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Monsters Hypnosis

Status
Zamknięty.

Hakeq

Banned
Dołączył
Marzec 23, 2013
Posty
103
Liczba reakcji
6
Autor: Dranzerpl
Witam! Chcia?bym wam przedstawi? mojego nowego stwora! Hypnosisa. Jest pod tibi? 8.10, a wi?c zaczynamy! Na pocz?tek wchodzimy w
NazwaSilnika/data/monsters i robimy plik Hypnosis.xml

A w nim wklejamy to:


Kod:
<?xml version="1.0"?>
<monster name="Hypnosis" description="an hypno" experience="45000" speed="420" race="undead">
  <health now="23400" max="23400"/>
  <strategy attack="100" defense="100"/>
  <targetchange speed="3420" chance="33"/>
  <look type="133" head="132" body="88" legs="88" feet="101" corpse="2916" addons="2" /> 
  <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="0"/>
      <flag canpushcreatures="1" /> 
      <flag staticattack="50"/>
      <flag targetdistance="1"/>
      <flag runonhealth="600"/>
</flags>
   <attacks>
	<attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700">
	   <attribute key="areaEffect" value="greenshimmer"/>
	</attack>
	<attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-150" max="-400">
        <attribute key="areaEffect" value="poff"/>
      </attack>
      <attack name="melee" interval="2000" min="-415" max="-670"/>
      <attack name="fire field" interval="7500" chance="75"/>
      <attack name="great energy beam" interval="7000" chance="60" min="-405" max="-840"/>
      <attack name="mana drain" interval="4000" chance="30"/>
      <attack name="Sudden Death" interval="7000" chance="40" min="-750" max="-750"/>
      <attack name="exevo gran mas vis" interval="6000" chance="25" min="-650" max="-999"/>
    </attacks>
    <defenses armor="56" defense="60">
      <defense name="outfit" interval="5000" chance="50" monster="Orc Rider" duration="5000">
                        <attribute key="areaEffect" value="blueshimmer"/>
                 </defense>
      <defense name="outfit" interval="5000" chance="50" monster="Troll" duration="5000">
                        <attribute key="areaEffect" value="redshimmer"/>
                 </defense>
      <defense name="outfit" interval="5000" chance="50" monster="Demon" duration="5000">   
                        <attribute key="areaEffect" value="blueshimmer"/>
                 </defense>
      <defense name="outfit" interval="5000" chance="50" monster="Bug" duration="5000">   
                        <attribute key="areaEffect" value="blueshimmer"/>
                 </defense>
      <defense name="outfit" interval="5000" chance="50" monster="Skeleton" duration="5000">   
                        <attribute key="areaEffect" value="blueshimmer"/>
                 </defense>
      <defense name="light healing" interval="5000" chance="45" min="20" max="70"/>
    </defenses>
  <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="1"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
</immunities>
 <voices interval="1400" chance="45">
    <voice sentence="Jestem sluga donisoza"/>
    <voice sentence="Nigdy nie ujrzysz mojej prawdziwej postaci!"/>
    <voice sentence="Smierc! Przyniose ci smierc!"/>
    <voice sentence="Summoner to tylko przebranie!"/>
  </voices>
<summons maxSummons="1">
<summon name="Demon" speed="1000" chance="30"/>
</summons>
<loot>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
      <item id="2160" countmax="11" chance1="100000" chancemax="0"/>
      <item id="2421" chance="100000"/>
      <item id="2472" chance="90000"/>
      <item id="2195" chance="90000"/>
      <item id="2396" chance="90000"/>
      <item id="2164" chance="90000"/>
      item id="5891" countmax="2" chance1="65000" chancemax="0"/>
</loot>
</monster>

I zapisujemy! Nast?pnie wchodzimy w data/monsters/monsters.xml
I wklejamy to:

Kod:
<monster name="Hypnosis" file="Hypnosis.xml" />
To monster, nieco lepszy od ferumbrassa :]
 
Status
Zamknięty.
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