Dziki Johnson
Kafar
- Joined
- Jul 7, 2010
- Messages
- 2,061
- Reaction score
- 191
- Age
- 28
Profesja: Knight
Poziom: 35+
Typ: PACC
Informacje dodatkowe:
-Bota startujemy w Minotaur Pyramid
Skrypt:
Poziom: 35+
Typ: PACC
Informacje dodatkowe:
-Bota startujemy w Minotaur Pyramid
Skrypt:
PHP:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<Mana-Potion>
<HealRange>0 to all</HealRange>
<ManaRange>0 to 30 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Mana-Potion>
<Health-Potion>
<HealRange>0 to 30 %</HealRange>
<ManaRange>0 to all</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Health-Potion>
<Exura-Ico>
<HealRange>0 to 70 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
<Exura>
<HealRange>0 to 70 %</HealRange>
<ManaRange>25 to all</ManaRange>
<HealMethod>Light Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura>
<Utani-Hur>
<HealRange>0 to all</HealRange>
<ManaRange>100 to 100 %</ManaRange>
<HealMethod>Haste</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Utani-Hur>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<Skin-Minos>
<Script>skin(4, true)</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Skin-Minos>
</List>
<Setup>------------------------------------------
--------Mino Tower by Acid Alchamy--------
------------------------------------------
------------------------------------------
-- Backpack Setup:
MainBP = "backpack of holding" -- main backpack
GoldBP = "yellow backpack" -- BP to put gold
FirstLootBP = "Red Backpack" -- First BP to put loot in
SecondLootBP = "Blue Backpack" -- Second BP to put loot in
-- Go To Second Floor?
SecondLevelDown = true
-- Potions Setup:
MPname = "mana potion" -- name of mana potion.
MPprice = 50 -- price of mana potion to buy
MPtobuy = 100 -- How many mana potions to buy?
MPtoleave = 20 -- How many potions to back reffil?
HPname = "health potion" -- name of health potion.
HPprice = 45 -- Price of health potion
HPtobuy = 50 -- How many health potions yo buy?
HPtoleave = 10 -- minimum health potions to leave hunt
minpots = 100 --minimum pots to start hunt
-- Hunt:
minCap = 250 -- How much cap to back reffil?</Setup>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<DarashiaMinoTower>Walk 33225 32428 7</DarashiaMinoTower>
<MakeSureWeStartThisRight>Action 33225 32428 7 if not islocation();then gotolabel("DarashiaMinoTower");end</MakeSureWeStartThisRight>
<CheckSuppliesBeforeStarting>Action 33225 32428 7 if cap < minCap or itemcount(MPname) < minpots then;gotolabel('InfrontOfBanker') else;gotolabel('OpenBPs');end</CheckSuppliesBeforeStarting>
<OpenBPs>Action 33225 32428 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(FirstLootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(SecondLootBP, MainBP, true);wait(500, 1000);resizewindows()</OpenBPs>
<BPCheck>Action 33225 32428 7 if windowcount() < 4 then;gotolabel("OpenBPs") end</BPCheck>
<DepositCash>Stand 33224 32428 7</DepositCash>
<w046>Stand 33220 32387 7</w046>
<w047>Action 33220 32387 7 if not islocation();then gotolabel("DepositCash");end</w047>
<w048>Action 33221 32387 7 say("Hi");wait(500,1000);npcsay("Deposite All");wait(500,1000);npcsay("Yes")</w048>
<ToMinoTower>Stand 33259 32358 7</ToMinoTower>
<w000>Stand 33302 32291 7</w000>
<StartHunting>Node 33305 32289 7</StartHunting>
<w001>Node 33317 32285 7</w001>
<UpFirstStairCase>Stand 33310 32284 7</UpFirstStairCase>
<w002>Action 33310 32284 7 if not islocation();then gotolabel("UpFirstStairCase");end</w002>
<w003>Stand 33310 32284 7</w003>
<GoingUpFirstStairs>Stand 33309 32284 7</GoingUpFirstStairs>
<w004>Stand 33309 32283 6</w004>
<SecondFloorCheck>Action 33309 32283 6 if not islocation();then gotolabel("GoingUpFirstStairs");end</SecondFloorCheck>
<w005>Stand 33309 32280 6</w005>
<w006>Stand 33304 32282 6</w006>
<w007>Stand 33308 32291 6</w007>
<w008>Stand 33310 32287 6</w008>
<UpSecondStairCase>Stand 33305 32284 6</UpSecondStairCase>
<w009>Stand 33305 32284 6</w009>
<w010>Action 33305 32284 6 if not islocation();then gotolabel("UpSecondStairCase");end</w010>
<w011>Stand 33305 32284 6</w011>
<GoingUpToThird>Stand 33306 32284 6</GoingUpToThird>
<w012>Stand 33306 32283 5</w012>
<w013>Action 33306 32283 5 if not islocation();then gotolabel("GoingUpToThird");end</w013>
<w014>Stand 33306 32283 5</w014>
<w015>Action 33306 32283 5 wait(1000,3000)</w015>
<w016>Stand 33306 32283 5</w016>
<GoingDownToSecond>Stand 33306 32284 5</GoingDownToSecond>
<w017>Action 33306 32285 6 if not islocation();then gotolabel("GoingDownToSecond");end</w017>
<w018>Stand 33307 32285 6</w018>
<BeforeDownToFirst>Stand 33309 32285 6</BeforeDownToFirst>
<w020>Action 33309 32285 6 if not islocation();then gotolabel("BeforeDownToFirst");end</w020>
<GoingDownToFirst>Stand 33309 32284 6</GoingDownToFirst>
<w021>Stand 33309 32285 7</w021>
<w019>Action 33309 32285 7 if not islocation();then gotolabel("GoingDownToFirst");end</w019>
<w049>Action 33309 32285 7 if cap < minCap or itemcount(MPname) < minpots then;gotolabel('BackToTown') else;gotolabel('SecondLevel');end</w049>
<SecondLevel>Action 33309 32285 7 if SecondLevelDown;then gotolabel("SecondLevelDown");else;gotolabel("StartHunting");end</SecondLevel>
<SecondLevelDown>Stand 33312 32285 7</SecondLevelDown>
<GoingDown>Stand 33312 32282 7</GoingDown>
<w026>Action 33312 32282 7 if not islocation();then gotolabel("GoingDown");end</w026>
<WentDown>Walk 33312 32281 7</WentDown>
<w023>Stand 33312 32282 8</w023>
<w027>Action 33312 32282 8 if not islocation();then gotolabel("WentDown");end</w027>
<w028>Stand 33303 32286 8</w028>
<BeforeGoingUp>Stand 33313 32281 8</BeforeGoingUp>
<w029>Action 33313 32281 8 if not islocation();then gotolabel("BeforeGoingUp");end</w029>
<w030>Stand 33313 32281 8</w030>
<GoingUp>Stand 33312 32281 8</GoingUp>
<w032>Stand 33312 32280 7</w032>
<w031>Action 33312 32280 7 if not islocation();then gotolabel("GoingUp");end</w031>
<w033>Stand 33312 32278 7</w033>
<CheckingSupplies>Action 33312 32278 8 if cap < minCap or itemcount(MPname) < minpots then;gotolabel('BackToTown') else;gotolabel('StartHunting');end</CheckingSupplies>
<TimeToGoToTown>Action 33312 32278 7 if not islocation();then gotolabel("BackToTown");end</TimeToGoToTown>
<w024>Stand 33276 32314 7</w024>
<InfrontOfBanker>Walk 33221 32387 7</InfrontOfBanker>
<StayInfrontOfBank>Action 33221 32387 7 if not islocation();then gotolabel("InfrontOfBanker");end</StayInfrontOfBank>
<WithdrawGold>Action 33221 32387 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(500,900);npcsay("hi");;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end;npcsay("Balance")</WithdrawGold>
<w025>Walk 33217 32403 7</w025>
<InfrontOfPotionLady>Stand 33217 32403 7</InfrontOfPotionLady>
<PotionLady>Action 33217 32403 7 if not islocation();then gotolabel("InfrontOfPotionLady");end</PotionLady>
<BuyPotions>Action 33217 32403 7 sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye');wait(500,1000)</BuyPotions>
<w034>Stand 33219 32431 7</w034>
<w035>Stand 33219 32431 7</w035>
<SellArmors>Stand 33219 32431 7</SellArmors>
<w038>Stand 33219 32431 7</w038>
<w039>Action 33219 32431 7 if not islocation();then gotolabel("SellArmors");end</w039>
<w036>Action 33219 32431 7 say("Hi");wait(500,1000);npcsay("Trade");wait(500,1000);sellitemsupto('Chain Armor', 100, 0);sellitemsupto('Plate Shield', 100, 0);sellitemsupto('Battle Shield', 100, 0);sellitemsupto('Brass Armor', 100, 0);sellitemsupto('Brass Helmet', 100, 0)</w036>
<w037>Stand 33219 32431 7</w037>
<SellWeapons>Stand 33225 32432 7</SellWeapons>
<w041>Stand 33225 32432 7</w041>
<w040>Stand 33225 32432 7</w040>
<w042>Action 33225 32432 7 if not islocation();then gotolabel("SellWeapons");end</w042>
<w043>Stand 33225 32432 7</w043>
<w044>Action 33225 32432 7 say("Hi");wait(500,1000);npcsay("Trade");wait(500,1000);sellitemsupto('Sword', 100, 0);sellitemsupto('Mace', 100, 0);sellitemsupto('Double Axe', 100, 0)</w044>
<w045>Stand 33224 32428 7</w045>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>yes</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<Gold-Coin>
<Id>3031</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
<Mace>
<Id>3286</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mace>
<Sword>
<Id>3264</Id>
<Destination>03</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Sword>
<Chain-Armor>
<Id>3358</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Chain-Armor>
<Plate-Shield>
<Id>3410</Id>
<Destination>03</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Plate-Shield>
<Minotaur-Leather>
<Id>5878</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Minotaur-Leather>
<Brass-Helmet>
<Id>3354</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brass-Helmet>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<Range>20</Range>
<EatFood>yes</EatFood>
<Enabled>no</Enabled>
</Looting>
<Targeting>
<Monsters>
<Minotaur>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Minotaur>
<Minotaur-Guard>
<Categories>-</Categories>
<Danger>6</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Minotaur-Guard>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>no</Enabled>
</Input>
</Settings>
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