TenTypSwir
NNSTORY.EU Developer
- Joined
- Jun 8, 2010
- Messages
- 1,657
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data/weapons/scripts/nazwa.lua
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_DRAWBLOOD)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0.0, 0, 0.4, 0)
function onUseWeapon(cid, var)
if getPlayerSkill(cid, 0) > 74 then
doPlayerAddSkillTry(cid, 0, 9)
return doCombat(cid, combat, var)
end
end
data/weapons/weapons.xml
Code:
<melee id="XXXX" unproperly="1" event="script" value="nazwa.lua"></melee>
getPlayerSkill(cid, 0) > 74
Mozemy uzywac jesli mamy wiekszy skill niz 74
0 - fist
1 - club
2 - sword
3 - axe
4 - dist
5 -shield
6 - fishing
doPlayerAddSkillTry(cid, 0, 9) - 9 to predkosc rosniecia skilla, ustaw wedlug wlasnych potrzeb ;>
Zabraniam kopiowania zawarto?ci na inne fora/serwisy.