Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 66
[EK][Ab'dendriel] ElvenBane (zamek) [30+]
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<shp>
<HealRange>0 to 50 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Strong Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</shp>
<mp>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 50</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</mp>
<exura-ico>
<HealRange>0 to 85 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura-ico>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List />
<Setup>-- Setup -- Script Made by Zantii91
-- Backpack Setup:
MainBp = "blue backpack" --- your main bp name
GoldBp = 'purple backpack' --- your gold bp name
LootBp = 'beach backpack' --- loot bp nr 1 ( min 1 | max 4 )
-- DP bp setup:
MainDpBp = 'brown backpack'
StackableDpBp = 'green Backpack'
-- Potions Setup:
MpName = "mana potion" --- kind of mana pots to buy
MpPrice = 50 --- price of mana pots you will use
MaxMp = 50 --- max quantity of mana pots to buy
MinMp = 15 --- quantity of mana pots to leave hunt
HpName = "strong health potion" --- kind of health pots to use
HpPrice = 80 --- price of hp u will use.
MaxHp = 100 --- max quantity of hps to buy.
MinHp = 20 --- hps to leave hunt.
-- Hunt
MinCap = 100 --- capacity to leave hunt.
GoldCap = 100 --------- under this cap it will stop looting gold/over this capacity it will start looting gold again.</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<start>Node 32673 31687 7</start>
<w001>Node 32649 31696 7</w001>
<w002>Node 32641 31705 7</w002>
<w003>Node 32625 31714 7</w003>
<w004>Node 32610 31712 7</w004>
<w005>Node 32592 31697 7</w005>
<w006>Node 32584 31687 7</w006>
<w007>Stand 32579 31680 7</w007>
<w008>Shovel 32579 31679 7</w008>
<w060>Stand 32579 31679 7</w060>
<cave>Node 32583 31672 8</cave>
<w010>Node 32583 31657 8</w010>
<w011>Node 32582 31651 8</w011>
<hunt>Node 32587 31645 8</hunt>
<w013>Node 32592 31641 8</w013>
<w014>Stand 32597 31641 8</w014>
<w015>Node 32593 31641 9</w015>
<w016>Node 32587 31645 9</w016>
<w017>Stand 32582 31651 9</w017>
<w018>Node 32592 31650 10</w018>
<w019>Node 32594 31650 10</w019>
<w020>Stand 32582 31651 10</w020>
<w021>Node 32593 31650 9</w021>
<w022>Node 32596 31644 9</w022>
<w023>Stand 32597 31641 9</w023>
<w024>Stand 32598 31652 8</w024>
<w025>Ladder 32598 31651 7</w025>
<w026>Ladder 32598 31652 6</w026>
<w027>Ladder 32598 31651 5</w027>
<w028>Stand 32598 31651 4</w028>
<w029>Stand 32598 31652 5</w029>
<w030>Node 32599 31651 6</w030>
<w031>Ladder 32599 31638 6</w031>
<w032>Ladder 32598 31638 5</w032>
<w033>Stand 32598 31638 4</w033>
<w034>Stand 32599 31638 5</w034>
<w035>Node 32593 31638 6</w035>
<w036>Node 32583 31639 6</w036>
<w037>Ladder 32581 31638 6</w037>
<w038>Ladder 32583 31639 5</w038>
<w039>Stand 32581 31638 5</w039>
<w040>Ladder 32583 31652 6</w040>
<w041>Node 32581 31653 5</w041>
<w042>Stand 32583 31652 5</w042>
<w043>Stand 32598 31651 6</w043>
<w044>Stand 32598 31652 7</w044>
<w045>Node 32590 31652 8</w045>
<w080>Stand 32586 31647 8</w080>
<checker>Action 32597 31697 7 if itemcount(MpName) < MinMp or itemcount(HpName) < MinHp or cap < MinCap then;gotolabel('leave');else;gotolabel("hunt");end</checker>
<leave>Stand 32583 31650 8</leave>
<w077>Stand 32583 31659 8</w077>
<w078>Stand 32583 31664 8</w078>
<w079>Stand 32583 31672 8</w079>
<w049>Rope 32579 31679 8</w049>
<w050>Node 32586 31688 7</w050>
<w051>Node 32593 31697 7</w051>
<w000>Node 32607 31700 7</w000>
<w009>Node 32611 31711 7</w009>
<w012>Node 32618 31716 7</w012>
<w046>Node 32630 31715 7</w046>
<w052>Node 32651 31697 7</w052>
<w053>Node 32656 31677 7</w053>
<w054>Stand 32656 31674 7</w054>
<w055>Ladder 32656 31674 7</w055>
<w056>Node 32656 31665 6</w056>
<w057>Node 32662 31664 6</w057>
<w058>Node 32669 31662 6</w058>
<w059>Stand 32670 31659 6</w059>
<sell_flask>Action 32670 31659 6 wait(1000);say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000)</sell_flask>
<flask>Action 32670 31659 6 wait(1000);say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000)</flask>
<w061>Node 32682 31666 6</w061>
<w062>Stand 32681 31686 6</w062>
<depot>Action 32681 31686 6 reachgrounditem("depot") ;wait (1000) ;openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDpBp, "depot chest");wait(700,900);depotdeposit(StackableDpBp,"broken helmet", "elvish talisman", "heaven blossom", "flintstone", "orc leather", "orc tooth", "minotaur leather","minotaur horn", "iron ore");wait(700,900)</depot>
<w063>Stand 32682 31687 6</w063>
<w064>Stand 32682 31685 7</w064>
<w065>Stand 32684 31687 8</w065>
<bank>Action 32684 31687 8 local mana = positive(MaxMp - itemcount(MpName)) * MpPrice;local health = positive(MaxHp - itemcount(HpName)) * HpPrice;local Total = mana + health;;wait(500,900);npcsay('hi');wait(200,300);npcsay('deposit all');wait(200,300);npcsay('yes');wait(200,300);;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300); npcsay('balance'); wait(299,399); npcsay("withdraw "..ExtraCash); wait(300,500); npcsay('yes');end</bank>
<w066>Ladder 32682 31685 8</w066>
<w067>Ladder 32682 31687 7</w067>
<w068>Node 32681 31682 6</w068>
<w069>Node 32681 31664 6</w069>
<w070>Node 32670 31662 6</w070>
<w071>Stand 32670 31659 6</w071>
<buymanas>Action 32670 31659 6 say("hi");wait(2000);npcsay("trade");wait(2000);sellflasks();wait(1000);npcsay("trade");wait(1000);sellflasks();wait(1000);npcsay("trade");wait(1000);if itemcount(MpName) < MaxMp then;buyitemsupto(MpName, MaxMp);wait(1000);end</buymanas>
<w072>Node 32669 31663 6</w072>
<w073>Node 32656 31666 6</w073>
<w074>Stand 32656 31674 6</w074>
<w075>Node 32660 31679 7</w075>
<openb>Node 32662 31681 7</openb>
<closebps>Action 32662 31681 7 closewindows();wait(2000)</closebps>
<openbps>Action 32662 31681 7 if windowcount() < 3 then;closewindows();wait(500,2000);openitem(MainBp, "back");wait(700, 1500);resizewindows();wait(700, 1500);openitem(LootBp, MainBp, true);wait(700, 1500);openitem(GoldBp, MainBp, true);wait(500, 1000);resizewindows();wait(500, 1000);end</openbps>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
<Looting>
<List>
<gold-coin>
<Id>3031</Id>
<Destination>2</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
<sniper-gloves>
<Id>5875</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</sniper-gloves>
<minotaur-leather>
<Id>5878</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</minotaur-leather>
<minotaur-horn>
<Id>11472</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</minotaur-horn>
<orc-leather>
<Id>11479</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</orc-leather>
<orc-tooth>
<Id>10196</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</orc-tooth>
<plate-shield>
<Id>3410</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</plate-shield>
<chain-armor>
<Id>3358</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</chain-armor>
<mace>
<Id>3286</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</mace>
<sword>
<Id>3264</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</sword>
<brass-helmet>
<Id>3354</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</brass-helmet>
<chain-helmet>
<Id>3352</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</chain-helmet>
<brass-armor>
<Id>3359</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</brass-armor>
<halberd>
<Id>3269</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</halberd>
<double-axe>
<Id>3275</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</double-axe>
<heaven-blossom>
<Id>5921</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</heaven-blossom>
<elvish-talisman>
<Id>9635</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</elvish-talisman>
<broken-helmet>
<Id>11453</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</broken-helmet>
<skull-belt>
<Id>11480</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</skull-belt>
</List>
<Condition>All corpses</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<orc>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</orc>
<orc-spearman>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</orc-spearman>
<orc-warrior>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</orc-warrior>
<orc-berserker>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</orc-berserker>
<hunter>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</hunter>
<wasp>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</wasp>
<poacher>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</poacher>
<troll>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</troll>
<dwarf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</dwarf>
<minotaur>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</minotaur>
<minotaur-archer>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</minotaur-archer>
<minotaur-guard>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</minotaur-guard>
<elf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</elf>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>