Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 66
[EK][Ab'dendriel] Goblins Femour Hills [long][Depositer]
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<Train>
<HealRange>70 to all %</HealRange>
<ManaRange>96 to all %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Train>
<Exura-ico>
<HealRange>50 to 70</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-ico>
<Hpp>
<HealRange>0 to 45 %</HealRange>
<ManaRange>0 to 0</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Hpp>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List />
<Setup>-- Setup:
-- Backpack Setup:
mainbp = "Backpack" -- Main BP.
potbp = "brown backpack" -- Bp to pots.
lootbp = "blue backpack" -- Loot BP
goldbp = "orange backpack" -- BP to gold.
munitionbp = "camouflage backpack" -- Arrow/Bolt BP
maindpbp = "Fur Backpack" -- Main backpack on DP.
stackabledpbp = "Green Backpack" -- BP to deposit stackable loot on dp.
lootdpbp = "Red Backpack" -- BP to deposit loot on dp.
-- Potions Setup:
mananame = "mana potion" -- Name of mana potion.
manaprice = 50 -- Price of mana potion to buy.
manatobuy = 20 -- How many mana potions to buy?
manatoback = 10 -- How many potions to back reffil?
healthname = "health potion" -- Name of health potion.
healthprice = 50 -- Price of health potion to buy
healthtobuy = 20 -- How many potions buy?
healthtoback = 10 -- How many potions to back reffil?
-- Hunt:
captoback = 50 -- How much cap to back reffil?</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<hunt>Stand 32614 31789 6</hunt>
<w001>Stand 32613 31789 6</w001>
<w002>Node 32596 31768 5</w002>
<w003>Node 32573 31774 5</w003>
<w004>Node 32552 31788 5</w004>
<w005>Node 32543 31796 5</w005>
<w006>Node 32571 31817 5</w006>
<w007>Node 32581 31814 5</w007>
<w008>Node 32604 31806 5</w008>
<w009>Stand 32612 31789 5</w009>
<w010>Stand 32613 31789 5</w010>
<w011>Node 32605 31764 6</w011>
<w012>Stand 32556 31772 7</w012>
<w013>Node 32548 31777 6</w013>
<w014>Node 32538 31796 6</w014>
<w015>Stand 32534 31822 6</w015>
<w016>Stand 32513 31839 6</w016>
<w017>Stand 32512 31839 6</w017>
<w018>Stand 32536 31816 7</w018>
<w019>Node 32562 31819 7</w019>
<w020>Stand 32575 31797 7</w020>
<w021>Rope 32576 31797 7</w021>
<w022>Rope 32576 31797 7</w022>
<w023>Node 32565 31796 6</w023>
<w024>Node 32563 31784 6</w024>
<w025>Node 32580 31788 6</w025>
<w026>Stand 32594 31792 6</w026>
<w027>Stand 32595 31792 6</w027>
<w028>Stand 32607 31778 7</w028>
<w029>Stand 32608 31778 7</w029>
<w030>Stand 32603 31782 8</w030>
<w031>Stand 32602 31782 8</w031>
<w032>Stand 32595 31760 9</w032>
<w033>Stand 32601 31782 9</w033>
<w034>Ladder 32602 31782 9</w034>
<w035>Ladder 32602 31782 9</w035>
<w036>Stand 32607 31778 8</w036>
<w037>Rope 32608 31778 8</w037>
<w038>Rope 32608 31778 8</w038>
<w039>Stand 32594 31782 7</w039>
<w040>Ladder 32593 31782 7</w040>
<w041>Ladder 32593 31782 7</w041>
<w042>Node 32563 31784 6</w042>
<w043>Node 32564 31795 6</w043>
<w044>Stand 32575 31797 6</w044>
<w045>Stand 32576 31797 6</w045>
<w046>Stand 32542 31817 7</w046>
<w047>Stand 32511 31839 7</w047>
<w048>Stand 32512 31839 7</w048>
<w049>Node 32534 31856 6</w049>
<w050>Node 32552 31856 6</w050>
<w051>Node 32563 31839 6</w051>
<w052>Stand 32548 31834 6</w052>
<w053>Stand 32547 31834 6</w053>
<w054>Node 32547 31852 5</w054>
<w055>Stand 32546 31834 5</w055>
<w056>Stand 32547 31834 5</w056>
<w057>Stand 32564 31831 6</w057>
<w058>Ladder 32564 31832 6</w058>
<w059>Ladder 32564 31832 6</w059>
<w060>Stand 32571 31840 5</w060>
<w061>Stand 32572 31840 5</w061>
<w062>Stand 32578 31844 4</w062>
<w063>Rope 32578 31844 5</w063>
<w064>Rope 32578 31844 5</w064>
<w065>Stand 32573 31840 4</w065>
<w066>Stand 32572 31840 4</w066>
<w067>Node 32595 31835 5</w067>
<w068>Node 32572 31833 5</w068>
<w069>Stand 32565 31832 5</w069>
<w070>Stand 32564 31832 5</w070>
<w071>Node 32593 31823 6</w071>
<w072>Stand 32600 31838 6</w072>
<w073>Stand 32601 31838 6</w073>
<w074>Node 32610 31821 7</w074>
<w075>Node 32624 31797 7</w075>
<w076>Stand 32623 31790 7</w076>
<w077>Stand 32622 31790 7</w077>
<w089>Action 32618 31791 6 if itemcount(healthname) > healthtoback and cap > captoback then;gotolabel('hunt');end</w089>
<w000>Stand 32621 31790 6</w000>
<w090>Stand 32622 31790 6</w090>
<w091>Stand 32640 31751 7</w091>
<w092>Stand 32652 31697 7</w092>
<gotobank>Stand 32677 31694 7</gotobank>
<w094>Stand 32682 31686 7</w094>
<w095>Stand 32682 31685 7</w095>
<depositer>Stand 32684 31687 8</depositer>
<w097>Action 32684 31687 8 -- Bank Depositer;closewindows();wait(500, 1000);openitem(mainbp, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(potbp, mainbp, true);wait(500, 1000);resizewindows() ;;local health = positive(healthtobuy - itemcount(healthname)) * healthprice;local Total = health;;depositall();wait(500,900);say('hi');;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</w097>
<w098>Stand 32682 31687 8</w098>
<w099>Action 32682 31687 8 closewindows();wait(500, 1000);openitem(mainbp, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(lootbp, mainbp, true);wait(500, 1000);resizewindows() ;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(maindpbp, "depot chest");wait(700,900);depotdeposit(stackabledpbp,"Small stone","Lump of dirt","9054","9668");wait(700,900);depotdeposit(lootdpbp,"8072","3049","tower shield","halberd")</w099>
<w093>Stand 32682 31686 8</w093>
<w096>Ladder 32682 31685 8</w096>
<w100>Ladder 32682 31685 8</w100>
<w101>Stand 32672 31694 7</w101>
<w102>Stand 32642 31734 7</w102>
<w103>Stand 32629 31788 7</w103>
<w104>Action 32629 31788 7 wait(1000);closewindows();wait(500, 1000) ;openitem("backpack", 'back') ;wait(500, 1000);openitem("orange backpack", "backpack", true) ;wait(500, 1000);resizewindows();</w104>
<w105>Stand 32623 31790 7</w105>
<w106>Stand 32622 31790 7</w106>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
<Looting>
<List>
<Small-stone>
<Id>1781</Id>
<Destination>Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-stone>
<Gold-coin>
<Id>3031</Id>
<Destination>Orange Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-coin>
</List>
<Condition>Targeting corpses</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<Goblin-Assassin>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Goblin-Assassin>
<Goblin-Scavenger>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Goblin-Scavenger>
<Goblin>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Goblin>
<Rotworm>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Rotworm>
<Wolf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Wolf>
<Bat>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bat>
<Skeleton>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Skeleton>
<Snake>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Snake>
<spider>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</spider>
<Cyclops>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Cyclops>
<Bear>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>no</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Bear>
<Starving-Wolf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Starving-Wolf>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>