[EK][25][Port Hope] Swamp trolls
Code:
- <Settings>
<Port-Hope...Medicine-Pouches...By..Acid-Alchamy />
- <Alerts>
- <Player>
- <OnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
- <Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
- <Message>
- <PrivateMessage>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
- <Advanced>
<PlaySound>no</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>yes</Screenshot>
</Advanced>
- <Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
- <Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
- <StandTime>
<Value>60000</Value>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
- <Disconnect>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
- <Healer>
- <Rules>
- <Health-Potion>
<HealRange>0 to 40 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>1 to 1</SpamRate>
<Enabled>yes</Enabled>
</Health-Potion>
- <Exura-Ico>
<HealRange>0 to 70 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>1 to 1</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
- <Mana-Potion>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 30 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>1 to 1</SpamRate>
<Enabled>yes</Enabled>
</Mana-Potion>
- <Utani-Hur>
<HealRange>0 to all</HealRange>
<ManaRange>100 to 100 %</ManaRange>
<HealMethod>Haste</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Utani-Hur>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
- <FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
- <Refiller>
<Rules />
<Enabled>yes</Enabled>
</Refiller>
- <HotKeys>
<List />
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
- <Actions>
<List />
<Setup>-------------------------------------------------- ---Port Hope - Medicine Pouches by Acid Alchamy--- -------------------------------------------------- MainBP = 'Backpack' -- main bp PouchBP = 'Golden Backpack' -- bp for pouches (one in one) GoldBP = 'Yellow Backpack' -- bp for Gold DepoBP = 'Camouflage Backpack' -- bps for pouches for depositing (20 next to each other in depot chest) --When Choosing MinCap, Consider Gold and weight of Pouches-- -- 1 Medicine Pouche = 12.00 oz MinCap = 125 -- cap to go depot Mount = true -- using mount true/false Bonelord = true -- Kill The BoneLord? -- don't edit below: setsettings("Settings\\Looting\\List\\Medicine Pouch\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Swamp Grass\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Troll Green\\Destination",PouchBP) setsettings("Settings\\Looting\\List\\Gold Coin\\Destination",GoldBP) if Mount then setsettings("Settings\\Cavebot\\Settings\\AutoMount",'yes') else setsettings("Settings\\Cavebot\\Settings\\AutoMount",'no') end</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
- <CaveBot>
- <Waypoints>
<StartsInDepo>Stand 32631 32738 7</StartsInDepo>
<OpenBPs>Action 32631 32743 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PouchBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(GoldBP, MainBP, true);resizewindows()</OpenBPs>
<BPCheck>Action 32631 32743 7 if windowcount() < 3 then;gotolabel("OpenBPs") end</BPCheck>
<MakeSureWeStartOutRight>Action 32631 32738 7 if not islocation();then gotolabel("StartsInDepo");end</MakeSureWeStartOutRight>
<DepositingPouches>Action 32631 32738 7 reachgrounditem("depot") ;wait (1000) ;openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);depotdeposit(DepoBP,"Medicine pouch", "Swamp grass", "Troll Green");wait(700,900)</DepositingPouches>
<MakingSureLootIsDeposited>Action 32631 32738 7 if itemcount("Medicine Pouch") > 1 or;itemcount("Swamp grass") > 1 or;itemcount("Troll Green") > 1;then gotolabel("DepositingPouches");end;</MakingSureLootIsDeposited>
<w000>Stand 32631 32744 7</w000>
<ToBanker>Stand 32629 32749 7</ToBanker>
<MakingSureEverythingIsOK>Action 32629 32748 6 if not islocation();then gotolabel("ToBanker");end</MakingSureEverythingIsOK>
<InfrontOfBanker>Stand 32632 32739 6</InfrontOfBanker>
<w001>Action 32632 32739 6 if not islocation();then gotolabel("InfrontOfBanker");end</w001>
<w023>Stand 32632 32739 6</w023>
<DepositingGold>Action 32632 32739 6 say("hi");wait(1000,1200);npcsay("Deposite All");wait(800,1200);npcsay("Yes");wait(800,1200);npcsay("Balance")</DepositingGold>
<GoDownFromBanker>Stand 32629 32748 6</GoDownFromBanker>
<w024>Stand 32629 32749 6</w024>
<BackOnMainFloor>Action 32629 32750 7 if not islocation();then gotolabel("GoDownFromBanker");end</BackOnMainFloor>
<MorePouches>Stand 32662 32741 7</MorePouches>
<w003>Stand 32654 32706 8</w003>
<w004>Node 32668 32720 9</w004>
<w005>Node 32688 32682 9</w005>
<w006>Stand 32672 32677 9</w006>
<w007>Node 32658 32675 10</w007>
<w008>Node 32673 32638 10</w008>
<w009>Stand 32684 32639 10</w009>
<RopeUp>Stand 32684 32639 10</RopeUp>
<w026>Rope 32684 32639 10</w026>
<w010>Rope 32684 32639 10</w010>
<w050>Stand 32709 32617 10</w050>
<w051>Action 32709 32617 10 if islocation();then gotolabel("BonelordUp");end</w051>
<w025>Stand 32684 32640 9</w025>
<w002>Stand 32696 32643 9</w002>
<w027>Action 32696 32643 9 if not islocation();then gotolabel("RopeUp");end</w027>
<w011>Stand 32664 32613 9</w011>
<w012>Stand 32662 32609 10</w012>
<CrabUp>Stand 32664 32613 10</CrabUp>
<w014>Rope 32664 32613 10</w014>
<w034>Stand 32664 32614 9</w034>
<w039>Stand 32664 32614 10</w039>
<w013>Action 32664 32614 9 if not islocation();then gotolabel("CrabUp");end</w013>
<w016>Action 32706 32621 9 if bonelored then;gotolabel("BonelordTime");else gotolabel("NoBonelordTime");end</w016>
<BonelordTime>Stand 32695 32596 9</BonelordTime>
<w041>Stand 32706 32626 9</w041>
<w015>Stand 32691 32589 9</w015>
<w040>Stand 32708 32617 9</w040>
<ToBonelord>Stand 32709 32617 9</ToBonelord>
<w042>Stand 32709 32617 10</w042>
<w043>Action 32709 32617 10 if not islocation();then gotolabel("ToBonelord");end</w043>
<w044>Stand 32709 32624 10</w044>
<w045>Stand 32717 32621 10</w045>
<w046>Stand 32710 32612 10</w046>
<w047>Stand 32709 32617 10</w047>
<BonelordUp>Rope 32709 32617 10</BonelordUp>
<w048>Action 32709 32618 9 if not islocation();then gotolabel("BonelordUp");end</w048>
<w049>Stand 32706 32618 9</w049>
<NoBonelordTime>Rope 32691 32589 9</NoBonelordTime>
<w017>Node 32701 32596 8</w017>
<w018>Node 32696 32577 8</w018>
<w019>Node 32670 32588 8</w019>
<w020>Node 32684 32618 8</w020>
<w021>Stand 32691 32589 8</w021>
<w022>Node 32709 32630 9</w022>
<w028>Node 32691 32594 9</w028>
<w029>Stand 32684 32639 9</w029>
<w030>Stand 32672 32677 10</w030>
<w031>Rope 32672 32677 10</w031>
<w032>Stand 32655 32705 9</w032>
<w033>Action 32655 32705 9 if cap < MinCap then;gotolabel('BackToTown') else;gotolabel('MorePouches');end</w033>
<BackToTown>Stand 32654 32705 9</BackToTown>
<w035>Rope 32654 32706 9</w035>
<w036>Stand 32662 32741 8</w036>
<w037>Rope 32662 32741 8</w037>
<w038>Node 32634 32750 7</w038>
</Waypoints>
- <Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>10 to 250</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
- <Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>2</NodeRange>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
- <Looting>
- <List>
- <Medicine-Pouch>
<Id>12517</Id>
<Destination>Golden Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Medicine-Pouch>
- <Fish>
<Id>3578</Id>
<Destination>999</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Fish>
- <Troll-Green>
<Id>3741</Id>
<Destination>Golden Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Troll-Green>
- <Swamp-Grass>
<Id>9686</Id>
<Destination>Golden Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Swamp-Grass>
- <Gold-Coin>
<Id>3031</Id>
<Destination>Yellow Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<Range>40</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
- <Targeting>
- <Monsters>
- <Bonelord>
<Categories>-</Categories>
<Danger>5</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bonelord>
- <Swamp-Troll>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Swamp-Troll>
- <Skeleton>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Skeleton>
- <Poison-Spider>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Poison-Spider>
- <Spider>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Spider>
- <Rat>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Rat>
- <Cave-rat>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Cave-rat>
- <Bug>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Bug>
- <crab>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</crab>
</Monsters>
- <Settings>
<ListOrder>0</ListOrder>
<Health>6</Health>
<Proximity>5</Proximity>
<Danger>9</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>no</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
- <Hud>
<List />
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
- <Input>
- <Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>10 to 20</PressWaitTime>
</Keyboard>
- <Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>10 to 20</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
<Port-Hope...Medicine-Pouches...By..Acid-Alchamy />
</Settings>