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Knight [PACC] [50 LVL][Liberty Bay] Nargor

Status
Not open for further replies.
Joined
Jul 7, 2010
Messages
2,061
Reaction score
191
Age
28
Profesja: Knight
Poziom: 50+
Typ: PACC

Informacje dodatkowe:
-Bota startujemy na respawnie Pirat?w na Nargor

Skrypt:
PHP:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Mana-potion>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 30 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Mana-potion>
      <exura-ico>
        <HealRange>0 to 60 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura-ico>
      <utura>
        <HealRange>61 to 80 %</HealRange>
        <ManaRange>75 to all</ManaRange>
        <HealMethod>Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </utura>
      <mana-trainer>
        <HealRange>85 to 100 %</HealRange>
        <ManaRange>95 to 100 %</ManaRange>
        <HealMethod>Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </mana-trainer>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <exori-ico>
        <Script>local creaturesToHit = {"pirate marauder", "pirate cutthroat", "pirate buccaneer", "Nightmare"}
local minimumAround = 3

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori ico")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </exori-ico>
      <exori-hur>
        <Script>local creaturesToHit = {"pirate marauder", "pirate cutthroat", "pirate buccaneer", "Nightmare"}
local minimumAround = 3

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori hur")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </exori-hur>
      <Exori>
        <Script>local creaturesToHit = {"pirate marauder", "pirate cutthroat", "pirate buccaneer", "Nightmare"}
local minimumAround = 5

if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround))
then
    cast("exori")
    wait(1000)
end  </Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </Exori>
      <Flask>
        <Script>local backpackName = MainBP
local amountToDrop = itemcount(283)+itemcount(284)+itemcount(285)
local capToDrop = 100

--DO NOT EDIT BELOW!

if (itemcount(283)+itemcount(284)+itemcount(285)) >= math.random(1, 100) and cap <= capToDrop and maround(4) == 0 and lootbodies == false then 
    pausewalking(4000)
    for i = 283,285 do
        if itemcount(i) > 0 then
            moveitems(i, backpackName, 'ground', amountToDrop)
        end
    end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Flask>
      <Backpack>
        <Script>-- then beep() end end
if windowcount() < 3 then 
playsound("alert.wav")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Backpack>
    </List>
    <Setup>-- Backpack Settings -- 
MainBP = "Backpack"
LootBP = "Brocade Backpack"
GoldBP = "Golden Backpack"

MainDPBP = "Blue Backpack"
LootDPBP = "Beach Backpack"
StackDPBP = "Camouflage Backpack"

-- Potions Settings --
MPtype = "mana potion"
MPmax = 150
MPmin = 25
MPprice = 50


-- Food Setting --
FoodType = "Brown Mushroom"
FoodMax = 100
FoodMin = 30
FoodPrice = 10

-- Hunt Settings --
Capmin = 80</Setup>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w103>Action 32334 32836 7 gotolabel("start")</w103>
      <door1>Stand 31944 32858 6</door1>
      <w000>Action 31944 32857 6 local doorx = 31944;local doory = 32857;local doorz = 6;local doorid = 5277;;if toptileitem(doorx, doory, doorz) == doorid then;  while toptileitem(doorx, doory, doorz) == doorid do;    useitem(doorid, doorx, doory, doorz);    wait(300,450);  end;end</w000>
      <w001>Stand 31944 32856 6</w001>
      <w002>Action 31944 32856 6 if not islocation(2) then;    gotolabel("door1");    return;end</w002>
      <w003>Node 31944 32851 6</w003>
      <door2>Stand 31942 32845 6</door2>
      <w005>Action 31942 32844 6 local doorx = 31942;local doory = 32844;local doorz = 6;local doorid = 5277;;if toptileitem(doorx, doory, doorz) == doorid then;  while toptileitem(doorx, doory, doorz) == doorid do;    useitem(doorid, doorx, doory, doorz);    wait(300,450);  end;end</w005>
      <w006>Stand 31942 32843 6</w006>
      <w007>Action 31942 32843 6 if not islocation(2) then;    gotolabel("door2");    return;end</w007>
      <w004>Node 31934 32841 6</w004>
      <w008>Node 31938 32828 6</w008>
      <w009>Node 31933 32819 6</w009>
      <w010>Node 31943 32818 6</w010>
      <w011>Node 31950 32813 6</w011>
      <w012>Node 31954 32809 6</w012>
      <w013>Node 31958 32802 6</w013>
      <w014>Node 31978 32811 6</w014>
      <w015>Action 31978 32811 6 --Check For Refill --;if itemcount(MPtype) <= MPmin or cap <= Capmin then;gotolabel("refill");else;gotolabel("hunt");end</w015>
      <hunt>Node 31985 32812 6</hunt>
      <w016>Node 31995 32814 6</w016>
      <w017>Node 32000 32808 6</w017>
      <w018>Node 32013 32798 6</w018>
      <w019>Node 32005 32804 6</w019>
      <w020>Node 31997 32816 6</w020>
      <w021>Node 32001 32826 6</w021>
      <w022>Node 32010 32830 6</w022>
      <w023>Node 32012 32840 6</w023>
      <w024>Node 32014 32846 6</w024>
      <w025>Node 32023 32847 6</w025>
      <w026>Node 32036 32849 6</w026>
      <w027>Node 32054 32847 6</w027>
      <w028>Node 32057 32837 6</w028>
      <w029>Node 32058 32824 6</w029>
      <w030>Node 32053 32828 6</w030>
      <w031>Node 32056 32842 6</w031>
      <w032>Node 32048 32847 6</w032>
      <w033>Node 32035 32849 6</w033>
      <w034>Node 32035 32860 6</w034>
      <w035>Node 32025 32867 6</w035>
      <w036>Node 32020 32869 6</w036>
      <w037>Node 32017 32863 6</w037>
      <w038>Node 32010 32860 6</w038>
      <w039>Node 31998 32860 6</w039>
      <w040>Node 31989 32860 6</w040>
      <w041>Action 31989 32860 6 --Check For Refill 1 --;if itemcount(MPtype) <= MPmin or cap <= Capmin then;gotolabel("refill1");else;gotolabel("hunt1");end</w041>
      <hunt1>Node 31990 32863 6</hunt1>
      <w042>Node 31995 32872 6</w042>
      <w043>Node 31996 32877 6</w043>
      <w044>Node 31998 32881 6</w044>
      <w045>Node 32008 32884 6</w045>
      <w046>Node 31998 32881 6</w046>
      <w047>Node 31996 32883 6</w047>
      <w048>Node 31987 32883 6</w048>
      <w049>Node 31977 32883 6</w049>
      <w050>Node 31968 32884 6</w050>
      <w051>Node 31963 32884 6</w051>
      <w052>Node 31955 32884 6</w052>
      <w053>Node 31950 32886 6</w053>
      <w054>Node 31953 32893 6</w054>
      <w055>Node 31944 32898 6</w055>
      <w056>Node 31958 32903 6</w056>
      <w057>Node 31951 32885 6</w057>
      <w058>Node 31951 32876 6</w058>
      <w059>Node 31954 32871 6</w059>
      <w060>Node 31951 32866 6</w060>
      <w061>Action 31951 32866 6 gotolabel("door1")</w061>
      <refill1>Node 31987 32856 6</refill1>
      <w062>Node 31974 32856 6</w062>
      <w063>Node 31968 32858 6</w063>
      <w064>Node 31958 32863 6</w064>
      <w065>Node 31953 32867 6</w065>
      <w066>Node 31948 32861 6</w066>
      <w067>Node 31945 32860 6</w067>
      <w068>Action 31945 32860 6 gotolabel("door1")</w068>
      <refill>Node 31979 32813 6</refill>
      <door3>Stand 31980 32817 6</door3>
      <w070>Action 31980 32818 6 local doorx = 31980;local doory = 32818;local doorz = 6;local doorid = 5277;;if toptileitem(doorx, doory, doorz) == doorid then;  while toptileitem(doorx, doory, doorz) == doorid do;    useitem(doorid, doorx, doory, doorz);    wait(300,450);  end;end</w070>
      <w071>Stand 31980 32819 6</w071>
      <w072>Action 31980 32819 6 if not islocation(2) then;    gotolabel("door3");    return;end</w072>
      <w069>Node 31984 32823 6</w069>
      <back1>Stand 31992 32827 6</back1>
      <w074>Stand 31992 32827 7</w074>
      <w075>Action 31992 32827 7 if not islocation(2) then;    gotolabel("back1");    return;end</w075>
      <w073>Node 31989 32830 7</w073>
      <back2>Stand 31987 32832 7</back2>
      <w077>Stand 31987 32832 8</w077>
      <w078>Action 31987 32832 8 if not islocation(2) then;    gotolabel("back2");    return;end</w078>
      <none>Node 31984 32825 8</none>
      <w079>Node 31990 32820 8</w079>
      <w080>Node 32001 32822 8</w080>
      <w081>Node 32009 32820 8</w081>
      <w082>Node 32016 32817 8</w082>
      <back3>Walk 32019 32814 8</back3>
      <w084>Stand 32020 32814 7</w084>
      <w085>Action 32020 32814 7 if not islocation(2) then;    gotolabel("back3");    return;end</w085>
      <golb1>Node 32026 32814 7</golb1>
      <w086>Action 32026 32814 7 --Travel To Liberty Bay --;if findcreature('Sebastian') then;reachcreature('Sebastian');say('hi') wait(1000, 2000);npcsay('liberty bay') wait(1000, 2000);npcsay('yes') wait(500, 1000);else;gotolabel('golb1');end</w086>
      <w076>Stand 32316 32702 7</w076>
      <w083>Action 32316 32702 7 if not islocation(2) then;    gotolabel("golb1");    return;end</w083>
      <w087>Node 32315 32709 7</w087>
      <w088>Node 32315 32723 7</w088>
      <w089>Node 32315 32739 7</w089>
      <w090>Node 32311 32756 7</w090>
      <w091>Node 32310 32766 7</w091>
      <w092>Node 32303 32777 7</w092>
      <w093>Node 32300 32777 7</w093>
      <w094>Node 32300 32784 7</w094>
      <w095>Node 32300 32796 7</w095>
      <w096>Node 32300 32806 7</w096>
      <w097>Node 32312 32806 7</w097>
      <w098>Node 32323 32807 7</w098>
      <w099>Node 32324 32813 7</w099>
      <w100>Node 32324 32821 7</w100>
      <w101>Node 32324 32834 7</w101>
      <w102>Node 32334 32836 7</w102>
      <start>Stand 32334 32837 7</start>
      <bp1>Action 32334 32836 7 --Start Script --;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");setsettings("Settings\\Actions\\List\\Backpack\\Enabled","no");closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000)</bp1>
      <w104>Action 32334 32836 7 -- Check open Bp;if windowcount() < 2 then;gotolabel("bp1");end</w104>
      <dpup1>Stand 32336 32838 7</dpup1>
      <w106>Stand 32336 32837 6</w106>
      <w107>Action 32336 32837 6 if not islocation(2) then;    gotolabel("dpup1");    return;end</w107>
      <w105>Stand 32334 32836 6</w105>
      <Depot>Action 32334 32836 6 -- Deposit Items --;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayer","no");setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no") ;reachgrounditem("depot");wait(1000, 2000);openitem("depot");wait(1000, 2000);openitem(3502, 'locker');wait(1000, 2000);openitem(MainDPBP, 3502);wait(1000, 2000);;--stack items;depotdeposit(StackDPBP, "peg leg", "hook", "eye patch", "tarantula egg", "compass");;--non stack items;depotdeposit(LootDPBP, "deer trophy", "pirate shirt", "pirate knee breeches", "Light Shovel", "Pirate Backpack", "time ring", "pirate hat", "pirate boots");;;;--stack items;depotdeposit(StackDPBP, "peg leg", "hook", "eye patch", "tarantula egg", "compass");;--non stack items;depotdeposit(LootDPBP, "deer trophy", "pirate shirt", "pirate knee breeches", "Light Shovel", "Pirate Backpack", "time ring", "pirate hat", "pirate boots");;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayer","yes")</Depot>
      <dpdown1>Stand 32336 32838 6</dpdown1>
      <w109>Stand 32336 32839 7</w109>
      <w110>Action 32336 32839 7 if not islocation(2) then;    gotolabel("dpdown1");    return;end</w110>
      <bank1>Stand 32339 32836 7</bank1>
      <w108>Action 32339 32836 7 -- Withdraw Cash --;local ManaMoney = positive(MPmax - itemcount(MPtype)) * MPprice;local All = ManaMoney;;;depositall();npcsay("withdraw "..All) wait(1000);npcsay("yes") wait(1000);npcsay("balance") wait(1000);;local gp = ((itemcount(3043)*10000)+(itemcount(3035)*100)+(itemcount(3031)));;if gp < All then gotolabel("bank1") end;;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayer","no");setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</w108>
      <refillpot>Node 32343 32835 7</refillpot>
      <w111>Node 32340 32824 7</w111>
      <w112>Node 32341 32815 7</w112>
      <w113>Node 32346 32812 7</w113>
      <w114>Node 32345 32810 7</w114>
      <potshop>Use 32345 32809 7</potshop>
      <w115>Action 32345 32810 7 --Buy Potions --;opentrade();wait(2000);sellflasks();wait(1000);sellflasks();wait(1000);npcsay("trade");wait(1000);if itemcount(MPtype) < MPmax then;buyitemsupto(MPtype, MPmax);wait(1000);end</w115>
      <w116>Action 32345 32810 7 -- Check;if itemcount(MPtype) < MPmax then;gotolabel("potshop");end</w116>
      <w117>Node 32345 32815 7</w117>
      <w118>Node 32340 32816 7</w118>
      <w119>Node 32340 32825 7</w119>
      <w120>Node 32342 32829 7</w120>
      <w121>Node 32339 32837 7</w121>
      <w122>Stand 32339 32836 7</w122>
      <w123>Action 32339 32836 7 ---Food Check --;if itemcount(FoodType) >= FoodMin then;gotolabel("bank2");end</w123>
      <food1>Action 32338 32836 7 --Withdraw cash for food --;local FoodMoney = positive(FoodMax - itemcount(FoodType)) * FoodPrice;local All = FoodMoney + 500;;;depositall();npcsay("withdraw "..All) wait(1000);npcsay("yes") wait(1000);npcsay("balance") wait(1000);;local gp = ((itemcount(3043)*10000)+(itemcount(3035)*100)+(itemcount(3031)));;if gp < All then gotolabel("bank2") end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</food1>
      <w124>Node 32328 32836 7</w124>
      <w125>Node 32313 32839 7</w125>
      <w126>Node 32310 32845 7</w126>
      <w127>Node 32309 32860 7</w127>
      <w128>Node 32306 32865 7</w128>
      <food2>Use 32306 32868 7</food2>
      <w130>Stand 32306 32869 6</w130>
      <w131>Action 32306 32869 6 if not islocation(2) then;    gotolabel("food2");    return;end</w131>
      <w129>Node 32300 32872 6</w129>
      <w132>Node 32283 32872 6</w132>
      <w133>Node 32276 32873 6</w133>
      <w134>Node 32276 32882 6</w134>
      <w135>Node 32276 32893 6</w135>
      <w136>Node 32284 32893 6</w136>
      <food3>Stand 32285 32891 6</food3>
      <w137>Action 32285 32891 6 -- Travel Edron -- Jack Fate;if findcreature('Jack Fate') then;reachcreature('Jack Fate');say('hi') wait(1000, 2000);npcsay('edron') wait(1000, 2000);npcsay('yes') wait(500, 1000);else;gotolabel('food3');end</w137>
      <w138>Stand 33175 31764 6</w138>
      <w139>Action 33175 31764 6 if not islocation(2) then;    gotolabel("food3");    return;end</w139>
      <w140>Node 33176 31769 6</w140>
      <food4>Stand 33175 31775 6</food4>
      <w141>Stand 33175 31775 7</w141>
      <w142>Action 33175 31775 7 if not islocation(2) then;    gotolabel("food4");    return;end</w142>
      <w143>Node 33182 31777 7</w143>
      <w144>Node 33190 31779 7</w144>
      <w145>Node 33192 31784 7</w145>
      <w146>Node 33192 31791 7</w146>
      <w147>Node 33199 31791 7</w147>
      <w148>Node 33203 31792 7</w148>
      <w149>Node 33202 31808 7</w149>
      <w150>Node 33200 31819 7</w150>
      <w151>Node 33191 31822 7</w151>
      <w152>Node 33191 31833 7</w152>
      <w153>Node 33193 31838 7</w153>
      <w154>Node 33194 31844 7</w154>
      <w155>Node 33198 31846 7</w155>
      <w156>Node 33208 31847 7</w156>
      <w157>Node 33217 31846 7</w157>
      <w158>Node 33220 31840 7</w158>
      <w159>Node 33232 31841 7</w159>
      <food5>Stand 33247 31841 7</food5>
      <w161>Stand 33247 31840 6</w161>
      <w162>Action 33247 31840 6 if not islocation(2) then;    gotolabel("food5");    return;end</w162>
      <w160>Node 33254 31840 6</w160>
      <food6>Stand 33258 31840 6</food6>
      <w164>Stand 33258 31839 5</w164>
      <w165>Action 33258 31839 5 if not islocation(2) then;    gotolabel("food6");    return;end</w165>
      <foodshop>Use 33255 31840 5</foodshop>
      <w166>Use 33255 31840 5</w166>
      <w163>Action 33256 31840 5 -- Buy Food --;opentrade();wait(2000);npcsay("trade");wait(1000);if itemcount(FoodType) < FoodMax then;buyitemsupto(FoodType, FoodMax);wait(1000);end</w163>
      <w167>Action 33256 31840 5 -- Check --;if itemcount(FoodType) < FoodMax then;gotolabel("foodshop");end</w167>
      <food7>Stand 33258 31840 5</food7>
      <w169>Stand 33258 31841 6</w169>
      <w170>Action 33258 31841 6 if not islocation(2) then;    gotolabel("food7");    return;end</w170>
      <w168>Node 33251 31840 6</w168>
      <food8>Stand 33247 31841 6</food8>
      <w172>Stand 33247 31842 7</w172>
      <w173>Action 33247 31842 7 if not islocation(2) then;    gotolabel("food8");    return;end</w173>
      <w171>Node 33240 31841 7</w171>
      <w174>Node 33222 31841 7</w174>
      <w175>Node 33214 31844 7</w175>
      <w176>Node 33206 31845 7</w176>
      <w177>Node 33193 31844 7</w177>
      <w178>Node 33193 31838 7</w178>
      <w179>Node 33190 31833 7</w179>
      <w180>Node 33191 31822 7</w180>
      <w181>Node 33200 31819 7</w181>
      <w182>Node 33202 31811 7</w182>
      <w183>Node 33202 31798 7</w183>
      <w184>Node 33198 31791 7</w184>
      <w185>Node 33191 31788 7</w185>
      <w186>Node 33191 31781 7</w186>
      <w187>Node 33187 31777 7</w187>
      <w188>Node 33178 31776 7</w188>
      <food9>Use 33175 31775 7</food9>
      <w190>Stand 33175 31776 6</w190>
      <w191>Action 33175 31776 6 if not islocation(2) then;    gotolabel("food9");    return;end</w191>
      <w189>Node 33176 31770 6</w189>
      <food10>Stand 33175 31764 6</food10>
      <w192>Action 33175 31764 6 -- Travel Liberty bay --Captain Seahorse;if findcreature('Captain Seahorse') then;reachcreature('Captain Seahorse');say('hi') wait(1000, 2000);npcsay('liberty bay') wait(1000, 2000);npcsay('yes') wait(500, 1000);else;gotolabel('food10');end</w192>
      <w193>Stand 32283 32893 6</w193>
      <w194>Action 32283 32893 6 if not islocation(2) then;    gotolabel("food10");    return;end</w194>
      <w195>Node 32276 32893 6</w195>
      <w196>Node 32275 32886 6</w196>
      <w197>Node 32276 32872 6</w197>
      <w198>Node 32289 32872 6</w198>
      <w199>Node 32304 32872 6</w199>
      <food11>Stand 32306 32868 6</food11>
      <w201>Stand 32306 32868 7</w201>
      <w202>Action 32306 32868 7 if not islocation(2) then;    gotolabel("food11");    return;end</w202>
      <w200>Node 32307 32862 7</w200>
      <w203>Node 32311 32853 7</w203>
      <w204>Node 32311 32838 7</w204>
      <w205>Node 32315 32834 7</w205>
      <w206>Node 32322 32834 7</w206>
      <w207>Node 32331 32835 7</w207>
      <endfood>Node 32336 32836 7</endfood>
      <w208>Stand 32339 32836 7</w208>
      <bank2>Action 32336 32836 7 -- Withdraw Cash For Teavel --;;local All = 500;;;depositall();npcsay("withdraw "..All) wait(1000);npcsay("yes") wait(1000);npcsay("balance") wait(1000);;local gp = ((itemcount(3043)*10000)+(itemcount(3035)*100)+(itemcount(3031)));;if gp < All then gotolabel("bank2") end</bank2>
      <gohunt1>Node 32341 32838 7</gohunt1>
      <w209>Node 32343 32846 7</w209>
      <w210>Node 32347 32856 7</w210>
      <pegleg1>Use 32347 32857 7</pegleg1>
      <w212>Action 32347 32857 7 --Travel Pegleg --Captain Waverider;if findcreature('Captain Waverider') then;reachcreature('Captain Waverider');say('hi') wait(1000, 2000);npcsay('pegleg') wait(1000, 2000);npcsay('yes') wait(500, 1000);else;gotolabel('pegleg1');end</w212>
      <w211>Stand 32346 32625 7</w211>
      <w213>Action 32346 32625 7 if not islocation(2) then;    gotolabel("pegleg1");    return;end</w213>
      <nargor1>Node 32349 32624 7</nargor1>
      <w214>Action 32349 32624 7 --Travel Nargor -- Sebastian;if findcreature('Sebastian') then;reachcreature('Sebastian');say('hi') wait(1000, 2000);npcsay('nargor') wait(1000, 2000);npcsay('yes') wait(500, 1000);else;gotolabel('nargor1');end</w214>
      <w215>Stand 32025 32812 7</w215>
      <w216>Action 32025 32812 7 if not islocation(2) then;    gotolabel("nargor1");    return;end</w216>
      <openbpall>Action 32025 32812 7 -- Open Backpack --;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</openbpall>
      <w217>Action 32025 32812 7 --Check Backpack --;if windowcount() < 3 then;gotolabel("openbpall");end</w217>
      <w218>Node 32021 32814 7</w218>
      <nar2>Walk 32019 32814 7</nar2>
      <w220>Stand 32018 32814 8</w220>
      <w221>Action 32018 32814 8 if not islocation(2) then;    gotolabel("nar2");    return;end</w221>
      <w219>Node 32014 32817 8</w219>
      <w222>Node 32008 32819 8</w222>
      <w223>Node 32002 32822 8</w223>
      <w224>Node 31992 32822 8</w224>
      <w225>Node 31985 32823 8</w225>
      <w226>Node 31985 32831 8</w226>
      <nar3>Rope 31987 32832 8</nar3>
      <w227>Stand 31987 32833 7</w227>
      <w228>Action 31987 32833 7 if not islocation(2) then;    gotolabel("nar3");    return;end</w228>
      <w229>Node 31991 32830 7</w229>
      <nar4>Rope 31992 32827 7</nar4>
      <w231>Stand 31992 32828 6</w231>
      <w232>Action 31992 32828 6 if not islocation(2) then;    gotolabel("nar4");    return;end</w232>
      <w230>Node 31984 32823 6</w230>
      <maindoor>Stand 31980 32819 6</maindoor>
      <w234>Action 31980 32818 6 local doorx = 31980;local doory = 32818;local doorz = 6;local doorid = 5277;;if toptileitem(doorx, doory, doorz) == doorid then;  while toptileitem(doorx, doory, doorz) == doorid do;    useitem(doorid, doorx, doory, doorz);    wait(300,450);  end;end</w234>
      <w235>Stand 31980 32817 6</w235>
      <w236>Action 31980 32817 6 if not islocation(2) then;    gotolabel("maindoor");    return;end</w236>
      <w233>Node 31979 32814 6</w233>
      <w237>Action 31979 32814 6 --- Start Hunt ..;setsettings("Settings\\Actions\\List\\Backpack\\Enabled","yes");gotolabel("hunt")</w237>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <NewArea0>
          <Coordinates>32056 32838 6</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea0>
        <NewArea1>
          <Coordinates>31988 32862 6</Coordinates>
          <Dimensions>6 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea1>
        <NewArea2>
          <Coordinates>32015 32860 5</Coordinates>
          <Dimensions>1 7</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea2>
        <NewArea3>
          <Coordinates>32037 32845 5</Coordinates>
          <Dimensions>1 6</Dimensions>
          <ConsideredBy>None</ConsideredBy>
        </NewArea3>
        <ground>
          <Coordinates>32024 32846 6</Coordinates>
          <Dimensions>7 1</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </ground>
        <ground2>
          <Coordinates>31930 32838 6</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </ground2>
        <pirate>
          <Coordinates>31948 32875 6</Coordinates>
          <Dimensions>2 3</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </pirate>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>yes</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <deer-trophy>
        <Id>7397</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </deer-trophy>
      <peg-leg>
        <Id>6126</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </peg-leg>
      <hook>
        <Id>6097</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hook>
      <eye-patch>
        <Id>6098</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </eye-patch>
      <pirate-shirt>
        <Id>6095</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </pirate-shirt>
      <pirate-knee-breeches>
        <Id>5918</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </pirate-knee-breeches>
      <Pirate-Backpack>
        <Id>5926</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Pirate-Backpack>
      <time-ring>
        <Id>3053</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </time-ring>
      <tarantula-egg>
        <Id>10281</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </tarantula-egg>
      <compass>
        <Id>10302</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </compass>
      <gold-coin>
        <Id>3031</Id>
        <Destination>02</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <pirate-hat>
        <Id>6096</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </pirate-hat>
      <pirate-boots>
        <Id>5461</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </pirate-boots>
      <Light-Shovel>
        <Id>5710</Id>
        <Destination>01</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Light-Shovel>
      <strong-health-potion>
        <Id>236</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-health-potion>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <Range>60</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <slime>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </slime>
      <tarantula>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </tarantula>
      <Pirate-Corsair>
        <Categories>-</Categories>
        <Danger>90</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Pirate-Corsair>
      <Pirate-Buccaneer>
        <Categories>-</Categories>
        <Danger>70</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Pirate-Buccaneer>
      <Pirate-Cutthroat>
        <Categories>-</Categories>
        <Danger>50</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Pirate-Cutthroat>
      <Pirate-Marauder>
        <Categories>-</Categories>
        <Danger>20</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Pirate-Marauder>
      <Smuggler>
        <Categories>-</Categories>
        <Danger>3</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Smuggler>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>3</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>yes</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
?r?d?o: Games-Bot.eu​
 
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