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Paladin [PACC] [70] Darashia Drefia Vampires and Necromancers

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Xinum

Never Give Up!
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[RP][70] Darashia Drefia Vampires and Necromancers

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
      <GMOnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <Disconnect>no</Disconnect>
      </GMOnScreen>
    </Player>
    <Creature />
    <Item>
      <Mana>
        <Id>237</Id>
        <Count>35</Count>
        <PlaySound>yes</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
      </Mana>
    </Item>
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>0</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>180000</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>yes</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <HealthPotion>
        <HealRange>65 to 75 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Great Spirit Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>no</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </HealthPotion>
      <ManaPotion>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 65 %</ManaRange>
        <HealMethod>Strong Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>400 to 800</SpamRate>
        <Enabled>yes</Enabled>
      </ManaPotion>
      <LightHealing>
        <HealRange>75 to 90 %</HealRange>
        <ManaRange>20 to all</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>600 to 800</SpamRate>
        <Enabled>yes</Enabled>
      </LightHealing>
      <IntenseHealing>
        <HealRange>65 to 75 %</HealRange>
        <ManaRange>70 to all</ManaRange>
        <HealMethod>Intense Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>600 to 800</SpamRate>
        <Enabled>yes</Enabled>
      </IntenseHealing>
      <DivineHealing>
        <HealRange>55 to 65 %</HealRange>
        <ManaRange>160 to all</ManaRange>
        <HealMethod>Divine Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>no</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>400 to 600</SpamRate>
        <Enabled>yes</Enabled>
      </DivineHealing>
      <Salvation>
        <HealRange>0 to 55 %</HealRange>
        <ManaRange>210 to all</ManaRange>
        <HealMethod>Salvation</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>no</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Salvation>
      <CureParalyze>
        <HealRange>90 to 100 %</HealRange>
        <ManaRange>20 to all</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>600 to 800</SpamRate>
        <Enabled>yes</Enabled>
      </CureParalyze>
      <Recovery>
        <HealRange>80 to 90 %</HealRange>
        <ManaRange>75 to all</ManaRange>
        <HealMethod>Recovery</HealMethod>
        <ExtraCondition>If not strengthened</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>2000 to 4000</SpamRate>
        <Enabled>yes</Enabled>
      </Recovery>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <Ammo>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>16141</ItemRefiller>
        <AmmoCount>0 to 65</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>2000 to 3000</SpamRate>
        <Enabled>yes</Enabled>
      </Ammo>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List />
    <Condition>Client focus required</Condition>
    <Enabled>no</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <LootDestinationChanger-DoNotEdit>
        <Script>if cap > minCap+50 then
setsettings("Settings\\Looting\\List\\gold coin\\Destination",goldBp)
else
setsettings("Settings\\Looting\\List\\gold coin\\Destination","ground")
end

setsettings("Settings\\Looting\\List\\strong health potion\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\strong mana potion\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\mana potion\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\health potion\\Destination",lootBp)

setsettings("Settings\\Looting\\List\\mini mummy\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\piece of marble rock\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\maxilla maximus\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\boots of haste\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\vampire shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\noble axe\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\blue robe\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\spellbook of warding\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\skull staff\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\castle shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\bonelord eye\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\mystic turban\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\hailstorm rod\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\lightning boots\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\platinum amulet\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\guardian shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\terra rod\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\bonelord shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\ice rapier\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\spike sword\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\ancient shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\black shield\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\emerald bangle\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\yellow piece of cloth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\white piece of cloth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\shiny stone\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\crystal necklace\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\blood preservation\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\talon\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\black pearl\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\vampire teeth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\crystal ring\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\small emerald\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\necromantic robe\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\stealth ring\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\small amethyst\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\crystal ball\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\black hood\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\book of necromantic rituals\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\white pearl\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\cultish robe\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\silver brooch\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\stone wing\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\club ring\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\ring of healing\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\brown piece of cloth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\gauze bandage\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\ghostly tissue\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\demonic skeletal hand\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\ghoul snack\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\miraculum\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\life ring\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\dark rosary\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\piece of scarab shell\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\rotten piece of cloth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\flask of embalming fluid\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\pile of grave earth\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\piggy bank\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\goat grass\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\powder herb\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\green mushroom\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\small stone\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\vampire lord token\\Destination",lootBp)
setsettings("Settings\\Looting\\List\\bloody edge\\Destination",lootBp)

</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </LootDestinationChanger-DoNotEdit>
      <SettingsChanger-DoNotEdit>
        <Script>setsettings("Settings\\Healer\\Rules\\HealthPotion\\HealMethod",nameHp)
setsettings("Settings\\Healer\\Rules\\ManaPotion\\HealMethod",nameMp)

setsettings("Settings\\Refiller\\Rules\\Ammo\\ItemRefiller", itemid(nameAmmo))
setsettings("Settings\\Healer\\Rules\\Recovery\\Enabled", healRecovery)

setsettings("Settings\\Alerts\\Capacity\\Value",alertCap)

setsettings("Settings\\Alerts\\Item\\Mana\\Id",itemid(nameMp))
setsettings("Settings\\Alerts\\Item\\Mana\\Count",alertMp)

if useSoftboots then setsettings("Settings\\Actions\\List\\BootsChanger DoNotEdit\\Enabled", "yes") 
else setsettings("Settings\\Actions\\List\\BootsChanger DoNotEdit\\Enabled", "no") end

if pvpServer then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") 
elseif not pvpServer and pzone then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") 
else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SettingsChanger-DoNotEdit>
      <AoE-DoNotEdit>
        <Script>if pvpServer and maround(2, unpack(creaturesToHit)) >= exoriCount and paround(7) == 0 then cast("exevo mas san")
elseif not pvpServer and maround(2, unpack(creaturesToHit)) >= exoriCount then cast("exevo mas san") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </AoE-DoNotEdit>
      <BootsChanger-DoNotEdit>
        <Script>local softBoots = "soft boots"

if mppc < minMana and pzone == false and boots ~= 3549 and itemcount(softBoots) > 0 then moveitems(softBoots, "all", "boots", 1)
elseif boots == itemid("worn soft boots") then moveitems(otherBoots, "all", "boots", 1)
elseif mppc > minMana and boots ~= itemid(otherBoots) then moveitems(otherBoots, "all", "boots", 1)
elseif pzone and boots ~= itemid(otherBoots) then moveitems(otherBoots, "all", "boots", 1)
elseif boots == 0 then moveitems(otherBoots, "all", "boots", 1) end</Script>
        <SpamRate>4000 to 6000</SpamRate>
        <Enabled>yes</Enabled>
      </BootsChanger-DoNotEdit>
      <AntiStalker-DoNotEdit>
        <Script>local serverlog_lines = getnewmessages("Server Log") 
local serverlog_q = serverlog_lines.count - 1 

for i = 0, serverlog_q do 
    if (serverlog_lines[serverlog_q - i].text:find("due to an attack by a stalker.")) and paround(7) == 0 and maround(3,false,"Stalker") == 0 then 
        cast("exevo mas san")
    end 
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </AntiStalker-DoNotEdit>
      <VialDropper>
        <Script>if cap < minCap+50 and (itemcount(283)+itemcount(284)+itemcount(285)) > dropVials then dropflask() end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </VialDropper>
      <Staker>
        <Script>if maround(7) == 0 then
stake(2, false)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Staker>
    </List>
    <Setup>-- _____ _       _      _____            _   _               
--|  __ (_)     | |    |  __ \          | | | |              
--| |__) | _ __ | | __ | |__) |_ _ _ __ | |_| |__   ___ _ __ 
--|  ___/ | '_ \| |/ / |  ___/ _` | '_ \| __| '_ \ / _ \ '__|
--| |   | | | | |   <  | |  | (_| | | | | |_| | | |  __/ |   
--|_|   |_|_| |_|_|\_\ |_|   \__,_|_| |_|\__|_| |_|\___|_|   
--                                                           
--                                                           
--  _____           _       _       
-- / ____|         (_)     | |      
--| (___   ___ _ __ _ _ __ | |_ ___ 
-- \___ \ / __| '__| | '_ \| __/ __|
-- ____) | (__| |  | | |_) | |_\__ \
--|_____/ \___|_|  |_| .__/ \__|___/
--                   | |            
--                   |_|                    

-- Backpack Setup

mainBp = "Backpack Of Holding" -- Main Backpack
lootBp = "Blue Backpack" -- Loot Backpack
supplyBp = "Jewelled Backpack" -- Supplies Backpack
goldBp = "Golden Backpack" -- Gold Coin Backpack

stashBp = "Fur Backpack" -- Backpack inside depo containing backpacks to store loot
stackableBp = "Beach Backpack" -- Stackable Items Backpack
nonstackableBp = "Brocade Backpack" -- Non-Stackable Items Backpack

-- Supply Setup

nameMp = "Strong Mana Potion" -- Mana potion to use
maxMp = 250 -- Number of Mana potions to buy
minMp = 95 -- Number of Mana potions to stop hunting
priceMp = 80 -- Mana potions price

nameHp = "Great Spirit Potion" -- Health potion to use
maxHp = 80 -- Number of Health potions to buy
minHp = 20 -- Number of Health potions to stop hunting
priceHp = 190 -- Health potions price

nameAmmo = "prismatic bolt" -- Name of ammo to use
maxAmmo = 45 -- Ammount of ammo to buy
minAmmo = 20 -- Ammout of ammo to refill
priceAmmo = 15 -- Price of ammo

useSoftboots = true -- Will use and refill softboots if true (True or False)
otherBoots = "Steel boots" -- What to wear instead of Soft Boots (Only matters if useSoftboots is true)
minMana = 85 -- Minimum mana to equip Soft Boots(Only matters if useSoftboots is true)

-- General Setup

dropVials = 30 -- Minimum number of vials to drop if you're cap is less than minCap+50 (Turn off the VialDropper action to disable)
minCap = 100 -- Minimum Capacity to have to stop hunting
extraGp = 1000 -- Extra gold to withdraw when resupplying (For travel, ect)

alertCap = 0 -- Alert on low Cap
alertMp = 35 -- Alert on Mana Potions

pvpServer = false -- Is this a PvP server? (true or false)
stopGp = false -- Stop looting gold coins when you have less than (minCap+50) cap left?


exoriCount = 3 -- Use exevo mas san when there are this many monsters
creaturesToHit = {"Necromancer", "Vampire", "Demon Skeleton", "Ghost", "Ghoul", "Scorpion"}-- List the monsters to cast exevo mas san on

doVamps = false -- Hunt Vampires?
doNecros = true -- Hunt Necromancers?
doSheep = true -- Hunt Black Sheep? (For food)

nonStackable = {"mini mummy", "piece of marble rock", "maxilla maximus", "boots of haste", "vampire shield", "noble axe", "blue robe", "spellbook of warding", "skull staff", "castle shield", "mystic turban", "hailstorm rod", "lightning boots", "platinum amulet", "guardian shield", "terra rod", "bonelord shield", "ice rapier", "spike sword", "ancient shield", "black shield", "crystal necklace", "life ring", "piggy bank", "crystal ring", "crystal ball", "club ring", "ring of healing", "stealth ring"}

Stackable = {"bonelord eye", "emerald bangle", "yellow piece of cloth", "white piece of cloth", "shiny stone", "goat grass", "powder herb", "green mushroom", "small stone", "mana potion", "dark rosary", "peice of scarab shell", "health potion", "rotten piece of cloth", "flask of embalming fluid", "pile of grave earth", "blood preservation", "talon", "black pearl", "vampire teeth", "small emerald", "necromantic robe", "small amethyst", "black hood", "book of necromantic rituals", "white pearl", "cultish robe", "silver brooch", "stone wing", "brown piece of cloth", "strong health potion", "small flash of eyedrops", "gauze bandage", "ghostly tissue", "strong mana potion", "demonic skeletal hand", "ghoul snack", "miraculum", "piece of scarab shell", "small flask of eyedrops"}</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <Start>Action 32824 31249 7</Start>
      <GotoBank>Node 33214 32456 8</GotoBank>
      <gtb01>Stand 33214 32455 8</gtb01>
      <gtb02>Node 33222 32386 7</gtb02>
      <gtb03>Stand 33222 32387 7</gtb03>
      <WithdrawCash>Action 33222 32387 7 wait(700,1450);;if not islocation() then gotolabel("GotoBank") else;;closewindows();while windowcount(mainBp)+windowcount(supplyBp) < 2 do;closewindows();wait(2000,3000);openitem(mainBp,"back",true);wait(700,1450);openitem(supplyBp,mainBp,true);wait(700,1450);resizewindows();wait(700,1450);end;;npcsay("hi");wait(1300,1450);npcsay("deposit all");wait(300,450);npcsay("yes");wait(300,450);;if ((maxMp-itemcount(nameMp))*priceMp) > 0 then;npcsay("withdraw "..((maxMp-itemcount(nameMp))*priceMp));wait(300,450);npcsay("yes");wait(300,450);end;;if ((maxHp-itemcount(nameHp))*priceHp) > 0 then;npcsay("withdraw "..((maxHp-itemcount(nameHp))*priceHp));wait(300,450);npcsay("yes");wait(300,450);end;;if ((maxAmmo-itemcount(nameAmmo))*priceAmmo) > 0 then;npcsay("withdraw "..((maxAmmo-itemcount(nameAmmo))*priceAmmo));wait(300,450);npcsay("yes");wait(300,450);end;;if itemcount("Worn Soft Boots") > 0 and useSoftboots then;npcsay("withdraw "..(10000*itemcount("Worn Soft Boots")));wait(300,450);npcsay("yes");wait(300,450);end;;if extraGp > 0 then;npcsay("withdraw "..extraGp);wait(300,450);npcsay("yes");wait(300,450);end;;npcsay("balance");wait(1300,1650);npcsay("bye");wait(200,450);updateworld();;end</WithdrawCash>
      <RefillSoftboots>Action 32803 31255 7 if useSoftboots and itemcount("Worn Soft Boots") > 0 then gotolabel("GotoVenore") else gotolabel("EndRefillSoftboots") end</RefillSoftboots>
      <GotoVenore>Node 33289 32470 7</GotoVenore>
      <rfsb01>Ladder 33293 32473 7</rfsb01>
      <rfsb02>Node 33290 32481 6</rfsb02>
      <rfsb03>Stand 33290 32481 6</rfsb03>
      <rfsb04>Action 33290 32481 6 if islocation(3) then;reachcreature("Petros");wait(700,1350);npcsay("hi");wait(300,450);npcsay("venore");wait(300,450);npcsay("yes");wait(1300,1450);end;;</rfsb04>
      <rfsb05>Node 32953 32108 6</rfsb05>
      <rfsb06>Stand 32953 32108 6</rfsb06>
      <rfsb07>Action 32953 32108 6 if not islocation() then gotolabel("GotoVenore") else;while itemcount("Worn Soft Boots") > 0 do;npcsay("Hi");wait(300,450);npcsay("Soft Boots");wait(300,450);npcsay("Yes");wait(300,450);end end</rfsb07>
      <GotoDarashia>Node 32955 32026 6</GotoDarashia>
      <rfsb08>Stand 32955 32022 6</rfsb08>
      <rfsb09>Action 32955 32022 6 if islocation(3) then ;reachcreature("Captain Fearless");wait(700,1350);npcsay("hi");wait(300,450);npcsay("Ankrahmun");wait(300,450);npcsay("yes");wait(1300,1450);end;</rfsb09>
      <rfsb10>Node 33091 32883 6</rfsb10>
      <rfsb11>Stand 33091 32883 6</rfsb11>
      <rfsb12>Action 33091 32883 6 if islocation(3) then ;reachcreature("Captain Sinbeard");wait(700,1350);npcsay("hi");wait(300,450);npcsay("Darashia");wait(300,450);npcsay("yes");wait(1300,1450);end</rfsb12>
      <rfsb13>Node 33290 32474 6</rfsb13>
      <rfsb14>Stand 33293 32473 6</rfsb14>
      <rfsb15>Node 33219 32457 7</rfsb15>
      <rfsb16>Stand 33219 32457 7</rfsb16>
      <rfsb17>Action 33219 32457 7 if not islocation(3) then gotolabel("GotoDarashia") end</rfsb17>
      <EndRefillSoftboots>Action 32803 31255 7</EndRefillSoftboots>
      <PotionShop>Node 33217 32403 7</PotionShop>
      <ps01>Stand 33217 32403 7</ps01>
      <BuyPotions>Action 33217 32403 7 if not islocation() then gotolabel("PotionShop") else;;npcsay("hi");wait(300,450);npcsay("trade");wait(900,1350);;while (itemcount(285)+itemcount(284)+itemcount(283)) > 1 do;npcsay("vials");wait(300,450);npcsay("yes");wait(300,450);end;;buyitemsupto(nameMp,maxMp,itemcount(nameMp));wait(900,1350);buyitemsupto(nameHp,maxHp,itemcount(nameHp));wait(900,1350);;while itemcount(nameMp, mainBp) > 0 do;moveitems(nameMp, mainBp, supplyBp, 100);wait(100,200);end;;while itemcount(nameHp, mainBp) > 0 do;moveitems(nameHp, mainBp, supplyBp, 100);wait(100,200);end;;;end</BuyPotions>
      <OtherAmmo>Action 33217 32403 7</OtherAmmo>
      <rfoa019>Node 33230 32430 7</rfoa019>
      <rfoa020>Stand 33230 32430 7</rfoa020>
      <rfoa029>Action 33230 32430 7 if not islocation() then gotolabel("PotionShop") else;;npcsay("hi");wait(300,450);npcsay("trade");wait(900,1350);;buyitemsupto(nameAmmo,maxAmmo,itemcount(nameAmmo)+weaponamount);wait(900,1350);;;end;</rfoa029>
      <SkipOtherAmmo>Action 32089 32576 8</SkipOtherAmmo>
      <SupplyCheck0>Action 32789 31238 5 if itemcount(nameMp) < minMp or itemcount(nameHp) < minHp or itemcount(nameAmmo)+weaponamount < minAmmo then gotolabel("GotoBank") end</SupplyCheck0>
      <w000>Node 33169 32451 7</w000>
      <BackpackSetup>Action 32789 31235 7 closewindows();closewindows();while windowcount() < 4 do;closewindows();closewindows();wait(2000,3000);openitem(mainBp,"back",true,0);wait(700,1450);openitem(lootBp,mainBp,true,0);wait(700,1450);resizewindows();wait(700,1450);openitem(supplyBp,mainBp,true,0);wait(700,1450);openitem(goldBp,mainBp,true,0);wait(700,1450);resizewindows();wait(700,1450);end;;;while getcontainer(supplyBp).usedslots < 20  and itemcount(nameAmmo, goldBp) > 0 do;moveitems(nameAmmo, goldBp, supplyBp, 100);wait(100,200);end;;while getcontainer(supplyBp).usedslots < 20  and itemcount(nameAmmo, lootBp) > 0 do;moveitems(nameAmmo, lootBp, supplyBp, 100);wait(100,200);end;;while getcontainer(supplyBp).usedslots < 20  and itemcount(nameAmmo, mainBp) > 0 do;moveitems(nameAmmo, mainBp, supplyBp, 100);wait(100,200);end;;;</BackpackSetup>
      <ReachHunt>Action 33176 32525 7</ReachHunt>
      <w001>Node 33093 32450 7</w001>
      <w002>Stand 33090 32450 7</w002>
      <w003>Node 33064 32440 6</w003>
      <w004>Stand 33062 32440 6</w004>
      <w005>Node 33035 32432 5</w005>
      <w006>Stand 33035 32432 5</w006>
      <w007>Action 33035 32432 5 if islocation() then;levitate("s", "down");end</w007>
      <w008>Node 33032 32434 6</w008>
      <w009>Stand 33032 32434 6</w009>
      <w010>Action 33032 32434 6 if islocation() then;levitate("s", "down");end</w010>
      <w011>Node 32997 32413 7</w011>
      <w012>Stand 32996 32412 7</w012>
      <w013>Node 33000 32416 8</w013>
      <w014>Stand 33001 32417 8</w014>
      <w015>Node 33002 32416 9</w015>
      <w016>Stand 33003 32415 9</w016>
      <w017>Node 33001 32411 10</w017>
      <w018>Stand 33001 32411 10</w018>
      <CheckReachHunt>Action 33001 32411 10 if not islocation(4) then gotolabel("ReachHunt") end</CheckReachHunt>
      <StartHunt>Action 32704 31097 7</StartHunt>
      <BlackSheep>Action 33022 32376 10 if not doSheep then gotolabel("SkipBlackSheep") end</BlackSheep>
      <w021>Node 33019 32376 10</w021>
      <w022>Node 33015 32375 10</w022>
      <w023>Stand 33015 32375 10</w023>
      <w024>Action 33014 32375 10 local doorx = 33014;local doory = 32375;local doorid = 2177;;;if islocation(4) then;;;if toptileitem(doorx, doory, posz) == doorid then;	while toptileitem(doorx, doory, posz) == doorid do;		useitem(doorid, doorx, doory, posz);		wait(300,450);	end;end;;end</w024>
      <w025>Node 33012 32373 10</w025>
      <w026>Stand 33013 32375 10</w026>
      <w027>Action 33014 32375 10 local doorx = 33014;local doory = 32375;local doorid = 2177;;;if islocation(4) then;;;if toptileitem(doorx, doory, posz) == doorid then;	while toptileitem(doorx, doory, posz) == doorid do;		useitem(doorid, doorx, doory, posz);		wait(300,450);	end;end;;end;</w027>
      <w028>Node 33020 32377 10</w028>
      <SkipBlackSheep>Action 33022 32376 10</SkipBlackSheep>
      <SupplyCheck3>Action 33021 32432 10 if itemcount(nameMp) < minMp or itemcount(nameHp) < minHp or cap < minCap or itemcount(nameAmmo)+weaponamount < minAmmo then gotolabel("LeaveHunt") end;</SupplyCheck3>
      <StartNecros>Action 33005 32408 10 if not doNecros then gotolabel("EndNecros") end</StartNecros>
      <w019>Node 33009 32408 10</w019>
      <w020>Node 32986 32388 10</w020>
      <w029>Node 33022 32412 10</w029>
      <w030>Node 33036 32439 10</w030>
      <w031>Node 33023 32431 10</w031>
      <w032>Node 33025 32446 10</w032>
      <w033>Stand 33031 32449 12</w033>
      <w034>Stand 33026 32448 11</w034>
      <w035>Rope 33026 32448 11</w035>
      <w036>Node 33019 32433 10</w036>
      <w037>Node 33005 32446 10</w037>
      <w038>Node 33021 32432 10</w038>
      <EndNecros>Action 33008 32405 10</EndNecros>
      <SupplyCheck2>Action 33021 32432 10 if itemcount(nameMp) < minMp or itemcount(nameHp) < minHp or cap < minCap or itemcount(nameAmmo)+weaponamount < minAmmo then gotolabel("LeaveHunt") end;</SupplyCheck2>
      <StartVampires>Action 33021 32432 10 if not doVamps then gotolabel("EndVamps") end;</StartVampires>
      <w040>Node 33025 32446 10</w040>
      <w041>Stand 33026 32448 10</w041>
      <w043>Node 33025 32449 11</w043>
      <w044>Stand 33023 32449 11</w044>
      <w045>Node 33023 32449 12</w045>
      <w046>Node 33007 32448 12</w046>
      <w047>Node 32977 32457 12</w047>
      <w048>Node 32974 32445 12</w048>
      <w049>Node 32978 32440 12</w049>
      <w050>Node 32972 32443 12</w050>
      <w051>Node 32967 32423 12</w051>
      <w052>Node 32974 32426 12</w052>
      <w053>Node 32970 32418 12</w053>
      <w054>Node 32976 32417 12</w054>
      <w055>Node 32967 32412 12</w055>
      <w056>Node 32973 32407 12</w056>
      <w057>Node 32970 32400 12</w057>
      <w058>Node 32965 32433 12</w058>
      <w059>Node 32973 32457 12</w059>
      <w060>Node 33023 32449 12</w060>
      <w061>Rope 33023 32449 12</w061>
      <w062>Node 33026 32448 11</w062>
      <w063>Rope 33026 32448 11</w063>
      <EndVamps>Action 33021 32432 10</EndVamps>
      <SupplyCheck1>Action 32820 31116 7 if itemcount(nameMp) < minMp or itemcount(nameHp) < minHp or cap < minCap or itemcount(nameAmmo)+weaponamount < minAmmo then gotolabel("LeaveHunt") end</SupplyCheck1>
      <HuntEnd>Action 32411 32976 9 gotolabel("StartHunt")</HuntEnd>
      <LeaveHunt>Action 32707 31103 7</LeaveHunt>
      <w039>Node 33023 32449 12</w039>
      <w042>Stand 33023 32449 12</w042>
      <w088>Rope 33023 32449 12</w088>
      <w089>Node 33026 32448 11</w089>
      <w090>Stand 33026 32448 11</w090>
      <w091>Rope 33026 32448 11</w091>
      <w064>Node 33008 32408 10</w064>
      <w065>Node 33001 32411 10</w065>
      <w066>Stand 33003 32415 10</w066>
      <w067>Node 33002 32417 9</w067>
      <w068>Stand 33001 32417 9</w068>
      <w069>Node 32997 32413 8</w069>
      <w070>Stand 32996 32412 8</w070>
      <w071>Node 33032 32435 7</w071>
      <w072>Stand 33032 32435 7</w072>
      <w073>Action 33032 32435 7 if islocation() then;levitate("n", "up");end</w073>
      <w074>Node 33034 32433 6</w074>
      <w075>Stand 33034 32433 6</w075>
      <w081>Action 33034 32433 6 if islocation() then;levitate("n", "up");end</w081>
      <w083>Node 33058 32440 5</w083>
      <w084>Stand 33062 32440 5</w084>
      <w082>Node 33088 32450 6</w082>
      <w085>Stand 33090 32450 6</w085>
      <w086>Node 33154 32448 7</w086>
      <w087>Stand 33154 32448 7</w087>
      <CheckLeaveHunt>Action 33154 32448 7 if not islocation(4) then gotolabel("LeaveHunt") end</CheckLeaveHunt>
      <GotoDepo>Node 33216 32447 7</GotoDepo>
      <w076>Node 33214 32454 7</w076>
      <w077>Stand 33214 32455 7</w077>
      <w078>Node 33214 32460 8</w078>
      <godp01>Action 33214 32460 8 if not islocation(7) then gotolabel("GotoDepo") end</godp01>
      <naida001>Action 32791 31244 6 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", "no")</naida001>
      <DepoBackpackSetup>Action 32271 31138 7 closewindows();closewindows();wait(700,1450);while windowcount() < 2 do;closewindows();closewindows();wait(2000,3000);openitem(mainBp,"back",true,0);wait(700,1450);openitem(lootBp,mainBp,true,0);wait(700,1450);resizewindows();wait(700,1450);end</DepoBackpackSetup>
      <naida002>Action 32792 31247 6 while windowcount("Depot Chest") == 0 do;reachgrounditem("depot");wait(900,1350);openitem("depot");wait(900,1350);openitem("Depot Chest","Locker",false);wait(900,1350);end;openitem(stashBp, "depot chest");;</naida002>
      <naida003>Action 32306 32865 7 lastonto = 0;local sitems = {unpack(Stackable)};local _nexti = true;for i,j in pairs(sitems) do;   _nexti = true;   while itemcount(sitems[i], lootBp) > 0 and _nexti do;      _nexti = moveitemsonto(sitems[i], lootBp, stackableBp, 100, lastonto);      wait(400,500);   end;end;;;;;</naida003>
      <naida004>Action 32306 32865 7 lastonto = 0;local sitems = {unpack(nonStackable)};local _nexti = true;for i,j in pairs(sitems) do;   _nexti = true;   while itemcount(sitems[i], lootBp) > 0 and _nexti do;      _nexti = moveitemsonto(sitems[i], lootBp, nonstackableBp, 100, lastonto);      wait(400,500);   end;end</naida004>
      <naida005>Action 32271 31138 7 if itemcount(lootBp, lootBp) > 0 then;openitem(lootBp, lootBp, false,0);wait(900,1350);gotolabel(wpt.id-2);end</naida005>
      <naida006>Action 32791 31244 6 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", "yes")</naida006>
      <End>Action 32799 31246 7 gotolabel("Start")</End>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <AvoidReapersRamp>
          <Coordinates>33030 32447 11</Coordinates>
          <Dimensions>1 5</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </AvoidReapersRamp>
      </SpecialAreas>
      <WalkThroughPlayers>yes</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>1</NodeRange>
      <Priority>Target and Looting</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723;3588;3595;3607;3584</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <mini-mummy>
        <Id>10290</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mini-mummy>
      <piece-of-marble-rock>
        <Id>10426</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </piece-of-marble-rock>
      <maxilla-maximus>
        <Id>12304</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </maxilla-maximus>
      <boots-of-haste>
        <Id>3079</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </boots-of-haste>
      <vampire-shield>
        <Id>3434</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </vampire-shield>
      <noble-axe>
        <Id>7456</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </noble-axe>
      <blue-robe>
        <Id>3567</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </blue-robe>
      <spellbook-of-warding>
        <Id>8073</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spellbook-of-warding>
      <skull-staff>
        <Id>3324</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </skull-staff>
      <castle-shield>
        <Id>3435</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </castle-shield>
      <bonelord-eye>
        <Id>5898</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </bonelord-eye>
      <mystic-turban>
        <Id>3574</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mystic-turban>
      <hailstorm-rod>
        <Id>3067</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hailstorm-rod>
      <lightning-boots>
        <Id>820</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </lightning-boots>
      <platinum-amulet>
        <Id>3055</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </platinum-amulet>
      <guardian-shield>
        <Id>3415</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </guardian-shield>
      <terra-rod>
        <Id>3065</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </terra-rod>
      <bonelord-shield>
        <Id>3418</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </bonelord-shield>
      <ice-rapier>
        <Id>3284</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-rapier>
      <spike-sword>
        <Id>3271</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spike-sword>
      <ancient-shield>
        <Id>3432</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ancient-shield>
      <black-shield>
        <Id>3429</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </black-shield>
      <emerald-bangle>
        <Id>3010</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </emerald-bangle>
      <yellow-piece-of-cloth>
        <Id>5914</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </yellow-piece-of-cloth>
      <white-piece-of-cloth>
        <Id>5909</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </white-piece-of-cloth>
      <shiny-stone>
        <Id>10310</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </shiny-stone>
      <crystal-necklace>
        <Id>3008</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </crystal-necklace>
      <blood-preservation>
        <Id>11449</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </blood-preservation>
      <talon>
        <Id>3034</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </talon>
      <black-pearl>
        <Id>3027</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </black-pearl>
      <vampire-teeth>
        <Id>9685</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </vampire-teeth>
      <crystal-ring>
        <Id>3007</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </crystal-ring>
      <small-emerald>
        <Id>3032</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-emerald>
      <necromantic-robe>
        <Id>11475</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </necromantic-robe>
      <stealth-ring>
        <Id>3049</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </stealth-ring>
      <small-amethyst>
        <Id>3033</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-amethyst>
      <crystal-ball>
        <Id>3076</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </crystal-ball>
      <black-hood>
        <Id>9645</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </black-hood>
      <book-of-necromantic-rituals>
        <Id>10320</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </book-of-necromantic-rituals>
      <white-pearl>
        <Id>3026</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </white-pearl>
      <cultish-robe>
        <Id>9639</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </cultish-robe>
      <silver-brooch>
        <Id>3017</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </silver-brooch>
      <stone-wing>
        <Id>10278</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </stone-wing>
      <club-ring>
        <Id>3093</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </club-ring>
      <ring-of-healing>
        <Id>3098</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ring-of-healing>
      <scarab-coin>
        <Id>3042</Id>
        <Destination>Backpack Of Holding</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </scarab-coin>
      <brown-piece-of-cloth>
        <Id>5913</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </brown-piece-of-cloth>
      <strong-health-potion>
        <Id>236</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-health-potion>
      <small-flask-of-eyedrops>
        <Id>11512</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-flask-of-eyedrops>
      <gauze-bandage>
        <Id>9649</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gauze-bandage>
      <ghostly-tissue>
        <Id>9690</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ghostly-tissue>
      <strong-mana-potion>
        <Id>237</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-mana-potion>
      <demonic-skeletal-hand>
        <Id>9647</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </demonic-skeletal-hand>
      <ghoul-snack>
        <Id>11467</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ghoul-snack>
      <miraculum>
        <Id>11474</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </miraculum>
      <life-ring>
        <Id>3052</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </life-ring>
      <mana-potion>
        <Id>268</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mana-potion>
      <dark-rosary>
        <Id>10303</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </dark-rosary>
      <piece-of-scarab-shell>
        <Id>9641</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </piece-of-scarab-shell>
      <health-potion>
        <Id>266</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </health-potion>
      <rotten-piece-of-cloth>
        <Id>10291</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </rotten-piece-of-cloth>
      <flask-of-embalming-fluid>
        <Id>11466</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </flask-of-embalming-fluid>
      <pile-of-grave-earth>
        <Id>11484</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </pile-of-grave-earth>
      <gold-coin>
        <Id>3031</Id>
        <Destination>Golden Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <piggy-bank>
        <Id>2995</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </piggy-bank>
      <goat-grass>
        <Id>3674</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </goat-grass>
      <powder-herb>
        <Id>3739</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </powder-herb>
      <green-mushroom>
        <Id>3732</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </green-mushroom>
      <small-stone>
        <Id>1781</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-stone>
      <meat>
        <Id>3577</Id>
        <Destination>99</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </meat>
      <ham>
        <Id>3582</Id>
        <Destination>99</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ham>
      <Bloody-Edge>
        <Id>7416</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Bloody-Edge>
      <Vampire-Lord-Token>
        <Id>8192</Id>
        <Destination>Blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Vampire-Lord-Token>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>no</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Arachir-the-Ancient-One>
        <Categories>-</Categories>
        <Danger>10</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Arachir-the-Ancient-One>
      <Necromancer>
        <Categories>-</Categories>
        <Danger>7</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>2</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Necromancer>
      <Vampire>
        <Categories>-</Categories>
        <Danger>5</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Vampire>
      <Demon-Skeleton>
        <Categories>-</Categories>
        <Danger>3</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Demon-Skeleton>
      <Mummy>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Mummy>
      <Ghost>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Ghost>
      <Stalker>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Stalker>
      <Ghoul>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Ghoul>
      <Snake>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>no</Looting>
        <MustAttackMe>yes</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Snake>
      <Scorpion>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>no</Looting>
        <MustAttackMe>yes</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Scorpion>
      <All>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>no</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </All>
      <Black-Sheep>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Black-Sheep>
      <Priestess>
        <Categories>-</Categories>
        <Danger>3</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Priestess>
    </Monsters>
    <Settings>
      <ListOrder>3</ListOrder>
      <Health>8</Health>
      <Proximity>5</Proximity>
      <Danger>9</Danger>
      <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>yes</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <BasicInfoHud>
        <Script>setfontcolor("pink")
setfontstyle("Comic Sans MS", 13, "pink")
addtext("Pink Panther's basic HUD ", 20, 40)

addtext("Level: ", 20, 70)
addtext("Exp per hour: ", 20, 90)
addtext("Exp gained: ", 20, 110)
addtext("Exp to Level: ", 20, 130)
addtext("Time to Level: ", 20, 150)
addtext("Stamina: ", 20, 170)
addtext("Balance: ", 20, 190)

addtext("Pos X: ", 20, 230)
addtext("Pos Y: ", 20, 250)
addtext("Pos Z: ", 20, 270)
addtext("Mouse Item ID: ", 20, 290)



setfontcolor("white")
addtext(level, 155, 70)
addtext(exphour, 155, 90)
addtext(expgained, 155, 110)
addtext(exptolevel(), 155, 130)
if (exptolevel()/exphour) < 1 then addtext("Less than 1 Hour", 155, 150) else addtext("About "..math.ceil(exptolevel()/exphour).. " Hours", 155, 150) end
addtext(math.floor(stamina/60).." Hours", 155, 170)
addtext(balance, 155, 190)

addtext(posx, 155, 230)
addtext(posy, 155, 250)
addtext(posz, 155, 270)
addtext(cursorinfo().id, 155, 290)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </BasicInfoHud>
      <LootCounter>
        <Script>-- [ General Info HUD by ToadZ v0.4 ] --   http://www.tibiaibot.com/forum/showthread.php?8212-General-Info-HUD-by-ToadZ


local lootitems = {"mini mummy", "haunted blade", "bonelord helmet", "bonebeast trophy", "spiked squelcher", "guardian shield", "terra rod", "bonelord shield", "hardened bone", "black shield", "crystal ring", "elder bonelord tentacle", "silver brooch", "life ring", "bonelord eye", "yellow piece of cloth", "piece of dead brain", "giant eye", "small diamond", "black pearl", "bony tail", "mana potion", "health potion", "flask of embalming fluid", "rotten piece of cloth", "pile of grave earth", "green mushroom", "brown piece of cloth", "small flask of eyedrops", "gauze bandage", "demonic skeletal hand", "ghoul snack", "half digested piece of meat", "gold coin"}
local lootsvalue = {1000, 8000, 7500, 6000, 5000, 2000, 2000, 1200, 70, 800, 250, 150, 150, 700, 80, 100, 420, 380, 300, 280, 210, 50, 45, 30, 30, 25, 100, 100, 95, 80, 60, 55, 1}
local showLoots = true 
local y = 400 
local x = 5 
local totall = 0 
local total = 0 
local loots = getitems(unpack(lootitems))  
local qtdl = loots.count-1  
local function captalizeAll(first, rest) 
  return first:upper()..rest:lower() 
end 

if showLoots then  
setfontcolor("white") 
addtext('-----------------------------------------', 0, y) 
setfontcolor("yellow")  
y = y + 10  
addtext('         [ Items looted ]', 15, y) 
y = y + 10  
setfontcolor("white")  
addtext('-----------------------------------------', 0, y) 
y = y + 10  
for i=0,qtdl do  
if loots[i].loot > 0 then  
lootname = loots[i].name:gsub("(%a)([%w_']*)", captalizeAll)  
if string.len(loots[i].name) > 17 then  
addtext(string.sub(lootname, 1, sub).."..", x, y)  
else 
addtext(lootname, x, y) 
end  
addtext("- "..loots[i].loot.." ("..(math.floor(loots[i].loot*lootsvalue[i+1] / 100)/10).."k)", 150, y) totall = totall + loots[i].loot*lootsvalue[i+1] y = y + 15 end end  
y = y + 10  
addtext("Total", x, y)  
addtext("-", 120, y)  
addtext(totall.." GPs", 130, y)  
y = y + 10 end</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </LootCounter>
    </List>
    <Show>If focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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