Raa
Senior User
- Joined
- Aug 9, 2009
- Messages
- 715
- Reaction score
- 50
- Age
- 30
Prosty skrypt, kt?ry daje pocz?tkowe itemy nowym graczom.
W "data/lib/050-function.lua" dajemy na ko?cu:
Nast?pnie w "creaturescripts/data/login.lua" dajemy gdzie? linijk?
W "data/lib/050-function.lua" dajemy na ko?cu:
Code:
function addFirstItems(cid)
local storage = 12445
local fitems = {2467, 2649, 2643, 1987, 2461, 2050, 2676} --Itemy przydzielane niezale?nie od klasy postaci.
local vocItems = {
[1] = {{id=2190, count=1}, {id=2512, count=1}},
[2] = {{id=2182, count=1}, {id=2512, count=1}},
[3] = {{id=2389, count=10}, {id=2512, count=1}},
[4] = {{id=2419, count=1}, {id=2512, count=1}}
}--itemy przydzielane ze wzgl?du na klas? postaci.
if getPlayerStorageValue(cid, storage) == -1 then
for i=1, #vocItems[getPlayerVocation(cid)] do
doPlayerAddItem(cid, vocItems[getPlayerVocation(cid)][i].id, vocItems[getPlayerVocation(cid)][i].count)
end
for i = 1, #fitems do
doPlayerAddItem(cid, fitems[i], 1)
end
setPlayerStorageValue(cid, storage, 1)
end
return true
end
Code:
addPlayerFirstItems(cid)