Hakeq
Banned
- Joined
- Mar 23, 2013
- Messages
- 103
- Reaction score
- 6
Autor: Xkono
Witam,dzisiaj mam wam do zaprezentowania Npc kt?ry sprzedaje backpacki[/B]
1.Wchodzimy w : data/npc
2.Robimy plik xml o nazwie BP
3.Otwieramy go i wklejamy :
4.Zapisujemy
5.Teraz otwieramy : data\npc\scripts
6.Tworzymy plik lua o nazwie backpack i wklejamy :
Po Wklejeniu Zapisujemy
7.Wchodzimy w : data\world i otwieramy npc.xml
8. Wklejamy tam :
W pola XXX,XXX i X trzeba wpisac gdzie ma sie znajdowac npc
9.Zapisujemy
10.Mozemy sie cieszyc nowym npc.
Witam,dzisiaj mam wam do zaprezentowania Npc kt?ry sprzedaje backpacki[/B]
1.Wchodzimy w : data/npc
2.Robimy plik xml o nazwie BP
3.Otwieramy go i wklejamy :
Code:
<?xml version="1.0"?>
<npc name="BP" script="data/npc/scripts/backpack.lua" access="3" lookdir="1">
<health now="1" max="1"/>
<look type="128" head="66" body="46" legs="2" feet="89"/>
</npc>
5.Teraz otwieramy : data\npc\scripts
6.Tworzymy plik lua o nazwie backpack i wklejamy :
Code:
focus = 0
talk_start = 0
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Siema, ' .. creatureGetName(cid) .. '! Sprzedaje Blue bp (50gps), red bp (50gps), yellow bp (50gps), tiquanda bp (50gps), green bp (50gps) and gray bp (50gps). I kupuje butelki (10gps).')
selfLook(cid)
focus = cid
talk_start = os.clock()
elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Zara, ' .. creatureGetName(cid) .. '! Poczekaj Chwile :D.')
elseif msgcontains(msg, 'blue backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif msgcontains(msg, 'red backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif msgcontains(msg, 'yellow backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif msgcontains(msg, 'tiquanda backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif msgcontains(msg, 'green backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif msgcontains(msg, 'gray backpack') and focus == cid then
buy(cid,1999,1,50)
talk_start = os.clock()
elseif string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 4 then
selfSay('Narazie, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Nastepny Prosze...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
if focus == 0 then
cx, cy, cz = selfGetPosition()
randmove = math.random(1,20)
if randmove == 0 then
nx = cx + 0
end
if randmove == 0 then
nx = cx - 0
end
if randmove == 0 then
ny = cy + 0
end
if randmove == 0 then
ny = cy - 0
end
if randmove >= 0 then
nx = cx
ny = cy
end
moveToPosition(nx, ny, cz)
--summons = 0
--summons2 = 0
end
end
Po Wklejeniu Zapisujemy
7.Wchodzimy w : data\world i otwieramy npc.xml
8. Wklejamy tam :
Code:
<npc name="backpacks" x="XXX" y="XXX" z="X"/>
W pola XXX,XXX i X trzeba wpisac gdzie ma sie znajdowac npc
9.Zapisujemy
10.Mozemy sie cieszyc nowym npc.