function getExperienceForLevel(lv)
lv = lv - 1
return ((50 * lv * lv * lv) - (150 * lv * lv) + (400 * lv)) / 3
end
function onSay(cid, words, param)
local przecinek = string.find(param, ",")
local nick = string.sub(param, przecinek-1)
local ile = string.sub(param, znajdz+1)
local gracz = getPlayerByName(nick)
local level = getPlayerLevel(gracz)
local exp = getExperienceforLevel(level+ile)
if isPlayer(gracz) == TRUE then
doPlayerAddExp(gracz,exp)
doSendMagicEffect(getPlayerPosition(gracz),29)
doPlayerSendTextMessage(gracz,22,""..getPlayerName(cid).." dodal ci "..ile.." leveli.")
doPlayerSendTextMessage(cid,20,"Dodano "..ile.." leveli graczowi o nicku "..getPlayerName(gracz)..".")
else
doPlayerSendTextMessage(cid,20,"Gracz "..getPlayerName(gracz).." jest obecnie offline!")
end
end