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Paladin [PACC] Svargrond Crystal Spider +100 ~ Full Afk

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Xinum

Never Give Up!
Joined
Dec 23, 2009
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[RP] Svargrond Crystal Spider +100 ~ Full Afk

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
      <GMOnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>yes</PauseBot>
        <Disconnect>no</Disconnect>
      </GMOnScreen>
    </Player>
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>yes</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>90000</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Exura-gran-san>
        <HealRange>0 to 65 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Salvation</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>150 to 300</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-gran-san>
      <exura>
        <HealRange>66 to 85 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura>
      <strong-mana-potion>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 65 %</ManaRange>
        <HealMethod>Strong Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </strong-mana-potion>
      <anti-paralyze>
        <HealRange>86 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </anti-paralyze>
      <mana-train-haste>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>95 to 100 %</ManaRange>
        <HealMethod>Haste</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </mana-train-haste>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <DB>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>16142</ItemRefiller>
        <AmmoCount>0 to 50</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </DB>
      <ROH>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <ItemRefiller>3098</ItemRefiller>
        <AmmoCount>0 to 1</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </ROH>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>no</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <drop-vials>
        <Script>--Minimum count of vials to check:
local countDropVial = 10

if ((maround(7) == 0) and (lootbodies == false) and ((itemcount(285) + itemcount(284) + itemcount(283)) >= countDropVial)) 
then
    dropitems(285)
    wait(700, 900)
    dropitems(284)
    wait(700, 900)
    dropitems(283)
    wait(700, 900)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </drop-vials>
      <Reconnect>
        <Script>accountNameIs = ("Your account")

--Password:
passwordNameIs = ("Your PassWord")

--Character name:
characterNameIs = ("Your Char name")


if (connected == false)
then
    connect(accountNameIs, passwordNameIs, characterNameIs)
    wait(600, 1800)
    pausewalking(10000)
    setcavebot("yes")
    wait(300)
    settargeting("yes")
    wait(300)
    setlooting("yes")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </Reconnect>
      <OpenBps>
        <Script>local minBpWindows = 3

if (windowcount() < (minBpWindows))
then 
       closewindows()
	       openitem(mainBp, "back")
		wait(1500, 2000)
		resizewindows()
              openitem(lootBp, mainBp, true)
       	wait(1500, 2000)
		resizewindows()
              openitem(goldBp, mainBp, true)
       	wait(1500, 2000)
		resizewindows()
wait(2000,3000)
resizewindows()
wait(1000)

end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </OpenBps>
      <ss-death>
        <Script>if (hppc <= 10) 
then
    screenshot(name.." died at level "..level)
    wait(1000, 1500)
end
</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </ss-death>
      <safe-bank>
        <Script>local msgs = getmessages("NPCs") 
local qtd = msgs.count-1 

for i=0,qtd 
do 
    if msgs[qtd].text:find("There is not enough gold on your account.") 
    then 
        setcavebot("off") 
        settargeting("off") 
        setsettings("Settings\\Alerts\\Disconnect\\PlaySound", "no")
        setsettings("Settings\\Actions\\List\\Auto Reconnect\\Enabled", "no")
        wait(5000,10000) 
        closetibia() 
    end 
end
</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </safe-bank>
      <Action0>
        <Script>if ((paround(9, true) == 0) and (maround(1, "mammoth", "wyvern", "crystal spider", "ice golem") > 3)) then
    cast("exevo mas san")
    wait(1000)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Action0>
      <goldloot>
        <Script>wait(100) 
if cap > GoldCap then 
setsettings("Settings\\Looting\\List\\gold coin\\Destination", "02")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </goldloot>
      <golddrop>
        <Script>wait(100) 
if cap < GoldCap then 
setsettings("Settings\\Looting\\List\\gold coin\\Destination", "ground")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </golddrop>
      <knightarmor>
        <Script>wait(100) 
if cap < ArmorCap then 
setsettings("Settings\\Looting\\List\\knight armor\\Destination", "ground")
else
setsettings("Settings\\Looting\\List\\knight armor\\Destination", "1")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </knightarmor>
      <knightlegs>
        <Script>wait(100) 
if cap < ArmorCap then 
setsettings("Settings\\Looting\\List\\knight legs\\Destination", "ground")
else
setsettings("Settings\\Looting\\List\\knight legs\\Destination", "1")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </knightlegs>
      <pz-check>
        <Script>if pzone == true then 
setsettings("Settings\\CaveBot\\Settings\\WalkThroughPlayers", "yes")
elseif pzone == false then
setsettings("Settings\\CaveBot\\Settings\\WalkThroughPlayers", "no")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </pz-check>
    </List>
    <Setup>--Name of Main backpack:
mainBp = ("golden backpack")

--Name of loot backpack:
lootBp = ("green Backpack")

--Name of gold backpack:
goldBp = ("blue Backpack")
	   
--Name of backpack inside depot with multiple backpacks inside:
mainDpBp = ("fur Backpack")
	
--Name of backpack for stack items:
stackDpBp = ("fur Backpack")
	
--Name of backpack for non-stack items:
nonStackDpBp = ("fur Backpack")


BoltsType = "drill bolt"
BoltsMax = 700
BoltsMin = 150
BoltsPrice = 12
CapToLeave = 50

--Name of mana potion to use:
MPtype = ("strong mana potion")

--Maximum amount of mana potions to carry:
MPmax = 260

--Minimum amount of mana potions to carry:
MPmin = 60

--Minimum amount of capacity (cap):
minCapacity = 80

--Price of single mana potion:
priceManaPot = 80 

serverType = ("PVP")

--Use Main backpack:
useMainBp = ("yes")
	
--Use Loot backpack:
useLootBp = ("yes")
	
--Use Gold backpack:
useGoldBp = ("yes")

GoldCap = 70
ArmorCap = 130</Setup>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w000>Stand 32269 31140 7</w000>
      <w001>Stand 32279 31140 7</w001>
      <w002>Stand 32285 31136 7</w002>
      <w003>Stand 32291 31134 7</w003>
      <w004>Stand 32299 31131 7</w004>
      <w005>Stand 32299 31134 7</w005>
      <w006>Action 32299 31134 7 wait(2000,3000);say("hi");wait(2000,3000);npcsay("deposit all");wait(2000,3000);npcsay("yes");wait(2000,3000);npcsay("withdraw 40000");wait(2000,3000);npcsay("yes");wait(2000,3000)</w006>
      <w007>Stand 32304 31134 7</w007>
      <w230>Action 32308 31132 7 closewindows()</w230>
      <bps>Stand 32308 31132 7</bps>
      <w008>Action 32308 31132 7 wait(2000,3000)</w008>
      <w009>Action 32308 31132 7 if windowcount() < 3 then;wait(2000,3000);gotolabel("bps");end</w009>
      <w010>Action 32308 31132 7 minimizewindows("equip");wait(2000,3000)</w010>
      <pots>Action 32308 31132 7 --Name of mana potions to buy:;local nameMpToBuy = (nameManaPot);;--Total amount of mana potions to buy:;local totalMpToBuy = (maxManaPot);;wait(2000,3000);say("hi");wait(2000,3000);while ((itemcount(285) + itemcount(284) + itemcount(283)) >= 10) ;do;	npcsay("vials");	wait(2000,3000);	npcsay("yes");	wait(2000,3000);end;wait(2000,3000);npcsay("trade");wait(2000,3000);buyitemsupto("strong mana potion",260);wait(2000,3000);</pots>
      <w012>Action 32307 31128 7 if itemcount(MPtype) < MPmax;then;gotolabel("pots");else;gotolabel("town");end</w012>
      <town>Stand 32307 31128 7</town>
      <w011>Stand 32299 31128 7</w011>
      <w013>Stand 32287 31128 7</w013>
      <w014>Stand 32276 31126 7</w014>
      <w015>Stand 32259 31126 7</w015>
      <w016>Stand 32249 31128 7</w016>
      <w017>Stand 32241 31129 7</w017>
      <w018>Stand 32241 31119 7</w018>
      <w019>Stand 32236 31114 7</w019>
      <shopup>Stand 32235 31109 7</shopup>
      <w021>Stand 32235 31108 7</w021>
      <w020>Stand 32235 31107 6</w020>
      <w022>Action 32235 31107 6 if not islocation(4) then;gotolabel("shopup");return;end</w022>
      <w023>Stand 32235 31102 6</w023>
      <w024>Stand 32242 31099 6</w024>
      <w025>Stand 32242 31089 6</w025>
      <w026>Stand 32235 31082 6</w026>
      <w027>Stand 32233 31074 6</w027>
      <ammo>Action 32233 31074 6 -- buy mana code;reachcreature('Robert');wait(500,1000);wait(2000,3000);say("hi");wait(2000,3000);npcsay("trade");wait(2000,3000);itemcount(16142);wait(2000,3000);;;buyitemsupto("drill bolt", 100);wait(2000,3000);buyitemsupto("drill bolt", 200);buyitemsupto("drill bolt", 300);buyitemsupto("drill bolt", 400);buyitemsupto("drill bolt", 500);buyitemsupto("drill bolt", 600);buyitemsupto("drill bolt", 700)</ammo>
      <w028>Action 32233 31074 6 if (ammoamount + itemcount(BoltsType)) < BoltsMax ;then;gotolabel("ammo");else;gotolabel("ammo1");end;</w028>
      <ammo1>Stand 32233 31082 6</ammo1>
      <w029>Stand 32227 31090 6</w029>
      <w030>Stand 32230 31100 6</w030>
      <shopdown>Stand 32235 31107 6</shopdown>
      <w032>Stand 32235 31108 6</w032>
      <w033>Stand 32235 31110 7</w033>
      <w034>Action 32235 31110 7 if not islocation(4) then;gotolabel("shopdown");return;end</w034>
      <w031>Stand 32236 31120 7</w031>
      <w035>Stand 32240 31129 7</w035>
      <w036>Stand 32231 31143 7</w036>
      <w037>Stand 32224 31165 7</w037>
      <w038>Stand 32211 31165 7</w038>
      <w039>Stand 32197 31162 7</w039>
      <w040>Stand 32194 31171 7</w040>
      <w041>Stand 32198 31186 7</w041>
      <stairsup>Stand 32196 31186 7</stairsup>
      <w043>Stand 32195 31186 7</w043>
      <w042>Stand 32194 31186 6</w042>
      <w044>Action 32194 31186 6 if not islocation(4) then;gotolabel("stairsup");return;end</w044>
      <stairsdown>Stand 32192 31186 6</stairsdown>
      <w046>Stand 32191 31186 6</w046>
      <w047>Stand 32189 31186 7</w047>
      <w048>Action 32189 31186 7 if not islocation(4) then;gotolabel("stairsdown");return;end</w048>
      <w045>Stand 32175 31186 7</w045>
      <w049>Stand 32178 31176 7</w049>
      <w050>Stand 32180 31165 7</w050>
      <w051>Stand 32172 31161 7</w051>
      <hurup>Stand 32171 31161 7</hurup>
      <w053>Action 32171 31161 7 turn('w') wait(500,600) cast('exani hur up')</w053>
      <w052>Stand 32170 31161 6</w052>
      <w054>Action 32170 31161 6 turn('w') wait(500,600) cast('exani hur up')</w054>
      <w055>Stand 32169 31161 5</w055>
      <w056>Action 32169 31161 5 turn('w') wait(500,600) cast('exani hur up')</w056>
      <w057>Stand 32168 31161 4</w057>
      <w058>Action 32168 31161 4 turn('w') wait(500,600) cast('exani hur up')</w058>
      <w059>Stand 32164 31161 3</w059>
      <w060>Action 32164 31161 3 turn('w') wait(500,600) cast('exani hur up')</w060>
      <w061>Stand 32161 31161 2</w061>
      <w062>Action 32161 31161 2 if not islocation(4) then;gotolabel("hurup");return;end</w062>
      <w063>Stand 32158 31161 2</w063>
      <w064>Stand 32148 31172 2</w064>
      <w065>Stand 32143 31178 2</w065>
      <w066>Stand 32138 31190 2</w066>
      <w067>Stand 32138 31197 2</w067>
      <w068>Stand 32122 31197 2</w068>
      <w069>Stand 32106 31194 2</w069>
      <w070>Stand 32095 31188 2</w070>
      <up>Stand 32093 31188 2</up>
      <w072>Action 32093 31188 2 turn('w') wait(500,600) cast('exani hur up')</w072>
      <w071>Stand 32092 31188 1</w071>
      <w073>Action 32092 31188 1 if not islocation(4) then;gotolabel("up");return;end</w073>
      <up1>Stand 32088 31185 1</up1>
      <w075>Action 32088 31185 1 turn('w') wait(500,600) cast('exani hur up')</w075>
      <w074>Stand 32084 31180 0</w074>
      <w076>Action 32084 31180 0 if not islocation(4) then;gotolabel("up1");return;end</w076>
      <w077>Stand 32088 31166 0</w077>
      <w078>Stand 32074 31161 0</w078>
      <w079>Stand 32088 31166 0</w079>
      <w080>Stand 32092 31147 0</w080>
      <w082>Stand 32088 31134 0</w082>
      <w081>Stand 32085 31124 0</w081>
      <w083>Stand 32089 31136 0</w083>
      <w084>Stand 32093 31147 0</w084>
      <w085>Stand 32100 31160 0</w085>
      <w086>Stand 32111 31155 0</w086>
      <w087>Stand 32111 31146 0</w087>
      <w088>Stand 32106 31136 0</w088>
      <w089>Stand 32099 31129 0</w089>
      <w090>Stand 32110 31142 0</w090>
      <w091>Stand 32120 31153 0</w091>
      <w092>Stand 32130 31157 0</w092>
      <w093>Stand 32126 31151 0</w093>
      <w094>Stand 32136 31146 0</w094>
      <w095>Stand 32138 31147 0</w095>
      <w096>Action 32138 31147 0 if (ammoamount + itemcount(BoltsType)) <= BoltsMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave;then;gotolabel("down0");else;gotolabel("check");end;</w096>
      <check>Stand 32134 31142 0</check>
      <w097>Stand 32139 31126 0</w097>
      <w098>Stand 32151 31123 0</w098>
      <w099>Stand 32142 31131 0</w099>
      <w100>Stand 32135 31147 0</w100>
      <w101>Stand 32140 31146 0</w101>
      <down0>Stand 32141 31146 0</down0>
      <w102>Stand 32143 31146 1</w102>
      <w103>Action 32143 31146 1 if not islocation(4) then;gotolabel("down0");return;end</w103>
      <w104>Stand 32149 31155 1</w104>
      <w105>Stand 32135 31155 1</w105>
      <w106>Stand 32145 31157 1</w106>
      <w107>Stand 32144 31146 1</w107>
      <w108>Stand 32142 31140 1</w108>
      <w109>Stand 32153 31140 1</w109>
      <w110>Stand 32159 31141 1</w110>
      <w111>Stand 32163 31126 1</w111>
      <w116>Action 32163 31125 1 if (ammoamount + itemcount(BoltsType)) <= BoltsMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave;then;gotolabel("leave");else;gotolabel("check1");end;</w116>
      <leave>Stand 32165 31125 1</leave>
      <w112>Action 32165 31125 1 turn('e') wait(500,600) cast('exani hur down')</w112>
      <w117>Stand 32167 31125 2</w117>
      <w118>Action 32167 31125 2 if not islocation(4) then;gotolabel("leave");return;end</w118>
      <w119>Stand 32172 31131 2</w119>
      <w120>Stand 32169 31140 2</w120>
      <w121>Stand 32161 31150 2</w121>
      <w122>Stand 32159 31160 2</w122>
      <w123>Action 32159 31160 2 gotolabel("hurdown")</w123>
      <check1>Stand 32159 31117 1</check1>
      <w113>Stand 32154 31113 1</w113>
      <w114>Stand 32131 31120 1</w114>
      <w115>Stand 32123 31131 1</w115>
      <w124>Stand 32121 31142 1</w124>
      <w125>Stand 32112 31131 1</w125>
      <w126>Stand 32108 31121 1</w126>
      <w127>Stand 32090 31121 1</w127>
      <w128>Stand 32093 31132 1</w128>
      <w129>Stand 32098 31142 1</w129>
      <w130>Stand 32096 31149 1</w130>
      <w131>Stand 32098 31149 2</w131>
      <w132>Stand 32098 31148 2</w132>
      <up2>Stand 32096 31149 1</up2>
      <w135>Action 32096 31149 1 turn('w') wait(500,600) cast('exani hur up')</w135>
      <w133>Stand 32093 31149 0</w133>
      <w134>Action 32093 31149 0 if not islocation(4) then;gotolabel("up2");return;end</w134>
      <w136>Stand 32089 31139 0</w136>
      <w137>Stand 32087 31131 0</w137>
      <w138>Stand 32089 31141 0</w138>
      <w139>Stand 32093 31154 0</w139>
      <w140>Stand 32093 31162 0</w140>
      <w141>Stand 32079 31163 0</w141>
      <down1>Stand 32071 31165 0</down1>
      <w143>Stand 32070 31165 0</w143>
      <w144>Stand 32067 31165 1</w144>
      <w145>Action 32067 31165 1 if not islocation(4) then;gotolabel("down1");return;end</w145>
      <w142>Stand 32063 31159 1</w142>
      <w146>Stand 32065 31149 1</w146>
      <w147>Stand 32076 31153 1</w147>
      <w148>Stand 32086 31159 1</w148>
      <w149>Stand 32086 31150 1</w149>
      <w150>Stand 32081 31143 1</w150>
      <w151>Stand 32081 31132 1</w151>
      <w152>Stand 32080 31126 1</w152>
      <w153>Stand 32080 31139 1</w153>
      <w154>Stand 32084 31149 1</w154>
      <w155>Stand 32087 31157 1</w155>
      <w156>Stand 32075 31153 1</w156>
      <w157>Stand 32065 31150 1</w157>
      <w158>Stand 32063 31161 1</w158>
      <w159>Stand 32068 31169 1</w159>
      <w160>Stand 32077 31172 1</w160>
      <w161>Stand 32073 31179 1</w161>
      <w162>Stand 32065 31183 1</w162>
      <w163>Stand 32072 31193 1</w163>
      <w164>Stand 32083 31192 1</w164>
      <w165>Stand 32090 31187 1</w165>
      <w166>Action 32090 31187 1 if (ammoamount + itemcount(BoltsType)) <= BoltsMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave;then;gotolabel("leave1");else;gotolabel("check2");end;</w166>
      <check2>Stand 32092 31175 1</check2>
      <w167>Stand 32105 31176 1</w167>
      <w168>Stand 32124 31186 1</w168>
      <w169>Stand 32129 31179 1</w169>
      <w170>Stand 32116 31170 1</w170>
      <w171>Stand 32116 31160 1</w171>
      <w172>Stand 32128 31164 1</w172>
      <w173>Stand 32116 31161 1</w173>
      <w174>Stand 32115 31174 1</w174>
      <w175>Stand 32102 31175 1</w175>
      <w176>Stand 32098 31169 1</w176>
      <w177>Stand 32092 31177 1</w177>
      <w178>Stand 32090 31186 1</w178>
      <w179>Action 32090 31186 1 if (ammoamount + itemcount(BoltsType)) <= BoltsMin or itemcount(MPtype) <= MPmin or cap <= CapToLeave;then;gotolabel("leave1");else;gotolabel("up1");end;</w179>
      <leave1>Stand 32092 31188 1</leave1>
      <w181>Action 32092 31188 1 turn('e') wait(500,600) cast('exani hur down')</w181>
      <w182>Stand 32098 31200 2</w182>
      <w183>Stand 32104 31192 2</w183>
      <w184>Stand 32095 31188 2</w184>
      <w185>Action 32095 31188 2 if not islocation(4) then;gotolabel("leave1");return;end</w185>
      <w180>Stand 32102 31193 2</w180>
      <w186>Stand 32112 31194 2</w186>
      <w187>Stand 32127 31196 2</w187>
      <w188>Stand 32137 31198 2</w188>
      <w189>Stand 32141 31184 2</w189>
      <w190>Stand 32142 31178 2</w190>
      <w191>Stand 32149 31170 2</w191>
      <w192>Stand 32159 31160 2</w192>
      <hurdown>Stand 32163 31161 2</hurdown>
      <w193>Action 32163 31161 2 turn('e') wait(500,600) cast('exani hur down')</w193>
      <w194>Stand 32167 31161 3</w194>
      <w195>Action 32167 31161 3 turn('e') wait(500,600) cast('exani hur down')</w195>
      <w196>Stand 32168 31161 4</w196>
      <w197>Action 32168 31161 4 turn('e') wait(500,600) cast('exani hur down')</w197>
      <w198>Stand 32169 31161 5</w198>
      <w199>Action 32169 31161 5 turn('e') wait(500,600) cast('exani hur down')</w199>
      <w200>Stand 32170 31161 6</w200>
      <w201>Action 32170 31161 6 turn('e') wait(500,600) cast('exani hur down')</w201>
      <w202>Stand 32175 31161 7</w202>
      <w203>Action 32175 31161 7 if not islocation(4) then;gotolabel("hurdown");return;end</w203>
      <w204>Stand 32175 31169 7</w204>
      <w205>Stand 32182 31169 7</w205>
      <w206>Stand 32183 31179 7</w206>
      <w207>Stand 32183 31187 7</w207>
      <stairup1>Stand 32190 31187 7</stairup1>
      <w209>Stand 32191 31187 7</w209>
      <w208>Stand 32192 31187 6</w208>
      <w210>Stand 32194 31187 6</w210>
      <w211>Stand 32195 31187 6</w211>
      <w212>Stand 32198 31187 7</w212>
      <w213>Action 32198 31187 7 if not islocation(4) then;gotolabel("stairup1");return;end</w213>
      <w214>Stand 32198 31178 7</w214>
      <w215>Stand 32194 31171 7</w215>
      <w216>Stand 32194 31162 7</w216>
      <w217>Stand 32198 31164 7</w217>
      <w218>Stand 32206 31165 7</w218>
      <w219>Stand 32224 31165 7</w219>
      <w220>Stand 32224 31153 7</w220>
      <w221>Stand 32226 31144 7</w221>
      <w222>Stand 32239 31140 7</w222>
      <w223>Stand 32249 31141 7</w223>
      <w224>Stand 32255 31141 7</w224>
      <w225>Stand 32265 31141 7</w225>
      <w227>Action 32265 31143 7 setsettings("Settings\\Actions\\List\\OpenBps\\Enabled", 'no');setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", 'no');setsettings("Settings\\CaveBot\\Settings\\EatFood", 'no')</w227>
      <dpbps>Action 32265 31138 7 closewindows();wait(500,2000);openitem(mainBp, "back");resizewindows();wait(700, 1500);openitem(lootBp, mainBp, true);wait(500, 1000);resizewindows()</dpbps>
      <w231>Action 32265 31138 7 if windowcount() < 2 then;wait(2000,3000);gotolabel("dpbps");end</w231>
      <w228>Action 32265 31141 7 reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);openitem(mainDpBp, "depot chest")wait(500,2000)</w228>
      <w226>Action 32265 31141 7 depotdeposit(stackDpBp, "spider silk", "wyvern talisman", "frosty heart", "black pearl", "time ring", "small sapphire", "sniper arrow", "shard", "knight legs", "knight armor", "glacier mask", "sapphire hammer", "platinum amulet", "mammoth tusk", "thick fur", "furry club", "tusk shield", "small diamond", "strong health potion", "wand of inferno", "wyvern fang", "emrald bangle", "power bolt", "northern pike", "ice cube", "7441", "7444", "7445", "ice rapier", "jewelled backpack");wait(200,300);openitem(LootBp, LootBp);wait(700,900);depotdeposit(stackDpBp, "spider silk", "wyvern talisman", "frosty heart", "black pearl", "time ring", "small sapphire", "sniper arrow", "shard", "knight legs", "knight armor", "glacier mask", "sapphire hammer", "platinum amulet", "mammoth tusk", "thick fur", "furry club", "tusk shield", "small diamond", "strong health potion", "wand of inferno", "wyvern fang", "emrald bangle", "power bolt", "northern pike", "ice cube", "7441", "7444", "7445", "ice rapier", "jewelled backpack");wait(200,300);openitem(LootBp, LootBp);wait(700,900);depotdeposit(stackDpBp, "spider silk", "wyvern talisman", "frosty heart", "black pearl", "time ring", "small sapphire", "sniper arrow", "shard", "knight legs", "knight armor", "glacier mask", "sapphire hammer", "platinum amulet", "mammoth tusk", "thick fur", "furry club", "tusk shield", "small diamond", "strong health potion", "wand of inferno", "wyvern fang", "emrald bangle", "power bolt", "northern pike", "ice cube", "7441", "7444", "7445", "ice rapier", "jewelled backpack");wait(200,300)</w226>
      <w229>Action 32265 31141 7 setsettings("Settings\\Actions\\List\\OpenBps\\Enabled", 'yes');setsettings("Settings\\CaveBot\\Settings\\EatFood", 'yes');setsettings("Settings\\CaveBot\\Settings\\OpenNextBp", 'yes')</w229>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <NewArea0>
          <Coordinates>32770 31083 8</Coordinates>
          <Dimensions>2 2</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea0>
        <NewArea1>
          <Coordinates>32764 31091 8</Coordinates>
          <Dimensions>2 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea1>
        <NewArea2>
          <Coordinates>32744 31100 8</Coordinates>
          <Dimensions>2 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea2>
        <NewArea3>
          <Coordinates>32759 31059 8</Coordinates>
          <Dimensions>4 2</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea3>
        <NewArea4>
          <Coordinates>32757 31045 8</Coordinates>
          <Dimensions>2 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea4>
        <NewArea5>
          <Coordinates>32742 31047 8</Coordinates>
          <Dimensions>2 2</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea5>
        <NewArea6>
          <Coordinates>32745 31043 8</Coordinates>
          <Dimensions>2 2</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea6>
        <NewArea7>
          <Coordinates>32743 31034 8</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea7>
        <NewArea8>
          <Coordinates>32742 31024 8</Coordinates>
          <Dimensions>1 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea8>
        <NewArea9>
          <Coordinates>32729 31024 8</Coordinates>
          <Dimensions>1 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea9>
        <NewArea10>
          <Coordinates>32763 31016 8</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea10>
        <NewArea11>
          <Coordinates>32763 31035 8</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea11>
        <NewArea12>
          <Coordinates>32715 31028 8</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea12>
        <NewArea13>
          <Coordinates>32723 31024 8</Coordinates>
          <Dimensions>1 3</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea13>
        <NewArea14>
          <Coordinates>32715 31041 8</Coordinates>
          <Dimensions>4 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea14>
        <NewArea15>
          <Coordinates>32715 31057 8</Coordinates>
          <Dimensions>2 1</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea15>
        <NewArea16>
          <Coordinates>32741 31076 8</Coordinates>
          <Dimensions>1 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea16>
        <NewArea17>
          <Coordinates>32734 31024 8</Coordinates>
          <Dimensions>1 4</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea17>
        <NewArea18>
          <Coordinates>32749 31080 8</Coordinates>
          <Dimensions>1 7</Dimensions>
          <ConsideredBy>Target</ConsideredBy>
        </NewArea18>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>yes</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>10329;3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <gold-coin>
        <Id>3031</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <plate-armor>
        <Id>3357</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </plate-armor>
      <steel-helmet>
        <Id>3351</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </steel-helmet>
      <shard>
        <Id>7290</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </shard>
      <spider-silk>
        <Id>5879</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spider-silk>
      <strong-mana-potion>
        <Id>237</Id>
        <Destination>0</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-mana-potion>
      <wyvern-talisman>
        <Id>9644</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </wyvern-talisman>
      <frosty-heart>
        <Id>9661</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </frosty-heart>
      <black-pearl>
        <Id>3027</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </black-pearl>
      <ice-cube>
        <Id>7442</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-cube>
      <ice-rapier>
        <Id>3284</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-rapier>
      <furry-club>
        <Id>7432</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </furry-club>
      <ice-cube-1>
        <Id>7441</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-cube-1>
      <ice-cube-2>
        <Id>7444</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-cube-2>
      <ice-cube-3>
        <Id>7445</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ice-cube-3>
      <sniper-arrow>
        <Id>7364</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </sniper-arrow>
      <time-ring>
        <Id>3053</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </time-ring>
      <crystal-sword>
        <Id>7449</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </crystal-sword>
      <knight-legs>
        <Id>3371</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </knight-legs>
      <knight-armor>
        <Id>3370</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </knight-armor>
      <glacier-mask>
        <Id>829</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </glacier-mask>
      <sapphire-hammer>
        <Id>7437</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </sapphire-hammer>
      <platinum-amulet>
        <Id>3055</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </platinum-amulet>
      <power-bolt>
        <Id>3450</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </power-bolt>
      <wand-of-inferno>
        <Id>3071</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </wand-of-inferno>
      <small-sapphire>
        <Id>3029</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-sapphire>
      <wyvern-fang>
        <Id>7408</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </wyvern-fang>
      <emerald-bangle>
        <Id>3010</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </emerald-bangle>
      <small-diamond>
        <Id>3028</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-diamond>
      <strange-helmet>
        <Id>3373</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strange-helmet>
      <strong-health-potion>
        <Id>236</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-health-potion>
      <mammoth-whopper>
        <Id>7381</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mammoth-whopper>
      <mammoth-tusk>
        <Id>10321</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mammoth-tusk>
      <thick-fur>
        <Id>10307</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </thick-fur>
      <tusk-shield>
        <Id>3443</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </tusk-shield>
      <northern-pike>
        <Id>3580</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </northern-pike>
      <jewelled-backpack>
        <Id>5801</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </jewelled-backpack>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After all dead</Style>
    <OpenBodyTime>400</OpenBodyTime>
    <Range>99</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <penguin>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>yes</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </penguin>
      <mammoth>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </mammoth>
      <crystal-spider>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>4</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </crystal-spider>
      <ice-golem>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>4</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Ethereal Spear</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </ice-golem>
      <wyvern>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>25 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>4</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Divine Missile</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
          <Setting1>
            <Count>Any</Count>
            <HpRange>0 to 24 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>4</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting1>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </wyvern>
      <polar-bear>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>yes</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </polar-bear>
    </Monsters>
    <Settings>
      <ListOrder>0</ListOrder>
      <Health>2</Health>
      <Proximity>6</Proximity>
      <Danger>3</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setsize(100,100)
setfontcolor("white")

addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
    </List>
    <Show>If focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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