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Knight [PACC] Lizards Wrath Tower 1.0

Status
Zamknięty.

Faklop

Towarzysz Stalin
Dołączył
Marzec 9, 2013
Posty
170
Liczba reakcji
2
[EK] Lizards Wrath Tower 1.0​





Kod:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>30000</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>no</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <UHP>
  <HealRange>0 to 30 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Ultimate Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </UHP>
- <Mana-Potion>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 70 %</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Mana-Potion>
- <Exura-Ico>
  <HealRange>31 to 90 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura-Ico>
- <Utura-Gran>
  <HealRange>80 to 95 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Intense Recovery</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Utura-Gran>
- <Para>
  <HealRange>90 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>If paralyzed</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Para>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
- <Rules>
- <Life-Ring>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>3052</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>If no ring</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Life-Ring>
- <BoH>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>3079</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </BoH>
  </Rules>
  <Enabled>yes</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>yes</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <MovePotions>
  <Script>wait(100,200) moveitems(HPname,PotionsBP) wait(100,200) moveitems(MPname,PotionsBP)</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </MovePotions>
- <CheckSofts>
  <Script>if boots == 6530 then setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes") else setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CheckSofts>
- <Safe-Bank>
  <Script>-- NPC name local npcname = 'Ebenizer' local index = 0 local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Safe-Bank>
- <SafeExoriPvP>
  <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 3 if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SafeExoriPvP>
- <SafeExoriGranPvP>
  <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 4 if ((paround(7, true) == 0) and (maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) cast("exori gran") wait(1000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SafeExoriGranPvP>
- <SafeExoriNPvP>
  <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 3 if ((maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </SafeExoriNPvP>
- <SafeExoriGranNPvP>
  <Script>local creaturesToHit = {"Lizard High Guard","Souleater","Mutated Rat","Mutated Tiger","Mutated Bat"} local minimumAround = 4 if ((maround(1, unpack(creaturesToHit)) >= minimumAround)) then cast("exori") wait(1000) cast("exori gran") wait(1000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </SafeExoriGranNPvP>
- <CheckServer>
  <Script>if PvP == true then setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "no") elseif NoNPvP == true then setsettings("Settings\\Actions\\List\\SafeExoriPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriGranPvP\\Enabled", "no") setsettings("Settings\\Actions\\List\\SafeExoriNPvP\\Enabled", "yes") setsettings("Settings\\Actions\\List\\SafeExoriGranNPvP\\Enabled", "yes") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CheckServer>
- <SoftBoots>
  <Script>local iBoots = { soft = "soft boots", normal = "boots of haste"} local ManaToSoft = 98 --% if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then setlooting("no") pausewalking(1500) moveitems(iBoots.soft, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif pzone == true and boots ~= itemid(iBoots.normal) then pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) elseif boots == itemid("worn soft boots") then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SoftBoots>
- <AutoMount>
  <Script>if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </AutoMount>
- <CheckZone>
  <Script>if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CheckZone>
  </List>
  <Setup>-- Setup -- Backpack Setup: MainBP = "Backpack of Holding" -- Main Backpack Name PotionsBP = "Dragon Backpack" -- Potion Backpack Name LootBP = "Jewelled Backpack" -- Loot Backpack Name GoldBP = "Brocade Backpack" -- Gold Backpack Name -- Backpack Depot Setup: MainDPBP = "Red Backpack" -- Main Backpack in Depo StackDPBP = "Blue Backpack" -- Backpack for stackable items in Depot LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot --ServerType-- PvP = true NoNPvP = false AutoMount = true ShortCut = false RefilSofts = false WaitSpawn = true --Put true if spawn is slow and you want wait WaitTime = 30 --Write how many Seconds bot should wait for spawn -- Potions Setup: MPname = "Mana Potion" -- Name of mana potion. MPprice = 50 -- Price of mana potion to buy. MPtobuy = 800 -- How many mana potions to buy? MPtoback = 100 -- How many potions to back reffil? HPname = "Ultimate Health Potion" -- Name of mana potion. HPprice = 310 -- Price of mana potion to buy. HPtobuy = 100 -- How many mana potions to buy? HPtoback = 10 -- How many potions to back reffil?</Setup> 
  <Library>Standard</Library> 
  <Enabled>yes</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <w002>Action 33316 31087 7 --showas Find Where Are You;if posz == 7 then gotolabel("FixBpStart");elseif;posz == 10 then gotolabel("Bank");end</w002> 
  <FixBpStart>Action 33316 31087 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpStart> 
  <CheckBpBegin>Action 33316 31087 7 if windowcount() < 4 then gotolabel("FixBpStart") end</CheckBpBegin> 
  <Start>Stand 33316 31087 7</Start> 
  <w006>Node 33321 31087 7</w006> 
  <w007>Node 33324 31094 7</w007> 
  <w008>Node 33334 31087 7</w008> 
  <w009>Stand 33334 31090 7</w009> 
  <w010>Stand 33333 31090 7</w010> 
  <w011>Stand 33331 31089 6</w011> 
  <w012>Node 33324 31085 6</w012> 
  <w013>Node 33326 31093 6</w013> 
  <w089>Stand 33325 31088 6</w089> 
  <w014>Node 33318 31090 6</w014> 
  <w015>Stand 33320 31090 6</w015> 
  <w016>Stand 33320 31089 6</w016> 
  <w017>Node 33324 31085 5</w017> 
  <w018>Node 33324 31091 5</w018> 
  <w019>Node 33331 31087 5</w019> 
  <w020>Stand 33329 31087 5</w020> 
  <w021>Stand 33329 31086 5</w021> 
  <w022>Stand 33329 31085 4</w022> 
  <w023>Node 33329 31090 4</w023> 
  <w024>Node 33324 31091 4</w024> 
  <w025>Stand 33325 31089 4</w025> 
  <w026>Stand 33325 31088 4</w026> 
  <w027>Stand 33325 31087 3</w027> 
  <w028>Stand 33322 31087 3</w028> 
  <w029>Stand 33325 31091 3</w029> 
  <w030>Stand 33325 31090 3</w030> 
  <w031>Stand 33325 31088 2</w031> 
  <w032>Stand 33325 31090 2</w032> 
  <w033>Stand 33327 31088 3</w033> 
  <w034>Stand 33325 31088 3</w034> 
  <w035>Stand 33329 31088 4</w035> 
  <w036>Stand 33329 31086 4</w036> 
  <w037>Stand 33323 31089 5</w037> 
  <w038>Stand 33320 31089 5</w038> 
  <w039>Stand 33319 31085 6</w039> 
  <w040>Stand 33325 31084 6</w040> 
  <w041>Stand 33333 31089 6</w041> 
  <w042>Stand 33333 31090 6</w042> 
  <w043>Stand 33334 31087 7</w043> 
  <w109>Stand 33317 31087 7</w109> 
  <w119>Action 33317 31087 7 if not islocation then gotolabel("Start") end</w119> 
  <CheckSupplies>Action 33313 31087 7 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback then gotolabel("Depositer") else end</CheckSupplies> 
  <w044>Action 33317 31087 7 if WaitSpawn == true then gotolabel("GoWait") else gotolabel("CheckBpBegin") end</w044> 
  <GoWait>Stand 33325 31080 7</GoWait> 
  <w132>Action 33325 31084 7 wait(WaitTime*1000);gotolabel("Start")</w132> 
  <Depositer>Stand 33313 31087 7</Depositer> 
  <w047>Action 33220 31100 7 --Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")</w047> 
  <w048>Stand 33302 31073 7</w048> 
  <w049>Stand 33244 31074 7</w049> 
  <w050>Stand 33214 31072 7</w050> 
  <w051>Stand 33198 31080 7</w051> 
  <w052>Stand 33186 31072 7</w052> 
  <w053>Stand 33175 31059 7</w053> 
  <w054>Stand 33163 31061 7</w054> 
  <w055>Stand 33162 31073 7</w055> 
  <w056>Stand 33172 31077 7</w056> 
  <w057>Stand 33173 31075 7</w057> 
  <w058>Stand 33174 31074 8</w058> 
  <w059>Action 33174 31074 8 if not islocation then gotolabel("Depositer") end</w059> 
  <Depositer3>Stand 33176 31073 8</Depositer3> 
  <w061>Stand 33186 31072 8</w061> 
  <w062>Stand 33201 31062 8</w062> 
  <w063>Stand 33202 31059 8</w063> 
  <w064>Stand 33204 31060 9</w064> 
  <w065>Stand 33211 31065 9</w065> 
  <w066>Stand 33211 31067 9</w066> 
  <w067>Stand 33137 31247 6</w067> 
  <w068>Stand 33139 31248 6</w068> 
  <w069>Stand 33145 31252 7</w069> 
  <w070>Action 33145 31252 7 if not islocation then gotolabel("Depositer3") end</w070> 
  <Depositer4>Stand 33145 31250 7</Depositer4> 
  <w072>Stand 33145 31249 7</w072> 
  <w073>Stand 33145 31246 6</w073> 
  <w074>Stand 33197 31347 6</w074> 
  <w075>Stand 33198 31348 6</w075> 
  <w076>Stand 33198 31349 7</w076> 
  <w077>Action 33198 31349 7 if not islocation() then gotolabel("Depositer4") end</w077> 
  <Back1>Stand 33196 31352 7</Back1> 
  <w079>Stand 33181 31374 7</w079> 
  <w080>Stand 33167 31389 7</w080> 
  <w081>Stand 33136 31408 7</w081> 
  <w082>Stand 33121 31412 7</w082> 
  <w083>Stand 33107 31432 7</w083> 
  <w084>Stand 33090 31446 7</w084> 
  <w085>Stand 33078 31472 7</w085> 
  <w086>Stand 33084 31501 7</w086> 
  <w087>Stand 33084 31533 7</w087> 
  <w088>Action 33084 31533 7 if not islocation() then gotolabel("Back1") end</w088> 
  <Back2>Stand 33083 31533 7</Back2> 
  <w090>Stand 33081 31533 7</w090> 
  <w091>Stand 33073 31539 6</w091> 
  <w092>Stand 33058 31548 6</w092> 
  <w093>Stand 33046 31553 6</w093> 
  <w094>Stand 33027 31549 6</w094> 
  <w095>Action 33027 31549 6 turn("w");wait(500);levitate("w","up")</w095> 
  <w096>Stand 33026 31549 5</w096> 
  <w097>Stand 33020 31554 5</w097> 
  <w098>Stand 33013 31556 5</w098> 
  <w099>Stand 33013 31555 5</w099> 
  <w100>Stand 33013 31554 4</w100> 
  <w101>Stand 33008 31554 4</w101> 
  <w102>Action 33008 31554 4 turn("s");wait(500);levitate("s","down")</w102> 
  <w103>Stand 33008 31555 5</w103> 
  <w104>Stand 33005 31557 5</w104> 
  <w105>Stand 33004 31557 5</w105> 
  <w106>Stand 32994 31553 4</w106> 
  <w107>Stand 32993 31551 4</w107> 
  <w108>Action 32993 31551 4 if not islocation() then gotolabel("Back2") end</w108> 
  <Back3>Stand 32993 31551 4</Back3> 
  <w110>Stand 32993 31547 4</w110> 
  <w111>Use 32994 31547 4</w111> 
  <w112>Use 32994 31547 4</w112> 
  <w113>Stand 33061 31527 10</w113> 
  <w114>Stand 33061 31528 10</w114> 
  <w115>Use 33061 31529 10</w115> 
  <w116>Action 33061 31529 10 wait(1000)</w116> 
  <w117>Stand 33061 31530 10</w117> 
  <w118>Action 33061 31530 10 if not islocation() then gotolabel("Back3") end</w118> 
  <Back4>Stand 33060 31531 10</Back4> 
  <w120>Stand 33041 31535 10</w120> 
  <w121>Stand 33019 31530 10</w121> 
  <w122>Stand 33011 31519 10</w122> 
  <w123>Stand 33002 31510 10</w123> 
  <w124>Stand 33006 31493 10</w124> 
  <w125>Action 33006 31493 10 if not islocation() then gotolabel("Back4") end</w125> 
  <Back5>Stand 33006 31492 10</Back5> 
  <w127>Stand 33007 31492 10</w127> 
  <w128>Use 33008 31492 10</w128> 
  <w129>Action 33008 31492 10 wait(1000)</w129> 
  <w130>Stand 33010 31492 10</w130> 
  <w131>Action 33010 31492 10 if not islocation() then gotolabel("Back5") end</w131> 
  <Bank>Stand 33013 31492 10</Bank> 
  <w133>Action 33013 31492 10 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 12500;local Total = mana + health + softs;;npcsay("withdraw "..Total);wait(200,300);npcsay("yes");wait(200,300)</w133> 
  <Back6>Stand 33014 31491 10</Back6> 
  <w135>Stand 33013 31489 10</w135> 
  <w136>Use 33013 31488 10</w136> 
  <w137>Action 33013 31488 10 wait(1000)</w137> 
  <w138>Stand 33011 31486 10</w138> 
  <w139>Action 33011 31486 10 if not islocation() then gotolabel("Back6") end</w139> 
  <Back7>Stand 33012 31482 10</Back7> 
  <w141>Stand 33016 31470 10</w141> 
  <w142>Stand 33018 31458 10</w142> 
  <w143>Stand 33019 31458 10</w143> 
  <w144>Stand 33020 31458 11</w144> 
  <w145>Action 33020 31458 11 if not islocation() then gotolabel("Back7") end</w145> 
  <w146>Stand 33029 31451 11</w146> 
  <FixBpDepo>Action 33029 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpDepo> 
  <CheckBpDepo>Action 33029 31451 11 if windowcount() < 2 then gotolabel("FixBpDepo") end</CheckBpDepo> 
  <w149>Stand 33031 31451 11</w149> 
  <depo>Action 33031 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);openitem(MainDPBP, "depot chest")wait(500,2000)</depo> 
  <w151>Action 33031 31451 11 if windowcount(MainDPBP) == 0 then gotolabel('depo') end</w151> 
  <w152>Action 33031 31451 11 while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end;;openitem(LootBP, LootBP);wait(5000);;while itemcount('Great Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Health Potion');wait(100,200);end;while itemcount('High Guard Shoulderplates') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Shoulderplates');wait(100,200);end;while itemcount('Spiked Iron Ball') ~= 0 do;depotdeposit(StackDPBP, 'Spiked Iron Ball');wait(100,200);end;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('High Guard Flag') ~= 0 do;depotdeposit(StackDPBP, 'High Guard Flag');wait(100,200);end;while itemcount('Small Emerald') ~= 0 do;depotdeposit(StackDPBP, 'Small Emerald');wait(100,200);end;while itemcount('Lizard Leather') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Leather');wait(100,200);end;while itemcount('Lizard Scale') ~= 0 do;depotdeposit(StackDPBP, 'Lizard Scale');wait(100,200);end;while itemcount('Broken Halberd') ~= 0 do;depotdeposit(StackDPBP, 'Broken Halberd');wait(100,200);end;while itemcount('Legionnaire Flags') ~= 0 do;depotdeposit(StackDPBP, 'Legionnaire Flags');wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Strong Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Mana Potion');wait(100,200);end;while itemcount(10444) ~= 0 do;depotdeposit(StackDPBP, 10444);wait(100,200);end;while itemcount('Great Mana Potion') ~= 0 do;depotdeposit(StackDPBP, 'Great Mana Potion');wait(100,200);end;while itemcount('Small Amethyst') ~= 0 do;depotdeposit(StackDPBP, 'Small Amethyst');wait(100,200);end;;while itemcount('Tower Shield') ~= 0 do;depotdeposit(LootDPBP, 'Tower Shield');wait(100,200);end;while itemcount('Zaoan Legs') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Legs');wait(100,200);end;while itemcount('Zaoan Shoes') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Shoes');wait(100,200);end;while itemcount('Zaoan Armor') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Armor');wait(100,200);end;while itemcount('Drakinata') ~= 0 do;depotdeposit(LootDPBP, 'Drakinata');wait(100,200);end;while itemcount('Lizard Trophy') ~= 0 do;depotdeposit(LootDPBP, 'Lizard Trophy');wait(100,200);end;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Terra Rod') ~= 0 do;depotdeposit(LootDPBP, 'Terra Rod');wait(100,200);end;while itemcount('Focus Cape') ~= 0 do;depotdeposit(LootDPBP, 'Focus Cape');wait(100,200);end;while itemcount('Zaoan Robe') ~= 0 do;depotdeposit(LootDPBP, 'Zaoan Robe');wait(100,200);end;while itemcount('Life Ring') ~= 0 do;depotdeposit(LootDPBP, 'Life Ring');wait(100,200);end</w152> 
  <Back8>Stand 33026 31457 11</Back8> 
  <w154>Stand 33020 31459 11</w154> 
  <FixBpPotss>Action 33020 31459 11 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpPotss> 
  <w126>Action 33020 31459 11 setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","yes");if windowcount() < 2 then gotolabel("FixBpPotss") end</w126> 
  <w155>Stand 33019 31459 11</w155> 
  <w156>Stand 33018 31459 10</w156> 
  <w157>Stand 33014 31476 10</w157> 
  <w158>Action 33014 31476 10 if not islocation() then gotolabel("Back8") end;setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes")</w158> 
  <Back9>Stand 33012 31478 10</Back9> 
  <w160>Stand 33003 31491 10</w160> 
  <w161>Stand 33001 31506 10</w161> 
  <w162>Stand 33009 31520 10</w162> 
  <w163>Stand 33016 31532 10</w163> 
  <w164>Stand 33010 31540 10</w164> 
  <w165>Action 33010 31540 10 if not islocation() then gotolabel("Back9") end</w165> 
  <Back10>Stand 33010 31539 10</Back10> 
  <w167>Stand 33010 31538 10</w167> 
  <w168>Use 33010 31537 10</w168> 
  <w169>Action 33010 31537 10 wait(1000)</w169> 
  <w170>Stand 33010 31536 10</w170> 
  <w171>Action 33010 31536 10 if not islocation() then gotolabel("Back10") end</w171> 
  <w172>Stand 33010 31534 10</w172> 
  <buyerre>Action 33010 31534 10 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy,itemcount(MPname));npcsay('Bye')</buyerre> 
  <w003>Action 33010 31534 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("buyerre") else end</w003> 
  <Back11>Stand 33010 31535 10</Back11> 
  <w175>Stand 33010 31536 10</w175> 
  <w176>Use 33010 31537 10</w176> 
  <w177>Action 33010 31537 10 wait(1000)</w177> 
  <w178>Stand 33010 31539 10</w178> 
  <w179>Action 33010 31539 10 if not islocation() then gotolabel("Back11") end</w179> 
  <w180>Stand 33016 31539 10</w180> 
  <CheckSupplies1>Action 33016 31539 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("Back5") else end</CheckSupplies1> 
  <Back12>Stand 33029 31536 10</Back12> 
  <w183>Stand 33048 31532 10</w183> 
  <w184>Stand 33061 31530 10</w184> 
  <w185>Use 33061 31529 10</w185> 
  <w186>Action 33061 31529 10 wait(1000)</w186> 
  <w187>Stand 33061 31528 10</w187> 
  <w188>Action 33061 31528 10 if not islocation() then gotolabel("Back12") end;setsettings("Settings\\Actions\\List\\MovePotions\\Enabled","no")</w188> 
  <Back13>Stand 33061 31528 10</Back13> 
  <w190>Stand 33061 31527 10</w190> 
  <w191>Use 33062 31527 10</w191> 
  <w192>Use 33062 31527 10</w192> 
  <w193>Stand 32993 31547 4</w193> 
  <w194>Action 32993 31547 4 wait(1000);if not islocation() then gotolabel("Back13") end</w194> 
  <w195>Stand 32992 31550 4</w195> 
  <FixBpLast>Action 33074 31160 12 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpLast> 
  <CheckBpLast>Action 32992 31550 4 if windowcount() < 4 then gotolabel("FixBpLast") end</CheckBpLast> 
  <CheckSofts>Action 32992 31550 4 if RefilSofts == true and itemcount("Worn Soft Boots") > 0 then gotolabel('Softs1') else end</CheckSofts> 
  <CheckShortCut>Action 32991 31550 4 if ShortCut == true then gotolabel("ShortCutek") else end</CheckShortCut> 
  <Back14>Stand 32994 31551 4</Back14> 
  <w199>Stand 32996 31554 4</w199> 
  <w200>Stand 33002 31556 4</w200> 
  <w201>Stand 33004 31557 4</w201> 
  <w202>Stand 33006 31557 5</w202> 
  <w203>Stand 33008 31555 5</w203> 
  <w204>Action 33008 31555 5 turn("n");wait(500);levitate("n","up")</w204> 
  <w205>Stand 33008 31554 4</w205> 
  <w206>Stand 33013 31555 4</w206> 
  <w207>Stand 33013 31556 5</w207> 
  <w208>Stand 33021 31552 5</w208> 
  <w209>Stand 33026 31550 5</w209> 
  <w210>Action 33026 31550 5 turn("e");wait(500);levitate("e","down")</w210> 
  <w211>Stand 33027 31550 6</w211> 
  <w212>Action 33027 31550 6 if not islocation() then gotolabel("Back14") end</w212> 
  <ack15>Stand 33029 31549 6</ack15> 
  <w214>Stand 33043 31551 6</w214> 
  <w215>Stand 33055 31554 6</w215> 
  <w216>Stand 33069 31541 6</w216> 
  <w217>Stand 33079 31532 6</w217> 
  <w218>Stand 33081 31532 6</w218> 
  <w219>Stand 33082 31532 7</w219> 
  <w220>Action 33082 31532 7 if not islocation() then gotolabel("Back15") end</w220> 
  <Back16>Stand 33083 31532 7</Back16> 
  <w222>Stand 33095 31516 7</w222> 
  <w223>Stand 33094 31494 7</w223> 
  <w224>Stand 33096 31471 7</w224> 
  <w225>Stand 33106 31446 7</w225> 
  <w226>Stand 33114 31424 7</w226> 
  <w227>Stand 33115 31404 7</w227> 
  <w228>Stand 33134 31385 7</w228> 
  <w229>Stand 33158 31374 7</w229> 
  <w230>Stand 33181 31353 7</w230> 
  <w231>Stand 33196 31353 7</w231> 
  <w232>Action 33196 31353 7 if not islocation() then gotolabel("Back16") end</w232> 
  <Back17>Stand 33198 31352 7</Back17> 
  <w234>Stand 33198 31348 7</w234> 
  <w235>Stand 33198 31345 6</w235> 
  <w236>Stand 33144 31248 6</w236> 
  <w237>Stand 33145 31249 6</w237> 
  <w238>Stand 33146 31251 7</w238> 
  <w239>Action 33146 31251 7 if not islocation() then gotolabel("Back17") end;--Set Monsters;setsettings("Settings\\Looting\\Enabled","no");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","yes");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","yes")</w239> 
  <Back18>Stand 33146 31251 7</Back18> 
  <w241>Stand 33141 31248 7</w241> 
  <w242>Stand 33139 31248 7</w242> 
  <w243>Stand 33136 31248 6</w243> 
  <w244>Stand 33212 31066 9</w244> 
  <w245>Stand 33203 31061 9</w245> 
  <w246>Stand 33202 31059 9</w246> 
  <w247>Stand 33201 31059 8</w247> 
  <w248>Stand 33195 31071 8</w248> 
  <w249>Stand 33177 31074 8</w249> 
  <w250>Stand 33173 31074 8</w250> 
  <w251>Stand 33173 31075 8</w251> 
  <w252>Stand 33173 31076 7</w252> 
  <w253>Action 33173 31076 7 if not islocation() then gotolabel("Back18") end</w253> 
  <Back19>Stand 33172 31077 7</Back19> 
  <w255>Stand 33166 31076 7</w255> 
  <w256>Stand 33163 31065 7</w256> 
  <w257>Stand 33175 31060 7</w257> 
  <w258>Stand 33186 31064 7</w258> 
  <w259>Stand 33198 31079 7</w259> 
  <w000>Stand 33219 31073 7</w000> 
  <w005>Stand 33248 31073 7</w005> 
  <w045>Stand 33264 31075 7</w045> 
  <w046>Stand 33289 31072 7</w046> 
  <w060>Stand 33313 31087 7</w060> 
  <w071>Stand 33317 31087 7</w071> 
  <w078>Action 33317 31087 7 --Switch Off Monsters;setsettings("Settings\\Looting\\Enabled","yes");setsettings("Settings\\Targeting\\Monsters\\Category A\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category C\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Category B\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Dragon Priest\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard High Guard\\OnlyIfTrapped","no");setsettings("Settings\\Targeting\\Monsters\\Lizard Legionnaire\\OnlyIfTrapped","no");if not islocation() then gotolabel("Back19") end</w078> 
  <w275>Action 33146 31251 7 gotolabel("Start");wait(500)</w275> 
  <ShortCutek>Stand 32991 31550 4</ShortCutek> 
  <w277>Stand 32990 31549 4</w277> 
  <w278>Use 32990 31547 4</w278> 
  <w279>Action 32990 31546 4 wait(1000)</w279> 
  <w280>Stand 32990 31545 4</w280> 
  <w281>Stand 32991 31539 4</w281> 
  <w282>Use 32992 31539 4</w282> 
  <w283>Use 32992 31539 4</w283> 
  <w284>Stand 32991 31539 1</w284> 
  <w285>Action 32991 31539 1 if not islocation() then gotolabel("ShortCut") end</w285> 
  <ShortCut2>Stand 32991 31540 1</ShortCut2> 
  <w287>Stand 32991 31543 1</w287> 
  <w288>Stand 32992 31544 2</w288> 
  <w289>Stand 32998 31544 2</w289> 
  <w290>Stand 32999 31544 2</w290> 
  <w291>Stand 33004 31544 1</w291> 
  <w292>Stand 33004 31543 1</w292> 
  <w293>Stand 33004 31540 0</w293> 
  <w294>Stand 33198 31346 6</w294> 
  <w295>Stand 33198 31345 6</w295> 
  <w296>Stand 33145 31248 6</w296> 
  <w297>Stand 33145 31249 6</w297> 
  <w298>Stand 33147 31251 7</w298> 
  <w299>Action 33147 31251 7 if not islocation() then gotolabel("ShortCut2") end</w299> 
  <w300>Action 33147 31251 7 gotolabel("Back18");wait(500)</w300> 
  <Softs1>Stand 32992 31551 4</Softs1> 
  <w302>Stand 32990 31549 4</w302> 
  <w303>Use 32990 31547 4</w303> 
  <w304>Action 32990 31547 4 wait(1000)</w304> 
  <w305>Stand 32990 31542 4</w305> 
  <w306>Stand 32991 31539 4</w306> 
  <w307>Use 32992 31539 4</w307> 
  <w308>Use 32992 31539 4</w308> 
  <w309>Stand 32991 31539 1</w309> 
  <w310>Action 32991 31539 1 if not islocation() then gotolabel("Softs1") end</w310> 
  <Softs2>Stand 32990 31539 1</Softs2> 
  <w312>Stand 32985 31539 1</w312> 
  <w313>Stand 32983 31539 1</w313> 
  <w314>Action 32985 31539 1 reachcreature("Melian");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w314> 
  <w315>Stand 33269 32441 6</w315> 
  <w316>Action 33269 32441 6 if not islocation() then gotolabel("Softs2") end</w316> 
  <Softs3>Stand 33267 32441 6</Softs3> 
  <w318>Stand 33265 32441 6</w318> 
  <w319>Stand 33265 32442 7</w319> 
  <w320>Stand 33265 32457 7</w320> 
  <w321>Stand 33271 32469 7</w321> 
  <w322>Stand 33287 32469 7</w322> 
  <w323>Stand 33293 32473 7</w323> 
  <w324>Ladder 33293 32473 7</w324> 
  <w325>Stand 33293 32474 6</w325> 
  <w326>Stand 33290 32480 6</w326> 
  <w327>Action 33290 32480 6 if not islocation() then gotolabel("Softs3") end</w327> 
  <Softs4>Stand 33290 32481 6</Softs4> 
  <w329>Action 33290 32481 6 reachcreature("Petros");wait(2000);say("hi")wait(500,100);npcsay("venore")wait(500,1000);npcsay("yes")wait(500,1000)</w329> 
  <w330>Stand 32954 32023 6</w330> 
  <w331>Action 32954 32023 6 if not islocation() then gotolabel("Softs4") end</w331> 
  <Softs5>Stand 32955 32025 6</Softs5> 
  <w333>Stand 32955 32038 6</w333> 
  <w334>Stand 32954 32054 6</w334> 
  <w335>Stand 32955 32075 6</w335> 
  <w336>Stand 32953 32086 6</w336> 
  <w337>Stand 32948 32097 6</w337> 
  <w338>Stand 32953 32107 6</w338> 
  <w339>Action 32953 32107 6 if not islocation() then gotolabel("Softs5") end</w339> 
  <SoftsRepair>Stand 32953 32108 6</SoftsRepair> 
  <w341>Action 32953 32108 6 say("hi")wait(500,100);npcsay("repair")wait(500,100);npcsay("yes")wait(500,100);npcsay("bye")wait(500,100)</w341> 
  <Softs6>Stand 32950 32107 6</Softs6> 
  <w343>Stand 32949 32096 6</w343> 
  <w344>Stand 32954 32086 6</w344> 
  <w345>Stand 32954 32072 6</w345> 
  <w346>Stand 32954 32052 6</w346> 
  <w347>Stand 32955 32032 6</w347> 
  <w348>Stand 32955 32024 6</w348> 
  <w349>Action 32955 32024 6 if not islocation() then gotolabel("Softs6") end</w349> 
  <Softs7>Stand 32954 32023 6</Softs7> 
  <w351>Action 32954 32023 6 reachcreature("Captain Fearless");wait(2000);say("hi")wait(500,100);npcsay("port hope")wait(500,1000);npcsay("yes")wait(500,1000)</w351> 
  <w352>Stand 32530 32784 6</w352> 
  <w353>Action 32530 32784 6 reachcreature("Charles");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w353> 
  <w354>Stand 33290 32481 6</w354> 
  <w355>Action 33290 32481 6 if not islocation() then gotolabel("Softs7") end</w355> 
  <Softs8>Stand 33290 32479 6</Softs8> 
  <w357>Stand 33292 32473 6</w357> 
  <w358>Stand 33293 32473 6</w358> 
  <w359>Stand 33293 32473 7</w359> 
  <w360>Stand 33275 32469 7</w360> 
  <w361>Stand 33265 32462 7</w361> 
  <w362>Stand 33264 32446 7</w362> 
  <w363>Stand 33265 32442 7</w363> 
  <w364>Stand 33265 32441 7</w364> 
  <w365>Stand 33265 32440 6</w365> 
  <w366>Stand 33267 32441 6</w366> 
  <w367>Action 33267 32441 6 if not islocation() then gotolabel("Softs8") end</w367> 
  <Softs9>Stand 33269 32440 6</Softs9> 
  <w369>Action 33269 32440 6 reachcreature("Chemar");wait(2000);say("hi")wait(500,100);npcsay("farmine")wait(500,1000);npcsay("yes")wait(500,1000)</w369> 
  <w370>Stand 32983 31539 1</w370> 
  <w371>Action 32983 31539 1 if not islocation() then gotolabel("Softs9") end</w371> 
  <Softs10>Stand 32984 31539 1</Softs10> 
  <w373>Stand 32991 31539 1</w373> 
  <w374>Use 32992 31539 1</w374> 
  <w375>Use 32992 31539 1</w375> 
  <w376>Stand 32991 31539 4</w376> 
  <w377>Stand 32990 31544 4</w377> 
  <w378>Use 32990 31547 4</w378> 
  <w379>Action 32990 31547 4 wait(1000)</w379> 
  <w380>Stand 32991 31550 4</w380> 
  <w381>Action 32991 31550 4 if not islocation() then gotolabel("Softs10") end</w381> 
  <w382>Action 32991 31550 4 gotolabel("CheckSofts");wait(1000)</w382> 
  </Waypoints>
- <Pathfinding>
- <SpecialAreas>
- <NewArea0>
  <Coordinates>33314 31087 7</Coordinates> 
  <Dimensions>1 2</Dimensions> 
  <ConsideredBy>Target</ConsideredBy> 
  </NewArea0>
  </SpecialAreas>
  <WalkThroughPlayers>no</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Target</Priority> 
  <OpenNextBp>if cavebot enabled</OpenNextBp> 
  <AutoMount>yes</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <Platinum-Coin>
  <Id>3035</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Platinum-Coin>
- <Great-Health-Potion>
  <Id>239</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Great-Health-Potion>
- <High-Guard-Shoulderplates>
  <Id>10416</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </High-Guard-Shoulderplates>
- <Spiked-Iron-Ball>
  <Id>10408</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Spiked-Iron-Ball>
- <Strong-Health-Potion>
  <Id>236</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Strong-Health-Potion>
- <High-Guard-Flag>
  <Id>10415</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </High-Guard-Flag>
- <Small-Emerald>
  <Id>3032</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Small-Emerald>
- <Lizard-Leather>
  <Id>5876</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Lizard-Leather>
- <Lizard-Scale>
  <Id>5881</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Lizard-Scale>
- <Tower-Shield>
  <Id>3428</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Tower-Shield>
- <Zaoan-Legs>
  <Id>10387</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Zaoan-Legs>
- <Zaoan-Shoes>
  <Id>10386</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Zaoan-Shoes>
- <Zaoan-Armor>
  <Id>10384</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Zaoan-Armor>
- <Broken-Halberd>
  <Id>10418</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Broken-Halberd>
- <Drakinata>
  <Id>10388</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Drakinata>
- <Legionnaire-Flags>
  <Id>10417</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Legionnaire-Flags>
- <Small-Diamond>
  <Id>3028</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Small-Diamond>
- <Lizard-Trophy>
  <Id>10419</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Lizard-Trophy>
- <Strong-Mana-Potion>
  <Id>237</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Strong-Mana-Potion>
- <Dragon-Priests-Wandtip>
  <Id>10444</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragon-Priests-Wandtip>
- <Great-Mana-Potion>
  <Id>238</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Great-Mana-Potion>
- <Small-Amethyst>
  <Id>3033</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Small-Amethyst>
- <Wand-of-Inferno>
  <Id>3071</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Wand-of-Inferno>
- <Terra-Rod>
  <Id>3065</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Terra-Rod>
- <Focus-Cape>
  <Id>8043</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Focus-Cape>
- <Zaoan-Robe>
  <Id>10439</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Zaoan-Robe>
- <Life-Ring>
  <Id>3052</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Life-Ring>
- <Gold-Coin>
  <Id>3031</Id> 
  <Destination>02</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Gold-Coin>
  </List>
  <Condition>All corpses</Condition> 
  <Style>After melee kill</Style> 
  <Range>10</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>yes</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Category-A>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>1</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Brutal Strike</Spell0> 
  <Spell1>Whirlwind Throw</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>2</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell1>Brutal Strike</Spell1> 
  <Spell0>Whirlwind Throw</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting1>
- <Setting2>
  <Count>3+</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting2>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Category-A>
- <Category-C>
  <Categories>-</Categories> 
  <Danger>10</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Inflict Wound</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  <Spell2>Whirlwind Throw</Spell2> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Category-C>
- <Category-B>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>1</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Brutal Strike</Spell0> 
  <Spell1>Whirlwind Throw</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>2</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Brutal Strike</Spell0> 
  <Spell1>Whirlwind Throw</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting1>
- <Setting2>
  <Count>3+</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell1>Brutal Strike</Spell1> 
  <Spell2>Whirlwind Throw</Spell2> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting2>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Category-B>
- <Lizard-Dragon-Priest>
  <Categories>C</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Lizard-Dragon-Priest>
- <Lizard-High-Guard>
  <Categories>A</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Lizard-High-Guard>
- <Lizard-Legionnaire>
  <Categories>B</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Lizard-Legionnaire>
- <Mutated-Bat>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Mutated-Bat>
- <Mutated-Tiger>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Mutated-Tiger>
- <Mutated-Rat>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Mutated-Rat>
- <Souleater>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Souleater>
- <Death-Blob>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Death-Blob>
  </Monsters>
- <Settings>
  <ListOrder>7</ListOrder> 
  <Health>8</Health> 
  <Proximity>3</Proximity> 
  <Danger>9</Danger> 
  <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>no</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <GeneralInfo>
  <Script>setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>yes</Enabled> 
  </GeneralInfo>
  </List>
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  </Settings>
 
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