Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 66
[EK][170] Edron EK Soils
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>Knight Truth</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>70000</Value>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<Exura-Gran-Ico>
<HealRange>0 to 45 %</HealRange>
<ManaRange>200 to all</ManaRange>
<HealMethod>Intense Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-Gran-Ico>
<Exura-Ico>
<HealRange>0 to 90 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
<Utura-Gran>
<HealRange>0 to 95 %</HealRange>
<ManaRange>175 to all</ManaRange>
<HealMethod>Intense Recovery</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Utura-Gran>
<Heal-Paralysis>
<HealRange>0 to 100 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>If paralyzed</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Heal-Paralysis>
<Mana-Potion>
<HealRange>41 to 100 %</HealRange>
<ManaRange>0 to 80 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>400 to 700</SpamRate>
<Enabled>yes</Enabled>
</Mana-Potion>
<Great-Health-Potion>
<HealRange>0 to 0</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Great Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Great-Health-Potion>
<Ultimate-Health-Potion>
<HealRange>0 to 40 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Ultimate Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Ultimate-Health-Potion>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules>
</Rules>
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules>
<BoH>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<ItemRefiller>3079</ItemRefiller>
<AmmoCount>0 to all</AmmoCount>
<ExtraCondition>No condition</ExtraCondition>
<SpamRate>500 to 1000</SpamRate>
<Enabled>no</Enabled>
</BoH>
<RoH>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<ItemRefiller>3098</ItemRefiller>
<AmmoCount>0 to 0</AmmoCount>
<ExtraCondition>If no ring</ExtraCondition>
<SpamRate>500 to 1000</SpamRate>
<Enabled>yes</Enabled>
</RoH>
</Rules>
<Enabled>yes</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<MovePotions>
<Script>wait(100,200)
moveitems(HPname,PotionsBP)
wait(100,200)
moveitems(MPname,PotionsBP)</Script>
<SpamRate>100 to 200</SpamRate>
<Enabled>no</Enabled>
</MovePotions>
<CheckSofts>
<Script>if boots == 6530 then
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes")
else
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no")
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CheckSofts>
<SafeBank>
<Script>-- NPC name
local npcname = 'Ebenizer'
local index = 0
local msgs = getmessages("NPCs")
local qtd = msgs.count-1
for i=0,qtd do
if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then
setcavebot('off')
wait(5000,10000)
closetibia()
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SafeBank>
<SafeExoriPvP>
<Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"}
local minimumAround = 2
if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
cast("exori")
wait(1000)
end</Script>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</SafeExoriPvP>
<SafeExoriGranPvP>
<Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"}
local minimumAround = 3
if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
cast("exori")
wait(1000)
cast("exori gran")
wait(1000)
end</Script>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</SafeExoriGranPvP>
<SafeExoriNPvP>
<Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"}
local minimumAround = 2
if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
cast("exori")
wait(1000)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</SafeExoriNPvP>
<SafeExoriGranNPvP>
<Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"}
local minimumAround = 3
if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
cast("exori")
wait(1000)
cast("exori gran")
wait(1000)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</SafeExoriGranNPvP>
<CheckServer>
<Script>if PvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "no")
elseif NoNPvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "yes")
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CheckServer>
<AutoMount>
<Script>if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</AutoMount>
<CheckZone>
<Script>if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CheckZone>
<SoftBoots>
<Script>local iBoots = { soft = "soft boots", normal = "boots of haste"}
local ManaToSoft = 98 --%
if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then
setlooting("no")
pausewalking(1500)
moveitems(iBoots.soft, "all", "boots", 1) wait(800)
pausewalking(0)
setlooting("yes")
elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then
setlooting("no")
pausewalking(1500)
moveitems(iBoots.normal, "all", "boots", 1) wait(800)
pausewalking(0)
setlooting("yes")
elseif pzone == true and boots ~= itemid(iBoots.normal) then
pausewalking(1500)
moveitems(iBoots.normal, "all", "boots", 1) wait(800)
pausewalking(0)
elseif boots == itemid("worn soft boots") then
setlooting("no")
pausewalking(1500)
moveitems(iBoots.normal, "all", "boots", 1) wait(800)
pausewalking(0)
setlooting("yes")
end </Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SoftBoots>
</List>
<Setup>-- Backpack Setup:
MainBP = "Backpack of Holding" -- Main Backpack Name
PotionsBP = "Jewelled Backpack" -- Potion Backpack Name
GoldBP = "Brocade Backpack" -- Gold Backpack Name
--ServerType--
PvP = true
NoNPvP = false
AutoMount = true --Put true if you want AutoMount your character
sellsoils = false --Put true if you want sell soils
usesoftboots = false --If soft boots = true bot will refill soft boots
-- Backpack Depot Setup:
MainDPBP = "Red Backpack" -- Main Backpack in Depo
LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot
-- Potions Setup:
MPname = "Mana Potion" -- Name of mana potion.
MPprice = 50 -- Price of mana potion to buy.
MPtobuy = 1840 -- How many mana potions to buy?
MPtoback = 100 -- How many potions to back reffil?
HPname = "Ultimate Health Potion" -- Name of mana potion.
HPprice = 310 -- Price of mana potion to buy.
HPtobuy = 100 -- How many mana potions to buy?
HPtoback = 10 -- How many potions to back reffil?</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<w039>Action 33103 32094 13 --showas Find Where Are You;if posz == 13 then gotolabel("FixBpStart");elseif;posz == 7 then gotolabel("BeforeBank");end</w039>
<FixBpStart>Action 33103 32094 13 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpStart>
<CheckBpStart>Action 33103 32094 13 if windowcount() < 3 then gotolabel("FixBpStart") end</CheckBpStart>
<Start>Walk 33103 32094 13</Start>
<w003>Walk 33110 32101 13</w003>
<w004>Walk 33112 32107 13</w004>
<w005>Walk 33099 32107 13</w005>
<w006>Walk 33117 32142 13</w006>
<w007>Walk 33117 32160 13</w007>
<w008>Walk 33113 32170 13</w008>
<w009>Walk 33098 32174 13</w009>
<w010>Walk 33096 32165 13</w010>
<w011>Walk 33107 32153 13</w011>
<w012>Walk 33097 32142 13</w012>
<w013>Walk 33090 32143 13</w013>
<w014>Walk 33082 32160 13</w014>
<w015>Walk 33079 32142 13</w015>
<w016>Walk 33087 32130 13</w016>
<w017>Walk 33076 32121 13</w017>
<w018>Walk 33085 32103 13</w018>
<w019>Walk 33091 32114 13</w019>
<w020>Walk 33098 32117 13</w020>
<w021>Walk 33097 32104 13</w021>
<w022>Walk 33097 32094 13</w022>
<check>Action 33095 32094 13 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback then gotolabel("Depositer") else gotolabel("CheckBpStart") end</check>
<Depositer>Stand 33086 32094 13</Depositer>
<w027>Stand 33085 32094 13</w027>
<w028>Stand 33264 31835 10</w028>
<w029>Action 33264 31835 10 if not islocation() then gotolabel('Depositer') end</w029>
<back1>Stand 33268 31836 10</back1>
<w031>Stand 33268 31835 9</w031>
<w032>Action 33268 31835 9 if not islocation() then gotolabel('back1') end</w032>
<back2>Ladder 33268 31830 9</back2>
<w034>Stand 33268 31831 8</w034>
<w035>Action 33268 31831 8 if not islocation() then gotolabel('back2') end</w035>
<back3>Stand 33271 31832 8</back3>
<w037>Stand 33271 31831 7</w037>
<w038>Action 33271 31831 7 if not islocation() then gotolabel('back3') end</w038>
<back4>Stand 33265 31832 7</back4>
<w040>Stand 33265 31831 6</w040>
<w041>Action 33265 31831 6 if not islocation() then gotolabel('back4') end</w041>
<w042>Stand 33266 31831 6</w042>
<checksoil>Action 33266 31831 6 if sellsoils == true and itemcount('energy soil') > 0 then gotolabel('sellsoil') end</checksoil>
<w044>Walk 33262 31825 6</w044>
<w045>Walk 33256 31836 6</w045>
<back5>Stand 33247 31841 6</back5>
<w047>Stand 33247 31842 7</w047>
<w048>Action 33247 31842 7 if not islocation() then gotolabel('back5') end</w048>
<w049>Walk 33228 31841 7</w049>
<w050>Walk 33208 31843 7</w050>
<w051>Walk 33193 31838 7</w051>
<w052>Walk 33190 31831 7</w052>
<w053>Stand 33190 31822 7</w053>
<w054>Walk 33174 31820 7</w054>
<w055>Stand 33170 31812 7</w055>
<back6>Stand 33169 31812 7</back6>
<w057>Stand 33169 31813 8</w057>
<w058>Action 33169 31813 8 if not islocation() then gotolabel('back6') end</w058>
<w059>Walk 33170 31806 8</w059>
<w060>Stand 33169 31800 8</w060>
<w061>Stand 33168 31800 8</w061>
<depo>Action 33168 31800 8 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);moveitems("Small Enchanted Amethyst","Depot Chest", MainBP, 20);wait(2000);openitem(MainDPBP, "depot chest")wait(500,2000)</depo>
<w000>Action 33169 31796 8 if windowcount(MainDPBP) == 0 or itemcount("Small Enchanted Amethyst") < 20 then gotolabel('depo') end</w000>
<MoveItems>Action 33169 31796 8 while itemcount('Energy Soil') ~= 0 do;depotdeposit(LootDPBP, 'Energy Soil');wait(100,200);end;;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(LootDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Great Health Potion') ~= 0 do;depotdeposit(LootDPBP, 'Great Health Potion');wait(100,200);end;;while itemcount('Berserk Potion') ~= 0 do;depotdeposit(LootDPBP, 'Berserk Potion');wait(100,200);end;;while itemcount('Ring of Healing') ~= 0 do;depotdeposit(LootDPBP, 'Ring of Healing');wait(100,200);end;;while itemcount('Wand of Starstorm') ~= 0 do;depotdeposit(LootDPBP, 'Wand of Starstorm');wait(100,200);end</MoveItems>
<w002>Action 33169 31796 8 if itemcount("Energy Soil") > 0 or;itemcount("Small Amethyst") > 0 or;itemcount("Berserk Potion") > 0 or;itemcount("Ring of Healing") > 0 or;itemcount("Wand of Starstorm') > 0 or;itemcount("Great Health Potion") > 0 or;then gotolabel("MoveItemss");else;end</w002>
<w063>Stand 33168 31800 8</w063>
<w064>Walk 33170 31806 8</w064>
<back7>Stand 33169 31812 8</back7>
<w066>Stand 33169 31811 7</w066>
<w067>Action 33169 31811 7 if not islocation() then gotolabel('back7') end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</w067>
<w068>Walk 33171 31807 7</w068>
<BeforeBank>Stand 33170 31807 7</BeforeBank>
<FixBpBank>Action 33170 31807 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpBank>
<w024>Action 33170 31807 7 if windowcount() < 2 then gotolabel("FixBpBank") end</w024>
<w069>Stand 33172 31803 7</w069>
<w070>Stand 33173 31803 7</w070>
<w071>Stand 33174 31803 7</w071>
<bank>Action 33174 31803 7 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 11500;local Total = mana + health + softs;;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</bank>
<w073>Walk 33169 31809 7</w073>
<w074>Walk 33179 31818 7</w074>
<w075>Stand 33191 31819 7</w075>
<softcheck>Action 33191 31819 7 if itemcount("Worn Soft Boots") > 0 then gotolabel('softs') end</softcheck>
<w077>Stand 33191 31831 7</w077>
<w078>Walk 33205 31842 7</w078>
<w079>Walk 33221 31841 7</w079>
<w080>Walk 33234 31841 7</w080>
<back8>Stand 33247 31841 7</back8>
<w082>Stand 33247 31840 6</w082>
<w083>Action 33247 31840 6 if not islocation() then gotolabel('back8') end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","yes")</w083>
<back9>Stand 33255 31838 6</back9>
<w085>Stand 33255 31839 7</w085>
<w086>Action 33255 31839 7 if not islocation() then gotolabel('back9') end</w086>
<buyer>Action 33255 31839 7 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy/2,itemcount(MPname));moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);buyitemsupto(MPname, MPtobuy,itemcount(MPname));moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);npcsay('Bye');wait(500,1000)</buyer>
<w088>Action 33255 31839 7 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("buyer") else end</w088>
<back10>Stand 33255 31838 7</back10>
<FixBpBuyer>Action 33255 31837 6 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpBuyer>
<w030>Action 33255 31837 6 if windowcount() < 3 then gotolabel("FixBpBuyer") end</w030>
<w092>Stand 33255 31837 6</w092>
<w093>Action 33255 31837 6 if not islocation() then gotolabel('back10') end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","no")</w093>
<w094>Walk 33256 31829 6</w094>
<w095>Walk 33268 31825 6</w095>
<back11>Stand 33265 31832 6</back11>
<w097>Stand 33265 31833 7</w097>
<w098>Action 33265 31833 7 if not islocation() then gotolabel('back11') end</w098>
<back12>Stand 33271 31832 7</back12>
<w100>Stand 33271 31833 8</w100>
<w101>Action 33271 31833 8 if not islocation() then gotolabel('back12') end</w101>
<back13>Stand 33268 31830 8</back13>
<w103>Stand 33268 31830 9</w103>
<w104>Action 33268 31830 9 if not islocation() then gotolabel('back13') end</w104>
<back14>Stand 33268 31836 9</back14>
<w106>Stand 33268 31837 10</w106>
<w107>Action 33268 31837 10 if not islocation() then gotolabel('back14') end</w107>
<back15>Stand 33269 31835 10</back15>
<w109>Action 33269 31835 10 --showas Players check;if paround() > 0 then; repeat; wait(10000,20000); until; paround() == 0;end</w109>
<w110>Stand 33269 31831 10</w110>
<w111>Action 33269 31831 10 entermachine("Small Enchanted Amethyst")</w111>
<loop>Action 33103 32094 13 gotolabel('Start')</loop>
<sellsoil>Stand 33266 31835 6</sellsoil>
<w114>Walk 33268 31842 6</w114>
<w115>Walk 33274 31846 6</w115>
<back16>Ladder 33283 31843 6</back16>
<w117>Stand 33283 31844 5</w117>
<w118>Action 33283 31844 5 if not islocation() then gotolabel('back16') end</w118>
<back17>Ladder 33279 31843 5</back17>
<w120>Stand 33279 31844 4</w120>
<w121>Action 33279 31844 4 if not islocation() then gotolabel('back17') end</w121>
<back18>Ladder 33278 31844 4</back18>
<w123>Stand 33278 31845 3</w123>
<w124>Action 33278 31845 3 if not islocation() then gotolabel('back18') end</w124>
<w125>Action 33278 31845 3 --showas Sell Soils;reachcreature('Arkulius');wait(3000);say('hi');opentrade();wait(2000,3000);sellitems('energy soil',100);sellitems('energy soil',100);wait(500,700)</w125>
<back19>Stand 33278 31844 3</back19>
<w127>Stand 33278 31844 4</w127>
<w128>Action 33278 31844 4 if not islocation() then gotolabel('back19') end</w128>
<back20>Stand 33279 31843 4</back20>
<w130>Stand 33279 31843 5</w130>
<w131>Action 33279 31843 5 if not islocation() then gotolabel('back20') end</w131>
<back21>Stand 33283 31843 5</back21>
<w133>Stand 33283 31843 6</w133>
<w134>Action 33283 31843 6 if not islocation() then gotolabel('back21') end</w134>
<w135>Walk 33281 31836 6</w135>
<w136>Walk 33274 31835 6</w136>
<w137>Stand 33268 31832 6</w137>
<loop104>Action 33268 31832 6 gotolabel('checksoil')</loop104>
<softs>Stand 33200 31818 7</softs>
<w140>Stand 33200 31798 7</w140>
<w141>Stand 33192 31787 7</w141>
<w142>Stand 33190 31780 7</w142>
<w143>Stand 33181 31778 7</w143>
<back22>Ladder 33175 31775 7</back22>
<w145>Stand 33175 31776 6</w145>
<w146>Action 33175 31776 6 if not islocation() then gotolabel('back22') end</w146>
<w147>Stand 33175 31771 6</w147>
<w148>Stand 33175 31767 6</w148>
<w149>Stand 33175 31766 6</w149>
<w150>Stand 33175 31765 6</w150>
<edronship>Action 33175 31765 6 --showas Ship;reachcreature('Captain Seahorse');wait(3000);say('hi');wait(2000,3000);npcsay('venore');npcsay('yes')</edronship>
<w152>Stand 32954 32023 6</w152>
<w153>Action 32954 32023 6 if not islocation() then gotolabel('edronship') end</w153>
<w154>Stand 32954 32035 6</w154>
<w155>Stand 32954 32052 6</w155>
<w156>Stand 32953 32080 6</w156>
<w157>Stand 32949 32098 6</w157>
<w158>Stand 32952 32108 6</w158>
<w159>Stand 32953 32108 6</w159>
<w160>Stand 32954 32108 6</w160>
<refill-softs>Action 32954 32108 6 --showas Refill softs;say('hi');wait(2000,3000);npcsay('soft boots');npcsay('yes');waitping();wait(500,1000)</refill-softs>
<w162>Stand 32953 32089 6</w162>
<w163>Stand 32954 32054 6</w163>
<w164>Stand 32954 32033 6</w164>
<w165>Stand 32954 32025 6</w165>
<w166>Stand 32954 32024 6</w166>
<w167>Stand 32955 32024 6</w167>
<venoship>Action 32955 32024 6 --showas Ship;reachcreature('Captain Fearless');wait(3000);say('hi');wait(2000,3000);npcsay('edron');npcsay('yes')</venoship>
<w169>Stand 33175 31764 6</w169>
<w170>Action 33175 31764 6 if not islocation() then gotolabel('venoship') end</w170>
<w171>Stand 33175 31769 6</w171>
<back23>Stand 33175 31775 6</back23>
<w173>Stand 33175 31775 7</w173>
<w174>Action 33175 31775 7 if not islocation() then gotolabel('back23') end</w174>
<w175>Stand 33189 31779 7</w175>
<w026>Stand 33191 31783 7</w026>
<w033>Stand 33202 31792 7</w033>
<w036>Stand 33202 31818 7</w036>
<w178>Stand 33193 31819 7</w178>
<loop139>Action 33193 31819 7 gotolabel('softcheck')</loop139>
</Waypoints>
<Pathfinding>
<SpecialAreas>
</SpecialAreas>
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<Energy-Soil>
<Id>945</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Energy-Soil>
<wand-of-starstorm>
<Id>8092</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</wand-of-starstorm>
<small-amethyst>
<Id>3033</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</small-amethyst>
<Great-Health-Potion>
<Id>239</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Great-Health-Potion>
<Gold-Coin>
<Id>3031</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
<berserk-potion>
<Id>7439</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</berserk-potion>
<ring-of-healing>
<Id>3098</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</ring-of-healing>
</List>
<Condition>All corpses</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<Category-A>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>1</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Brutal Strike</Spell0>
<Spell1>Whirlwind Throw</Spell1>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
<Setting1>
<Count>2+</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Brutal Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting1>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Category-A>
<Category-B>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>1</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Brutal Strike</Spell0>
<Spell1>Whirlwind Throw</Spell1>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
<Setting1>
<Count>2</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell1>Brutal Strike</Spell1>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting1>
<Setting2>
<Count>3+</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting2>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Category-B>
<Charged-Energy-Elemental>
<Categories>B</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Charged-Energy-Elemental>
<Overcharged-Energy-Element>
<Categories>A</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Overcharged-Energy-Element>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
<EK_Edron_Elemental_Spheres_By_Dworak_1_1>
</EK_Edron_Elemental_Spheres_By_Dworak_1_1>
</Settings>