Stand 32984 31539 1
</Softs10>
<w373>
Stand 32991 31539 1
</w373>
<w374>
Use 32992 31539 1
</w374>
<w375>
Use 32992 31539 1
</w375>
<w376>
Stand 32991 31539 4
</w376>
<w377>
Stand 32990 31544 4
</w377>
<w378>
Use 32990 31547 4
</w378>
<w379>
Action 32990 31547 4 wait(1000)
</w379>
<w380>
Stand 32991 31550 4
</w380>
<w381>
Action 32991 31550 4 if not islocation() then gotolabel("Softs10") end
</w381>
<w382>
Action 32991 31550 4 gotolabel("CheckSofts");wait(1000)
</w382>
</Waypoints>
<Pathfinding>
<SpecialAreas>
<NewArea0>
<Coordinates>
33314 31087 7
</Coordinates>
<Dimensions>
1 2
</Dimensions>
<ConsideredBy>
Target
</ConsideredBy>
</NewArea0>
</SpecialAreas>
<WalkThroughPlayers>
no
</WalkThroughPlayers>
<WalkingMethod>
Map Clicks
</WalkingMethod>
<MapWalkDistance>
20 to 50
</MapWalkDistance>
<WalkableIds>
140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810
</WalkableIds>
</Pathfinding>
<Settings>
<Rope>
3003
</Rope>
<Shovel>
3457
</Shovel>
<Pick>
3456
</Pick>
<Machete>
3308
</Machete>
<NodeRange>
4
</NodeRange>
<Priority>
Target
</Priority>
<OpenNextBp>
if cavebot enabled
</OpenNextBp>
<AutoMount>
yes
</AutoMount>
<Anti-idle>
no
</Anti-idle>
<EatFood>
yes
</EatFood>
<FoodToEat>
3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723
</FoodToEat>
<PauseOnDeath>
yes
</PauseOnDeath>
</Settings>
<Enabled>
no
</Enabled>
</CaveBot>
<Looting>
<List>
<Platinum-Coin>
<Id>
3035
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Platinum-Coin>
<Great-Health-Potion>
<Id>
239
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Great-Health-Potion>
<High-Guard-Shoulderplates>
<Id>
10416
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</High-Guard-Shoulderplates>
<Spiked-Iron-Ball>
<Id>
10408
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Spiked-Iron-Ball>
<Strong-Health-Potion>
<Id>
236
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Strong-Health-Potion>
<High-Guard-Flag>
<Id>
10415
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</High-Guard-Flag>
<Small-Emerald>
<Id>
3032
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Small-Emerald>
<Lizard-Leather>
<Id>
5876
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Lizard-Leather>
<Lizard-Scale>
<Id>
5881
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Lizard-Scale>
<Tower-Shield>
<Id>
3428
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Tower-Shield>
<Zaoan-Legs>
<Id>
10387
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Zaoan-Legs>
<Zaoan-Shoes>
<Id>
10386
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Zaoan-Shoes>
<Zaoan-Armor>
<Id>
10384
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Zaoan-Armor>
<Broken-Halberd>
<Id>
10418
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Broken-Halberd>
<Drakinata>
<Id>
10388
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Drakinata>
<Legionnaire-Flags>
<Id>
10417
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Legionnaire-Flags>
<Small-Diamond>
<Id>
3028
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Small-Diamond>
<Lizard-Trophy>
<Id>
10419
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Lizard-Trophy>
<Strong-Mana-Potion>
<Id>
237
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Strong-Mana-Potion>
<Dragon-Priests-Wandtip>
<Id>
10444
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Dragon-Priests-Wandtip>
<Great-Mana-Potion>
<Id>
238
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Great-Mana-Potion>
<Small-Amethyst>
<Id>
3033
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Small-Amethyst>
<Wand-of-Inferno>
<Id>
3071
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Wand-of-Inferno>
<Terra-Rod>
<Id>
3065
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Terra-Rod>
<Focus-Cape>
<Id>
8043
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Focus-Cape>
<Zaoan-Robe>
<Id>
10439
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Zaoan-Robe>
<Life-Ring>
<Id>
3052
</Id>
<Destination>
01
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Life-Ring>
<Gold-Coin>
<Id>
3031
</Id>
<Destination>
02
</Destination>
<AlarmOn>
No Alarm
</AlarmOn>
</Gold-Coin>
</List>
<Condition>
All corpses
</Condition>
<Style>
After melee kill
</Style>
<Range>
10
</Range>
<EatFood>
yes
</EatFood>
<Enabled>
yes
</Enabled>
</Looting>
<Targeting>
<Monsters>
<Category-A>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
1
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Brutal Strike
</Spell0>
<Spell1>
Whirlwind Throw
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting0>
<Setting1>
<Count>
2
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell1>
Brutal Strike
</Spell1>
<Spell0>
Whirlwind Throw
</Spell0>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting1>
<Setting2>
<Count>
3+
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting2>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Category-A>
<Category-C>
<Categories>
-
</Categories>
<Danger>
10
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Inflict Wound
</Spell0>
<Spell1>
Brutal Strike
</Spell1>
<Spell2>
Whirlwind Throw
</Spell2>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Category-C>
<Category-B>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
1
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Brutal Strike
</Spell0>
<Spell1>
Whirlwind Throw
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting0>
<Setting1>
<Count>
2
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Brutal Strike
</Spell0>
<Spell1>
Whirlwind Throw
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting1>
<Setting2>
<Count>
3+
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
Reach
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell1>
Brutal Strike
</Spell1>
<Spell2>
Whirlwind Throw
</Spell2>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
Chase/Offensive
</AttackMode>
</Setting2>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Category-B>
<Lizard-Dragon-Priest>
<Categories>
C
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Lizard-Dragon-Priest>
<Lizard-High-Guard>
<Categories>
A
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Lizard-High-Guard>
<Lizard-Legionnaire>
<Categories>
B
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
no
</OnlyIfTrapped>
</Lizard-Legionnaire>
<Mutated-Bat>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Whirlwind Throw
</Spell0>
<Spell1>
Brutal Strike
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
yes
</OnlyIfTrapped>
</Mutated-Bat>
<Mutated-Tiger>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Whirlwind Throw
</Spell0>
<Spell1>
Brutal Strike
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
yes
</OnlyIfTrapped>
</Mutated-Tiger>
<Mutated-Rat>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Whirlwind Throw
</Spell0>
<Spell1>
Brutal Strike
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
yes
</OnlyIfTrapped>
</Mutated-Rat>
<Souleater>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Whirlwind Throw
</Spell0>
<Spell1>
Brutal Strike
</Spell1>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
yes
</OnlyIfTrapped>
</Souleater>
<Death-Blob>
<Categories>
-
</Categories>
<Danger>
0
</Danger>
<ListSettings>
<Setting0>
<Count>
Any
</Count>
<HpRange>
0 to 100 %
</HpRange>
<Stance>
No movement
</Stance>
<Avoid>
None
</Avoid>
<Distance>
0
</Distance>
<Attack>
Attack
</Attack>
<ListSpell>
<Spell0>
Whirlwind Throw
</Spell0>
</ListSpell>
<SpellRate>
500 to 1000
</SpellRate>
<AttackMode>
No Change
</AttackMode>
</Setting0>
</ListSettings>
<Looting>
yes
</Looting>
<MustAttackMe>
no
</MustAttackMe>
<OnlyIfTrapped>
yes
</OnlyIfTrapped>
</Death-Blob>
</Monsters>
<Settings>
<ListOrder>
7
</ListOrder>
<Health>
8
</Health>
<Proximity>
3
</Proximity>
<Danger>
9
</Danger>
<PlayerOnScreenSecurity>
Do nothing
</PlayerOnScreenSecurity>
<CooldownControl>
yes
</CooldownControl>
<CheckItem>
no
</CheckItem>
<MustBeReachable>
yes
</MustBeReachable>
<MustBeShootable>
no
</MustBeShootable>
</Settings>
<Enabled>
no
</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>
setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)
</Script>
<RefreshRate>
1000
</RefreshRate>
<Enabled>
yes
</Enabled>
</GeneralInfo>
</List>
<Show>
If focused
</Show>
<Enabled>
no
</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>
Simulate
</Mode>
<StuckCtrlShift>
If cavebot on, release after 1 sec
</StuckCtrlShift>
<TypingStyle>
Keyboard keys
</TypingStyle>
<PressWaitTime>
45 to 65
</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>
Simulate
</Mode>
<Scroll>
Use mouse wheel
</Scroll>
<MoveSpeed>
Instantaneous
</MoveSpeed>
<ClickWaitTime>
30 to 50
</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>
Confirm if cavebotting
</OpenMenuPolicy>
<Enabled>
yes
</Enabled>
</Input>
</Settings>
 
Status
Zamknięty.
Do góry