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Knight [FACC] [30 LVL][Thais] South Cyclops

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Not open for further replies.
Joined
Jul 7, 2010
Messages
2,061
Reaction score
191
Age
28
Profesja: Knight
Poziom: 30+
Typ: FACC

Informacje dodatkowe:
-Bota startujemy na respawnie Cyclops?w na -1

Skrypt:
PHP:
<Settings>
  <By_Cat />
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
      <GMOnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <Disconnect>no</Disconnect>
      </GMOnScreen>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
      <SafeBank>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </SafeBank>
      <HealCreature>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
      </HealCreature>
      <YourAttack>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
        <SafeList>null</SafeList>
      </YourAttack>
      <Unjust>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </Unjust>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Stamina>
      <Value>841</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>yes</PauseBot>
      <CloseTibia>no</CloseTibia>
      <Disconnect>yes</Disconnect>
    </Stamina>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Healer0>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>97 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Healer0>
      <Healer1>
        <HealRange>1 to 30 %</HealRange>
        <ManaRange>0 to all</ManaRange>
        <HealMethod>Great Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>yes</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Healer1>
      <Healer2>
        <HealRange>31 to 60 %</HealRange>
        <ManaRange>0 to all</ManaRange>
        <HealMethod>Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>yes</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Healer2>
      <Healer3>
        <HealRange>61 to 85 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Healer3>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <RUNE_MAKER>
        <Script>if RUNE_MAKER == true then
  if ((mppc > MANA_TO_RUNE) and (soul >= 4) and (itemcount("blank rune") > 0)) then
    cast(SPELL_RUNE)
  end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </RUNE_MAKER>
      <VOCATION>
        <Script>local CYC1 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\ListSpell\\Spell0'
local CYC2 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\Distance'
local CYC3 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting1\\Distance'
local SMITH1 = 'Settings\\Targeting\\Monsters\\cyclops smith\\ListSettings\\Setting0\\ListSpell\\Spell0'
local SMITH2 = 'Settings\\Targeting\\Monsters\\cyclops-smith\\ListSettings\\Setting0\\Distance'
local CYC4 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting1\\ListSpell\\Spell0'
local CYC5 = 'Settings\\Targeting\\Monsters\\cyclops\\ListSettings\\Setting0\\Stance'

if VOCATION == 'D' or VOCATION == 'S' then 
  setsettings(CYC1,'No Action')
  setsettings(CYC4,'No Action')
  setsettings(SMITH1,'No Action')
  setsettings(CYC2,3)
  setsettings(CYC3,3)
  setsettings(SMITH2,3)
end

if VOCATION == 'ED' or VOCATION == 'MS' then 
  setsettings(CYC1,'Terra Strike')
  setsettings(CYC4,'Terra Strike')
  setsettings(SMITH1,'Terra Strike')
  setsettings(CYC2,3)
  setsettings(CYC3,3)
  setsettings(SMITH2,3)
end

if VOCATION == 'RP' or VOCATION == 'P' then 
  setsettings(CYC1,'No Action')
  setsettings(CYC4,'No Action')
  setsettings(SMITH1,'No Action')
  setsettings(CYC2,3)
  setsettings(CYC3,3)
  setsettings(SMITH2,3)
end

if VOCATION == 'EK' or VOCATION == 'K' then
  setsettings(CYC1,'No Action')
  setsettings(CYC4,'No Action')
  setsettings(SMITH1,'No Action')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </VOCATION>
      <LURE>
        <Script>local MONSTERS = {'Cyclops','Cyclops Smith'}

--[AREAS]--
local AREA1 = {32418,32383,32424,32394,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA2 = {32434,32386,32442,32396,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA3 = {32391,32398,32401,32411,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA4 = {32394,32364,32409,32378,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA5 = {32395,32413,32405,32423,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA6 = {32440,32402,32450,32412,9} --leftX,topY,rightX,bottomY,Zlevel
local AREA7 = {32394,32364,32409,32378,8} --leftX,topY,rightX,bottomY,Zlevel
local AREA8 = {32405,32387,32415,32399,7} --leftX,topY,rightX,bottomY,Zlevel


--[FUNCTION]--
local function LureArea(LEFTX, TOPY, RIGHTX, BOTTOMY, ZLEVEL)
    if (posx >= LEFTX) and (posx <= RIGHTX) and (posy >= TOPY) and (posy <= BOTTOMY) and (posz == ZLEVEL) then
        return true
    else
        return false
    end
end

if (VOCATION == 'ED' or VOCATION == 'MS' or VOCATION == 'RP' or VOCATION == 'D' or VOCATION == 'S' or VOCATION == 'P') then
   if (LureArea(unpack(AREA1)) == true or LureArea(unpack(AREA2)) == true or LureArea(unpack(AREA3)) == true or LureArea(unpack(AREA4)) == true or LureArea(unpack(AREA5)) == true or LureArea(unpack(AREA6)) == true or LureArea(unpack(AREA7)) == true or LureArea(unpack(AREA8)) == true) then
      for i = 1, #MONSTERS do
          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Keep Away')
          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Keep Away')
      end
   else
      for i = 1, #MONSTERS do
          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Lure')
          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
      end
   end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </LURE>
      <BP_OPENER>
        <Script>if windowcount() < 3 and cavebot == true and connected == true then 
  setcavebot('no')
  settargeting('no')
  closewindows()
  openitem(MAIN_BP,'back')
  wait(400,500)
  resizewindows()
  wait(400,500)
  openitem(SECOND_BP,MAIN_BP,true)
  wait(400,500)
  resizewindows()
  wait(400,500)
  openitem(THIRD_BP,MAIN_BP,true)
  wait(400,500)
  resizewindows()
  settargeting('yes')
  setcavebot('yes')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </BP_OPENER>
      <WPT_RUN>
        <Script>salir_de_hunt</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </WPT_RUN>
      <RUNNING>
        <Script>if not hasted and (RUN_SPELL == 'utani gran hur' or RUN_SPELL == 'utani hur')  then
   cast(RUN_SPELL)
end

if UTAMO_IF_PK == true then
  cast('utamo vita')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </RUNNING>
      <IF_PK>
        <Script>local WPT_RUN = getsettings('Settings\\Actions\\List\\WPT_RUN\\Script')
local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled')
local MONSTERS = {'cyclops','cyclops smith'}

if RUNNING == 'no' and underattack('P') then
   setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','yes')
      for i = 1, #MONSTERS do
          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','yes')
      end
   stopattack()
   focusclient()
   screenshot() 
   gotolabel(WPT_RUN)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </IF_PK>
      <EK-RUN>
        <Script>local MONSTERS = {'Cyclops','Cyclops Smith'}

if VOCATION == 'EK' or VOCATION == 'K' then
  if maround(7,'cyclops','cyclops smith') > 1 then
    for i = 1, #MONSTERS do
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Distance',2)
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Distance',2)
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Lure')
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
     end
  else
     for i = 1, #MONSTERS do
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Distance',0)
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Distance',2)
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Reach')
         setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting1/Stance','Lure')
     end
  end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </EK-RUN>
      <RECONNECT>
        <Script>if not connected and cavebot == true then
    reconnect()
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </RECONNECT>
      <HALBERD>
        <Script>if cap > 90 and LOOT_HALBERD == true then
  setsettings('Settings\\Looting\\List\\halberd\\Destination',1)
else
  setsettings('Settings\\Looting\\List\\halberd\\Destination','ground')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </HALBERD>
      <EATFOOD>
        <Script>eatfood()</Script>
        <SpamRate>10000 to 15000</SpamRate>
        <Enabled>yes</Enabled>
      </EATFOOD>
      <SS_DEATH>
        <Script>local takescreen, screentaken = false, false -- you don't have screen and don't want it
if (hppc == 0 and not screentaken) then -- screen wasn't taken but you're dead
    takescreen = true -- now you want your screen cuz your dead
end
if (takescreen and not screentaken) then -- the screen is not taken so let's shot it
    focusclient() -- focus on your window
    screenshot() -- click that bitch
    screentaken = true -- screen was taken you don't need to spam it anymore
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SS_DEATH>
      <SAFE_SPELL>
        <Script>if VOCATION == 'ED' or VOCATION == 'MS' then
  if paround(3) > 0 then
    setsettings('Settings\\Targeting\\Settings\\PlayerOnScreenSecurity','If cavebotting')
  else
  setsettings('Settings\\Targeting\\Settings\\PlayerOnScreenSecurity','Do nothing')
  end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SAFE_SPELL>
      <ONLY_IF_TRAPPED>
        <Script>if standtime > 20000 and maround(1,'poison spider','wolf','spider','bear','bat','rat','orc','orc warrior','cave rat','demon skeleton','fire elemental') > 0 then
  setsettings('Settings\\Targeting\\Monsters\\all\\OnlyIfTrapped','no')
else
  setsettings('Settings\\Targeting\\Monsters\\all\\OnlyIfTrapped','yes')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </ONLY_IF_TRAPPED>
    </List>
    <Setup>--[[CONFIGURACI?N]]--

-----------[BACKPACKS]-------

MAIN_BP = 'yellow backpack'         --Main bp for supplies
SECOND_BP = 'backpack'            --second bp for loot
THIRD_BP = 'beach backpack'            --third bp for gps
CONTAINER = 'Depot Chest'      --bp with stackable and loot bps 
BP_LOOT = 'orange backpack'       --depot bp for loot
LOOT_BP_AMOUNT = 7                --amount of bps in dp
STACKABLE_BP = 'fur backpack'    --depot bp for stackables
STACKABLE_BP_AMOUNT = 1           -- amount of stackables bps in dp

------------[POTIONS]---------

HP = 'health potion'              --health potion to use
HP_AMOUNT = 45                    --amount of hp to buy
HP_COST = 45                       --cost of selected health potion
HP_LEAVE = 7                      --potions to leave hunt
MP = 'great health potion'         --mana potion to use
MP_AMOUNT = 30                   --amount of mp to buy
MP_COST = 190                      --cost of selected mana potion
MP_LEAVE = 0                     --potions to leave hunt

-------------[FOOD]------------

REFILL_FOOD = false               --true refill food or false not
FOOD = 'egg'                      --name of food to refill
FOOD_AMOUNT = 0                   --amount of food to buy
FOOD_COST = 0                     --cost of selected food

---------[SPEAR REFILLER]-------

REFILL_SPEAR = false             --true refill spears/ammo, or false
SPEAR = 'royal spear'            --name of spear/ammo to buy
SPEAR_WEIGHT = 25                --weight of selected spear/ammo 
SPEAR_COST = 15                  --cost of selected spear/ammo 
FREE_CAP = 200                   --free cap to let after buy
SPEAR_LEAVE = 5                  --spears/ammo to leave hunt
SPEAR_DP = false                 --true to refill spears from dp
SPEAR_BP = 'pirate backpack'     --bp inside dp with spears

-----------[CAVEBOT]-------------

VOCATION = 'K'                      --MS,S,ED,D,EK,K,RP,P
FLOOR_SELECT = 2                   -- 1 to hunt only above 2 hunt both
LOOT_HALBERD = true                --true pick up halberd false not
PLAYER_ON_SCREEN = true            --false won't use alert inside cave
CAP_LEAVE = 100                       --cap to leave hunt
RUN_SPELL = 'utani hur'              --spell to run if pk
UTAMO_IF_PK = false                  --true to use utamo when pk
WAIT_TIME = 7         --minutes to wait after pked 0 to do xlog in pz</Setup>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <start>Node 32424 32392 8</start>
      <w163>Action 32419 32386 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_de_hunt');;if PLAYER_ON_SCREEN == true then;  setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','yes');else;  setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','no');end</w163>
      <w038>Lure 32419 32388 8</w038>
      <w001>Node 32431 32392 8</w001>
      <w002>Node 32438 32391 8</w002>
      <w039>Lure 32439 32390 8</w039>
      <w003>Node 32428 32392 8</w003>
      <w004>Node 32418 32391 8</w004>
      <w005>Node 32410 32393 8</w005>
      <w006>Node 32407 32402 8</w006>
      <w007>Node 32397 32403 8</w007>
      <w040>Lure 32397 32403 8</w040>
      <w008>Node 32410 32402 8</w008>
      <w009>Node 32411 32388 8</w009>
      <w010>Node 32412 32377 8</w010>
      <w011>Node 32412 32373 8</w011>
      <w012>Node 32399 32372 8</w012>
      <w000>Action 32422 32390 8 local AMMO = positive(weaponamount + itemcount(SPEAR));;if REFILL_SPEAR == true then;   if AMMO <= SPEAR_LEAVE then;      gotolabel('al_piso_1');   end;end</w000>
      <Check_items1>Action 32399 32372 8 if (itemcount(MP) < MP_LEAVE) or (itemcount(HP) < HP_LEAVE) or (cap < CAP_LEAVE) then;  gotolabel('al_piso_1');else;  setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','al_piso_1');  gotolabel(wpt.id+1);end</Check_items1>
      <w181>Action 32420 32388 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do;    if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then;        moveitems(FLASKS[i],"all",ground(posx,posy,posz),100);    end;end</w181>
      <w186>Action 0 0 0 if FLOOR_SELECT == 1 then;  gotolabel('al_piso_1');end</w186>
      <w024>Lure 32402 32372 9</w024>
      <w013>Stand 32399 32374 8</w013>
      <w014>Stand 32399 32375 9</w014>
      <w015>Action 32399 32375 9 if not islocation() then;  gotolabel(wpt.id-2);end</w015>
      <w016>Node 32403 32380 9</w016>
      <w017>Node 32405 32390 9</w017>
      <w018>Node 32405 32399 9</w018>
      <w019>Node 32402 32410 9</w019>
      <w020>Node 32399 32421 9</w020>
      <w025>Lure 32400 32418 9</w025>
      <w021>Node 32413 32417 9</w021>
      <w026>Node 32431 32409 9</w026>
      <w027>Node 32434 32410 9</w027>
      <w028>Node 32445 32407 9</w028>
      <w029>Lure 32445 32407 9</w029>
      <w023>Node 32402 32376 9</w023>
      <w030>Node 32401 32375 9</w030>
      <w187>Stand 32401 32375 9</w187>
      <w188>Action 32401 32375 9 if not islocation() then;  gotolabel(wpt.id-7);end</w188>
      <al_piso_1>Lure 32398 32373 8</al_piso_1>
      <w164>Action 32376 32405 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_de_hunt')</w164>
      <w182>Action 32417 32391 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do;    if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then;        moveitems(FLASKS[i],"all",ground(posx,posy,posz),100);    end;end</w182>
      <w031>Stand 32399 32374 9</w031>
      <w033>Stand 32399 32373 8</w033>
      <w034>Action 32399 32373 8 if not islocation() then;  gotolabel(wpt.id-2);end</w034>
      <regreso_piso_1>Node 32408 32372 8</regreso_piso_1>
      <w036>Node 32412 32386 8</w036>
      <w037>Node 32419 32388 8</w037>
      <w032>Action 32376 32405 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then;  gotolabel('salir_de_hunt');end</w032>
      <w185>Action 32241 32301 7 local AMMO = positive(weaponamount + itemcount(SPEAR));;if REFILL_SPEAR == true then;   if AMMO <= SPEAR_LEAVE then;      gotolabel('salir_de_hunt');   end;end</w185>
      <item_check2>Action 32419 32388 8 if (itemcount(MP) < MP_LEAVE) or (itemcount(HP) < HP_LEAVE) or (cap < CAP_LEAVE) then;  gotolabel('salir_de_hunt');else ;  gotolabel('start');end</item_check2>
      <salir_de_hunt>Lure 32410 32394 7</salir_de_hunt>
      <w183>Action 32405 32402 8 local FLASKS = {283,284,285};;for i = 1, #FLASKS do;    if (itemcount(FLASKS[i]) > 0) and (maround(4,false) == 0) then;        moveitems(FLASKS[i],"all",ground(posx,posy,posz),100);    end;end;;setsettings('Settings\\Alerts\\Player\\OnScreen\\PlaySound','no')</w183>
      <w022>Stand 32419 32387 8</w022>
      <w180>Stand 32419 32386 7</w180>
      <w035>Action 32419 32386 7 if not islocation() then;  gotolabel(wpt.id-2);end</w035>
      <w148>Action 32280 32303 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','pool')</w148>
      <w041>Node 32417 32384 7</w041>
      <w042>Node 32410 32386 7</w042>
      <w043>Node 32402 32388 7</w043>
      <w044>Node 32395 32391 7</w044>
      <w045>Node 32388 32395 7</w045>
      <w046>Node 32384 32392 7</w046>
      <w047>Node 32380 32391 7</w047>
      <w048>Node 32373 32397 7</w048>
      <w049>Node 32367 32406 7</w049>
      <w050>Node 32359 32403 7</w050>
      <w051>Node 32352 32403 7</w051>
      <w052>Node 32345 32401 7</w052>
      <w053>Node 32339 32399 7</w053>
      <w054>Node 32335 32397 7</w054>
      <w165>Action 32329 32395 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then;  gotolabel('pool');end</w165>
      <w055>Node 32329 32395 7</w055>
      <w056>Node 32322 32392 7</w056>
      <w057>Node 32319 32389 7</w057>
      <w058>Node 32306 32387 7</w058>
      <w059>Node 32296 32386 7</w059>
      <w060>Node 32286 32379 7</w060>
      <w061>Node 32282 32372 7</w061>
      <w062>Node 32277 32354 7</w062>
      <w063>Node 32276 32343 7</w063>
      <w064>Node 32276 32332 7</w064>
      <w065>Node 32276 32321 7</w065>
      <w066>Node 32281 32306 7</w066>
      <w169>Action 32278 32267 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','bank')</w169>
      <w170>Action 32278 32267 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then;  gotolabel('bank');end</w170>
      <w067>Node 32275 32294 7</w067>
      <w068>Node 32275 32280 7</w068>
      <w069>Node 32278 32267 7</w069>
      <w070>Node 32293 32257 7</w070>
      <w071>Node 32302 32255 7</w071>
      <hacia_dp>Node 32315 32248 7</hacia_dp>
      <w073>Node 32325 32248 7</w073>
      <w074>Node 32336 32248 7</w074>
      <w075>Node 32338 32236 7</w075>
      <w072>Action 32339 32224 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','dp');setsettings('Settings\\CaveBot\\Settings\\EatFood','no');setsettings('Settings\\Actions\\List\\EATFOOD\\Enabled','no');setsettings('Settings\\Looting\\EatFood','no')</w072>
      <w076>Node 32339 32224 7</w076>
      <w077>Node 32344 32227 7</w077>
      <w082>Stand 32347 32230 7</w082>
      <w083>Stand 32347 32231 7</w083>
      <w084>Stand 32347 32232 8</w084>
      <w085>Action 32347 32232 8 if not islocation() then; gotolabel(wpt.id-3);end</w085>
      <w086>Node 32347 32224 8</w086>
      <w087>Action 32347 32224 8 closewindow(MAIN_BP);;wait(1000,1300)</w087>
      <w189>Action 32434 32392 8 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');local TIME1 = positive(WAIT_TIME*60000);local TIME2 = TIME1+500;;reachgrounditem('depot');wait(500,1000);;if RUNNING == 'yes' then;   settargeting('no');   setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');   if WAIT_TIME > 0 then ;     wait(TIME1,TIME2);     settargeting('yes');   else;     closeclient();   end;end;;openitem('depot');wait(500,1000);openitem('depot chest','Locker');wait(500,1000);minimizewindows('equip');wait(500,1000);;if CONTAINER == 'Depot Chest' then;  gotolabel(wpt.id+1);else;  openitem(CONTAINER, 'Depot Chest');end</w189>
      <w114>Action 33024 31454 11 local MONSTERS = {'cyclops','cyclops smith'};;local CONFIG = {;    LOOT_BACKPACK = SECOND_BP,;    ;    STACKABLE_BACKPACK = STACKABLE_BP,;    STACKABLE_BACKPACK_AMOUNT = STACKABLE_BP_AMOUNT,;    ;    NOT_STACKABLE_BACKPACK = BP_LOOT,;    NOT_STACKABLE_BACKPACK_AMOUNT = LOOT_BP_AMOUNT,;    ;    DEPOSIT_ITEMS = {"spiked squelcher", "cyclops toe", "dark helmet", "battle shield","halberd"},;};;local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1;;while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do;    if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then;        local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]);        ;        if (ITEM_ID > 0) then;            CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1;        else;            table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX);        end;    elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then;        if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then;            ITEM_INDEX = ITEM_INDEX + 1;        else;            table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX);        end;    else;        table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX);    end;end;;while (true) do;    for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do;        if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then;            if (itemproperty(DEPOSIT_ITEM).isCumulative) then;                local STACKABLE_LAST_ON_TO = 0;                ;                while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do;                    local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK);                    ;                    moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.STACKABLE_BACKPACK, 100, STACKABLE_LAST_ON_TO) wait(500, 1000);                    ;                    local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK);                    ;                    if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then;                        STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1;                    elseif (ITEM_COUNT_AFTER == 0) then;                        break;                    end;                end;            else;                while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do;                    local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK);                    ;                    moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.NOT_STACKABLE_BACKPACK, 100, NOT_STACKABLE_LAST_ON_TO) wait(500, 1000);                    ;                    local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK);                    ;                    if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then;                        NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1;                    elseif (ITEM_COUNT_AFTER == 0) then;                        break;                    end;                end;            end;        end;    end;    ;    if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then;        openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(2000, 3000);    else;        break;    end;    ;    wait(100);end;;if HP_AMOUNT == 0 then;  depotdeposit(STACKABLE_BP,'health potion');  wait(500,1000);end;if MP_AMOUNT == 0 then;  depotdeposit(STACKABLE_BP,'mana potion');  wait(500,1000);end;;higherwindows('equip');;for i = 1, #MONSTERS do;          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no');end;</w114>
      <w191>Action 0 0 0 local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);;if REFILL_SPEAR == true and cap > FREE_CAP+SPEAR_WEIGHT and SPEAR_DP == true then;  openitem(SPEAR_BP,CONTAINER);  wait(1000,2000);  moveitems(SPEAR,SPEAR_BP,"weapon",SPEAR_TO_BUY);  wait(1000,2000);end;</w191>
      <w192>Action 0 0 0 if cap < FREE_CAP and cap < FREE_CAP+SPEAR_WEIGHT then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id-1);end</w192>
      <w088>Node 32349 32231 8</w088>
      <w089>Stand 32348 32231 8</w089>
      <w090>Stand 32348 32230 7</w090>
      <w091>Action 32348 32230 7 if not islocation() then;  gotolabel(wpt.id-2);end</w091>
      <w078>Stand 32344 32230 7</w078>
      <w079>Action 32344 32230 7 if not islocation() then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id+2);end</w079>
      <w080>Stand 32344 32229 7</w080>
      <w509>Action 33007 31492 10 if Client.isChannelOpened('NPCs') then;     npcsay('hi');     wait(1200,2300);else;     say('hi');     wait(1200,2300);end;;wait(1000,2000);npcsay('deposit all');wait(1200,2300);npcsay('yes');</w509>
      <w510>Action 33013 31492 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local HP_MONEY = positive(HP_TO_BUY*HP_COST);local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));local MP_MONEY = positive(MP_TO_BUY*MP_COST);local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));local FOOD_MONEY = positive(FOOD_TO_BUY*FOOD_COST);local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);local SPEAR_MONEY = positive(SPEAR_TO_BUY*SPEAR_COST);local MONEY1 = HP_MONEY+MP_MONEY+FOOD_MONEY+SPEAR_MONEY;local MONEY2 = HP_MONEY+MP_MONEY+FOOD_MONEY;;npcsay('withdraw');wait(1200,2300);if REFILL_SPEAR == false then;   npcsay(MONEY2);   wait(1200,2300);   npcsay('yes');   wait(1000,2000);else;   npcsay(MONEY1);   wait(1200,2300);   npcsay('yes');   wait(1000,2000);end;;</w510>
      <w511>Action 33011 31492 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local HP_MONEY = positive(HP_TO_BUY*HP_COST);local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));local MP_MONEY = positive(MP_TO_BUY*MP_COST);local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));local FOOD_MONEY = positive(FOOD_TO_BUY*FOOD_COST);local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);local SPEAR_MONEY = positive(SPEAR_TO_BUY*SPEAR_COST);local MONEY1 = HP_MONEY+MP_MONEY+FOOD_MONEY+SPEAR_MONEY;local MONEY2 = HP_MONEY+MP_MONEY+FOOD_MONEY;local FINAL_MONEY = (itemcount('gold coin')+(itemcount('platinum coin')*100)+(itemcount('crystal coin')*10000));;;if FINAL_MONEY >= MONEY1 or FINAL_MONEY >= MONEY2 then;   gotolabel(wpt.id+1);else;   gotolabel(wpt.id-2);end;</w511>
      <w092>Node 32346 32222 7</w092>
      <w081>Action 32342 32222 7 if (itemcount(MP) == MP_AMOUNT or itemcount(MP) > MP_AMOUNT) and (itemcount(HP) == HP_AMOUNT or itemcount(HP) > HP_AMOUNT) then;   gotolabel('check_food');else;   gotolabel(wpt.id+1);end</w081>
      <alas_potions>Node 32354 32215 7</alas_potions>
      <w094>Node 32367 32215 7</w094>
      <w095>Node 32380 32215 7</w095>
      <w096>Node 32400 32216 7</w096>
      <w177>Action 32346 32225 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','salir_potions')</w177>
      <w097>Walk 32400 32218 7</w097>
      <w098>Action 32400 32218 7 if not islocation() then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id+2);end</w098>
      <w099>Use 32400 32217 7</w099>
      <w100>Stand 32400 32220 7</w100>
      <w526>Action 33010 31534 10 if Client.isChannelOpened('NPCs') then;     npcsay('hi');     wait(1200,2300);else;     say('hi');     wait(1200,2300);end;;npcsay('vial');wait(1200,2300);npcsay('yes');wait(1200,2300);minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w526>
      <w527>Action 33010 31534 10 local HP_TO_BUY = positive(HP_AMOUNT-itemcount(HP));local MP_TO_BUY = positive(MP_AMOUNT-itemcount(MP));;if Client.isTradeOpened() then;   if HP_AMOUNT > 0 and itemcount(HP) < HP_AMOUNT then;     buyitems(HP,HP_TO_BUY);     wait(1000,2000);   end;;   if MP_AMOUNT > 0 and itemcount(MP) < MP_AMOUNT then;     buyitems(MP,MP_TO_BUY);     wait(1000,2000);   end;else;   gotolabel(wpt.id-2);end</w527>
      <w528>Action 33010 31534 10 if (itemcount(MP) == MP_AMOUNT or itemcount(MP) > MP_AMOUNT) and (itemcount(HP) == HP_AMOUNT or itemcount(HP) > HP_AMOUNT) then;   higherwindows('equip');   gotolabel('wpt.id+1');else;   gotolabel(wpt.id-1);end</w528>
      <salir_potions>Walk 32400 32216 7</salir_potions>
      <w102>Action 32400 32216 7 if not islocation() then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id+2);end</w102>
      <w103>Use 32400 32217 7</w103>
      <w104>Stand 32396 32215 7</w104>
      <w178>Action 32346 32225 7 local RUNNING = getsettings('Settings\\Actions\\List\\RUNNING\\Enabled');;if RUNNING == 'yes' then;  gotolabel('dp');end</w178>
      <w101>Action 32346 32225 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','dp')</w101>
      <w105>Node 32388 32214 7</w105>
      <w106>Node 32368 32215 7</w106>
      <check_food>Action 33009 31538 10 if itemcount(FOOD) == FOOD_AMOUNT or itemcount(FOOD) > FOOD_AMOUNT or REFILL_FOOD == false then;   gotolabel('check_spears');else ;   gotolabel(wpt.id+1);end</check_food>
      <w107>Node 32366 32208 7</w107>
      <w108>Stand 32366 32208 7</w108>
      <w109>Walk 32364 32208 7</w109>
      <w110>Action 32364 32208 7 if not islocation() then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id+2);end</w110>
      <w111>Use 32365 32208 7</w111>
      <w112>Stand 32362 32208 7</w112>
      <w113>Node 32356 32209 7</w113>
      <w533>Action 32994 31539 10 if Client.isChannelOpened('NPCs') then;     npcsay('hi');     wait(1200,2300);else;     say('hi');     wait(1200,2300);end;;minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w533>
      <w534>Action 32994 31539 10 local FOOD_TO_BUY = positive(FOOD_AMOUNT-itemcount(FOOD));;if Client.isTradeOpened() then;   if FOOD_AMOUNT > 0 and itemcount(FOOD) < FOOD_AMOUNT then;     buyitems(FOOD,FOOD_TO_BUY);     wait(1000,2000);   end;end;</w534>
      <w535>Action 32994 31539 10 if FOOD_AMOUNT == itemcount(FOOD) or FOOD_AMOUNT < itemcount(FOOD) then;   higherwindows('equip');   gotolabel(wpt.id+1);else;   gotolabel(wpt.id-1);end</w535>
      <w115>Stand 32364 32208 7</w115>
      <w116>Walk 32366 32208 7</w116>
      <w117>Action 32366 32208 7 if not islocation() then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id+2);end</w117>
      <w118>Use 32365 32208 7</w118>
      <w119>Stand 32367 32208 7</w119>
      <check_spears>Action 33034 31536 10 if REFILL_SPEAR == true and cap > FREE_CAP and cap > FREE_CAP+SPEAR_WEIGHT and SPEAR_DP == false then;  gotolabel(wpt.id+1);else;  gotolabel('a_cazar');end</check_spears>
      <w120>Node 32367 32200 7</w120>
      <w121>Node 32362 32199 7</w121>
      <w543>Action 33036 31541 10 if Client.isChannelOpened('NPCs') then;     npcsay('hi');     wait(1200,2300);else;     say('hi');     wait(1200,2300);end;;minimizewindows('equip');wait(1000,2000);npcsay('trade');wait(1200,2300)</w543>
      <w544>Action 33036 31541 10 local SPEAR_TO_BUY = positive((cap-FREE_CAP)/SPEAR_WEIGHT);;if Client.isTradeOpened() then;   if cap > FREE_CAP then;     buyitems(SPEAR,SPEAR_TO_BUY);     wait(1000,2000);   end;end;</w544>
      <w545>Action 33036 31541 10 if cap < FREE_CAP and cap < FREE_CAP+SPEAR_WEIGHT then;  gotolabel(wpt.id+1);else;  gotolabel(wpt.id-1);end</w545>
      <w122>Node 32368 32203 7</w122>
      <w123>Node 32366 32215 7</w123>
      <w124>Node 32361 32215 7</w124>
      <a_cazar>Node 32341 32216 7</a_cazar>
      <w190>Action 32347 32228 7 setsettings('Settings\\CaveBot\\Settings\\EatFood','yes');setsettings('Settings\\Actions\\List\\EATFOOD\\Enabled','yes');setsettings('Settings\\Looting\\EatFood','yes')</w190>
      <w125>Node 32338 32224 7</w125>
      <w126>Node 32337 32236 7</w126>
      <w127>Node 32337 32246 7</w127>
      <w128>Node 32332 32249 7</w128>
      <w093>Action 32327 32249 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','bank')</w093>
      <w129>Node 32319 32249 7</w129>
      <w130>Node 32303 32249 7</w130>
      <w131>Node 32297 32257 7</w131>
      <w132>Node 32286 32265 7</w132>
      <w133>Node 32274 32272 7</w133>
      <w134>Node 32271 32284 7</w134>
      <w135>Node 32275 32294 7</w135>
      <w136>Node 32276 32304 7</w136>
      <w137>Node 32281 32312 7</w137>
      <w138>Node 32280 32327 7</w138>
      <w179>Action 32280 32318 7 setsettings('Settings\\Actions\\List\\WPT_RUN\\Script','pool')</w179>
      <w139>Node 32280 32341 7</w139>
      <w140>Node 32278 32352 7</w140>
      <w141>Node 32282 32364 7</w141>
      <w142>Node 32286 32373 7</w142>
      <w143>Node 32296 32384 7</w143>
      <w144>Node 32309 32393 7</w144>
      <a_hunt1>Lure 32309 32393 7</a_hunt1>
      <w184>Action 32401 32388 7 closewindow(MAIN_BP);wait(500,1000)</w184>
      <w145>Node 32326 32400 7</w145>
      <w146>Node 32340 32403 7</w146>
      <w147>Node 32354 32403 7</w147>
      <w149>Node 32364 32405 7</w149>
      <w150>Node 32371 32403 7</w150>
      <w151>Node 32375 32395 7</w151>
      <w152>Node 32381 32392 7</w152>
      <w153>Node 32388 32395 7</w153>
      <w154>Node 32394 32393 7</w154>
      <w155>Node 32401 32389 7</w155>
      <w156>Node 32410 32387 7</w156>
      <w157>Node 32415 32385 7</w157>
      <w158>Node 32420 32386 7</w158>
      <w159>Stand 32419 32387 7</w159>
      <w160>Stand 32419 32388 8</w160>
      <w161>Action 32419 32388 8 if not islocation() then;  gotolabel(wpt.id-2);end</w161>
      <w162>Action 32419 32386 7 gotolabel('start')</w162>
      <pool>Node 32285 32400 7</pool>
      <w166>Stand 32280 32402 7</w166>
      <w167>Stand 32279 32405 7</w167>
      <w168>Action 32279 32405 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then;   wait(TIME,TIME2);   setcavebot('yes');   for i = 1, #MONSTERS do;          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no');   end;   gotolabel('a_hunt1');else;   closetibia();end</w168>
      <bank>Node 32319 32255 7</bank>
      <w172>Stand 32319 32255 7</w172>
      <w173>Stand 32319 32256 7</w173>
      <w171>Action 32319 32256 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then;   wait(TIME,TIME2);   setcavebot('yes');   for i = 1, #MONSTERS do;          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no');   end;   gotolabel('hacia_dp');else;   closetibia();end</w171>
      <dp>Node 32344 32224 7</dp>
      <w174>Stand 32344 32224 7</w174>
      <w175>Stand 32346 32225 7</w175>
      <w176>Action 32346 32225 7 local TIME = positive(WAIT_TIME*60000);local TIME2 = positive(TIME+500);local MONSTERS = {'Cyclops','cyclops smith'};;setcavebot('no');setsettings('Settings\\Actions\\List\\RUNNING\\Enabled','no');;if WAIT_TIME > 0 then;   wait(TIME,TIME2);   setcavebot('yes');   for i = 1, #MONSTERS do;          setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/OnlyIfTrapped','no');   end;   gotolabel('w083');else;   closetibia();end</w176>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <NewArea0>
          <Coordinates>32328 32239 7</Coordinates>
          <Dimensions>4 3</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </NewArea0>
        <NewArea1>
          <Coordinates>32333 32233 7</Coordinates>
          <Dimensions>2 3</Dimensions>
          <ConsideredBy>None</ConsideredBy>
        </NewArea1>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>if cavebot enabled</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <gold-coin>
        <Id>3031</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <cyclops-toe>
        <Id>9657</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </cyclops-toe>
      <halberd>
        <Id>3269</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </halberd>
      <health-potion>
        <Id>266</Id>
        <Destination>0</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </health-potion>
      <spiked-squelcher>
        <Id>7452</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spiked-squelcher>
      <battle-shield>
        <Id>3413</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </battle-shield>
      <dark-helmet>
        <Id>3384</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </dark-helmet>
      <strong-health-potion>
        <Id>236</Id>
        <Destination>0</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-health-potion>
      <cyclops-trophy>
        <Id>7398</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </cyclops-trophy>
    </List>
    <Condition>All corpses</Condition>
    <Style>After all dead</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <cyclops>
        <Categories>-</Categories>
        <Danger>5</Danger>
        <ListSettings>
          <Setting0>
            <Count>1</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>No Action</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
          <Setting1>
            <Count>2+</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Lure</Stance>
            <Avoid>None</Avoid>
            <Distance>2</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>No Action</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting1>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </cyclops>
      <cyclops-smith>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </cyclops-smith>
      <all>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </all>
    </Monsters>
    <Settings>
      <ListOrder>3</ListOrder>
      <Health>8</Health>
      <Proximity>9</Proximity>
      <Danger>7</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List />
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
  <By_Cat />
</Settings>
?r?d?o: Games-Bot.eu​
 
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