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Knight [PACC] Svargrond Barbarians Big Camp bez wie?y + depositer, refiler

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Xinum

Never Give Up!
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[EK] Svargrond Barbarians Big Camp bez wie?y + depositer, refiler

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
      <GMOnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <Disconnect>no</Disconnect>
      </GMOnScreen>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
      <SafeBank>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </SafeBank>
      <HealCreature>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
      </HealCreature>
      <YourAttack>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
        <Screenshot>no</Screenshot>
        <SafeList>null</SafeList>
      </YourAttack>
      <Unjust>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <CloseTibia>no</CloseTibia>
        <Disconnect>yes</Disconnect>
      </Unjust>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Stamina>
      <Value>841</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>yes</PauseBot>
      <CloseTibia>no</CloseTibia>
      <Disconnect>yes</Disconnect>
    </Stamina>
    <Disconnect>
      <PlaySound>yes</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>no</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <GHP>
        <HealRange>0 to 55 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Strong Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </GHP>
      <exura-ico>
        <HealRange>60 to 80 %</HealRange>
        <ManaRange>40 to all</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura-ico>
      <Mp>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 30 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>yes</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Mp>
      <utura>
        <HealRange>35 to 90 %</HealRange>
        <ManaRange>30 to 90 %</ManaRange>
        <HealMethod>Recovery</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </utura>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>no</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <Soft-Boots>
        <HealRange>80 to 100 %</HealRange>
        <ManaRange>0 to 80 %</ManaRange>
        <ItemRefiller>6529</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>2000 to 4000</SpamRate>
        <Enabled>yes</Enabled>
      </Soft-Boots>
      <Boots-Of-Haste>
        <HealRange>80 to 100 %</HealRange>
        <ManaRange>90 to 100 %</ManaRange>
        <ItemRefiller>3079</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>2000 to 4000</SpamRate>
        <Enabled>yes</Enabled>
      </Boots-Of-Haste>
    </Rules>
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>no</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <Action0>
        <Script>setsettings("Settings\\Looting\\List\\gold coin\\Destination", GoldBP) 
setsettings("Settings\\Looting\\List\\Mammoth Fur Cape\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Red Piece Of Cloth\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Mammoth Fur Shorts\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Shard\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Brutetamers Staff\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Life Ring\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Fur boots\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Crystal Sword\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Beastslayer Axe\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Brown Piece of Cloth\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Mana Potion\\Destination", MainBP) 
setsettings("Settings\\Looting\\List\\Ragnir Helmet\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Halberd\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\chicken feather\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Mystic Turban\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Diamond Sceptre\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Glacier Shoes\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\hailstorm Rod\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\Earmuffs\\Destination", LootBP) 
setsettings("Settings\\Looting\\List\\glacier Kilt\\Destination", LootBP)</Script>
        <SpamRate>100 to 200</SpamRate>
        <Enabled>yes</Enabled>
      </Action0>
      <Action1>
        <Script>local countVial = 5

if ((maround(7) == 0) and (lootbodies == false) and ((itemcount(285) + itemcount(284) + itemcount(283)) &gt
= countVial)) 
then
    dropitems(285)
    wait(700, 900)
    dropitems(284)
    wait(700, 900)
    dropitems(283)
    wait(700, 900)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Action1>
    </List>
    <Setup>-- Backpack Setup:
MainBP = "fur backpack" -- Bp Principal 
LootBP = "beach backpack" -- Bp De Loot 
GoldBP = "blue Backpack" -- Bp De Gold 
MainDPBP = "blue Backpack" -- Bp Dentro Depot
StackableDPBP = "camouflage Backpack" -- BP do DP Para Loot Empilhavel dentro MainDPBP
LootDPBP = "orange Backpack" -- BP do DP Para Loot dentro MainDPBP

-- Potions Setup:
MPname = "mana potion" -- Nome da po?ão de mana.
MPprice = 50 -- Pre?o de mana po?ão para comprar.
MPtobuy = 200 -- Quantas po?ões de mana para compra. 
MPtoleave = 30 -- Quantas po?ões para fazer reffil. 
HPname = "Strong health potion" -- Nome da po?ão de Vida.
HPprice = 90 -- Pre?o de po?ão de sa?de para comprar.
HPtobuy = 50 -- Quantas po?ões comprar.
HPtoleave = 10 -- Quantas po?ões para fazer reffil. 

-- Hunt:
minCap = 50 -- Quanto de cap para Reffilar.</Setup>
    <Library>Standard</Library>
    <Enabled>no</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <start>Stand 32270 31141 7</start>
      <w001>Stand 32269 31144 7</w001>
      <w007>Action 32275 31138 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows() ;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(700,900);depotdeposit(StackableDPBP,"Red Piece Of Cloth","Brown Piece of Cloth","Bat Wing","Star Herb","Black Pearl","Mutated Bat Ear","Small Amethyst", "Mystic Turban", "Crystal sword", "spiked sword", "Diamond Sceptre", "Earmuffs", "Glcier Kilt", "hailstorm Rod");wait(700,900);depotdeposit(LootDPBP,"Mammoth Fur Cape","Shard","Mammoth Fur Shorts","Brutetamers Staff","Life Ring","Fur boots","Crystal Sword","Beastslayer Axe","Ragnir Helmet")</w007>
      <bank>Stand 32299 31134 7</bank>
      <w003>Action 32299 31134 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(500,900);say('hi');;if Total > 0 then;   npcsay("withdraw "..Total);   wait(200,300);   npcsay("yes");   wait(200,300);end</w003>
      <pot>Stand 32306 31132 7</pot>
      <w004>Action 32306 31132 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye')</w004>
      <travelgp>Stand 32301 31134 7</travelgp>
      <w005>Action 32301 31134 7 say("hi");wait(1500,2500);npcsay("withdraw 500");wait(1500,2500);npcsay("yes");wait (1500, 2500)</w005>
      <Buddel>Stand 32255 31195 7</Buddel>
      <w002>Action 32255 31195 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("camp");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</w002>
      <bp>Stand 32153 31376 7</bp>
      <bps>Action 32153 31376 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000)</bps>
      <w000>Stand 32159 31354 7</w000>
      <w008>Action 32159 31354 7</w008>
      <w009>Node 32168 31321 6</w009>
      <w010>Node 32148 31286 6</w010>
      <w011>Stand 32107 31241 6</w011>
      <w012>Action 32107 31241 6</w012>
      <w013>Node 32076 31262 7</w013>
      <w014>Node 32049 31286 7</w014>
      <w015>Node 32033 31318 7</w015>
      <w006>Stand 32025 31367 7</w006>
      <w016>Action 32025 31367 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000) ;resizewindows()</w016>
      <hunt>Stand 32023 31372 7</hunt>
      <w017>Action 32023 31372 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt1") ;else ;gotolabel("hunt1") ;end</w017>
      <hunt1>Stand 31991 31376 7</hunt1>
      <w019>Action 31991 31376 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt2") ;else ;gotolabel("hunt2") ;end;</w019>
      <hunt2>Stand 31983 31421 7</hunt2>
      <w020>Action 31983 31421 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt3") ;else ;gotolabel("hunt3") ;end;</w020>
      <hunt3>Stand 31993 31430 7</hunt3>
      <w021>Action 31993 31430 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt4") ;else ;gotolabel("hunt4") ;end;</w021>
      <hunt4>Stand 32022 31429 7</hunt4>
      <w022>Action 32022 31429 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt5") ;else ;gotolabel("hunt5") ;end;</w022>
      <hunt5>Stand 32035 31445 7</hunt5>
      <w018>Stand 32032 31445 7</w018>
      <w023>Action 32032 31445 7</w023>
      <w024>Stand 32027 31444 6</w024>
      <w025>Stand 32032 31445 6</w025>
      <w026>Action 32032 31445 6</w026>
      <w027>Action 32033 31445 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt6") ;else ;gotolabel("hunt6") ;end;</w027>
      <hunt6>Stand 32038 31425 7</hunt6>
      <w029>Action 32038 31425 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt7") ;else ;gotolabel("hunt7") ;end;</w029>
      <hunt7>Stand 32040 31406 7</hunt7>
      <w030>Action 32040 31406 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt8") ;else ;gotolabel("hunt8") ;end;</w030>
      <hunt8>Stand 32059 31390 7</hunt8>
      <w031>Action 32059 31390 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt9") ;else ;gotolabel("hunt9") ;end;</w031>
      <hunt9>Stand 32023 31403 7</hunt9>
      <w032>Action 32023 31403 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("item") ;end;</w032>
      <item>Stand 32027 31373 7</item>
      <w028>Action 32027 31373 7 wait(1000);dropitems(ground(32027,31373,7), 3269)</w028>
      <w033>Stand 32024 31372 7</w033>
      <w034>Action 32024 31375 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("hunt1") ;end;</w034>
      <reffil>Stand 32024 31370 7</reffil>
      <w035>Node 32024 31364 7</w035>
      <w036>Node 32037 31334 7</w036>
      <w037>Node 32052 31304 7</w037>
      <w038>Node 32066 31264 7</w038>
      <w039>Node 32086 31260 7</w039>
      <w040>Stand 32107 31241 7</w040>
      <w041>Action 32107 31241 7</w041>
      <w042>Node 32139 31275 6</w042>
      <w043>Node 32176 31321 6</w043>
      <w044>Stand 32159 31354 6</w044>
      <w045>Action 32159 31354 6</w045>
      <npcc>Stand 32152 31375 7</npcc>
      <npccc>Action 32152 31375 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("svargrond");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</npccc>
      <w046>Stand 32257 31191 7</w046>
      <w049>Action 32224 31381 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("w048") ;else ;gotolabel("npccc") ;end;</w049>
      <w048>Action 32257 31191 7 if windowcount() < 3 then gotolabel('start') end</w048>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas />
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Looting</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>yes</AutoMount>
      <Anti-idle>yes</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <Mammoth-Fur-Cape>
        <Id>7463</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mammoth-Fur-Cape>
      <Red-Piece-Of-Cloth>
        <Id>5911</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Red-Piece-Of-Cloth>
      <Mammoth-Fur-Shorts>
        <Id>7464</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mammoth-Fur-Shorts>
      <Shard>
        <Id>7290</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Shard>
      <Brutetamers-Staff>
        <Id>7379</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Brutetamers-Staff>
      <Life-Ring>
        <Id>3052</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Life-Ring>
      <Fur-boots>
        <Id>7457</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Fur-boots>
      <Crystal-Sword>
        <Id>7449</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Crystal-Sword>
      <Beastslayer-Axe>
        <Id>3344</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Beastslayer-Axe>
      <Brown-Piece-of-Cloth>
        <Id>5913</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Brown-Piece-of-Cloth>
      <Mana-Potion>
        <Id>268</Id>
        <Destination>fur backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mana-Potion>
      <Ragnir-Helmet>
        <Id>7462</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ragnir-Helmet>
      <Halberd>
        <Id>3269</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Halberd>
      <gold-coin>
        <Id>3031</Id>
        <Destination>blue Backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <chicken-feather>
        <Id>5890</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </chicken-feather>
      <Mystic-Turban>
        <Id>3574</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mystic-Turban>
      <Diamond-Sceptre>
        <Id>7387</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Diamond-Sceptre>
      <Glacier-Shoes>
        <Id>819</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Glacier-Shoes>
      <Earmuffs>
        <Id>0</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Earmuffs>
      <hailstorm-Rod>
        <Id>3067</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hailstorm-Rod>
      <glacier-Kilt>
        <Id>823</Id>
        <Destination>beach backpack</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </glacier-Kilt>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>10</Range>
    <EatFood>no</EatFood>
    <Enabled>no</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Barbarian-Bloodwalker>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Barbarian-Bloodwalker>
      <Barbarian-Brutetamer>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Barbarian-Brutetamer>
      <Barbarian-Headsplitter>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Barbarian-Headsplitter>
      <Barbarian-Skullhunter>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Barbarian-Skullhunter>
      <ice-witch>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </ice-witch>
      <War-Wolf>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </War-Wolf>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>8</Health>
      <Proximity>9</Proximity>
      <Danger>5</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
      <Hud0>
        <Script>setsize(100,150)
--setposition(1328, 000)
setfontcolor("white")

addtext(toptileitem(posx-1,posy-1,posz),00,30)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,40)

addtext(toptileitem(posx,posy-1,posz),60,30)
addtext(itemname(toptileitem(posx,posy-1,posz)),60,40)

addtext(toptileitem(posx+1,posy-1,posz),120,30)
addtext(itemname(toptileitem(posx+1,posy-1,posz)),120,40)

addtext(toptileitem(posx-1,posy,posz),00,55)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,65)

addtext(toptileitem(posx,posy,posz),60,55)
addtext(itemname(toptileitem(posx,posy,posz)),60,65)

addtext(toptileitem(posx+1,posy,posz),120,55)
addtext(itemname(toptileitem(posx+1,posy,posz)),120,65)

addtext(toptileitem(posx-1,posy+1,posz),00,80)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,90)

addtext(toptileitem(posx,posy+1,posz),60,80)
addtext(itemname(toptileitem(posx,posy,posz)),60,90)

addtext(toptileitem(posx+1,posy+1,posz),120,80)
addtext(itemname(toptileitem(posx+1,posy,posz)),120,90) </Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>no</Enabled>
      </Hud0>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>no</Enabled>
  </Input>
</Settings>
 
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