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Knight [FACC] [8 LVL][Ab'Dendriel] Wasps

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Joined
Jul 7, 2010
Messages
2,061
Reaction score
191
Age
28
Profesja: Knight
Poziom: 8+
Typ: FACC

Informacje dodatkowe:
-Bota startujemy w dziurze z Waspami

Skrypt:
PHP:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
      <GMOnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <Disconnect>no</Disconnect>
      </GMOnScreen>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>yes</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
      <SafeBank>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </SafeBank>
      <HealCreature>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
      </HealCreature>
      <YourAttack>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
        <SafeList>null</SafeList>
      </YourAttack>
      <Unjust>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </Unjust>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Stamina>
      <Value>841</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>yes</PauseBot>
      <CloseTibia>no</CloseTibia>
      <Disconnect>yes</Disconnect>
    </Stamina>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <train>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>95 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </train>
      <exura-ico>
        <HealRange>41 to 80 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura-ico>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>no</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <SS-death>
        <Script>if hppc == 0 then
screenshot(name.." "..string.gsub(date(), "/", "_").." "..string.gsub(time(), ":", "."))
wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </SS-death>
      <Reconnect>
        <Script>--[[
    Name: Auto Safe Reconnect by BlakW
    Version: v4.0.0 
]]--
    
   
--Reopen backpacks:
local reopenBps = ("yes")

--Main Backpack Name:
local mainbp = ("Backpack")

--Temple NPCs:
local templeNpcNames = {"Alia", "Tyrias", "Brewster", "Rahkem", "Kasmir", "Amanda", "Isimov", "Yberius", "Maealil", "Quentin", "Lynda", "Lorietta", "Prezil", "Kjesse", "Asralius"}

--Temple Position Range (sqm):
local templePositionRange = 7

if (connected == false)
then
        reconnect()
        wait(600, 1800)
        pausewalking(10000)

        if ((pzone == true) and (maround(10, false, unpack(templeNpcNames)) >= 1) 
or (pzone == true) and (islocationxyz(32787, 31276, 7, templePositionRange)) 
or (pzone == true) and (islocationxyz(32595, 32744, 6, templePositionRange)) 
or (pzone == true) and (islocationxyz(33213, 32454, 1, templePositionRange)) 
or (pzone == true) and (islocationxyz(32213, 31133, 7, templePositionRange)) 
or (pzone == true) and (islocationxyz(33004, 31490, 11, templePositionRange)) 
or (pzone == true) and (islocationxyz(32649, 31925, 11, templePositionRange)) 
or (pzone == true) and (islocationxyz(33217, 31814, 8, templePositionRange)) 
or (pzone == true) and (islocationxyz(32317, 32826, 7, templePositionRange)) 
or (pzone == true) and (islocationxyz(33194, 32853, 8, templePositionRange)) 
or  (pzone == true) and (islocationxyz(32369, 32241, 7, templePositionRange)) 
or  (pzone == true) and (islocationxyz(32360, 31782, 7, templePositionRange)) 
or  (pzone == true) and (islocationxyz(32957, 32076, 7, templePositionRange)) 
or  (pzone == true) and (islocationxyz(32732, 31634, 7, templePositionRange))  
or (pzone == true) and (islocationxyz(33447, 31323, 9,  templePositionRange)))
        then
        wait(1500)
        closetibia()
        wait(1500)
        message("Reconnect Message: Tibia client has been closed because character was inside a temple. This is to protect your character from being killed by other players.")
    end  

    wait(2500)
    if ((reopenBps == ("yes")) and (windowcount() == 0) and (maround(7, false) == 0) and (lootbodiescount == 0))
    then

    setcavebot("no")
    wait(1000, 2500)
    setlooting("no")
    wait(1000, 2500)
    settargeting("no")
    wait(2000, 3500)
        closewindows()
        wait(2000, 3500)

openitem(mainbp, "back", true)
wait(2000)
resizewindows()
    end

    setcavebot("yes")
    wait(1000, 2500)
    setlooting("yes")
    wait(1000, 2500)
    settargeting("yes")
    wait(2000, 3500)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Reconnect>
      <WalkingMethodChanger-DoNotEdit>
        <Script>if posz == 7 then
setsettings("Settings\\Cavebot\\Pathfinding\\WalkingMethod", "Map Clicks")
else
setsettings("Settings\\Cavebot\\Pathfinding\\WalkingMethod", "Arrows Keys")
end  </Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </WalkingMethodChanger-DoNotEdit>
    </List>
    <Setup>-- Setup - Wasps Ab'Dendriel by Tomix --

-- Backpack Setup:
mainbp = "Backpack" -- Main BP.
dpbp = "green Backpack" -- Depo BP

-- Items Setup:

itemname = "honeycomb"
honeytoback = 10 -- how many honeycombs to back?</Setup>
    <Enabled>yes</Enabled>
    <Library>Standard</Library>
  </Actions>
  <CaveBot>
    <Waypoints>
      <depo>Stand 32681 31686 7</depo>
      <w000>Stand 32682 31686 7</w000>
      <w001>Walk 32682 31685 7</w001>
      <w002>Action 32682 31685 8 reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);depotdeposit(dpbp, "honeycomb");wait(5000,6000);closewindows();wait(1700,2000);openitem(mainbp, "back", true);wait(2000);resizewindows()</w002>
      <w004>Walk 32682 31685 8</w004>
      <w005>Ladder 32682 31685 8</w005>
      <gohunt>Walk 32681 31690 7</gohunt>
      <w007>Walk 32675 31693 7</w007>
      <w006>Walk 32660 31699 7</w006>
      <w008>Walk 32641 31714 7</w008>
      <w009>Walk 32609 31713 7</w009>
      <w010>Walk 32603 31700 7</w010>
      <w011>Walk 32603 31705 7</w011>
      <w012>Walk 32603 31704 7</w012>
      <starthunt>Node 32603 31703 8</starthunt>
      <w013>Stand 32599 31698 8</w013>
      <w014>Stand 32607 31694 8</w014>
      <w015>Stand 32609 31703 8</w015>
      <w016>Stand 32606 31709 8</w016>
      <w017>Stand 32618 31706 8</w017>
      <w018>Stand 32612 31701 8</w018>
      <w019>Stand 32617 31694 8</w019>
      <w020>Stand 32622 31692 8</w020>
      <w021>Walk 32622 31691 8</w021>
      <w022>Stand 32622 31691 9</w022>
      <w023>Stand 32630 31685 9</w023>
      <w024>Stand 32629 31676 9</w024>
      <w025>Stand 32632 31674 9</w025>
      <w026>Stand 32640 31691 9</w026>
      <w027>Stand 32637 31700 9</w027>
      <w028>Stand 32634 31709 9</w028>
      <w029>Stand 32644 31708 9</w029>
      <w030>Stand 32634 31709 9</w030>
      <w031>Stand 32617 31706 9</w031>
      <w032>Stand 32614 31700 9</w032>
      <w033>Stand 32603 31708 9</w033>
      <w034>Stand 32602 31697 9</w034>
      <w035>Stand 32609 31689 9</w035>
      <w036>Stand 32612 31684 9</w036>
      <w037>Walk 32612 31683 9</w037>
      <w038>Stand 32612 31683 10</w038>
      <w039>Stand 32615 31694 10</w039>
      <w040>Stand 32617 31703 10</w040>
      <w041>Stand 32626 31707 10</w041>
      <w042>Stand 32632 31700 10</w042>
      <w043>Stand 32621 31687 10</w043>
      <w044>Stand 32612 31683 10</w044>
      <w045>Rope 32612 31683 10</w045>
      <w046>Stand 32612 31684 9</w046>
      <w047>Stand 32614 31695 9</w047>
      <w048>Stand 32616 31700 9</w048>
      <w049>Rope 32616 31700 9</w049>
      <w050>Stand 32616 31701 8</w050>
      <w051>Stand 32609 31703 8</w051>
      <w052>Stand 32603 31704 8</w052>
      <w053>Action 32603 31704 8 if itemcount(itemname) < honeytoback then;gotolabel('starthunt');end</w053>
      <leavehunt>Stand 32603 31704 8</leavehunt>
      <w054>Rope 32603 31704 8</w054>
      <w055>Stand 32603 31705 7</w055>
      <w056>Stand 32608 31703 7</w056>
      <w057>Stand 32611 31717 7</w057>
      <w058>Stand 32621 31711 7</w058>
      <w059>Stand 32641 31712 7</w059>
      <w060>Stand 32662 31690 7</w060>
      <w061>Stand 32682 31693 7</w061>
      <w062>Stand 32682 31689 7</w062>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas />
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Arrows Keys</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>10</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <honeycomb>
        <Id>5902</Id>
        <Destination>00</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </honeycomb>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Wasp>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Wasp>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>3</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
      <LootCounter>
        <Script>-- [ General Info HUD by ToadZ v0.4 ] --   http://www.tibiaibot.com/forum/showthread.php?8212-General-Info-HUD-by-ToadZ




local lootitems = {"honeycomb"}
local lootsvalue = {40}
local showLoots = true 
local y = 320 
local x = 5 
local totall = 0
local total = 0 
local loots = getitems(unpack(lootitems))  
local qtdl = loots.count-1  
local function captalizeAll(first, rest) 
  return first:upper()..rest:lower() 
end 

if showLoots then  
setfontcolor("white") 
addtext('-----------------------------------------', 0, y) 
setfontcolor("yellow")  
y = y + 10  
addtext('         [ Items looted ]', 15, y) 
y = y + 10  
setfontcolor("white")  
addtext('-----------------------------------------', 0, y) 
y = y + 10  
for i=0,qtdl do  
if loots[i].loot > 0 then  
lootname = loots[i].name:gsub("(%a)([%w_']*)", captalizeAll)  
if string.len(loots[i].name) > 17 then  
addtext(string.sub(lootname, 1, sub).."..", x, y)  
else 
addtext(lootname, x, y) 
end  
addtext("- "..loots[i].loot.." ("..(math.floor(loots[i].loot*lootsvalue[i+1] / 100)/10).."k)", 150, y) totall = totall + loots[i].loot*lootsvalue[i+1] y = y + 15 end end  
y = y + 10  
addtext("Total", x, y)  
addtext("-", 120, y)  
addtext(totall.." GPs", 130, y)  
y = y + 10 end</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </LootCounter>
    </List>
    <Show>If focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
?r?d?o: Games-Bot.eu​
 
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