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Knight [PACC] [60] Yalahar Mistrock North Cyclops

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Xinum

Never Give Up!
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[EK][60] Yalahar Mistrock North Cyclops

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Mana-Potion>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 160</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Mana-Potion>
      <Great-Health-Potion>
        <HealRange>0 to 500</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Strong Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Great-Health-Potion>
      <Intense-Recovery>
        <HealRange>500 to 700</HealRange>
        <ManaRange>40 to 100 %</ManaRange>
        <HealMethod>Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Intense-Recovery>
      <wound-cleansing>
        <HealRange>400 to 825</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </wound-cleansing>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>yes</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <exori>
        <Script>if ((paround(9, true) == 0) and (maround(1, "cyclops", "cyclops smith", "cyclops drone") >= 3)) then
    cast("exori")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </exori>
      <pzcheck>
        <Script>if pzone == true then 
setsettings("Settings\\CaveBot\\Settings\\WalkThroughPlayers", "yes")
elseif pzone == false then
setsettings("Settings\\CaveBot\\Settings\\WalkThroughPlayers", "no")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </pzcheck>
    </List>
    <Setup>-- Setup
-----------BPS-----------
 mainBP = "red backpack"
 lootBP = "camouflage backpack"
 goldBP = "orange backpack"
----------DEPOT----------
 dpbp = "brocade backpack" -- Will deposit loots (you need to put for example 1 camouflage backpack filled with 19 brocade backpacks inside depot)
----------Checks----------
mpbuy = 250 -- Quantity of mana to buy
mpleave = 60 -- Quantity of mana to go deposit
hpbuy = 45 -- Quantity of health potion to buy
hpleave = 20 -- Quantity of health potion to go deposit
capleave = 75 -- Cap to go deposit</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w000>Action 32632 31438 6 if not islocation(4) then;gotolabel("OPEN");return;end</w000>
      <hurup>Stand 32630 31433 6</hurup>
      <w001>Action 32630 31433 6 turn('n') wait(500,600) cast('exani hur up')</w001>
      <w002>Stand 32631 31425 5</w002>
      <w003>Stand 32630 31419 5</w003>
      <w004>Action 32630 31419 5 turn('w') wait(500,600) cast('exani hur up')</w004>
      <w005>Stand 32629 31410 4</w005>
      <w006>Stand 32628 31410 4</w006>
      <w007>Action 32628 31410 4 turn('w') wait(500,600) cast('exani hur up')</w007>
      <w008>Stand 32626 31411 3</w008>
      <w149>Action 32626 31411 3 if not islocation(4) then;gotolabel("hurup");return;end</w149>
      <START>Stand 32622 31423 3</START>
      <w009>Stand 32624 31413 3</w009>
      <w010>Stand 32612 31411 3</w010>
      <w011>Stand 32605 31418 3</w011>
      <w012>Stand 32599 31423 3</w012>
      <down>Stand 32592 31427 3</down>
      <w014>Walk 32591 31427 3</w014>
      <w013>Stand 32588 31431 4</w013>
      <w150>Action 32588 31431 4 if not islocation(4) then;gotolabel("down");return;end</w150>
      <w015>Stand 32584 31436 4</w015>
      <w016>Stand 32572 31440 4</w016>
      <w017>Stand 32571 31455 4</w017>
      <w018>Stand 32565 31444 4</w018>
      <w019>Stand 32574 31439 4</w019>
      <w020>Stand 32585 31439 4</w020>
      <w021>Stand 32585 31427 4</w021>
      <up2>Stand 32590 31427 4</up2>
      <w023>Walk 32591 31427 4</w023>
      <w022>Stand 32594 31426 3</w022>
      <w151>Action 32594 31426 3 if not islocation(4) then;gotolabel("up2");return;end</w151>
      <w024>Stand 32597 31424 3</w024>
      <w025>Stand 32604 31419 3</w025>
      <w026>Stand 32614 31411 3</w026>
      <w027>Stand 32624 31411 3</w027>
      <w028>Stand 32616 31398 3</w028>
      <down1>Stand 32626 31400 3</down1>
      <w030>Walk 32626 31399 3</w030>
      <w029>Stand 32626 31397 4</w029>
      <w155>Action 32626 31397 4 if not islocation(4) then;gotolabel("down1");return;end</w155>
      <w031>Stand 32622 31392 4</w031>
      <w032>Stand 32602 31394 4</w032>
      <w033>Stand 32602 31405 4</w033>
      <w034>Stand 32610 31417 4</w034>
      <w035>Stand 32597 31417 4</w035>
      <w036>Stand 32592 31406 4</w036>
      <down2>Stand 32586 31397 4</down2>
      <w038>Walk 32586 31396 4</w038>
      <w037>Stand 32586 31393 5</w037>
      <w157>Action 32586 31393 5 if not islocation(4) then;gotolabel("down2");return;end</w157>
      <w039>Stand 32581 31389 5</w039>
      <w040>Stand 32591 31393 5</w040>
      <w041>Stand 32591 31401 5</w041>
      <w042>Stand 32587 31408 5</w042>
      <w043>Stand 32603 31408 5</w043>
      <w044>Stand 32614 31403 5</w044>
      <w045>Stand 32624 31399 5</w045>
      <w046>Stand 32604 31407 5</w046>
      <w047>Stand 32584 31407 5</w047>
      <w048>Stand 32584 31428 5</w048>
      <w049>Stand 32601 31435 5</w049>
      <w050>Stand 32616 31436 5</w050>
      <w051>Stand 32620 31418 5</w051>
      <w052>Stand 32597 31422 5</w052>
      <w053>Stand 32620 31421 5</w053>
      <w054>Stand 32617 31435 5</w054>
      <w055>Stand 32603 31436 5</w055>
      <w056>Stand 32594 31435 5</w056>
      <w057>Stand 32607 31450 5</w057>
      <w058>Stand 32589 31435 5</w058>
      <w059>Stand 32581 31420 5</w059>
      <w060>Stand 32587 31406 5</w060>
      <w061>Stand 32592 31393 5</w061>
      <goup>Stand 32586 31395 5</goup>
      <w063>Walk 32586 31396 5</w063>
      <w062>Stand 32586 31398 4</w062>
      <w173>Action 32586 31398 4 if not islocation(4) then;gotolabel("goup");return;end</w173>
      <w181>Action 32586 31398 4 wait(500);if (itemcount("mana potion") <= mpleave) or (itemcount("strong health potion") <= hpleave) or (cap < capleave) then;gotolabel('leave')else;dropflask();gotolabel('goto');end</w181>
      <goto>Stand 32586 31409 4</goto>
      <w065>Stand 32575 31424 4</w065>
      <w066>Stand 32566 31421 4</w066>
      <w067>Stand 32559 31421 4</w067>
      <w068>Stand 32552 31428 4</w068>
      <w069>Stand 32550 31442 4</w069>
      <w070>Stand 32540 31457 4</w070>
      <w071>Stand 32532 31470 4</w071>
      <w072>Stand 32543 31450 4</w072>
      <w073>Stand 32552 31434 4</w073>
      <w074>Stand 32561 31417 4</w074>
      <w075>Stand 32579 31411 4</w075>
      <w076>Stand 32594 31407 4</w076>
      <goup1>Stand 32590 31411 4</goup1>
      <w078>Walk 32590 31412 4</w078>
      <w064>Stand 32590 31413 3</w064>
      <w077>Action 32590 31413 3 if not islocation(4) then;gotolabel("goup1");return;end</w077>
      <w079>Stand 32582 31420 3</w079>
      <w080>Stand 32579 31435 3</w080>
      <w081>Stand 32566 31428 3</w081>
      <w082>Stand 32563 31428 3</w082>
      <w083>Stand 32563 31427 3</w083>
      <w084>Stand 32557 31427 3</w084>
      <w085>Stand 32557 31438 3</w085>
      <w086>Stand 32557 31454 3</w086>
      <w087>Stand 32550 31465 3</w087>
      <w088>Stand 32556 31451 3</w088>
      <w089>Stand 32557 31427 3</w089>
      <w090>Stand 32564 31427 3</w090>
      <w091>Stand 32564 31428 3</w091>
      <w092>Stand 32567 31432 3</w092>
      <w093>Stand 32582 31432 3</w093>
      <w094>Stand 32582 31416 3</w094>
      <godown>Stand 32590 31413 3</godown>
      <w096>Walk 32590 31412 3</w096>
      <w095>Stand 32590 31410 4</w095>
      <w097>Action 32590 31410 4 if not islocation(4) then;gotolabel("godown");return;end</w097>
      <leave>Stand 32596 31399 4</leave>
      <op>Stand 32619 31393 4</op>
      <goup2>Stand 32626 31398 4</goup2>
      <w100>Walk 32626 31399 4</w100>
      <w098>Stand 32626 31400 3</w098>
      <w099>Action 32626 31400 3 if not islocation(4) then;gotolabel("goup2");return;end</w099>
      <w101>Stand 32625 31404 3</w101>
      <w102>Action 32625 31411 3 wait(500);if (itemcount("mana potion") <= mpleave) or (itemcount("strong health potion") <= hpleave) or (cap < capleave) then;gotolabel('DEPOT')else;dropflask();gotolabel('START');end</w102>
      <DEPOT>Stand 32627 31411 3</DEPOT>
      <w104>Action 32627 31411 3 turn('e') wait(500,600) cast('exani hur down')</w104>
      <w105>Stand 32629 31420 4</w105>
      <w106>Action 32629 31420 4 turn('e') wait(500,600) cast('exani hur down')</w106>
      <w107>Stand 32631 31432 5</w107>
      <w108>Action 32631 31432 5 turn('s') wait(500,600) cast('exani hur down')</w108>
      <w109>Stand 32631 31434 6</w109>
      <w182>Action 32631 31434 6 if not islocation(4) then;gotolabel("DEPOT");return;end</w182>
      <godown1>Stand 32632 31437 6</godown1>
      <w110>Walk 32633 31437 6</w110>
      <w183>Stand 32636 31437 7</w183>
      <w184>Action 32636 31437 7 if not islocation(4) then;gotolabel("godown1");return;end</w184>
      <w111>Stand 32638 31438 7</w111>
      <w112>Action 32638 31438 7 reachcreature('Maris') ;wait(500,1000);say("hi");wait(1500,2000);npcsay("yalahar");wait(1000,1300);npcsay("yes");wait(1000,1300)</w112>
      <w185>Stand 32649 31292 6</w185>
      <w186>Action 32649 31292 6 if not islocation(4) then;gotolabel("maris1");return;end</w186>
      <w113>Stand 32655 31292 6</w113>
      <godown2>Stand 32658 31290 6</godown2>
      <w115>Walk 32658 31289 6</w115>
      <w114>Stand 32658 31287 7</w114>
      <w179>Action 32658 31287 7 if not islocation(4) then;gotolabel("godown2");return;end</w179>
      <w116>Stand 32676 31284 7</w116>
      <w117>Stand 32697 31281 7</w117>
      <w118>Stand 32708 31293 7</w118>
      <w119>Stand 32726 31287 7</w119>
      <w120>Stand 32740 31265 7</w120>
      <kup>Stand 32749 31260 7</kup>
      <w122>Walk 32749 31259 7</w122>
      <w123>Stand 32749 31256 6</w123>
      <w124>Walk 32750 31256 6</w124>
      <w125>Stand 32760 31251 5</w125>
      <w126>Walk 32761 31251 5</w126>
      <w127>Walk 32763 31251 6</w127>
      <w121>Stand 32765 31251 7</w121>
      <w187>Action 32765 31251 7 if not islocation(4) then;gotolabel("kup");return;end</w187>
      <w128>Stand 32770 31251 7</w128>
      <w129>Stand 32775 31247 7</w129>
      <w130>Stand 32782 31247 7</w130>
      <w131>Stand 32783 31245 7</w131>
      <Deposit>Action 32783 31245 7 reachgrounditem("depot");wait(1000);openitem("depot");wait(1000);openitem(3502, "locker");wait(1500);openitem(dpbp, "depot chest");wait(1000);depotdeposit(dpbp, "cyclops toe", "cyclops trophy", "spiked squelcher", "club ring");wait(200,300)</Deposit>
      <OPEN>Stand 32787 31247 7</OPEN>
      <w134>Stand 32798 31247 7</w134>
      <w135>Stand 32805 31253 7</w135>
      <w136>Stand 32818 31254 7</w136>
      <w137>Stand 32819 31249 7</w137>
      <Bank>Action 32819 31249 7 local mps = positive(mpbuy - itemcount("mana potion")) * 50;local hps = positive(hpbuy - itemcount("strong health potion")) * 100;local Total = mps + hps + 100;;wait(500,1000);say("hi");wait(1500,2000);npcsay("deposit all");wait(1000,1300);npcsay("yes");wait(1000,1300);npcsay("balance");wait(2000);npcsay("withdraw "..Total);wait(1000,1300);npcsay("yes");wait(1000,1300)</Bank>
      <w139>Stand 32818 31243 7</w139>
      <w140>Stand 32816 31234 7</w140>
      <w141>Stand 32796 31234 7</w141>
      <w142>Stand 32790 31233 7</w142>
      <pots>Stand 32790 31238 7</pots>
      <w144>Walk 32790 31239 7</w144>
      <w145>Stand 32789 31238 6</w145>
      <w146>Walk 32789 31239 6</w146>
      <w147>Stand 32788 31238 5</w147>
      <w132>Action 32789 31238 5  if not islocation(4) then;gotolabel("pots");return;end</w132>
      <Pots>Action 32788 31238 5 wait(1000);say("hi") ;wait(1000,2000);npcsay("vial") ;wait(500,800);npcsay("yes") ;wait(100,300);npcsay("trade") ;wait(1000,1500);buyitemsupto("strong health potion",hpbuy, itemcount(236));wait(1500);buyitemsupto("strong health potion",hpbuy, itemcount(236));wait(1500);buyitemsupto("mana potion",mpbuy, itemcount(268));wait(1500);buyitemsupto("mana potion",mpbuy, itemcount(268));wait(2000);npcsay("bye");wait(1000)</Pots>
      <bps>Action 32788 31238 5 closewindows();wait(500,1000);openitem(mainBP, "back");wait(500,1000);resizewindows();wait(500,1000);openitem(lootBP, mainBP, true);wait(500,1000);resizewindows();wait(500,1000);openitem(goldBP, mainBP, true);wait(500,1000);resizewindows()</bps>
      <check>Action 32788 31238 5 if windowcount() < 3 then; gotolabel("bps");end</check>
      <downpots>Stand 32788 31239 5</downpots>
      <w152>Walk 32789 31239 5</w152>
      <w153>Stand 32790 31240 6</w153>
      <w154>Walk 32790 31239 6</w154>
      <donepots>Stand 32789 31232 7</donepots>
      <w133>Action 32789 31232 7  if not islocation(4) then;gotolabel("downpots");return;end</w133>
      <w156>Stand 32773 31232 7</w156>
      <stairsto>Stand 32773 31247 7</stairsto>
      <w158>Stand 32764 31251 7</w158>
      <w159>Walk 32763 31251 7</w159>
      <w160>Walk 32761 31251 6</w160>
      <w161>Stand 32751 31254 5</w161>
      <w162>Walk 32750 31254 5</w162>
      <w163>Walk 32748 31254 6</w163>
      <w164>Stand 32740 31266 7</w164>
      <w103>Action 32740 31266 7 if not islocation(4) then;gotolabel("stairsto");return;end</w103>
      <w165>Stand 32731 31284 7</w165>
      <w166>Stand 32725 31291 7</w166>
      <w167>Stand 32707 31292 7</w167>
      <w168>Stand 32705 31281 7</w168>
      <w169>Stand 32692 31281 7</w169>
      <w170>Stand 32688 31285 7</w170>
      <w171>Stand 32668 31285 7</w171>
      <w172>Stand 32660 31287 7</w172>
      <up>Stand 32659 31288 7</up>
      <w174>Walk 32658 31288 7</w174>
      <w175>Stand 32658 31290 6</w175>
      <w176>Stand 32654 31292 6</w176>
      <w177>Stand 32648 31293 6</w177>
      <w138>Action 32648 31293 6 if not islocation(4) then;gotolabel("up");return;end</w138>
      <w178>Action 32648 31293 6 reachcreature('Maris') ;wait(500,1000);say("hi");wait(1500,2000);npcsay("mistrock");wait(1000,1300);npcsay("yes");wait(1000,1300)</w178>
      <kup1>Stand 32634 31438 7</kup1>
      <w180>Walk 32633 31438 7</w180>
      <w143>Stand 32632 31438 6</w143>
      <w148>Action 32632 31438 6 if not islocation(4) then;gotolabel("kup1");return;end</w148>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas />
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723;3023</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <gold-coin>
        <Id>3031</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <halberd>
        <Id>3269</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </halberd>
      <cyclops-toe>
        <Id>9657</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </cyclops-toe>
      <battle-shield>
        <Id>3413</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </battle-shield>
      <battle-axe>
        <Id>3266</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </battle-axe>
      <club-ring>
        <Id>3093</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </club-ring>
      <cyclops-trophy>
        <Id>7398</Id>
        <Destination>0</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </cyclops-trophy>
      <strong-health-potion>
        <Id>236</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-health-potion>
      <double-axe>
        <Id>3275</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </double-axe>
      <spiked-squelcher>
        <Id>7452</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spiked-squelcher>
      <battle-hammer>
        <Id>3305</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </battle-hammer>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>25</Range>
    <EatFood>yes</EatFood>
    <Enabled>no</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <cyclops>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </cyclops>
      <cyclops-drone>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Circle</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </cyclops-drone>
      <cyclops-smith>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Circle</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </cyclops-smith>
      <bandit>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </bandit>
      <amazon>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </amazon>
      <smuggler>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </smuggler>
      <goblin>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </goblin>
      <crazed-beggar>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </crazed-beggar>
      <cat>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </cat>
      <gang-member>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </gang-member>
      <dwarc-fleshhunter>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </dwarc-fleshhunter>
      <nomad>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </nomad>
      <dworc-venomsniper>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </dworc-venomsniper>
      <swamp-troll>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </swamp-troll>
      <wild-warrior>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </wild-warrior>
      <troll-champion>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </troll-champion>
      <troll>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </troll>
      <valkyrie>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </valkyrie>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>3</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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