Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 66
[EK] Svargrond Barbarians Big Camp bez wie?y + depositer, refiler
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
<GMOnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<Disconnect>no</Disconnect>
</GMOnScreen>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
<SafeBank>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</SafeBank>
<HealCreature>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
</HealCreature>
<YourAttack>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
<SafeList>null</SafeList>
</YourAttack>
<Unjust>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Unjust>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Stamina>
<Value>841</Value>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Stamina>
<Disconnect>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<GHP>
<HealRange>0 to 55 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Strong Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</GHP>
<exura-ico>
<HealRange>60 to 80 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura-ico>
<Mp>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 30 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Mp>
<utura>
<HealRange>35 to 90 %</HealRange>
<ManaRange>30 to 90 %</ManaRange>
<HealMethod>Recovery</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</utura>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>no</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules>
<Soft-Boots>
<HealRange>80 to 100 %</HealRange>
<ManaRange>0 to 80 %</ManaRange>
<ItemRefiller>6529</ItemRefiller>
<AmmoCount>0 to 0</AmmoCount>
<ExtraCondition>No condition</ExtraCondition>
<SpamRate>2000 to 4000</SpamRate>
<Enabled>yes</Enabled>
</Soft-Boots>
<Boots-Of-Haste>
<HealRange>80 to 100 %</HealRange>
<ManaRange>90 to 100 %</ManaRange>
<ItemRefiller>3079</ItemRefiller>
<AmmoCount>0 to 0</AmmoCount>
<ExtraCondition>No condition</ExtraCondition>
<SpamRate>2000 to 4000</SpamRate>
<Enabled>yes</Enabled>
</Boots-Of-Haste>
</Rules>
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>no</Enabled>
</HotKeys>
<Actions>
<List>
<Action0>
<Script>setsettings("Settings\\Looting\\List\\gold coin\\Destination", GoldBP)
setsettings("Settings\\Looting\\List\\Mammoth Fur Cape\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Red Piece Of Cloth\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Mammoth Fur Shorts\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Shard\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Brutetamers Staff\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Life Ring\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Fur boots\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Crystal Sword\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Beastslayer Axe\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Brown Piece of Cloth\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Mana Potion\\Destination", MainBP)
setsettings("Settings\\Looting\\List\\Ragnir Helmet\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Halberd\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\chicken feather\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Mystic Turban\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Diamond Sceptre\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Glacier Shoes\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\hailstorm Rod\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\Earmuffs\\Destination", LootBP)
setsettings("Settings\\Looting\\List\\glacier Kilt\\Destination", LootBP)</Script>
<SpamRate>100 to 200</SpamRate>
<Enabled>yes</Enabled>
</Action0>
<Action1>
<Script>local countVial = 5
if ((maround(7) == 0) and (lootbodies == false) and ((itemcount(285) + itemcount(284) + itemcount(283)) >
= countVial))
then
dropitems(285)
wait(700, 900)
dropitems(284)
wait(700, 900)
dropitems(283)
wait(700, 900)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Action1>
</List>
<Setup>-- Backpack Setup:
MainBP = "fur backpack" -- Bp Principal
LootBP = "beach backpack" -- Bp De Loot
GoldBP = "blue Backpack" -- Bp De Gold
MainDPBP = "blue Backpack" -- Bp Dentro Depot
StackableDPBP = "camouflage Backpack" -- BP do DP Para Loot Empilhavel dentro MainDPBP
LootDPBP = "orange Backpack" -- BP do DP Para Loot dentro MainDPBP
-- Potions Setup:
MPname = "mana potion" -- Nome da po?ão de mana.
MPprice = 50 -- Pre?o de mana po?ão para comprar.
MPtobuy = 200 -- Quantas po?ões de mana para compra.
MPtoleave = 30 -- Quantas po?ões para fazer reffil.
HPname = "Strong health potion" -- Nome da po?ão de Vida.
HPprice = 90 -- Pre?o de po?ão de sa?de para comprar.
HPtobuy = 50 -- Quantas po?ões comprar.
HPtoleave = 10 -- Quantas po?ões para fazer reffil.
-- Hunt:
minCap = 50 -- Quanto de cap para Reffilar.</Setup>
<Library>Standard</Library>
<Enabled>no</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<start>Stand 32270 31141 7</start>
<w001>Stand 32269 31144 7</w001>
<w007>Action 32275 31138 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows() ;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(700,900);depotdeposit(StackableDPBP,"Red Piece Of Cloth","Brown Piece of Cloth","Bat Wing","Star Herb","Black Pearl","Mutated Bat Ear","Small Amethyst", "Mystic Turban", "Crystal sword", "spiked sword", "Diamond Sceptre", "Earmuffs", "Glcier Kilt", "hailstorm Rod");wait(700,900);depotdeposit(LootDPBP,"Mammoth Fur Cape","Shard","Mammoth Fur Shorts","Brutetamers Staff","Life Ring","Fur boots","Crystal Sword","Beastslayer Axe","Ragnir Helmet")</w007>
<bank>Stand 32299 31134 7</bank>
<w003>Action 32299 31134 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(500,900);say('hi');;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</w003>
<pot>Stand 32306 31132 7</pot>
<w004>Action 32306 31132 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye')</w004>
<travelgp>Stand 32301 31134 7</travelgp>
<w005>Action 32301 31134 7 say("hi");wait(1500,2500);npcsay("withdraw 500");wait(1500,2500);npcsay("yes");wait (1500, 2500)</w005>
<Buddel>Stand 32255 31195 7</Buddel>
<w002>Action 32255 31195 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("camp");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</w002>
<bp>Stand 32153 31376 7</bp>
<bps>Action 32153 31376 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000)</bps>
<w000>Stand 32159 31354 7</w000>
<w008>Action 32159 31354 7</w008>
<w009>Node 32168 31321 6</w009>
<w010>Node 32148 31286 6</w010>
<w011>Stand 32107 31241 6</w011>
<w012>Action 32107 31241 6</w012>
<w013>Node 32076 31262 7</w013>
<w014>Node 32049 31286 7</w014>
<w015>Node 32033 31318 7</w015>
<w006>Stand 32025 31367 7</w006>
<w016>Action 32025 31367 7 closewindows() ;wait(1000) ;openitem(MainBP, "back") ;wait(1000,2000) ;openitem(LootBP, MainBP, true) ;wait(1000,2000) ;resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000,2000) ;resizewindows()</w016>
<hunt>Stand 32023 31372 7</hunt>
<w017>Action 32023 31372 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt1") ;else ;gotolabel("hunt1") ;end</w017>
<hunt1>Stand 31991 31376 7</hunt1>
<w019>Action 31991 31376 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt2") ;else ;gotolabel("hunt2") ;end;</w019>
<hunt2>Stand 31983 31421 7</hunt2>
<w020>Action 31983 31421 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt3") ;else ;gotolabel("hunt3") ;end;</w020>
<hunt3>Stand 31993 31430 7</hunt3>
<w021>Action 31993 31430 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt4") ;else ;gotolabel("hunt4") ;end;</w021>
<hunt4>Stand 32022 31429 7</hunt4>
<w022>Action 32022 31429 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt5") ;else ;gotolabel("hunt5") ;end;</w022>
<hunt5>Stand 32035 31445 7</hunt5>
<w018>Stand 32032 31445 7</w018>
<w023>Action 32032 31445 7</w023>
<w024>Stand 32027 31444 6</w024>
<w025>Stand 32032 31445 6</w025>
<w026>Action 32032 31445 6</w026>
<w027>Action 32033 31445 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt6") ;else ;gotolabel("hunt6") ;end;</w027>
<hunt6>Stand 32038 31425 7</hunt6>
<w029>Action 32038 31425 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt7") ;else ;gotolabel("hunt7") ;end;</w029>
<hunt7>Stand 32040 31406 7</hunt7>
<w030>Action 32040 31406 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt8") ;else ;gotolabel("hunt8") ;end;</w030>
<hunt8>Stand 32059 31390 7</hunt8>
<w031>Action 32059 31390 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("hunt9") ;else ;gotolabel("hunt9") ;end;</w031>
<hunt9>Stand 32023 31403 7</hunt9>
<w032>Action 32023 31403 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("item") ;end;</w032>
<item>Stand 32027 31373 7</item>
<w028>Action 32027 31373 7 wait(1000);dropitems(ground(32027,31373,7), 3269)</w028>
<w033>Stand 32024 31372 7</w033>
<w034>Action 32024 31375 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("reffil") ;else ;gotolabel("hunt1") ;end;</w034>
<reffil>Stand 32024 31370 7</reffil>
<w035>Node 32024 31364 7</w035>
<w036>Node 32037 31334 7</w036>
<w037>Node 32052 31304 7</w037>
<w038>Node 32066 31264 7</w038>
<w039>Node 32086 31260 7</w039>
<w040>Stand 32107 31241 7</w040>
<w041>Action 32107 31241 7</w041>
<w042>Node 32139 31275 6</w042>
<w043>Node 32176 31321 6</w043>
<w044>Stand 32159 31354 6</w044>
<w045>Action 32159 31354 6</w045>
<npcc>Stand 32152 31375 7</npcc>
<npccc>Action 32152 31375 7 say("hi");wait(1500,2500);npcsay("go");wait(1500,2500);npcsay("svargrond");wait (1500, 2500);npcsay("yes");wait (1500, 2500)</npccc>
<w046>Stand 32257 31191 7</w046>
<w049>Action 32224 31381 7 if cap <= minCap or itemcount(MPname) <= MPtoleave or itemcount(HPname) <= HPtoleave ;then ;gotolabel("w048") ;else ;gotolabel("npccc") ;end;</w049>
<w048>Action 32257 31191 7 if windowcount() < 3 then gotolabel('start') end</w048>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Looting</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>yes</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<Mammoth-Fur-Cape>
<Id>7463</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mammoth-Fur-Cape>
<Red-Piece-Of-Cloth>
<Id>5911</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Red-Piece-Of-Cloth>
<Mammoth-Fur-Shorts>
<Id>7464</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mammoth-Fur-Shorts>
<Shard>
<Id>7290</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Shard>
<Brutetamers-Staff>
<Id>7379</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brutetamers-Staff>
<Life-Ring>
<Id>3052</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Life-Ring>
<Fur-boots>
<Id>7457</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Fur-boots>
<Crystal-Sword>
<Id>7449</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Crystal-Sword>
<Beastslayer-Axe>
<Id>3344</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Beastslayer-Axe>
<Brown-Piece-of-Cloth>
<Id>5913</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brown-Piece-of-Cloth>
<Mana-Potion>
<Id>268</Id>
<Destination>fur backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mana-Potion>
<Ragnir-Helmet>
<Id>7462</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ragnir-Helmet>
<Halberd>
<Id>3269</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Halberd>
<gold-coin>
<Id>3031</Id>
<Destination>blue Backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
<chicken-feather>
<Id>5890</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</chicken-feather>
<Mystic-Turban>
<Id>3574</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mystic-Turban>
<Diamond-Sceptre>
<Id>7387</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Diamond-Sceptre>
<Glacier-Shoes>
<Id>819</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Glacier-Shoes>
<Earmuffs>
<Id>0</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Earmuffs>
<hailstorm-Rod>
<Id>3067</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</hailstorm-Rod>
<glacier-Kilt>
<Id>823</Id>
<Destination>beach backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</glacier-Kilt>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<OpenBodyTime>300</OpenBodyTime>
<Range>10</Range>
<EatFood>no</EatFood>
<Enabled>no</Enabled>
</Looting>
<Targeting>
<Monsters>
<Barbarian-Bloodwalker>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Whirlwind Throw</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Barbarian-Bloodwalker>
<Barbarian-Brutetamer>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Barbarian-Brutetamer>
<Barbarian-Headsplitter>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Barbarian-Headsplitter>
<Barbarian-Skullhunter>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Barbarian-Skullhunter>
<ice-witch>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</ice-witch>
<War-Wolf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</War-Wolf>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>8</Health>
<Proximity>9</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
<Hud0>
<Script>setsize(100,150)
--setposition(1328, 000)
setfontcolor("white")
addtext(toptileitem(posx-1,posy-1,posz),00,30)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,40)
addtext(toptileitem(posx,posy-1,posz),60,30)
addtext(itemname(toptileitem(posx,posy-1,posz)),60,40)
addtext(toptileitem(posx+1,posy-1,posz),120,30)
addtext(itemname(toptileitem(posx+1,posy-1,posz)),120,40)
addtext(toptileitem(posx-1,posy,posz),00,55)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,65)
addtext(toptileitem(posx,posy,posz),60,55)
addtext(itemname(toptileitem(posx,posy,posz)),60,65)
addtext(toptileitem(posx+1,posy,posz),120,55)
addtext(itemname(toptileitem(posx+1,posy,posz)),120,65)
addtext(toptileitem(posx-1,posy+1,posz),00,80)
addtext(itemname(toptileitem(posx-1,posy-1,posz)),00,90)
addtext(toptileitem(posx,posy+1,posz),60,80)
addtext(itemname(toptileitem(posx,posy,posz)),60,90)
addtext(toptileitem(posx+1,posy+1,posz),120,80)
addtext(itemname(toptileitem(posx+1,posy,posz)),120,90) </Script>
<RefreshRate>1000</RefreshRate>
<Enabled>no</Enabled>
</Hud0>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>no</Enabled>
</Input>
</Settings>