Dziki Johnson
Kafar
- Joined
- Jul 7, 2010
- Messages
- 2,061
- Reaction score
- 191
- Age
- 28
Profesja: Knight
Poziom: 30+
Typ: FACC
Exp: 20k/h
GP: 2k/h
Informacje dodatkowe:
-Bot sam idzie na respawn
-Bot sam kupuje potiony
-Brass Armory i Steel Helmety sprzedawane s? u Sama w Thais
-Bot wp?aca pieni?dze do banku
-Opcja zrzucania loot-a na 1 SQM
-Po drodze mo?na spotka? Giant Spidera
-Domy?lne backpacki :
Pierwszy >
Drugi >
Trzeci >
Ostatni
Skrypt:
Poziom: 30+
Typ: FACC
Exp: 20k/h
GP: 2k/h
Informacje dodatkowe:
-Bot sam idzie na respawn
-Bot sam kupuje potiony
-Brass Armory i Steel Helmety sprzedawane s? u Sama w Thais
-Bot wp?aca pieni?dze do banku
-Opcja zrzucania loot-a na 1 SQM
-Po drodze mo?na spotka? Giant Spidera
-Domy?lne backpacki :
Pierwszy >
Drugi >
Trzeci >
Ostatni
Skrypt:
PHP:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature>
<Giant-Spider>
<Count>1</Count>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
</Giant-Spider>
</Creature>
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>20</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
<Healer>
<Rules>
<ExuraIco>
<HealRange>0 to 85 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</ExuraIco>
<Health-potion>
<HealRange>0 to 70 %</HealRange>
<ManaRange>0 to all %</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>600 to 800</SpamRate>
<Enabled>yes</Enabled>
</Health-potion>
<exana-pox>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Cure Poison</HealMethod>
<ExtraCondition>If poisoned</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exana-pox>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>yes</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>yes</Enabled>
</Refiller>
<HotKeys>
<List />
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List />
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<naexp>Stand 32345 32221 7</naexp>
<w001>Action 32345 32221 7 closewindows();wait(5000);openitem("Blue Backpack", 'back');wait(1000);resizewindows() ;wait(1000);openitem("Beach Backpack", "Blue Backpack", true);wait(1000);resizewindows();wait(1000);openitem("Brocade Backpack", "Blue Backpack", true);wait(1000);resizewindows();wait(200, 1400);openitem("Red Backpack", "Blue Backpack", true);wait(1000)</w001>
<w000>Stand 32345 32221 7</w000>
<w002>Stand 32368 32195 7</w002>
<w003>Stand 32374 32163 7</w003>
<w004>Stand 32401 32162 7</w004>
<w005>Stand 32439 32138 7</w005>
<w006>Stand 32472 32122 7</w006>
<w007>Stand 32497 32119 7</w007>
<w008>Stand 32509 32097 7</w008>
<w009>Stand 32536 32084 7</w009>
<w010>Stand 32547 32077 7</w010>
<w011>Walk 32548 32077 7</w011>
<w012>Stand 32553 32077 6</w012>
<w013>Walk 32554 32077 6</w013>
<w014>Stand 32568 32069 7</w014>
<w015>Stand 32599 32071 7</w015>
<w016>Stand 32629 32060 7</w016>
<w017>Stand 32637 32045 7</w017>
<w018>Stand 32642 32023 7</w018>
<w019>Stand 32687 32032 7</w019>
<w020>Stand 32714 32061 7</w020>
<w021>Stand 32703 32125 7</w021>
<w022>Stand 32698 32167 7</w022>
<w023>Stand 32694 32192 7</w023>
<w024>Stand 32702 32216 7</w024>
<w025>Stand 32690 32227 7</w025>
<w026>Stand 32688 32230 7</w026>
<w027>Stand 32680 32241 7</w027>
<w028>Stand 32662 32258 7</w028>
<w029>Stand 32660 32267 7</w029>
<w030>Stand 32679 32269 7</w030>
<w031>Stand 32664 32288 7</w031>
<w032>Stand 32655 32294 7</w032>
<w033>Stand 32645 32317 7</w033>
<w034>Stand 32666 32311 7</w034>
<w035>Stand 32681 32296 7</w035>
<w036>Stand 32702 32282 7</w036>
<w037>Stand 32706 32284 7</w037>
<w038>Stand 32703 32287 7</w038>
<w039>Stand 32698 32293 7</w039>
<w040>Stand 32693 32298 7</w040>
<w041>Stand 32679 32313 7</w041>
<w042>Stand 32673 32326 7</w042>
<w043>Stand 32660 32341 7</w043>
<w044>Walk 32660 32342 7</w044>
<hunt>Stand 32660 32343 8</hunt>
<w045>Stand 32662 32338 8</w045>
<w046>Stand 32663 32332 8</w046>
<w047>Stand 32653 32344 8</w047>
<w048>Stand 32641 32344 8</w048>
<w049>Stand 32636 32344 8</w049>
<w050>Stand 32659 32347 8</w050>
<w051>Stand 32663 32361 8</w051>
<w052>Stand 32671 32367 8</w052>
<w053>Stand 32672 32373 8</w053>
<w054>Stand 32671 32376 8</w054>
<w055>Stand 32675 32367 8</w055>
<w056>Stand 32685 32369 8</w056>
<w057>Stand 32684 32377 8</w057>
<w058>Stand 32683 32367 8</w058>
<w059>Stand 32661 32366 8</w059>
<w060>Stand 32646 32355 8</w060>
<w061>Stand 32630 32354 8</w061>
<w062>Stand 32620 32345 8</w062>
<w063>Stand 32620 32336 8</w063>
<w064>Stand 32620 32346 8</w064>
<w065>Stand 32627 32355 8</w065>
<w066>Stand 32650 32355 8</w066>
<w067>Stand 32655 32367 8</w067>
<w068>Stand 32644 32370 8</w068>
<w069>Stand 32644 32378 8</w069>
<w070>Stand 32644 32381 8</w070>
<w071>Stand 32644 32371 8</w071>
<w072>Stand 32631 32369 8</w072>
<w073>Stand 32631 32383 8</w073>
<w074>Stand 32631 32388 8</w074>
<w075>Stand 32631 32393 8</w075>
<w076>Stand 32629 32367 8</w076>
<w077>Stand 32614 32376 8</w077>
<w078>Stand 32607 32377 8</w078>
<w079>Stand 32605 32377 8</w079>
<w080>Stand 32614 32379 8</w080>
<w081>Stand 32614 32388 8</w081>
<w082>Stand 32605 32388 8</w082>
<w083>Stand 32614 32390 8</w083>
<w084>Stand 32613 32399 8</w084>
<w085>Stand 32607 32399 8</w085>
<w086>Stand 32614 32404 8</w086>
<w087>Stand 32614 32410 8</w087>
<w088>Stand 32615 32416 8</w088>
<koniec-1>Stand 32615 32421 8</koniec-1>
<w089>Action 32615 32405 8 wait(10000,15000)</w089>
<w090>Stand 32615 32407 8</w090>
<w091>Stand 32606 32400 8</w091>
<w092>Stand 32614 32397 8</w092>
<w093>Stand 32614 32390 8</w093>
<w094>Stand 32606 32389 8</w094>
<w095>Stand 32614 32387 8</w095>
<w096>Stand 32614 32379 8</w096>
<w097>Stand 32606 32378 8</w097>
<w098>Stand 32619 32370 8</w098>
<w099>Stand 32629 32367 8</w099>
<w100>Stand 32630 32376 8</w100>
<w101>Stand 32630 32385 8</w101>
<w102>Stand 32630 32389 8</w102>
<w103>Stand 32630 32395 8</w103>
<w104>Stand 32632 32367 8</w104>
<w105>Stand 32643 32367 8</w105>
<w106>Stand 32644 32378 8</w106>
<w107>Stand 32644 32382 8</w107>
<w108>Stand 32646 32367 8</w108>
<w109>Stand 32655 32368 8</w109>
<w110>Stand 32659 32366 8</w110>
<w111>Stand 32659 32366 8</w111>
<w112>Stand 32664 32367 8</w112>
<w113>Stand 32667 32367 8</w113>
<w114>Stand 32671 32369 8</w114>
<w115>Stand 32673 32367 8</w115>
<w116>Stand 32685 32369 8</w116>
<w117>Stand 32685 32374 8</w117>
<allnasqm>Stand 32687 32366 8</allnasqm>
<w118>Action 32687 32366 8 moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800);moveitems("brass armor","ground",1);wait(200,800)</w118>
<w119>Stand 32677 32367 8</w119>
<w120>Stand 32664 32367 8</w120>
<w121>Stand 32660 32358 8</w121>
<tarantule>Stand 32660 32346 8</tarantule>
<w122>Stand 32660 32343 8</w122>
<w123>Action 32660 32343 8 if cap < 100 or countitem("health potion") < 30 then;gotolabel("deposit");end</w123>
<w124>Stand 32672 32344 8</w124>
<w125>Stand 32690 32346 8</w125>
<w126>Stand 32694 32358 8</w126>
<w127>Walk 32694 32359 8</w127>
<slimy>Stand 32694 32361 9</slimy>
<w128>Stand 32684 32363 9</w128>
<w129>Stand 32672 32352 9</w129>
<w130>Stand 32672 32344 9</w130>
<w131>Stand 32665 32359 9</w131>
<w132>Stand 32651 32367 9</w132>
<w133>Stand 32659 32365 9</w133>
<w134>Stand 32667 32374 9</w134>
<w135>Stand 32674 32388 9</w135>
<w136>Stand 32667 32374 9</w136>
<w137>Stand 32678 32365 9</w137>
<w138>Stand 32689 32363 9</w138>
<w139>Stand 32694 32359 9</w139>
<w140>Rope 32694 32359 9</w140>
<w141>Stand 32694 32360 8</w141>
<w142>Stand 32704 32350 8</w142>
<w143>Stand 32709 32362 8</w143>
<w144>Stand 32710 32367 8</w144>
<w145>Walk 32711 32367 8</w145>
<ghoule>Stand 32714 32371 9</ghoule>
<w147>Stand 32712 32384 9</w147>
<w148>Stand 32726 32389 9</w148>
<w149>Stand 32732 32387 9</w149>
<w150>Stand 32740 32392 9</w150>
<w151>Stand 32736 32397 9</w151>
<w152>Stand 32731 32403 9</w152>
<w153>Stand 32738 32417 9</w153>
<w154>Stand 32746 32425 9</w154>
<w155>Stand 32735 32414 9</w155>
<w156>Stand 32727 32401 9</w156>
<w157>Stand 32714 32400 9</w157>
<w158>Stand 32702 32406 9</w158>
<demonsk>Stand 32690 32417 9</demonsk>
<w159>Stand 32704 32406 9</w159>
<w160>Stand 32711 32412 9</w160>
<w161>Stand 32713 32418 9</w161>
<w162>Stand 32711 32412 9</w162>
<w163>Stand 32719 32399 9</w163>
<w164>Stand 32736 32392 9</w164>
<w165>Stand 32722 32390 9</w165>
<w166>Stand 32711 32380 9</w166>
<w167>Stand 32711 32367 9</w167>
<w168>Rope 32711 32367 9</w168>
<w146>Stand 32713 32368 8</w146>
<w169>Stand 32708 32354 8</w169>
<w170>Stand 32722 32347 8</w170>
<w171>Stand 32727 32346 8</w171>
<w172>Walk 32728 32346 8</w172>
<tarantulki>Stand 32728 32346 9</tarantulki>
<w173>Stand 32734 32350 9</w173>
<w174>Stand 32745 32353 9</w174>
<w175>Stand 32747 32357 9</w175>
<w176>Stand 32747 32361 9</w176>
<w177>Stand 32738 32351 9</w177>
<w178>Stand 32728 32346 9</w178>
<w179>Rope 32728 32346 9</w179>
<w180>Stand 32719 32341 8</w180>
<w181>Stand 32705 32332 8</w181>
<w182>Stand 32702 32330 8</w182>
<w183>Walk 32702 32329 8</w183>
<roty>Stand 32700 32320 9</roty>
<w185>Stand 32693 32309 9</w185>
<w186>Stand 32683 32291 9</w186>
<w187>Stand 32671 32291 9</w187>
<w188>Stand 32664 32298 9</w188>
<w189>Stand 32674 32290 9</w189>
<w190>Stand 32685 32293 9</w190>
<w191>Stand 32694 32311 9</w191>
<w192>Stand 32700 32318 9</w192>
<w193>Stand 32702 32329 9</w193>
<w194>Rope 32702 32329 9</w194>
<w184>Stand 32702 32330 8</w184>
<w195>Stand 32702 32342 8</w195>
<w196>Stand 32684 32345 8</w196>
<w197>Stand 32676 32345 8</w197>
<w198>Stand 32660 32343 8</w198>
<w199>Action 32660 32343 8 if cap < 100 or countitem("health potion") < 30 then;gotolabel("deposit");else;gotolabel("hunt");end</w199>
<deposit>Stand 32660 32343 8</deposit>
<w200>Walk 32660 32342 8</w200>
<w201>Stand 32673 32320 7</w201>
<w202>Stand 32685 32309 7</w202>
<w203>Stand 32702 32309 7</w203>
<w204>Stand 32703 32294 7</w204>
<w205>Stand 32695 32282 7</w205>
<w206>Stand 32679 32270 7</w206>
<w207>Stand 32680 32243 7</w207>
<w208>Stand 32681 32234 7</w208>
<w209>Stand 32688 32229 7</w209>
<w210>Stand 32690 32224 7</w210>
<w211>Stand 32700 32217 7</w211>
<w212>Stand 32702 32211 7</w212>
<w213>Stand 32696 32201 7</w213>
<w214>Stand 32692 32190 7</w214>
<w215>Stand 32695 32184 7</w215>
<w216>Stand 32697 32167 7</w216>
<w217>Stand 32695 32156 7</w217>
<w218>Stand 32696 32128 7</w218>
<w219>Stand 32695 32107 7</w219>
<w220>Stand 32695 32098 7</w220>
<w221>Stand 32695 32071 7</w221>
<w222>Stand 32688 32042 7</w222>
<w223>Stand 32680 32030 7</w223>
<w224>Stand 32643 32024 7</w224>
<w225>Stand 32631 32039 7</w225>
<w226>Stand 32624 32052 7</w226>
<w227>Stand 32616 32059 7</w227>
<w228>Stand 32593 32072 7</w228>
<w229>Stand 32578 32071 7</w229>
<w230>Stand 32555 32076 7</w230>
<w231>Walk 32554 32076 7</w231>
<w232>Stand 32551 32076 6</w232>
<w233>Stand 32549 32076 6</w233>
<w234>Walk 32548 32076 6</w234>
<w235>Stand 32535 32082 7</w235>
<w236>Stand 32514 32090 7</w236>
<w237>Stand 32502 32104 7</w237>
<w238>Stand 32491 32124 7</w238>
<w239>Stand 32473 32124 7</w239>
<w240>Stand 32450 32125 7</w240>
<w241>Stand 32442 32137 7</w241>
<w242>Stand 32423 32146 7</w242>
<w243>Stand 32408 32154 7</w243>
<w244>Stand 32400 32163 7</w244>
<w245>Stand 32369 32172 7</w245>
<w246>Stand 32367 32200 7</w246>
<w247>Stand 32362 32199 7</w247>
<w248>Action 32362 32199 7 if islocation() do;say("hi");wait(200,800);npcsay("trade");wait(1000);sellitemsupto("steel helmet","100");wait(200,2000);sellitemsupto("brass armor","100");wait(200,2000);end</w248>
<w249>Stand 32367 32202 7</w249>
<w250>Stand 32363 32215 7</w250>
<w251>Stand 32350 32215 7</w251>
<w252>Stand 32346 32225 7</w252>
<w253>Stand 32344 32229 7</w253>
<w254>Action 32344 32229 7 Money = (140-itemcount('health potion'))* 45;;if islocation() then;turn("w");say('hi');wait(1000);npcsay('depositall');wait(1000);npcsay('yes');wait(1000);npcsay('balance');wait(2000);npcsay('withdraw'..Money);wait(1000);npcsay('yes');end</w254>
<w255>Stand 32346 32223 7</w255>
<w256>Stand 32350 32215 7</w256>
<w257>Stand 32367 32208 7</w257>
<w258>Stand 32367 32191 7</w258>
<w259>Stand 32381 32182 7</w259>
<w260>Stand 32397 32183 7</w260>
<w261>Stand 32408 32183 7</w261>
<w262>Stand 32413 32171 7</w262>
<w263>Action 32413 32171 7 if islocation(0) then;while itemcount('health potion') < 136 do;turn("e");wait(1000);sellflasks();wait(1500);if itemcount('health potion') < 136 then;buyitemsupto('health potion',140,itemcount('health potion'));wait(3000);closewindows("NPC Trade");wait(300, 1800);end;end;end</w263>
<w264>Stand 32411 32174 7</w264>
<w265>Stand 32347 32227 7</w265>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723;3596</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
<Looting>
<List>
<gold-coin>
<Id>3031</Id>
<Destination>Brocade backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
<pile-of-grave-earth>
<Id>11484</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</pile-of-grave-earth>
<silver-brooch>
<Id>3017</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</silver-brooch>
<half-digested-piece-of-meat>
<Id>10283</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</half-digested-piece-of-meat>
<pelvis-bone>
<Id>11481</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</pelvis-bone>
<rotten-piece-of-cloth>
<Id>10291</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</rotten-piece-of-cloth>
<bonelord-eye>
<Id>5898</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</bonelord-eye>
<bonelord-shield>
<Id>3418</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</bonelord-shield>
<terra-rod>
<Id>3065</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</terra-rod>
<life-ring>
<Id>3052</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</life-ring>
<gauze-bandage>
<Id>9649</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gauze-bandage>
<ghoul-snack>
<Id>11467</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</ghoul-snack>
<mana-potion>
<Id>268</Id>
<Destination>Blue backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</mana-potion>
<yellow-piece-of-cloth>
<Id>5914</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</yellow-piece-of-cloth>
<brown-piece-of-cloth>
<Id>5913</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</brown-piece-of-cloth>
<steel-helmet>
<Id>3351</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</steel-helmet>
<Brass-armor>
<Id>3359</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brass-armor>
<war-hammer>
<Id>3279</Id>
<Destination>All</Destination>
<AlarmOn>No Alarm</AlarmOn>
</war-hammer>
<time-ring>
<Id>3053</Id>
<Destination>All</Destination>
<AlarmOn>No Alarm</AlarmOn>
</time-ring>
<Guardian-Shield>
<Id>3415</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Guardian-Shield>
<Plate-Armor>
<Id>3357</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Plate-Armor>
<Plate-Legs>
<Id>3557</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Plate-Legs>
<Knight-Armor->
<Id>3370</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Knight-Armor->
<Knight-Legs->
<Id>3371</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Knight-Legs->
<Platinum-Amulet>
<Id>3055</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Platinum-Amulet>
<Lightning-Headband>
<Id>828</Id>
<Destination>Red backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Lightning-Headband>
<tarantula-egg>
<Id>10281</Id>
<Destination>Beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</tarantula-egg>
<Wolf-paw>
<Id>5897</Id>
<Destination>All</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Wolf-paw>
</List>
<Condition>Targeting corpses</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<Wolf>
<Categories>Slabe</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Wolf>
<Bug>
<Categories>Slabe</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bug>
<Spider>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Spider>
<Snake>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Snake>
<Bandit>
<Categories>-</Categories>
<Danger>1</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bandit>
<Smuggler>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Smuggler>
<Tarantula>
<Categories>-</Categories>
<Danger>3</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Tarantula>
<Giant-Spider>
<Categories>-</Categories>
<Danger>6</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Circle</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Giant-Spider>
<Wild-Warrior>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Wild-Warrior>
<Poison-Spider>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Poison-Spider>
<Centipede>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Centipede>
<Scorpion>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scorpion>
<Bat>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bat>
<Assassin>
<Categories>-</Categories>
<Danger>5</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Assassin>
<Slime>
<Categories>-</Categories>
<Danger>3</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Slime>
<Dark-Monk>
<Categories>-</Categories>
<Danger>6</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Dark-Monk>
<Skeleton>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Skeleton>
<Lion>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Lion>
<Bonelord>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bonelord>
<Cave-Rat>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Cave-Rat>
<Demon-Skeleton>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Demon-Skeleton>
<Ghoul>
<Categories>-</Categories>
<Danger>1</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Ghoul>
<rotworm>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</rotworm>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List />
<Show>Always</Show>
<Enabled>yes</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>
?r?d?o: TibiaIBot.com.pl