Dziki Johnson
Kafar
- Joined
- Jul 7, 2010
- Messages
- 2,061
- Reaction score
- 191
- Age
- 28
Profesja: Knight
Poziom: 30+
Typ: FACC
Informacje dodatkowe:
-Bota startujemy na respawnie Cyclops?w na -1
Skrypt:
Poziom: 30+
Typ: FACC
Informacje dodatkowe:
-Bota startujemy na respawnie Cyclops?w na -1
Skrypt:
PHP:
<Settings>
<By_Cat />
<Alerts>
<Player>
<OnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
<GMOnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<Disconnect>no</Disconnect>
</GMOnScreen>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
<SafeBank>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</SafeBank>
<HealCreature>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
</HealCreature>
<YourAttack>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
<SafeList>null</SafeList>
</YourAttack>
<Unjust>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Unjust>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Stamina>
<Value>841</Value>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Stamina>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
<Healer>
<Rules>
<Healer0>
<HealRange>0 to 100 %</HealRange>
<ManaRange>97 to 100 %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Healer0>
<Healer1>
<HealRange>1 to 30 %</HealRange>
<ManaRange>0 to all</ManaRange>
<HealMethod>Great Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Healer1>
<Healer2>
<HealRange>31 to 60 %</HealRange>
<ManaRange>0 to all</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Healer2>
<Healer3>
<HealRange>61 to 85 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Healer3>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<RUNE_MAKER>
<Script>if RUNE_MAKER == true then
if ((mppc > MANA_TO_RUNE) and (soul >= 4) and (itemcount("blank rune") > 0)) then
cast(SPELL_RUNE)
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</RUNE_MAKER>
<VOCATION>
<Script>local CYC1 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\ListSpell\\Spell0'
local CYC2 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\Distance'
local CYC3 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting1\\Distance'
local SMITH1 = 'Settings\\Targeting\\Monsters\\cyclops smith\\ListSettings\\Setting0\\ListSpell\\Spell0'
local SMITH2 = 'Settings\\Targeting\\Monsters\\cyclops-smith\\ListSettings\\Setting0\\Distance'
local CYC4 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting1\\ListSpell\\Spell0'
local CYC5 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\Stance'
if VOCATION == 'D' or VOCATION == 'S' then
setsettings(CYC1,'No Action')
setsettings(CYC4,'No Action')
setsettings(SMITH1,'No Action')
setsettings(CYC2,3)
setsettings(CYC3,3)
setsettings(SMITH2,3)
end
if VOCATION == 'ED' or VOCATION == 'MS' then
setsettings(CYC1,'Terra Strike')
setsettings(CYC4,'Terra Strike')
setsettings(SMITH1,'Terra Strike')
setsettings(CYC2,3)
setsettings(CYC3,3)
setsettings(SMITH2,3)
end
if VOCATION == 'RP' or VOCATION == 'P' then
setsettings(CYC1,'No Action')
setsettings(CYC4,'No Action')
setsettings(SMITH1,'No Action')
setsettings(CYC2,3)
setsettings(CYC3,3)
setsettings(SMITH2,3)
end
if VOCATION == 'EK' or VOCATION == 'K' then
setsettings(CYC1,'No Action')
setsettings(CYC4,'No Action')
setsettings(SMITH1,'No Action')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</VOCATION>
<LURE>
<Script>local MONSTERS = {'Cyclops','Cyclops Smith'}
--[AREAS]--
local AREA1 = {32418,32383,32424,32394,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA2 = {32434,32386,32442,32396,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA3 = {32391,32398,32401,32411,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA4 = {32394,32364,32409,32378,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA5 = {32395,32413,32405,32423,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA6 = {32440,32402,32450,32412,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA7 = {32394,32364,32409,32378,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA8 = {32405,32387,32415,32399,7} --leftX,topY,rightX,bottomY,Zlevel
--[FUNCTION]--
local function LureArea(LEFTX, TOPY, RIGHTX, BOTTOMY, ZLEVEL)
if (posx >= LEFTX) and (posx <= RIGHTX) and (posy >= TOPY) and (posy <= BOTTOMY) and (posz == ZLEVEL) then
return true
else
return false
end
end
if (VOCATION == 'ED' or VOCATION == 'MS' or VOCATION == 'RP' or VOCATION == 'D' or VOCATION == 'S' or VOCATION == 'P') then
if (LureArea(unpack(AREA1)) == true or LureArea(unpack(AREA2)) == true or LureArea(unpack(AREA3)) == true or LureArea(unpack(AREA4)) == true or LureArea(unpack(AREA5)) == true or LureArea(unpack(AREA6)) == true or LureArea(unpack(AREA7)) == true or LureArea(unpack(AREA8)) == true) then
for i = 1, #MONSTERS do
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Keep Away')
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Keep Away')
end
else
for i = 1, #MONSTERS do
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Lure')
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
end
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</LURE>
<BP_OPENER>
<Script>if windowcount() < 3 and cavebot == true and connected == true then
setcavebot('no')
settargeting('no')
closewindows()
openitem(MAIN_BP,'back')
wait(400,500)
resizewindows()
wait(400,500)
openitem(SECOND_BP,MAIN_BP,true)
wait(400,500)
resizewindows()
wait(400,500)
openitem(THIRD_BP,MAIN_BP,true)
wait(400,500)
resizewindows()
settargeting('yes')
setcavebot('yes')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</BP_OPENER>
<WPT_RUN>
<Script>salir_de_hunt</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</WPT_RUN>
<RUNNING>
<Script>if not hasted and (RUN_SPELL == 'utani gran hur' or RUN_SPELL == 'utani hur') then
cast(RUN_SPELL)
end
if UTAMO_IF_PK == true then
cast('utamo vita')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</RUNNING>
<IF_PK>
<Script>local WPT_RUN = getsettings('Settings\\Actions\\List\\WPT_RUN\\Script')
local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled')
local MONSTERS = {'cyclops','cyclops smith'}
if RUNNING == 'no' and underattack('P') then
setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','yes')
for i = 1, #MONSTERS do
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','yes')
end
stopattack()
focusclient()
screenshot()
gotolabel(WPT_RUN)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</IF_PK>
<EK-RUN>
<Script>local MONSTERS = {'Cyclops','Cyclops Smith'}
if VOCATION == 'EK' or VOCATION == 'K' then
if maround(7,'cyclops','cyclops smith') > 1 then
for i = 1, #MONSTERS do
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Distance',2)
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Distance',2)
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Lure')
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
end
else
for i = 1, #MONSTERS do
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Distance',0)
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Distance',2)
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Reach')
setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
end
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</EK-RUN>
<RECONNECT>
<Script>if not connected and cavebot == true then
reconnect()
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</RECONNECT>
<HALBERD>
<Script>if cap > 90 and LOOT_HALBERD == true then
setsettings('Settings\\Looting\\List\\halberd\\Destination',1)
else
setsettings('Settings\\Looting\\List\\halberd\\Destination','ground')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</HALBERD>
<EATFOOD>
<Script>eatfood()</Script>
<SpamRate>10000 to 15000</SpamRate>
<Enabled>yes</Enabled>
</EATFOOD>
<SS_DEATH>
<Script>local takescreen, screentaken = false, false -- you don't have screen and don't want it
if (hppc == 0 and not screentaken) then -- screen wasn't taken but you're dead
takescreen = true -- now you want your screen cuz your dead
end
if (takescreen and not screentaken) then -- the screen is not taken so let's shot it
focusclient() -- focus on your window
screenshot() -- click that bitch
screentaken = true -- screen was taken you don't need to spam it anymore
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SS_DEATH>
<SAFE_SPELL>
<Script>if VOCATION == 'ED' or VOCATION == 'MS' then
if paround(3) > 0 then
setsettings('Settings\\Targeting\\Settings\\PlayerOnScreenSecurity','If cavebotting')
else
setsettings('Settings\\Targeting\\Settings\\PlayerOnScreenSecurity','Do nothing')
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SAFE_SPELL>
<ONLY_IF_TRAPPED>
<Script>if standtime > 20000 and maround(1,'poison spider','wolf','spider','bear','bat','rat','orc','orc warrior','cave rat','demon skeleton','fire elemental') > 0 then
setsettings('Settings\\Targeting\\Monsters\\all\\OnlyIfTrapped','no')
else
setsettings('Settings\\Targeting\\Monsters\\all\\OnlyIfTrapped','yes')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</ONLY_IF_TRAPPED>
</List>
<Setup>--[[CONFIGURACI?N]]--
-----------[BACKPACKS]-------
MAIN_BP = 'yellow backpack' --Main bp for supplies
SECOND_BP = 'backpack' --second bp for loot
THIRD_BP = 'beach backpack' --third bp for gps
CONTAINER = 'Depot Chest' --bp with stackable and loot bps
BP_LOOT = 'orange backpack' --depot bp for loot
LOOT_BP_AMOUNT = 7 --amount of bps in dp
STACKABLE_BP = 'fur backpack' --depot bp for stackables
STACKABLE_BP_AMOUNT = 1 -- amount of stackables bps in dp
------------[POTIONS]---------
HP = 'health potion' --health potion to use
HP_AMOUNT = 45 --amount of hp to buy
HP_COST = 45 --cost of selected health potion
HP_LEAVE = 7 --potions to leave hunt
MP = 'great health potion' --mana potion to use
MP_AMOUNT = 30 --amount of mp to buy
MP_COST = 190 --cost of selected mana potion
MP_LEAVE = 0 --potions to leave hunt
-------------[FOOD]------------
REFILL_FOOD = false --true refill food or false not
FOOD = 'egg' --name of food to refill
FOOD_AMOUNT = 0 --amount of food to buy
FOOD_COST = 0 --cost of selected food
---------[SPEAR REFILLER]-------
REFILL_SPEAR = false --true refill spears/ammo, or false
SPEAR = 'royal spear' --name of spear/ammo to buy
SPEAR_WEIGHT = 25 --weight of selected spear/ammo
SPEAR_COST = 15 --cost of selected spear/ammo
FREE_CAP = 200 --free cap to let after buy
SPEAR_LEAVE = 5 --spears/ammo to leave hunt
SPEAR_DP = false --true to refill spears from dp
SPEAR_BP = 'pirate backpack' --bp inside dp with spears
-----------[CAVEBOT]-------------
VOCATION = 'K' --MS,S,ED,D,EK,K,RP,P
FLOOR_SELECT = 2 -- 1 to hunt only above 2 hunt both
LOOT_HALBERD = true --true pick up halberd false not
PLAYER_ON_SCREEN = true --false won't use alert inside cave
CAP_LEAVE = 100 --cap to leave hunt
RUN_SPELL = 'utani hur' --spell to run if pk
UTAMO_IF_PK = false --true to use utamo when pk
WAIT_TIME = 7 --minutes to wait after pked 0 to do xlog in pz</Setup>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<start>Node 32424 32392 8</start>
<w163>Action 32419 32386 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_de_hunt');;if PLAYER_ON_SCREEN == true then; setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','yes');else; setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','no');end</w163>
<w038>Lure 32419 32388 8</w038>
<w001>Node 32431 32392 8</w001>
<w002>Node 32438 32391 8</w002>
<w039>Lure 32439 32390 8</w039>
<w003>Node 32428 32392 8</w003>
<w004>Node 32418 32391 8</w004>
<w005>Node 32410 32393 8</w005>
<w006>Node 32407 32402 8</w006>
<w007>Node 32397 32403 8</w007>
<w040>Lure 32397 32403 8</w040>
<w008>Node 32410 32402 8</w008>
<w009>Node 32411 32388 8</w009>
<w010>Node 32412 32377 8</w010>
<w011>Node 32412 32373 8</w011>
<w012>Node 32399 32372 8</w012>
<w000>Action 32422 32390 8 local AMMO = positive(weaponamount + itemcount(SPEAR));;if REFILL_SPEAR == true then; if AMMO <= SPEAR_LEAVE then; gotolabel('al_piso_1'); end;end</w000>
<Check_items1>Action 32399 32372 8 if (itemcount(MP) < MP_LEAVE) or (itemcount(HP) < HP_LEAVE) or (cap < CAP_LEAVE) then; gotolabel('al_piso_1');else; setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','al_piso_1'); gotolabel(wpt.id+1);end</Check_items1>
<w181>Action 32420 32388 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do; if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then; moveitems(FLASKS[i],"all",ground(posx,posy,posz),100); end;end</w181>
<w186>Action 0 0 0 if FLOOR_SELECT == 1 then; gotolabel('al_piso_1');end</w186>
<w024>Lure 32402 32372 9</w024>
<w013>Stand 32399 32374 8</w013>
<w014>Stand 32399 32375 9</w014>
<w015>Action 32399 32375 9 if not islocation() then; gotolabel(wpt.id-2);end</w015>
<w016>Node 32403 32380 9</w016>
<w017>Node 32405 32390 9</w017>
<w018>Node 32405 32399 9</w018>
<w019>Node 32402 32410 9</w019>
<w020>Node 32399 32421 9</w020>
<w025>Lure 32400 32418 9</w025>
<w021>Node 32413 32417 9</w021>
<w026>Node 32431 32409 9</w026>
<w027>Node 32434 32410 9</w027>
<w028>Node 32445 32407 9</w028>
<w029>Lure 32445 32407 9</w029>
<w023>Node 32402 32376 9</w023>
<w030>Node 32401 32375 9</w030>
<w187>Stand 32401 32375 9</w187>
<w188>Action 32401 32375 9 if not islocation() then; gotolabel(wpt.id-7);end</w188>
<al_piso_1>Lure 32398 32373 8</al_piso_1>
<w164>Action 32376 32405 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_de_hunt')</w164>
<w182>Action 32417 32391 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do; if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then; moveitems(FLASKS[i],"all",ground(posx,posy,posz),100); end;end</w182>
<w031>Stand 32399 32374 9</w031>
<w033>Stand 32399 32373 8</w033>
<w034>Action 32399 32373 8 if not islocation() then; gotolabel(wpt.id-2);end</w034>
<regreso_piso_1>Node 32408 32372 8</regreso_piso_1>
<w036>Node 32412 32386 8</w036>
<w037>Node 32419 32388 8</w037>
<w032>Action 32376 32405 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then; gotolabel('salir_de_hunt');end</w032>
<w185>Action 32241 32301 7 local AMMO = positive(weaponamount + itemcount(SPEAR));;if REFILL_SPEAR == true then; if AMMO <= SPEAR_LEAVE then; gotolabel('salir_de_hunt'); end;end</w185>
<item_check2>Action 32419 32388 8 if (itemcount(MP) < MP_LEAVE) or (itemcount(HP) < HP_LEAVE) or (cap < CAP_LEAVE) then; gotolabel('salir_de_hunt');else ; gotolabel('start');end</item_check2>
<salir_de_hunt>Lure 32410 32394 7</salir_de_hunt>
<w183>Action 32405 32402 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do; if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then; moveitems(FLASKS[i],"all",ground(posx,posy,posz),100); end;end;;setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','no')</w183>
<w022>Stand 32419 32387 8</w022>
<w180>Stand 32419 32386 7</w180>
<w035>Action 32419 32386 7 if not islocation() then; gotolabel(wpt.id-2);end</w035>
<w148>Action 32280 32303 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','pool')</w148>
<w041>Node 32417 32384 7</w041>
<w042>Node 32410 32386 7</w042>
<w043>Node 32402 32388 7</w043>
<w044>Node 32395 32391 7</w044>
<w045>Node 32388 32395 7</w045>
<w046>Node 32384 32392 7</w046>
<w047>Node 32380 32391 7</w047>
<w048>Node 32373 32397 7</w048>
<w049>Node 32367 32406 7</w049>
<w050>Node 32359 32403 7</w050>
<w051>Node 32352 32403 7</w051>
<w052>Node 32345 32401 7</w052>
<w053>Node 32339 32399 7</w053>
<w054>Node 32335 32397 7</w054>
<w165>Action 32329 32395 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then; gotolabel('pool');end</w165>
<w055>Node 32329 32395 7</w055>
<w056>Node 32322 32392 7</w056>
<w057>Node 32319 32389 7</w057>
<w058>Node 32306 32387 7</w058>
<w059>Node 32296 32386 7</w059>
<w060>Node 32286 32379 7</w060>
<w061>Node 32282 32372 7</w061>
<w062>Node 32277 32354 7</w062>
<w063>Node 32276 32343 7</w063>
<w064>Node 32276 32332 7</w064>
<w065>Node 32276 32321 7</w065>
<w066>Node 32281 32306 7</w066>
<w169>Action 32278 32267 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','bank')</w169>
<w170>Action 32278 32267 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then; gotolabel('bank');end</w170>
<w067>Node 32275 32294 7</w067>
<w068>Node 32275 32280 7</w068>
<w069>Node 32278 32267 7</w069>
<w070>Node 32293 32257 7</w070>
<w071>Node 32302 32255 7</w071>
<hacia_dp>Node 32315 32248 7</hacia_dp>
<w073>Node 32325 32248 7</w073>
<w074>Node 32336 32248 7</w074>
<w075>Node 32338 32236 7</w075>
<w072>Action 32339 32224 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','dp');setsettings('Settings\\CaveBot\\Settings\\EatFood','no');setsettings('Settings\\Actions\\List\\EATFOOD\\Enabled','no');setsettings('Settings\\Looting\\EatFood','no')</w072>
<w076>Node 32339 32224 7</w076>
<w077>Node 32344 32227 7</w077>
<w082>Stand 32347 32230 7</w082>
<w083>Stand 32347 32231 7</w083>
<w084>Stand 32347 32232 8</w084>
<w085>Action 32347 32232 8 if not islocation() then; gotolabel(wpt.id-3);end</w085>
<w086>Node 32347 32224 8</w086>
<w087>Action 32347 32224 8 closewindow(MAIN_BP);;wait(1000,1300)</w087>
<w189>Action 32434 32392 8 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');local TIME1 = positive(WAIT_TIME*60000);local TIME2 = TIME1+500;;reachgrounditem('depot');wait(500,1000);;if RUNNING == 'yes' then; settargeting('no'); setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no'); if WAIT_TIME > 0 then ; wait(TIME1,TIME2); settargeting('yes'); else; closeclient(); end;end;;openitem('depot');wait(500,1000);openitem('depot chest','Locker');wait(500,1000);minimizewindows('equip');wait(500,1000);;if CONTAINER == 'Depot Chest' then; gotolabel(wpt.id+1);else; openitem(CONTAINER, 'Depot Chest');end</w189>
<w114>Action 33024 31454 11 local MONSTERS = {'cyclops','cyclops smith'};;local CONFIG = {; LOOT_BACKPACK = SECOND_BP,; ; STACKABLE_BACKPACK = STACKABLE_BP,; STACKABLE_BACKPACK_AMOUNT = STACKABLE_BP_AMOUNT,; ; NOT_STACKABLE_BACKPACK = BP_LOOT,; NOT_STACKABLE_BACKPACK_AMOUNT = LOOT_BP_AMOUNT,; ; DEPOSIT_ITEMS = {"spiked squelcher", "cyclops toe", "dark helmet", "battle shield","halberd"},;};;local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1;;while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do; if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then; local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]); ; if (ITEM_ID > 0) then; CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1; else; table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX); end; elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then; if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then; ITEM_INDEX = ITEM_INDEX + 1; else; table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX); end; else; table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX); end;end;;while (true) do; for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do; if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then; if (itemproperty(DEPOSIT_ITEM).isCumulative) then; local STACKABLE_LAST_ON_TO = 0; ; while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do; local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK); ; moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.STACKABLE_BACKPACK, 100, STACKABLE_LAST_ON_TO) wait(500, 1000); ; local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK); ; if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then; STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1; elseif (ITEM_COUNT_AFTER == 0) then; break; end; end; else; while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do; local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK); ; moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.NOT_STACKABLE_BACKPACK, 100, NOT_STACKABLE_LAST_ON_TO) wait(500, 1000); ; local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK); ; if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then; NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1; elseif (ITEM_COUNT_AFTER == 0) then; break; end; end; end; end; end; ; if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then; openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(2000, 3000); else; break; end; ; wait(100);end;;if HP_AMOUNT == 0 then; depotdeposit(STACKABLE_BP,'health potion'); wait(500,1000);end;if MP_AMOUNT == 0 then; depotdeposit(STACKABLE_BP,'mana potion'); wait(500,1000);end;;higherwindows('equip');;for i = 1, #MONSTERS do; setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no');end;</w114>
<w191>Action 0 0 0 local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);;if REFILL_SPEAR == true and cap > FREE_CAP+SPEAR_WEIGHT and SPEAR_DP == true then; openitem(SPEAR_BP,CONTAINER); wait(1000,2000); moveitems(SPEAR,SPEAR_BP,"weapon",SPEAR_TO_BUY); wait(1000,2000);end;</w191>
<w192>Action 0 0 0 if cap < FREE_CAP and cap < FREE_CAP+SPEAR_WEIGHT then; gotolabel(wpt.id+1);else; gotolabel(wpt.id-1);end</w192>
<w088>Node 32349 32231 8</w088>
<w089>Stand 32348 32231 8</w089>
<w090>Stand 32348 32230 7</w090>
<w091>Action 32348 32230 7 if not islocation() then; gotolabel(wpt.id-2);end</w091>
<w078>Stand 32344 32230 7</w078>
<w079>Action 32344 32230 7 if not islocation() then; gotolabel(wpt.id+1);else; gotolabel(wpt.id+2);end</w079>
<w080>Stand 32344 32229 7</w080>
<w509>Action 33007 31492 10 if Client.isChannelOpened('NPCs') then; npcsay('hi'); wait(1200,2300);else; say('hi'); wait(1200,2300);end;;wait(1000,2000);npcsay('deposit all');wait(1200,2300);npcsay('yes');</w509>
<w510>Action 33013 31492 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local HP_MONEY = positive(HP_TO_BUY*HP_COST);local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));local MP_MONEY = positive(MP_TO_BUY*MP_COST);local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));local FOOD_MONEY = positive(FOOD_TO_BUY*FOOD_COST);local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);local SPEAR_MONEY = positive(SPEAR_TO_BUY*SPEAR_COST);local MONEY1 = HP_MONEY+MP_MONEY+FOOD_MONEY+SPEAR_MONEY;local MONEY2 = HP_MONEY+MP_MONEY+FOOD_MONEY;;npcsay('withdraw');wait(1200,2300);if REFILL_SPEAR == false then; npcsay(MONEY2); wait(1200,2300); npcsay('yes'); wait(1000,2000);else; npcsay(MONEY1); wait(1200,2300); npcsay('yes'); wait(1000,2000);end;;</w510>
<w511>Action 33011 31492 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local HP_MONEY = positive(HP_TO_BUY*HP_COST);local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));local MP_MONEY = positive(MP_TO_BUY*MP_COST);local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));local FOOD_MONEY = positive(FOOD_TO_BUY*FOOD_COST);local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);local SPEAR_MONEY = positive(SPEAR_TO_BUY*SPEAR_COST);local MONEY1 = HP_MONEY+MP_MONEY+FOOD_MONEY+SPEAR_MONEY;local MONEY2 = HP_MONEY+MP_MONEY+FOOD_MONEY;local FINAL_MONEY = (itemcount('gold coin')+(itemcount('platinum coin')*100)+(itemcount('crystal coin')*10000));;;if FINAL_MONEY >= MONEY1 or FINAL_MONEY >= MONEY2 then; gotolabel(wpt.id+1);else; gotolabel(wpt.id-2);end;</w511>
<w092>Node 32346 32222 7</w092>
<w081>Action 32342 32222 7 if (itemcount(MP) == MP_AMOUNT or itemcount(MP) > MP_AMOUNT) and (itemcount(HP) == HP_AMOUNT or itemcount(HP) > HP_AMOUNT) then; gotolabel('check_food');else; gotolabel(wpt.id+1);end</w081>
<alas_potions>Node 32354 32215 7</alas_potions>
<w094>Node 32367 32215 7</w094>
<w095>Node 32380 32215 7</w095>
<w096>Node 32400 32216 7</w096>
<w177>Action 32346 32225 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_potions')</w177>
<w097>Walk 32400 32218 7</w097>
<w098>Action 32400 32218 7 if not islocation() then; gotolabel(wpt.id+1);else; gotolabel(wpt.id+2);end</w098>
<w099>Use 32400 32217 7</w099>
<w100>Stand 32400 32220 7</w100>
<w526>Action 33010 31534 10 if Client.isChannelOpened('NPCs') then; npcsay('hi'); wait(1200,2300);else; say('hi'); wait(1200,2300);end;;npcsay('vial');wait(1200,2300);npcsay('yes');wait(1200,2300);minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w526>
<w527>Action 33010 31534 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));;if Client.isTradeOpened() then; if HP_AMOUNT > 0 and itemcount(HP) < HP_AMOUNT then; buyitems(HP,HP_TO_BUY); wait(1000,2000); end;; if MP_AMOUNT > 0 and itemcount(MP) < MP_AMOUNT then; buyitems(MP,MP_TO_BUY); wait(1000,2000); end;else; gotolabel(wpt.id-2);end</w527>
<w528>Action 33010 31534 10 if (itemcount(MP) == MP_AMOUNT or itemcount(MP) > MP_AMOUNT) and (itemcount(HP) == HP_AMOUNT or itemcount(HP) > HP_AMOUNT) then; higherwindows('equip'); gotolabel('wpt.id+1');else; gotolabel(wpt.id-1);end</w528>
<salir_potions>Walk 32400 32216 7</salir_potions>
<w102>Action 32400 32216 7 if not islocation() then; gotolabel(wpt.id+1);else; gotolabel(wpt.id+2);end</w102>
<w103>Use 32400 32217 7</w103>
<w104>Stand 32396 32215 7</w104>
<w178>Action 32346 32225 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then; gotolabel('dp');end</w178>
<w101>Action 32346 32225 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','dp')</w101>
<w105>Node 32388 32214 7</w105>
<w106>Node 32368 32215 7</w106>
<check_food>Action 33009 31538 10 if itemcount(FOOD) == FOOD_AMOUNT or itemcount(FOOD) > FOOD_AMOUNT or REFILL_FOOD == false then; gotolabel('check_spears');else ; gotolabel(wpt.id+1);end</check_food>
<w107>Node 32366 32208 7</w107>
<w108>Stand 32366 32208 7</w108>
<w109>Walk 32364 32208 7</w109>
<w110>Action 32364 32208 7 if not islocation() then; gotolabel(wpt.id+1);else; gotolabel(wpt.id+2);end</w110>
<w111>Use 32365 32208 7</w111>
<w112>Stand 32362 32208 7</w112>
<w113>Node 32356 32209 7</w113>
<w533>Action 32994 31539 10 if Client.isChannelOpened('NPCs') then; npcsay('hi'); wait(1200,2300);else; say('hi'); wait(1200,2300);end;;minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w533>
<w534>Action 32994 31539 10 local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));;if Client.isTradeOpened() then; if FOOD_AMOUNT > 0 and itemcount(FOOD) < FOOD_AMOUNT then; buyitems(FOOD,FOOD_TO_BUY); wait(1000,2000); end;end;</w534>
<w535>Action 32994 31539 10 if FOOD_AMOUNT == itemcount(FOOD) or FOOD_AMOUNT < itemcount(FOOD) then; higherwindows('equip'); gotolabel(wpt.id+1);else; gotolabel(wpt.id-1);end</w535>
<w115>Stand 32364 32208 7</w115>
<w116>Walk 32366 32208 7</w116>
<w117>Action 32366 32208 7 if not islocation() then; gotolabel(wpt.id+1);else; gotolabel(wpt.id+2);end</w117>
<w118>Use 32365 32208 7</w118>
<w119>Stand 32367 32208 7</w119>
<check_spears>Action 33034 31536 10 if REFILL_SPEAR == true and cap > FREE_CAP and cap > FREE_CAP+SPEAR_WEIGHT and SPEAR_DP == false then; gotolabel(wpt.id+1);else; gotolabel('a_cazar');end</check_spears>
<w120>Node 32367 32200 7</w120>
<w121>Node 32362 32199 7</w121>
<w543>Action 33036 31541 10 if Client.isChannelOpened('NPCs') then; npcsay('hi'); wait(1200,2300);else; say('hi'); wait(1200,2300);end;;minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w543>
<w544>Action 33036 31541 10 local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);;if Client.isTradeOpened() then; if cap > FREE_CAP then; buyitems(SPEAR,SPEAR_TO_BUY); wait(1000,2000); end;end;</w544>
<w545>Action 33036 31541 10 if cap < FREE_CAP and cap < FREE_CAP+SPEAR_WEIGHT then; gotolabel(wpt.id+1);else; gotolabel(wpt.id-1);end</w545>
<w122>Node 32368 32203 7</w122>
<w123>Node 32366 32215 7</w123>
<w124>Node 32361 32215 7</w124>
<a_cazar>Node 32341 32216 7</a_cazar>
<w190>Action 32347 32228 7 setsettings('Settings\\CaveBot\\Settings\\EatFood','yes');setsettings('Settings\\Actions\\List\\EATFOOD\\Enabled','yes');setsettings('Settings\\Looting\\EatFood','yes')</w190>
<w125>Node 32338 32224 7</w125>
<w126>Node 32337 32236 7</w126>
<w127>Node 32337 32246 7</w127>
<w128>Node 32332 32249 7</w128>
<w093>Action 32327 32249 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','bank')</w093>
<w129>Node 32319 32249 7</w129>
<w130>Node 32303 32249 7</w130>
<w131>Node 32297 32257 7</w131>
<w132>Node 32286 32265 7</w132>
<w133>Node 32274 32272 7</w133>
<w134>Node 32271 32284 7</w134>
<w135>Node 32275 32294 7</w135>
<w136>Node 32276 32304 7</w136>
<w137>Node 32281 32312 7</w137>
<w138>Node 32280 32327 7</w138>
<w179>Action 32280 32318 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','pool')</w179>
<w139>Node 32280 32341 7</w139>
<w140>Node 32278 32352 7</w140>
<w141>Node 32282 32364 7</w141>
<w142>Node 32286 32373 7</w142>
<w143>Node 32296 32384 7</w143>
<w144>Node 32309 32393 7</w144>
<a_hunt1>Lure 32309 32393 7</a_hunt1>
<w184>Action 32401 32388 7 closewindow(MAIN_BP);wait(500,1000)</w184>
<w145>Node 32326 32400 7</w145>
<w146>Node 32340 32403 7</w146>
<w147>Node 32354 32403 7</w147>
<w149>Node 32364 32405 7</w149>
<w150>Node 32371 32403 7</w150>
<w151>Node 32375 32395 7</w151>
<w152>Node 32381 32392 7</w152>
<w153>Node 32388 32395 7</w153>
<w154>Node 32394 32393 7</w154>
<w155>Node 32401 32389 7</w155>
<w156>Node 32410 32387 7</w156>
<w157>Node 32415 32385 7</w157>
<w158>Node 32420 32386 7</w158>
<w159>Stand 32419 32387 7</w159>
<w160>Stand 32419 32388 8</w160>
<w161>Action 32419 32388 8 if not islocation() then; gotolabel(wpt.id-2);end</w161>
<w162>Action 32419 32386 7 gotolabel('start')</w162>
<pool>Node 32285 32400 7</pool>
<w166>Stand 32280 32402 7</w166>
<w167>Stand 32279 32405 7</w167>
<w168>Action 32279 32405 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then; wait(TIME,TIME2); setcavebot('yes'); for i = 1, #MONSTERS do; setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no'); end; gotolabel('a_hunt1');else; closetibia();end</w168>
<bank>Node 32319 32255 7</bank>
<w172>Stand 32319 32255 7</w172>
<w173>Stand 32319 32256 7</w173>
<w171>Action 32319 32256 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then; wait(TIME,TIME2); setcavebot('yes'); for i = 1, #MONSTERS do; setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no'); end; gotolabel('hacia_dp');else; closetibia();end</w171>
<dp>Node 32344 32224 7</dp>
<w174>Stand 32344 32224 7</w174>
<w175>Stand 32346 32225 7</w175>
<w176>Action 32346 32225 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then; wait(TIME,TIME2); setcavebot('yes'); for i = 1, #MONSTERS do; setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no'); end; gotolabel('w083');else; closetibia();end</w176>
</Waypoints>
<Pathfinding>
<SpecialAreas>
<NewArea0>
<Coordinates>32328 32239 7</Coordinates>
<Dimensions>4 3</Dimensions>
<ConsideredBy>All</ConsideredBy>
</NewArea0>
<NewArea1>
<Coordinates>32333 32233 7</Coordinates>
<Dimensions>2 3</Dimensions>
<ConsideredBy>None</ConsideredBy>
</NewArea1>
</SpecialAreas>
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<gold-coin>
<Id>3031</Id>
<Destination>2</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
<cyclops-toe>
<Id>9657</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</cyclops-toe>
<halberd>
<Id>3269</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</halberd>
<health-potion>
<Id>266</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</health-potion>
<spiked-squelcher>
<Id>7452</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</spiked-squelcher>
<battle-shield>
<Id>3413</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</battle-shield>
<dark-helmet>
<Id>3384</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</dark-helmet>
<strong-health-potion>
<Id>236</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</strong-health-potion>
<cyclops-trophy>
<Id>7398</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</cyclops-trophy>
</List>
<Condition>All corpses</Condition>
<Style>After all dead</Style>
<OpenBodyTime>300</OpenBodyTime>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<cyclops>
<Categories>-</Categories>
<Danger>5</Danger>
<ListSettings>
<Setting0>
<Count>1</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>No Action</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
<Setting1>
<Count>2+</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Lure</Stance>
<Avoid>None</Avoid>
<Distance>2</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>No Action</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting1>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</cyclops>
<cyclops-smith>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</cyclops-smith>
<all>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</all>
</Monsters>
<Settings>
<ListOrder>3</ListOrder>
<Health>8</Health>
<Proximity>9</Proximity>
<Danger>7</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List />
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
<By_Cat />
</Settings>
?r?d?o: Games-Bot.eu