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Knight [FACC] [Ab'dendriel] ElvenBane (zamek) [30+]

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Xinum

Never Give Up!
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[EK][Ab'dendriel] ElvenBane (zamek) [30+]

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <shp>
        <HealRange>0 to 50 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Strong Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </shp>
      <mp>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 50</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </mp>
      <exura-ico>
        <HealRange>0 to 85 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura-ico>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List />
    <Setup>-- Setup -- Script Made by Zantii91

-- Backpack Setup:

MainBp = "blue backpack"   --- your main bp name
GoldBp = 'purple backpack'      --- your gold bp name
LootBp = 'beach backpack'   --- loot bp nr 1 ( min 1 | max 4 )


-- DP bp setup:

MainDpBp = 'brown backpack'
StackableDpBp = 'green Backpack'

-- Potions Setup:

MpName = "mana potion"           --- kind of mana pots to buy
MpPrice = 50                     --- price of mana pots you will use
MaxMp = 50                      --- max quantity of mana pots to buy
MinMp = 15                      --- quantity of mana pots to leave hunt

HpName = "strong health potion"    --- kind of health pots to use
HpPrice = 80                       --- price of hp u will use.
MaxHp = 100                          --- max quantity of hps to buy.  
MinHp = 20                          --- hps to leave hunt.

-- Hunt

MinCap = 100                         --- capacity to leave hunt.

GoldCap = 100      --------- under this cap it will stop looting gold/over this capacity it will start looting gold again.</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <start>Node 32673 31687 7</start>
      <w001>Node 32649 31696 7</w001>
      <w002>Node 32641 31705 7</w002>
      <w003>Node 32625 31714 7</w003>
      <w004>Node 32610 31712 7</w004>
      <w005>Node 32592 31697 7</w005>
      <w006>Node 32584 31687 7</w006>
      <w007>Stand 32579 31680 7</w007>
      <w008>Shovel 32579 31679 7</w008>
      <w060>Stand 32579 31679 7</w060>
      <cave>Node 32583 31672 8</cave>
      <w010>Node 32583 31657 8</w010>
      <w011>Node 32582 31651 8</w011>
      <hunt>Node 32587 31645 8</hunt>
      <w013>Node 32592 31641 8</w013>
      <w014>Stand 32597 31641 8</w014>
      <w015>Node 32593 31641 9</w015>
      <w016>Node 32587 31645 9</w016>
      <w017>Stand 32582 31651 9</w017>
      <w018>Node 32592 31650 10</w018>
      <w019>Node 32594 31650 10</w019>
      <w020>Stand 32582 31651 10</w020>
      <w021>Node 32593 31650 9</w021>
      <w022>Node 32596 31644 9</w022>
      <w023>Stand 32597 31641 9</w023>
      <w024>Stand 32598 31652 8</w024>
      <w025>Ladder 32598 31651 7</w025>
      <w026>Ladder 32598 31652 6</w026>
      <w027>Ladder 32598 31651 5</w027>
      <w028>Stand 32598 31651 4</w028>
      <w029>Stand 32598 31652 5</w029>
      <w030>Node 32599 31651 6</w030>
      <w031>Ladder 32599 31638 6</w031>
      <w032>Ladder 32598 31638 5</w032>
      <w033>Stand 32598 31638 4</w033>
      <w034>Stand 32599 31638 5</w034>
      <w035>Node 32593 31638 6</w035>
      <w036>Node 32583 31639 6</w036>
      <w037>Ladder 32581 31638 6</w037>
      <w038>Ladder 32583 31639 5</w038>
      <w039>Stand 32581 31638 5</w039>
      <w040>Ladder 32583 31652 6</w040>
      <w041>Node 32581 31653 5</w041>
      <w042>Stand 32583 31652 5</w042>
      <w043>Stand 32598 31651 6</w043>
      <w044>Stand 32598 31652 7</w044>
      <w045>Node 32590 31652 8</w045>
      <w080>Stand 32586 31647 8</w080>
      <checker>Action 32597 31697 7 if itemcount(MpName) < MinMp or itemcount(HpName) < MinHp or cap < MinCap then;gotolabel('leave');else;gotolabel("hunt");end</checker>
      <leave>Stand 32583 31650 8</leave>
      <w077>Stand 32583 31659 8</w077>
      <w078>Stand 32583 31664 8</w078>
      <w079>Stand 32583 31672 8</w079>
      <w049>Rope 32579 31679 8</w049>
      <w050>Node 32586 31688 7</w050>
      <w051>Node 32593 31697 7</w051>
      <w000>Node 32607 31700 7</w000>
      <w009>Node 32611 31711 7</w009>
      <w012>Node 32618 31716 7</w012>
      <w046>Node 32630 31715 7</w046>
      <w052>Node 32651 31697 7</w052>
      <w053>Node 32656 31677 7</w053>
      <w054>Stand 32656 31674 7</w054>
      <w055>Ladder 32656 31674 7</w055>
      <w056>Node 32656 31665 6</w056>
      <w057>Node 32662 31664 6</w057>
      <w058>Node 32669 31662 6</w058>
      <w059>Stand 32670 31659 6</w059>
      <sell_flask>Action 32670 31659 6 wait(1000);say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000)</sell_flask>
      <flask>Action 32670 31659 6 wait(1000);say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000)</flask>
      <w061>Node 32682 31666 6</w061>
      <w062>Stand 32681 31686 6</w062>
      <depot>Action 32681 31686 6 reachgrounditem("depot") ;wait (1000) ;openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDpBp, "depot chest");wait(700,900);depotdeposit(StackableDpBp,"broken helmet", "elvish talisman", "heaven blossom", "flintstone", "orc leather", "orc tooth", "minotaur leather","minotaur horn", "iron ore");wait(700,900)</depot>
      <w063>Stand 32682 31687 6</w063>
      <w064>Stand 32682 31685 7</w064>
      <w065>Stand 32684 31687 8</w065>
      <bank>Action 32684 31687 8 local mana = positive(MaxMp - itemcount(MpName)) * MpPrice;local health = positive(MaxHp - itemcount(HpName)) * HpPrice;local Total = mana + health;;wait(500,900);npcsay('hi');wait(200,300);npcsay('deposit all');wait(200,300);npcsay('yes');wait(200,300);;if Total > 0 then;   npcsay("withdraw "..Total);   wait(200,300);   npcsay("yes");   wait(200,300);   npcsay('balance');   wait(299,399);   npcsay("withdraw "..ExtraCash);   wait(300,500);   npcsay('yes');end</bank>
      <w066>Ladder 32682 31685 8</w066>
      <w067>Ladder 32682 31687 7</w067>
      <w068>Node 32681 31682 6</w068>
      <w069>Node 32681 31664 6</w069>
      <w070>Node 32670 31662 6</w070>
      <w071>Stand 32670 31659 6</w071>
      <buymanas>Action 32670 31659 6 say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000);npcsay("trade");wait(1000);if itemcount(MpName) < MaxMp then;buyitemsupto(MpName, MaxMp);wait(1000);end</buymanas>
      <w072>Node 32669 31663 6</w072>
      <w073>Node 32656 31666 6</w073>
      <w074>Stand 32656 31674 6</w074>
      <w075>Node 32660 31679 7</w075>
      <openb>Node 32662 31681 7</openb>
      <closebps>Action 32662 31681 7 closewindows();wait(2000)</closebps>
      <openbps>Action 32662 31681 7 if windowcount() < 3 then;closewindows();wait(500,2000);openitem(MainBp, "back");wait(700, 1500);resizewindows();wait(700, 1500);openitem(LootBp, MainBp, true);wait(700, 1500);openitem(GoldBp, MainBp, true);wait(500, 1000);resizewindows();wait(500, 1000);end</openbps>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas />
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>if cavebot enabled</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>yes</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <gold-coin>
        <Id>3031</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <sniper-gloves>
        <Id>5875</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </sniper-gloves>
      <minotaur-leather>
        <Id>5878</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </minotaur-leather>
      <minotaur-horn>
        <Id>11472</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </minotaur-horn>
      <orc-leather>
        <Id>11479</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </orc-leather>
      <orc-tooth>
        <Id>10196</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </orc-tooth>
      <plate-shield>
        <Id>3410</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </plate-shield>
      <chain-armor>
        <Id>3358</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </chain-armor>
      <mace>
        <Id>3286</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mace>
      <sword>
        <Id>3264</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </sword>
      <brass-helmet>
        <Id>3354</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </brass-helmet>
      <chain-helmet>
        <Id>3352</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </chain-helmet>
      <brass-armor>
        <Id>3359</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </brass-armor>
      <halberd>
        <Id>3269</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </halberd>
      <double-axe>
        <Id>3275</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </double-axe>
      <heaven-blossom>
        <Id>5921</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </heaven-blossom>
      <elvish-talisman>
        <Id>9635</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </elvish-talisman>
      <broken-helmet>
        <Id>11453</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </broken-helmet>
      <skull-belt>
        <Id>11480</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </skull-belt>
    </List>
    <Condition>All corpses</Condition>
    <Style>After melee kill</Style>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <orc>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </orc>
      <orc-spearman>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </orc-spearman>
      <orc-warrior>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </orc-warrior>
      <orc-berserker>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </orc-berserker>
      <hunter>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </hunter>
      <wasp>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </wasp>
      <poacher>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </poacher>
      <troll>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </troll>
      <dwarf>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </dwarf>
      <minotaur>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </minotaur>
      <minotaur-archer>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </minotaur-archer>
      <minotaur-guard>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </minotaur-guard>
      <elf>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </elf>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>3</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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