What's new

Knight [PACC] [170] Edron EK Soils

Status
Not open for further replies.

Xinum

Never Give Up!
Joined
Dec 23, 2009
Messages
578
Reaction score
66
[EK][170] Edron EK Soils

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>Knight Truth</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>70000</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Exura-Gran-Ico>
        <HealRange>0 to 45 %</HealRange>
        <ManaRange>200 to all</ManaRange>
        <HealMethod>Intense Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-Gran-Ico>
      <Exura-Ico>
        <HealRange>0 to 90 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-Ico>
      <Utura-Gran>
        <HealRange>0 to 95 %</HealRange>
        <ManaRange>175 to all</ManaRange>
        <HealMethod>Intense Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Utura-Gran>
      <Heal-Paralysis>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Heal-Paralysis>
      <Mana-Potion>
        <HealRange>41 to 100 %</HealRange>
        <ManaRange>0 to 80 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>400 to 700</SpamRate>
        <Enabled>yes</Enabled>
      </Mana-Potion>
      <Great-Health-Potion>
        <HealRange>0 to 0</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Great Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Great-Health-Potion>
      <Ultimate-Health-Potion>
        <HealRange>0 to 40 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Ultimate Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Ultimate-Health-Potion>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules>
    </Rules>
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <BoH>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>3079</ItemRefiller>
        <AmmoCount>0 to all</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </BoH>
      <RoH>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>3098</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>If no ring</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </RoH>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <MovePotions>
        <Script>wait(100,200)
moveitems(HPname,PotionsBP)
wait(100,200)
moveitems(MPname,PotionsBP)</Script>
        <SpamRate>100 to 200</SpamRate>
        <Enabled>no</Enabled>
      </MovePotions>
      <CheckSofts>
        <Script>if boots == 6530 then 
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes") 
else 
setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no") 
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckSofts>
      <SafeBank>
        <Script>-- NPC name
local npcname = 'Ebenizer'

local index = 0 
local msgs = getmessages("NPCs")
local qtd = msgs.count-1
for i=0,qtd do
   if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then
      setcavebot('off')
      wait(5000,10000)
      closetibia()
   end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SafeBank>
      <SafeExoriPvP>
        <Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"} 
local minimumAround = 2

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
end</Script>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </SafeExoriPvP>
      <SafeExoriGranPvP>
        <Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"} 
local minimumAround = 3

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
    cast("exori gran")
    wait(1000)
end</Script>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </SafeExoriGranPvP>
      <SafeExoriNPvP>
        <Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"} 
local minimumAround = 2

if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </SafeExoriNPvP>
      <SafeExoriGranNPvP>
        <Script>local creaturesToHit = {"Overcharged Energy Element","Charged Energy Elemental"} 
local minimumAround = 3

if ((maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
    cast("exori gran")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </SafeExoriGranNPvP>
      <CheckServer>
        <Script>if  PvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "no")
elseif NoNPvP == true then
setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "no")
setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "yes")
setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "yes")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckServer>
      <AutoMount>
        <Script>if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </AutoMount>
      <CheckZone>
        <Script>if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </CheckZone>
      <SoftBoots>
        <Script>local iBoots = { soft = "soft boots", normal = "boots of haste"}
local ManaToSoft = 98 --%

if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.soft, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")

elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.normal, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")

elseif pzone == true and boots ~= itemid(iBoots.normal) then
  pausewalking(1500)
    moveitems(iBoots.normal, "all", "boots", 1) wait(800)
  pausewalking(0)

elseif boots == itemid("worn soft boots") then
  setlooting("no")
    pausewalking(1500)
      moveitems(iBoots.normal, "all", "boots", 1) wait(800)
    pausewalking(0)
  setlooting("yes")
end </Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SoftBoots>
    </List>
    <Setup>-- Backpack Setup:

MainBP = "Backpack of Holding" -- Main Backpack Name
PotionsBP = "Jewelled Backpack" -- Potion Backpack Name
GoldBP = "Brocade Backpack" -- Gold Backpack Name

--ServerType--
PvP = true
NoNPvP = false

AutoMount = true --Put true if you want AutoMount your character
sellsoils = false --Put true if you want sell soils
usesoftboots = false --If soft boots = true bot will refill soft boots

-- Backpack Depot Setup:

MainDPBP = "Red Backpack" -- Main Backpack in Depo
LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot

-- Potions Setup:

MPname = "Mana Potion" -- Name of mana potion.
MPprice = 50 -- Price of mana potion to buy.
MPtobuy = 1840 -- How many mana potions to buy?
MPtoback = 100 -- How many potions to back reffil?

HPname = "Ultimate Health Potion" -- Name of mana potion.
HPprice = 310 -- Price of mana potion to buy.
HPtobuy = 100 -- How many mana potions to buy?
HPtoback = 10 -- How many potions to back reffil?</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w039>Action 33103 32094 13 --showas Find Where Are You;if posz == 13 then gotolabel("FixBpStart");elseif;posz == 7 then gotolabel("BeforeBank");end</w039>
      <FixBpStart>Action 33103 32094 13 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpStart>
      <CheckBpStart>Action 33103 32094 13 if windowcount() < 3 then gotolabel("FixBpStart") end</CheckBpStart>
      <Start>Walk 33103 32094 13</Start>
      <w003>Walk 33110 32101 13</w003>
      <w004>Walk 33112 32107 13</w004>
      <w005>Walk 33099 32107 13</w005>
      <w006>Walk 33117 32142 13</w006>
      <w007>Walk 33117 32160 13</w007>
      <w008>Walk 33113 32170 13</w008>
      <w009>Walk 33098 32174 13</w009>
      <w010>Walk 33096 32165 13</w010>
      <w011>Walk 33107 32153 13</w011>
      <w012>Walk 33097 32142 13</w012>
      <w013>Walk 33090 32143 13</w013>
      <w014>Walk 33082 32160 13</w014>
      <w015>Walk 33079 32142 13</w015>
      <w016>Walk 33087 32130 13</w016>
      <w017>Walk 33076 32121 13</w017>
      <w018>Walk 33085 32103 13</w018>
      <w019>Walk 33091 32114 13</w019>
      <w020>Walk 33098 32117 13</w020>
      <w021>Walk 33097 32104 13</w021>
      <w022>Walk 33097 32094 13</w022>
      <check>Action 33095 32094 13 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback then gotolabel("Depositer") else gotolabel("CheckBpStart") end</check>
      <Depositer>Stand 33086 32094 13</Depositer>
      <w027>Stand 33085 32094 13</w027>
      <w028>Stand 33264 31835 10</w028>
      <w029>Action 33264 31835 10 if not islocation() then gotolabel('Depositer') end</w029>
      <back1>Stand 33268 31836 10</back1>
      <w031>Stand 33268 31835 9</w031>
      <w032>Action 33268 31835 9 if not islocation() then gotolabel('back1') end</w032>
      <back2>Ladder 33268 31830 9</back2>
      <w034>Stand 33268 31831 8</w034>
      <w035>Action 33268 31831 8 if not islocation() then gotolabel('back2') end</w035>
      <back3>Stand 33271 31832 8</back3>
      <w037>Stand 33271 31831 7</w037>
      <w038>Action 33271 31831 7 if not islocation() then gotolabel('back3') end</w038>
      <back4>Stand 33265 31832 7</back4>
      <w040>Stand 33265 31831 6</w040>
      <w041>Action 33265 31831 6 if not islocation() then gotolabel('back4') end</w041>
      <w042>Stand 33266 31831 6</w042>
      <checksoil>Action 33266 31831 6 if sellsoils == true and itemcount('energy soil') > 0 then gotolabel('sellsoil') end</checksoil>
      <w044>Walk 33262 31825 6</w044>
      <w045>Walk 33256 31836 6</w045>
      <back5>Stand 33247 31841 6</back5>
      <w047>Stand 33247 31842 7</w047>
      <w048>Action 33247 31842 7 if not islocation() then gotolabel('back5') end</w048>
      <w049>Walk 33228 31841 7</w049>
      <w050>Walk 33208 31843 7</w050>
      <w051>Walk 33193 31838 7</w051>
      <w052>Walk 33190 31831 7</w052>
      <w053>Stand 33190 31822 7</w053>
      <w054>Walk 33174 31820 7</w054>
      <w055>Stand 33170 31812 7</w055>
      <back6>Stand 33169 31812 7</back6>
      <w057>Stand 33169 31813 8</w057>
      <w058>Action 33169 31813 8 if not islocation() then gotolabel('back6') end</w058>
      <w059>Walk 33170 31806 8</w059>
      <w060>Stand 33169 31800 8</w060>
      <w061>Stand 33168 31800 8</w061>
      <depo>Action 33168 31800 8 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);moveitems("Small Enchanted Amethyst","Depot Chest", MainBP, 20);wait(2000);openitem(MainDPBP, "depot chest")wait(500,2000)</depo>
      <w000>Action 33169 31796 8 if windowcount(MainDPBP) == 0 or itemcount("Small Enchanted Amethyst") < 20 then gotolabel('depo') end</w000>
      <MoveItems>Action 33169 31796 8 while itemcount('Energy Soil') ~= 0 do;depotdeposit(LootDPBP, 'Energy Soil');wait(100,200);end;;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(LootDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Great Health Potion') ~= 0 do;depotdeposit(LootDPBP, 'Great Health Potion');wait(100,200);end;;while itemcount('Berserk Potion') ~= 0 do;depotdeposit(LootDPBP, 'Berserk Potion');wait(100,200);end;;while itemcount('Ring of Healing') ~= 0 do;depotdeposit(LootDPBP, 'Ring of Healing');wait(100,200);end;;while itemcount('Wand of Starstorm') ~= 0 do;depotdeposit(LootDPBP, 'Wand of Starstorm');wait(100,200);end</MoveItems>
      <w002>Action 33169 31796 8 if itemcount("Energy Soil") > 0 or;itemcount("Small Amethyst") > 0 or;itemcount("Berserk Potion") > 0 or;itemcount("Ring of Healing") > 0 or;itemcount("Wand of Starstorm') > 0 or;itemcount("Great Health Potion") > 0 or;then gotolabel("MoveItemss");else;end</w002>
      <w063>Stand 33168 31800 8</w063>
      <w064>Walk 33170 31806 8</w064>
      <back7>Stand 33169 31812 8</back7>
      <w066>Stand 33169 31811 7</w066>
      <w067>Action 33169 31811 7 if not islocation() then gotolabel('back7') end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</w067>
      <w068>Walk 33171 31807 7</w068>
      <BeforeBank>Stand 33170 31807 7</BeforeBank>
      <FixBpBank>Action 33170 31807 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpBank>
      <w024>Action 33170 31807 7 if windowcount() < 2 then gotolabel("FixBpBank") end</w024>
      <w069>Stand 33172 31803 7</w069>
      <w070>Stand 33173 31803 7</w070>
      <w071>Stand 33174 31803 7</w071>
      <bank>Action 33174 31803 7 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 11500;local Total = mana + health + softs;;if Total &gt; 0 then;   npcsay("withdraw "..Total);   wait(200,300);   npcsay("yes");   wait(200,300);end</bank>
      <w073>Walk 33169 31809 7</w073>
      <w074>Walk 33179 31818 7</w074>
      <w075>Stand 33191 31819 7</w075>
      <softcheck>Action 33191 31819 7 if itemcount("Worn Soft Boots") > 0 then gotolabel('softs') end</softcheck>
      <w077>Stand 33191 31831 7</w077>
      <w078>Walk 33205 31842 7</w078>
      <w079>Walk 33221 31841 7</w079>
      <w080>Walk 33234 31841 7</w080>
      <back8>Stand 33247 31841 7</back8>
      <w082>Stand 33247 31840 6</w082>
      <w083>Action 33247 31840 6 if not islocation() then gotolabel('back8') end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","yes")</w083>
      <back9>Stand 33255 31838 6</back9>
      <w085>Stand 33255 31839 7</w085>
      <w086>Action 33255 31839 7 if not islocation() then gotolabel('back9') end</w086>
      <buyer>Action 33255 31839 7 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy/2,itemcount(MPname));moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);buyitemsupto(MPname, MPtobuy,itemcount(MPname));moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);moveitems(MPname,PotionsBP)wait(100);npcsay('Bye');wait(500,1000)</buyer>
      <w088>Action 33255 31839 7 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("buyer") else end</w088>
      <back10>Stand 33255 31838 7</back10>
      <FixBpBuyer>Action 33255 31837 6 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpBuyer>
      <w030>Action 33255 31837 6 if windowcount() < 3 then gotolabel("FixBpBuyer") end</w030>
      <w092>Stand 33255 31837 6</w092>
      <w093>Action 33255 31837 6 if not islocation() then gotolabel('back10') end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","no")</w093>
      <w094>Walk 33256 31829 6</w094>
      <w095>Walk 33268 31825 6</w095>
      <back11>Stand 33265 31832 6</back11>
      <w097>Stand 33265 31833 7</w097>
      <w098>Action 33265 31833 7 if not islocation() then gotolabel('back11') end</w098>
      <back12>Stand 33271 31832 7</back12>
      <w100>Stand 33271 31833 8</w100>
      <w101>Action 33271 31833 8 if not islocation() then gotolabel('back12') end</w101>
      <back13>Stand 33268 31830 8</back13>
      <w103>Stand 33268 31830 9</w103>
      <w104>Action 33268 31830 9 if not islocation() then gotolabel('back13') end</w104>
      <back14>Stand 33268 31836 9</back14>
      <w106>Stand 33268 31837 10</w106>
      <w107>Action 33268 31837 10 if not islocation() then gotolabel('back14') end</w107>
      <back15>Stand 33269 31835 10</back15>
      <w109>Action 33269 31835 10 --showas Players check;if paround() > 0 then;    repeat;    wait(10000,20000);    until;    paround() == 0;end</w109>
      <w110>Stand 33269 31831 10</w110>
      <w111>Action 33269 31831 10 entermachine("Small Enchanted Amethyst")</w111>
      <loop>Action 33103 32094 13 gotolabel('Start')</loop>
      <sellsoil>Stand 33266 31835 6</sellsoil>
      <w114>Walk 33268 31842 6</w114>
      <w115>Walk 33274 31846 6</w115>
      <back16>Ladder 33283 31843 6</back16>
      <w117>Stand 33283 31844 5</w117>
      <w118>Action 33283 31844 5 if not islocation() then gotolabel('back16') end</w118>
      <back17>Ladder 33279 31843 5</back17>
      <w120>Stand 33279 31844 4</w120>
      <w121>Action 33279 31844 4 if not islocation() then gotolabel('back17') end</w121>
      <back18>Ladder 33278 31844 4</back18>
      <w123>Stand 33278 31845 3</w123>
      <w124>Action 33278 31845 3 if not islocation() then gotolabel('back18') end</w124>
      <w125>Action 33278 31845 3 --showas Sell Soils;reachcreature('Arkulius');wait(3000);say('hi');opentrade();wait(2000,3000);sellitems('energy soil',100);sellitems('energy soil',100);wait(500,700)</w125>
      <back19>Stand 33278 31844 3</back19>
      <w127>Stand 33278 31844 4</w127>
      <w128>Action 33278 31844 4 if not islocation() then gotolabel('back19') end</w128>
      <back20>Stand 33279 31843 4</back20>
      <w130>Stand 33279 31843 5</w130>
      <w131>Action 33279 31843 5 if not islocation() then gotolabel('back20') end</w131>
      <back21>Stand 33283 31843 5</back21>
      <w133>Stand 33283 31843 6</w133>
      <w134>Action 33283 31843 6 if not islocation() then gotolabel('back21') end</w134>
      <w135>Walk 33281 31836 6</w135>
      <w136>Walk 33274 31835 6</w136>
      <w137>Stand 33268 31832 6</w137>
      <loop104>Action 33268 31832 6 gotolabel('checksoil')</loop104>
      <softs>Stand 33200 31818 7</softs>
      <w140>Stand 33200 31798 7</w140>
      <w141>Stand 33192 31787 7</w141>
      <w142>Stand 33190 31780 7</w142>
      <w143>Stand 33181 31778 7</w143>
      <back22>Ladder 33175 31775 7</back22>
      <w145>Stand 33175 31776 6</w145>
      <w146>Action 33175 31776 6 if not islocation() then gotolabel('back22') end</w146>
      <w147>Stand 33175 31771 6</w147>
      <w148>Stand 33175 31767 6</w148>
      <w149>Stand 33175 31766 6</w149>
      <w150>Stand 33175 31765 6</w150>
      <edronship>Action 33175 31765 6 --showas Ship;reachcreature('Captain Seahorse');wait(3000);say('hi');wait(2000,3000);npcsay('venore');npcsay('yes')</edronship>
      <w152>Stand 32954 32023 6</w152>
      <w153>Action 32954 32023 6 if not islocation() then gotolabel('edronship') end</w153>
      <w154>Stand 32954 32035 6</w154>
      <w155>Stand 32954 32052 6</w155>
      <w156>Stand 32953 32080 6</w156>
      <w157>Stand 32949 32098 6</w157>
      <w158>Stand 32952 32108 6</w158>
      <w159>Stand 32953 32108 6</w159>
      <w160>Stand 32954 32108 6</w160>
      <refill-softs>Action 32954 32108 6 --showas Refill softs;say('hi');wait(2000,3000);npcsay('soft boots');npcsay('yes');waitping();wait(500,1000)</refill-softs>
      <w162>Stand 32953 32089 6</w162>
      <w163>Stand 32954 32054 6</w163>
      <w164>Stand 32954 32033 6</w164>
      <w165>Stand 32954 32025 6</w165>
      <w166>Stand 32954 32024 6</w166>
      <w167>Stand 32955 32024 6</w167>
      <venoship>Action 32955 32024 6 --showas Ship;reachcreature('Captain Fearless');wait(3000);say('hi');wait(2000,3000);npcsay('edron');npcsay('yes')</venoship>
      <w169>Stand 33175 31764 6</w169>
      <w170>Action 33175 31764 6 if not islocation() then gotolabel('venoship') end</w170>
      <w171>Stand 33175 31769 6</w171>
      <back23>Stand 33175 31775 6</back23>
      <w173>Stand 33175 31775 7</w173>
      <w174>Action 33175 31775 7 if not islocation() then gotolabel('back23') end</w174>
      <w175>Stand 33189 31779 7</w175>
      <w026>Stand 33191 31783 7</w026>
      <w033>Stand 33202 31792 7</w033>
      <w036>Stand 33202 31818 7</w036>
      <w178>Stand 33193 31819 7</w178>
      <loop139>Action 33193 31819 7 gotolabel('softcheck')</loop139>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>yes</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <Energy-Soil>
        <Id>945</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Energy-Soil>
      <wand-of-starstorm>
        <Id>8092</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </wand-of-starstorm>
      <small-amethyst>
        <Id>3033</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-amethyst>
      <Great-Health-Potion>
        <Id>239</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Great-Health-Potion>
      <Gold-Coin>
        <Id>3031</Id>
        <Destination>02</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Gold-Coin>
      <berserk-potion>
        <Id>7439</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </berserk-potion>
      <ring-of-healing>
        <Id>3098</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ring-of-healing>
    </List>
    <Condition>All corpses</Condition>
    <Style>After melee kill</Style>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Category-A>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>1</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
              <Spell1>Whirlwind Throw</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
          <Setting1>
            <Count>2+</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting1>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Category-A>
      <Category-B>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>1</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Brutal Strike</Spell0>
              <Spell1>Whirlwind Throw</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
          <Setting1>
            <Count>2</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting1>
          <Setting2>
            <Count>3+</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting2>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Category-B>
      <Charged-Energy-Elemental>
        <Categories>B</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Charged-Energy-Elemental>
      <Overcharged-Energy-Element>
        <Categories>A</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Overcharged-Energy-Element>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>3</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
  <EK_Edron_Elemental_Spheres_By_Dworak_1_1>
  </EK_Edron_Elemental_Spheres_By_Dworak_1_1>
</Settings>
 
Status
Not open for further replies.
Top