Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 64
[EK] Svargrond Chakoyas ~ Full Afk
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
<GMOnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<Disconnect>no</Disconnect>
</GMOnScreen>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
<SafeBank>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</SafeBank>
<HealCreature>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
</HealCreature>
<YourAttack>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
<Screenshot>no</Screenshot>
<SafeList>null</SafeList>
</YourAttack>
<Unjust>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Unjust>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>100000</Value>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Stamina>
<Value>841</Value>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<CloseTibia>no</CloseTibia>
<Disconnect>yes</Disconnect>
</Stamina>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
<Healer>
<Rules>
<Exura-Ico>
<HealRange>0 to 60 %</HealRange>
<ManaRange>40 to all</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>400 to 800</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
<Health-Potion>
<HealRange>0 to 40 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>400 to 800</SpamRate>
<Enabled>yes</Enabled>
</Health-Potion>
<Utura>
<HealRange>0 to 80 %</HealRange>
<ManaRange>75 to all</ManaRange>
<HealMethod>Recovery</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>40000 to 60000</SpamRate>
<Enabled>yes</Enabled>
</Utura>
<Mana-Potion>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 40</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>1000 to 2000</SpamRate>
<Enabled>yes</Enabled>
</Mana-Potion>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
<screen-death>
<Script>local printscreen = true
if hppc == 0 then
if (printscreen == true) then
screenshot()
end
printscreen = false
else
printscreen = true
end</Script>
<MainKey>131089</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</screen-death>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<CHECK>
<Script>if standtime >= 30000 then settargeting('yes') end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CHECK>
<Reconect>
<Script>--Set true or false for reopen Backpacks
ReopenBackpack = false
--Configure here the name of Backpacks
--Configure aki o nome das Backpacks
local MainBP = "Blue Backpack"
local LootBP = "Camouflage Backpack"
local GoldBP = "Red Backpack"
--Configure here account, password and name of the character
--Configura aki o seuaccount, senha e nome do char
ACCname = "LOGIN"
PASSWORD = "SENHA"
CHARACTERNAME = "NICK"
--dont change below
local accounts =
{
{acc = ACCname, pass = PASSWORD, name = CHARACTERNAME}
}
local serversavetime = {from = '5:00', to = '5:20'}
serversavetime = {from = tosec(serversavetime.from), to = tosec(serversavetime.to)}
local randdelay = {min = 0, max = 300}
local startlabel = ''
local curchar = 1
--dont change things below
local randomdelay = math.random(randdelay.min, randdelay.max)
if not connected then
setcavebot('off')
local curtime = tosec(time())
if curtime < serversavetime.from or curtime > serversavetime.to+randomdelay then
connect(accounts[curchar].acc, accounts[curchar].pass, accounts[curchar].name)
wait(3000,4000)
updateworld()
if connected then
if startlabel ~= '' then
gotolabel(startlabel)
if ReopenBackpack == true then
wait(2000) openitem(MainBP, "back") wait(1000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() wait(1000) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() wait(1000) setcavebot("on") wait(300) settargeting("on") wait(300) setlooting("on")
end
end
setcavebot('on')
end
end
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Reconect>
<on>
<Script>local MainBP = "Blue Backpack"
local LootBP = "Camouflage Backpack"
local GoldBP = "Red Backpack"
if windowcount() < 3 then
pausewalking(10000)
if windowcount(MainBP) < 1 and maround(2) == 0 and not lootbodies
then
wait(500)
openitem(MainBP, "back")
wait(1000)
resizewindows()
wait(1000)
end
if windowcount(LootBP) < 1 and maround(2) == 0 and not lootbodies
then
wait(500)
openitem(LootBP, MainBP, true)
wait(1000)
resizewindows()
end
if windowcount(GoldBP) < 1 and maround(2) == 0 and not lootbodies
then
wait(500)
openitem(GoldBP, MainBP, true)
wait(1000)
resizewindows()
end
wait(500)
pausewalking(0)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</on>
<anti-furniture>
<Script>while (standtime > 60000)do
antifurnituretrap()
wait(5000)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</anti-furniture>
<SS>
<Script>if hppc <= 10 then screenshot(name.." "..string.gsub(date(), "/", "_").." "..string.gsub(time(), ":", ".")) wait(1000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SS>
</List>
<Setup>--##(Right-Click)#
--
-- _____ _ _____ _____ __ ____ _ _
-- |___ / / ||___ ||___ / / /_ | ___| | || |
-- |_ \ | | / / |_ \ | '_ \|___ \ | || |_
-- ___) || | / / ___) || (_) |___) ||__ _|
-- |____/ |_| /_/ |____/ \___/|____/ |_|
--
--####################### [SETUP] ########################--
--########################################################--
--####################### [Basic] ########################--
--###############[true = sim / false = não]###############--
--########################################################--
Captoback = 50 -- How much cap to back reffil?
Mount = true -- Change it to false if you don't have a mount.
--########################################################--
--###################### [Backpack] ######################--
--########################################################--
MainBP = "Blue Backpack" -- The Main BP.
LootBP = "Camouflage Backpack" -- Looting BP
PotionsBP = "fur bag" -- Bp to put the pots.
GoldBP = "Red Backpack" -- BP to gold.
MainDPBP = "Beach Backpack" -- Main backpack on DP.
LootDPBP = "Fur Backpack" -- BP to deposit loot on dp.
HamDPBP = "Backpack" -- Ham.
--########################################################--
--####################### [Potions] ######################--
--########################################################--
MPname = "Mana Potion" -- Name of mana potion.
MPprice = 50 -- Price of mana potion to buy.
MPtobuy = 50 -- How many mana potions to buy?
MPtoback = 10 -- How many potions to back reffil?
HPname = "Health Potion" -- Name of health potion.
HPprice = 45 -- Price of health potion to buy
HPtobuy = 30 -- How many potions buy?
HPtoback = 10 -- How many potions to back reffil?
------------------------------------------------------------</Setup>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<START>Stand 32278 31141 7</START>
<w001>Stand 32277 31141 7</w001>
<w037>Action 32435 31069 7 setsettings("Settings\\Action\\List\\on\\Enabled", "no")</w037>
<BPdp>Action 32277 31141 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000);openitem(GoldBP, MainBP, true);resizewindows()</BPdp>
<BPCheck>Action 32277 31141 7 if windowcount() < 3 then;gotolabel("BPdp") end</BPCheck>
<w002>Node 32271 31141 7</w002>
<w003>Stand 32266 31142 7</w003>
<LOOTDP>Action 32266 31142 7 closewindows();wait(1500, 2500);openitem(MainBP, 'back');wait(1500, 2500);resizewindows();wait(1500, 2500);openitem(GoldBP, MainBP, true);wait(1500, 2500);openitem(LootBP, MainBP, true);wait(1500, 2500);resizewindows();reachgrounditem('depot') ;wait (1000);openitem("depot") ;wait (1000) ;openitem(3502, "locker") ;wait (1000) ;openitem(MainDPBP, "depot chest") ;wait (1000) ;depotdeposit(LootDPBP,"Mammoth Whopper","Shard","Green Perch","Northern Pike","Ice Cube","Rainbow Trout","Winter Wolf Fur","Bear Paw","Polar Bear Paw","Plate Armor");wait(700,900);</LOOTDP>
<w004>Node 32272 31141 7</w004>
<w034>Node 32271 31142 7</w034>
<w035>Stand 32271 31142 7</w035>
<w036>Action 32271 31142 7 local Food = "Ham";local quantopegar = 2;;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDPBP, "depot chest");wait(1000);openitem(HamDPBP, MainDPBP);wait(1000);if itemcount(Food) >= 0 then;moveitems(Food, MainBP, quantopegar);end</w036>
<w005>Node 32281 31139 7</w005>
<w006>Node 32283 31138 7</w006>
<w007>Node 32292 31134 7</w007>
<w008>Node 32299 31131 7</w008>
<w009>Node 32299 31134 7</w009>
<w010>Stand 32298 31131 7</w010>
<w011>Node 32298 31131 7</w011>
<w012>Node 32299 31132 7</w012>
<w013>Stand 32299 31134 7</w013>
<w014>Stand 32299 31134 7</w014>
<___Bank_Depositer>Action 32299 31134 7 -- Bank Depositer;closewindows();wait(1500, 2000);openitem(MainBP, 'back');wait(1500, 2000);resizewindows() ;wait(1500, 2200);openitem(PotionsBP, MainBP, true);wait(1500, 2000);resizewindows() ;;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local Total = mana + health;;depositall();wait(1000,2000);say('hi');;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300);end</___Bank_Depositer>
<w015>Stand 32299 31134 7</w015>
<w016>Stand 32307 31132 7</w016>
<buy>Action 32307 31132 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows() ;wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);if itemcount(HPname) < HPtobuy then;buyitemsupto(HPname, HPtobuy);end;wait(500,1000);buyitemsupto(MPname, MPtobuy);npcsay('Bye');wait(500,1000)</buy>
<w017>Action 32299 31133 7 if itemcount(MPname) < MPtobuy and itemcount(HPname) < HPtobuy then;gotolabel("buy") ;end</w017>
<w018>Stand 32299 31134 7</w018>
<w100>Action 32300 31133 7 wait(1000);say("hi");wait(1000);npcsay("deposit all");wait(1000);npcsay("yes");wait(1000);npcsay("withdraw 100");wait(1000);npcsay("yes");wait(1000)</w100>
<w020>Stand 32300 31133 7</w020>
<w021>Node 32300 31129 7</w021>
<w022>Node 32313 31120 7</w022>
<w023>Node 32307 31107 7</w023>
<w024>Node 32302 31089 7</w024>
<w025>Node 32302 31083 7</w025>
<Iskan>Stand 32302 31083 7</Iskan>
<w027>Action 32302 31083 7 reachcreature('Iskan');wait(2000,3000);say('hi');wait(2000,3000);npcsay('passage');wait(600,900);npcsay('yes');wait(1500,2000)</w027>
<w028>Node 32360 31056 7</w028>
<w019>Stand 32351 31051 7</w019>
<w136>Stand 32351 31051 7</w136>
<w137>Action 32351 31051 7 if not islocation() then;gotolabel('Iskan')</w137>
<w029>Stand 32364 31057 7</w029>
<w030>Node 32365 31058 7</w030>
<w031>Node 32366 31058 7</w031>
<GO_DOG>Stand 32367 31057 7</GO_DOG>
<w033>Stand 32367 31058 7</w033>
<w000>Stand 32412 31066 7</w000>
<w026>Stand 32412 31066 7</w026>
<w138>Action 32412 31066 7 if not islocation() then;gotolabel('GO_DOG')</w138>
<Hunt>Stand 32420 31067 7</Hunt>
<OpenBPs>Action 32440 31064 8 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;wait(500, 1000);openitem(PotionsBP, MainBP, true);wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true) ;wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true) ;wait(1000, 2000);resizewindows();wait(1000, 2000)</OpenBPs>
<w032>Node 32429 31070 7</w032>
<w038>Action 32435 31069 7 setsettings("Settings\\Action\\List\\on\\Enabled", "yes")</w038>
<GO_CHAKOYA>Stand 32436 31064 7</GO_CHAKOYA>
<w040>Stand 32436 31064 7</w040>
<w041>Stand 32436 31063 7</w041>
<w042>Stand 32436 31063 8</w042>
<w043>Action 32436 31063 8 if not islocation() then;gotolabel('GO_CHAKOYA')</w043>
<CHK_1>Stand 32436 31063 8</CHK_1>
<w044>Stand 32461 31074 8</w044>
<w045>Stand 32461 31075 8</w045>
<w046>Stand 32461 31075 9</w046>
<w047>Stand 32461 31075 9</w047>
<w048>Action 32461 31075 9 if not islocation() then;gotolabel('CHK_1')</w048>
<w039>Node 32472 31076 9</w039>
<w049>Node 32481 31080 9</w049>
<w050>Node 32491 31086 9</w050>
<w051>Node 32492 31088 9</w051>
<w052>Node 32493 31093 9</w052>
<w053>Stand 32493 31095 9</w053>
<w054>Stand 32493 31102 9</w054>
<w055>Walk 32493 31104 9</w055>
<w056>Walk 32492 31105 9</w056>
<w057>Walk 32492 31109 9</w057>
<CHK_2>Stand 32487 31113 9</CHK_2>
<w059>Stand 32487 31113 9</w059>
<w060>Ladder 32487 31113 9</w060>
<w061>Stand 32487 31114 8</w061>
<w062>Action 32487 31114 8 if not islocation() then;gotolabel('CHK_2')</w062>
<w058>Stand 32487 31114 8</w058>
<w063>Stand 32488 31113 8</w063>
<w064>Ladder 32488 31113 8</w064>
<w070>Action 32488 31114 7 settargeting('no')</w070>
<w065>Stand 32488 31114 7</w065>
<w066>Stand 32488 31114 7</w066>
<w067>Action 32488 31114 7 if not islocation() then;gotolabel('CHK_3')</w067>
<w068>Stand 32488 31114 7</w068>
<w069>Stand 32488 31115 7</w069>
<w073>Stand 32484 31113 7</w073>
<w071>Stand 32486 31108 7</w071>
<CHK_4>Stand 32485 31105 7</CHK_4>
<w074>Stand 32482 31104 7</w074>
<w075>Stand 32482 31104 7</w075>
<w076>Stand 32482 31103 7</w076>
<w077>Stand 32482 31103 8</w077>
<w078>Action 32482 31103 8 if not islocation() then;gotolabel('CHK_4')</w078>
<w083>Action 32480 31103 9 settargeting('yes')</w083>
<CHK_5>Stand 32482 31103 8</CHK_5>
<w079>Stand 32481 31103 8</w079>
<w080>Stand 32480 31103 9</w080>
<w081>Stand 32480 31103 9</w081>
<w082>Action 32480 31103 9 if not islocation() then;gotolabel('CHK_5')</w082>
<START_CHK>Stand 32480 31103 9</START_CHK>
<w085>Walk 32478 31110 9</w085>
<w086>Walk 32480 31120 9</w086>
<w087>Stand 32480 31120 9</w087>
<w088>Node 32474 31132 9</w088>
<w089>Stand 32472 31134 9</w089>
<w090>Walk 32469 31134 9</w090>
<w091>Walk 32461 31131 9</w091>
<w092>Walk 32458 31121 9</w092>
<w093>Walk 32446 31120 9</w093>
<w094>Stand 32433 31120 9</w094>
<w095>Walk 32420 31119 9</w095>
<w096>Stand 32418 31114 9</w096>
<w097>Walk 32418 31100 9</w097>
<w098>Node 32416 31086 9</w098>
<w099>Stand 32416 31086 9</w099>
<w101>Node 32415 31077 9</w101>
<w102>Stand 32417 31070 9</w102>
<w103>Walk 32418 31067 9</w103>
<w104>Walk 32421 31047 9</w104>
<w105>Walk 32423 31039 9</w105>
<w106>Walk 32424 31033 9</w106>
<CHK_6>Stand 32425 31033 9</CHK_6>
<w108>Stand 32425 31027 9</w108>
<w109>Stand 32424 31027 9</w109>
<w110>Stand 32424 31027 10</w110>
<w111>Stand 32424 31027 10</w111>
<w112>Action 32424 31027 10 if not islocation() then;gotolabel('CHK_6')</w112>
<w072>Walk 32420 31033 10</w072>
<w107>Walk 32416 31034 10</w107>
<w113>Stand 32417 31040 10</w113>
<w114>Stand 32425 31050 10</w114>
<w124>Stand 32423 31060 10</w124>
<w125>Stand 32430 31081 10</w125>
<w126>Stand 32442 31089 10</w126>
<w127>Walk 32443 31091 10</w127>
<w128>Stand 32449 31092 10</w128>
<w129>Stand 32458 31092 10</w129>
<w130>Stand 32471 31083 10</w130>
<w131>Stand 32472 31075 10</w131>
<w132>Stand 32471 31071 10</w132>
<w133>Stand 32463 31069 10</w133>
<w135>Walk 32460 31070 10</w135>
<CHK_7>Stand 32453 31072 10</CHK_7>
<w140>Stand 32453 31081 10</w140>
<w141>Stand 32453 31081 10</w141>
<w142>Stand 32453 31082 10</w142>
<w143>Stand 32453 31082 11</w143>
<w144>Action 32453 31082 11 if not islocation() then;gotolabel('CHK_7')</w144>
<CHK_8>Stand 32453 31082 11</CHK_8>
<w145>Ladder 32453 31082 11</w145>
<w146>Stand 32453 31083 10</w146>
<w147>Action 32453 31083 10 if not islocation() then;gotolabel('CHK_8')</w147>
<w139>Stand 32453 31083 10</w139>
<w148>Ladder 32453 31082 11</w148>
<w149>Walk 32459 31069 10</w149>
<w150>Stand 32463 31069 10</w150>
<w151>Stand 32470 31070 10</w151>
<w152>Walk 32471 31071 10</w152>
<w153>Node 32463 31088 10</w153>
<w154>Stand 32462 31089 10</w154>
<w155>Walk 32461 31089 10</w155>
<w156>Walk 32445 31092 10</w156>
<w157>Walk 32440 31087 10</w157>
<w158>Stand 32435 31083 10</w158>
<w159>Stand 32422 31073 10</w159>
<w160>Walk 32422 31069 10</w160>
<w161>Stand 32417 31037 10</w161>
<CHK_9>Stand 32424 31027 10</CHK_9>
<w163>Stand 32424 31027 10</w163>
<w164>Ladder 32424 31027 10</w164>
<w165>Stand 32424 31028 9</w165>
<w166>Action 32424 31028 9 if not islocation() then;gotolabel('CHK_9')</w166>
<w162>Stand 32424 31028 9</w162>
<w167>Ladder 32424 31027 10</w167>
<w168>Node 32424 31033 9</w168>
<w169>Walk 32424 31034 9</w169>
<w170>Walk 32420 31052 9</w170>
<w171>Stand 32419 31053 9</w171>
<w172>Walk 32419 31064 9</w172>
<w173>Node 32416 31066 9</w173>
<w174>Stand 32416 31069 9</w174>
<w175>Walk 32417 31090 9</w175>
<w176>Walk 32418 31093 9</w176>
<w177>Stand 32419 31094 9</w177>
<w178>Walk 32419 31102 9</w178>
<w179>Node 32419 31104 9</w179>
<w180>Stand 32419 31111 9</w180>
<w181>Walk 32419 31113 9</w181>
<w182>Walk 32425 31120 9</w182>
<w183>Node 32436 31120 9</w183>
<w184>Walk 32437 31119 9</w184>
<w185>Stand 32452 31120 9</w185>
<w186>Stand 32460 31132 9</w186>
<w187>Stand 32472 31134 9</w187>
<w188>Walk 32477 31131 9</w188>
<w189>Walk 32478 31116 9</w189>
<w190>Stand 32478 31106 9</w190>
<Count>Action 32478 31106 9 if itemcount(MPname) > MPtoback and itemcount(HPname) > HPtoback and cap > Captoback then;gotolabel('START_CHK');end</Count>
<CHK_10>Stand 32478 31106 9</CHK_10>
<w115>Stand 32481 31103 9</w115>
<w116>Stand 32481 31103 9</w116>
<w117>Ladder 32481 31103 9</w117>
<w119>Stand 32481 31104 8</w119>
<w120>Action 32481 31104 8 if not islocation() then;gotolabel('CHK_10')</w120>
<CHK_11>Stand 32482 31103 8</CHK_11>
<w084>Stand 32478 31104 7</w084>
<w121>Ladder 32482 31103 8</w121>
<w134>Action 32482 31104 7 if not islocation() then;gotolabel('CHK_11')</w134>
<w122>Stand 32478 31104 7</w122>
<w191>Stand 32478 31100 7</w191>
<w192>Stand 32479 31094 7</w192>
<w193>Stand 32475 31090 7</w193>
<w194>Walk 32464 31084 7</w194>
<w195>Stand 32463 31084 7</w195>
<w196>Stand 32457 31082 7</w196>
<w197>Stand 32447 31076 7</w197>
<w198>Walk 32435 31072 7</w198>
<w199>Stand 32431 31070 7</w199>
<w200>Stand 32417 31067 7</w200>
<Wait>Action 32418 31066 7 wait(10000);settargeting('yes')</Wait>
<w201>Stand 32410 31066 7</w201>
<w202>Stand 32410 31066 7</w202>
<w203>Stand 32409 31066 7</w203>
<w204>Stand 32364 31058 7</w204>
<w205>Action 32364 31058 7 if not islocation() then;gotolabel('Wait');setsettings("Settings\\Looting\\List\\Ham\\Destination", "All");else;setsettings("Settings\\Looting\\List\\Ham\\Destination", "ground");end</w205>
<w206>Stand 32364 31058 7</w206>
<w207>Walk 32357 31055 7</w207>
<w208>Stand 32350 31052 7</w208>
<w209>Stand 32340 31047 7</w209>
<w210>Stand 32332 31046 7</w210>
<BACK_SVAR>Stand 32330 31043 7</BACK_SVAR>
<w118>Action 32330 31043 7 reachcreature('Nilsor');wait(2000,3000);say('hi');wait(2000,3000);npcsay('passage');wait(600,900);npcsay('yes');wait(1500,2000)</w118>
<w212>Stand 32312 31074 7</w212>
<w213>Action 32312 31074 7 if not islocation() then;gotolabel('BACK_SVAR')</w213>
<w123>Stand 32311 31074 7</w123>
<w211>Action 32311 31074 7 setsettings("Settings\\Looting\\List\\Ham\\Destination", "ground")</w211>
<w214>Stand 32311 31074 7</w214>
<w215>Walk 32302 31089 7</w215>
<w216>Walk 32302 31089 7</w216>
<w217>Stand 32302 31090 7</w217>
<w218>Stand 32306 31097 7</w218>
<w219>Walk 32307 31105 7</w219>
<w220>Stand 32306 31108 7</w220>
<w221>Stand 32300 31125 7</w221>
<w222>Walk 32300 31127 7</w222>
<w223>Stand 32288 31129 7</w223>
<w224>Action 32288 31129 7 --##########[END_CHAKOYAS]###########--</w224>
</Waypoints>
<Pathfinding>
<SpecialAreas>
<CHAKOYA_ANTI_HOLE>
<Coordinates>32482 31109 7</Coordinates>
<Dimensions>3 3</Dimensions>
<ConsideredBy>All</ConsideredBy>
</CHAKOYA_ANTI_HOLE>
<CHAKOYA_ANTI_LURE>
<Coordinates>32461 31118 9</Coordinates>
<Dimensions>1 4</Dimensions>
<ConsideredBy>All</ConsideredBy>
</CHAKOYA_ANTI_LURE>
<CHAKOYA_ANTI_BUG>
<Coordinates>32476 31100 7</Coordinates>
<Dimensions>2 3</Dimensions>
<ConsideredBy>All</ConsideredBy>
</CHAKOYA_ANTI_BUG>
</SpecialAreas>
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<Gold-Coin>
<Id>3031</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
<Shard>
<Id>7290</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Shard>
<Green-Perch>
<Id>7159</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Green-Perch>
<Ice-Cube>
<Id>7441</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ice-Cube>
<Northern-Pike>
<Id>3580</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Northern-Pike>
<Rainbow-Trout>
<Id>7158</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Rainbow-Trout>
<Polar-Bear-Paw>
<Id>9650</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Polar-Bear-Paw>
<Bear-Paw>
<Id>5896</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Bear-Paw>
<Winter-Wolf-Fur>
<Id>10295</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Winter-Wolf-Fur>
<Ham>
<Id>3582</Id>
<Destination>All</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ham>
</List>
<Condition>All corpses</Condition>
<Style>After melee kill</Style>
<OpenBodyTime>300</OpenBodyTime>
<Range>9</Range>
<EatFood>yes</EatFood>
<Enabled>no</Enabled>
</Looting>
<Targeting>
<Monsters>
<Chakoya-Toolshaper>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Chakoya-Toolshaper>
<Chakoya-Tribewarden>
<Categories>-</Categories>
<Danger>1</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Chakoya-Tribewarden>
<Chakoya-Windcaller>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Chakoya-Windcaller>
<Polar-Bear>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Polar-Bear>
<Winter-Wolf>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Winter-Wolf>
<Rat>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Rat>
<Penguin>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Penguin>
<All>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</All>
</Monsters>
<Settings>
<ListOrder>3</ListOrder>
<Health>4</Health>
<Proximity>9</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm after 1sec</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>