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Knight [PACC] Zao Dragons After TP 1.1

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Faklop

Towarzysz Stalin
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[EK] Zao Dragons After TP 1.1​



Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>yes</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>30000</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>yes</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <UHP>
  <HealRange>0 to 30 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Great Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </UHP>
- <Mana-Potion>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 60 %</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Mana-Potion>
- <Utura-Gran>
  <HealRange>70 to 93 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Intense Recovery</HealMethod> 
  <ExtraCondition>If not strengthened</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Utura-Gran>
- <Exura-Ico>
  <HealRange>31 to 88 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura-Ico>
- <Para>
  <HealRange>89 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>If paralyzed</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Para>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
- <Rules>
- <BoH>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>3079</ItemRefiller> 
  <AmmoCount>0 to all</AmmoCount> 
  <ExtraCondition>No condition</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </BoH>
- <RoH>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <ItemRefiller>3098</ItemRefiller> 
  <AmmoCount>0 to 0</AmmoCount> 
  <ExtraCondition>If no ring</ExtraCondition> 
  <SpamRate>500 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </RoH>
  </Rules>
  <Enabled>yes</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>no</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <Safe-Bank>
  <Script>-- NPC name local npcname = 'Ebenizer' local index = 0 local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </Safe-Bank>
- <CheckSofts>
  <Script>if boots == 6530 then setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "yes") else setsettings("Settings\\Refiller\\Rules\\BoH\\Enabled", "no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CheckSofts>
- <SoftBoots>
  <Script>local iBoots = { soft = "soft boots", normal = "boots of haste"} local ManaToSoft = 98 --% if mppc <= ManaToSoft and pzone == false and boots ~= 3549 and itemcount(iBoots.soft) >= 1 then setlooting("no") pausewalking(1500) moveitems(iBoots.soft, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif mppc > ManaToSoft and boots ~= itemid(iBoots.normal) then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") elseif pzone == true and boots ~= itemid(iBoots.normal) then pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) elseif boots == itemid("worn soft boots") then setlooting("no") pausewalking(1500) moveitems(iBoots.normal, "all", "boots", 1) wait(800) pausewalking(0) setlooting("yes") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SoftBoots>
- <AutoMount>
  <Script>if AutoMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount","yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount","no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </AutoMount>
- <CheckZone>
  <Script>if pzone == true then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </CheckZone>
  </List>
  <Setup>-- Backpack Setup: MainBP = "Backpack of Holding" -- Main Backpack Name LootBP = "Jewelled Backpack" -- Loot Backpack Name GoldBP = "Brocade Backpack" -- Gold Backpack Name AutoMount = true ShortCut = false RefilSofts = false MinCap = 200 -- Backpack Depot Setup: MainDPBP = "Red Backpack" -- Main Backpack in Depo StackDPBP = "Blue Backpack" -- Backpack for stackable items in Depot LootDPBP = "Red Backpack" -- Backpack for rare loot in Depot -- Potions Setup: MPname = "Mana Potion" -- Name of mana potion. MPprice = 50 -- Price of mana potion to buy. MPtobuy = 250 -- How many mana potions to buy? MPtoback = 50 -- How many potions to back reffil? HPname = "Ultimate Health Potion" -- Name of mana potion. HPprice = 310 -- Price of mana potion to buy. HPtobuy = 50 -- How many mana potions to buy? HPtoback = 10 -- How many potions to back reffil?</Setup> 
  <Library>Standard</Library> 
  <Enabled>yes</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <w279>Action 33144 31249 7 --showas Find Where Are You;if posz == 7 then gotolabel("Start");elseif;posz == 10 then gotolabel("Bank");end</w279> 
  <FixBpBegin>Action 33144 31249 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000)</FixBpBegin> 
  <CheckBpBegin>Action 33144 31249 7 if windowcount() < 3 then gotolabel("FixBpBegin") end</CheckBpBegin> 
  <Start>Stand 33176 31262 7</Start> 
  <w002>Node 33182 31284 7</w002> 
  <w003>Stand 33147 31266 7</w003> 
  <w004>Stand 33154 31269 6</w004> 
  <w005>Stand 33147 31266 6</w005> 
  <w006>Node 33142 31283 7</w006> 
  <w007>Node 33159 31291 7</w007> 
  <w008>Stand 33181 31251 7</w008> 
  <w009>Stand 33185 31251 7</w009> 
  <w010>Stand 33196 31257 7</w010> 
  <w011>Stand 33203 31264 7</w011> 
  <w012>Node 33201 31287 7</w012> 
  <w013>Stand 33191 31270 7</w013> 
  <w014>Node 33200 31287 6</w014> 
  <w015>Stand 33191 31270 6</w015> 
  <w016>Node 33218 31292 7</w016> 
  <w017>Stand 33241 31279 7</w017> 
  <w018>Stand 33219 31276 7</w018> 
  <w019>Node 33215 31272 6</w019> 
  <w020>Node 33230 31272 6</w020> 
  <w021>Node 33223 31282 6</w021> 
  <w022>Stand 33219 31276 6</w022> 
  <w023>Node 33242 31260 7</w023> 
  <w024>Stand 33255 31260 7</w024> 
  <w025>Node 33264 31275 7</w025> 
  <w026>Stand 33255 31275 7</w026> 
  <w027>Node 33281 31275 7</w027> 
  <w028>Node 33257 31293 6</w028> 
  <w029>Stand 33255 31275 6</w029> 
  <w030>Stand 33260 31307 7</w030> 
  <w031>Stand 33229 31294 7</w031> 
  <w032>Stand 33190 31257 7</w032> 
  <w033>Stand 33178 31256 7</w033> 
  <w273>Stand 33199 31284 5</w273> 
  <w274>Stand 33198 31284 5</w274> 
  <w275>Stand 33227 31278 5</w275> 
  <w276>Stand 33226 31278 5</w276> 
  <w277>Stand 33254 31293 5</w277> 
  <w278>Stand 33255 31293 5</w278> 
  <w001>Action 33157 31252 7 dropitems(283,284,285);if itemcount(MPname) < MPtoback or itemcount(HPname) < HPtoback or cap < MinCap then gotolabel("Depositer") else gotolabel("CheckBpBegin") end</w001> 
  <Depositer>Stand 33157 31252 7</Depositer> 
  <w000>Stand 33145 31250 7</w000> 
  <w034>Stand 33145 31249 7</w034> 
  <w035>Stand 33145 31246 6</w035> 
  <w036>Stand 33197 31347 6</w036> 
  <w037>Stand 33198 31348 6</w037> 
  <w038>Stand 33198 31349 7</w038> 
  <w039>Action 33198 31349 7 if not islocation() then gotolabel("Depositer") end</w039> 
  <Back1>Stand 33196 31352 7</Back1> 
  <w040>Stand 33181 31374 7</w040> 
  <w041>Stand 33167 31389 7</w041> 
  <w042>Stand 33136 31408 7</w042> 
  <w043>Stand 33121 31412 7</w043> 
  <w044>Stand 33107 31432 7</w044> 
  <w045>Stand 33090 31446 7</w045> 
  <w046>Stand 33078 31472 7</w046> 
  <w047>Stand 33084 31501 7</w047> 
  <w048>Stand 33084 31533 7</w048> 
  <w049>Action 33084 31533 7 if not islocation() then gotolabel("Back1") end</w049> 
  <Back2>Stand 33083 31533 7</Back2> 
  <w050>Stand 33081 31533 7</w050> 
  <w051>Stand 33073 31539 6</w051> 
  <w052>Stand 33058 31548 6</w052> 
  <w053>Stand 33046 31553 6</w053> 
  <w054>Stand 33027 31549 6</w054> 
  <w055>Action 33027 31549 6 turn("w");wait(500);levitate("w","up")</w055> 
  <w056>Stand 33026 31549 5</w056> 
  <w057>Stand 33020 31554 5</w057> 
  <w058>Stand 33013 31556 5</w058> 
  <w059>Stand 33013 31555 5</w059> 
  <w060>Stand 33013 31554 4</w060> 
  <w061>Stand 33008 31554 4</w061> 
  <w062>Action 33008 31554 4 turn("s");wait(500);levitate("s","down")</w062> 
  <w063>Stand 33008 31555 5</w063> 
  <w064>Stand 33005 31557 5</w064> 
  <w065>Stand 33004 31557 5</w065> 
  <w066>Stand 32994 31553 4</w066> 
  <w067>Stand 32993 31551 4</w067> 
  <w068>Action 32993 31551 4 if not islocation() then gotolabel("Back2") end</w068> 
  <Back3>Stand 32993 31551 4</Back3> 
  <w069>Stand 32993 31547 4</w069> 
  <w072>Use 32994 31547 4</w072> 
  <w073>Use 32994 31547 4</w073> 
  <w071>Stand 33061 31527 10</w071> 
  <w070>Stand 33061 31528 10</w070> 
  <w074>Use 33061 31529 10</w074> 
  <w133>Action 33061 31529 10 wait(1000)</w133> 
  <w075>Stand 33061 31530 10</w075> 
  <w076>Action 33061 31530 10 if not islocation() then gotolabel("Back3") end</w076> 
  <Back4>Stand 33060 31531 10</Back4> 
  <w077>Stand 33041 31535 10</w077> 
  <w078>Stand 33019 31530 10</w078> 
  <w079>Stand 33011 31519 10</w079> 
  <w080>Stand 33002 31510 10</w080> 
  <w081>Stand 33006 31493 10</w081> 
  <w082>Action 33006 31493 10 if not islocation() then gotolabel("Back4") end</w082> 
  <Back5>Stand 33006 31492 10</Back5> 
  <w083>Stand 33007 31492 10</w083> 
  <w084>Use 33008 31492 10</w084> 
  <w085>Action 33008 31492 10 wait(1000)</w085> 
  <w086>Stand 33010 31492 10</w086> 
  <w087>Action 33010 31492 10 if not islocation() then gotolabel("Back5") end</w087> 
  <Bank>Stand 33013 31492 10</Bank> 
  <w089>Action 33013 31492 10 -- Bank Depositer;wait(500,900);depositall();;local mana = positive(MPtobuy - itemcount(MPname)) * MPprice;local health = positive(HPtobuy - itemcount(HPname)) * HPprice;local softs = positive(itemcount("Worn Soft Boots")) * 11500;local Total = mana + health + softs;;npcsay("withdraw "..Total);wait(200,300);npcsay("yes");wait(200,300)</w089> 
  <Back6>Stand 33014 31491 10</Back6> 
  <w088>Stand 33013 31489 10</w088> 
  <w090>Use 33013 31488 10</w090> 
  <w093>Action 33013 31488 10 wait(1000)</w093> 
  <w091>Stand 33011 31486 10</w091> 
  <w092>Action 33011 31486 10 if not islocation() then gotolabel("Back6") end</w092> 
  <Back7>Stand 33012 31482 10</Back7> 
  <w094>Stand 33016 31470 10</w094> 
  <w095>Stand 33018 31458 10</w095> 
  <w096>Stand 33019 31458 10</w096> 
  <w097>Stand 33020 31458 11</w097> 
  <w098>Action 33020 31458 11 if not islocation() then gotolabel("Back7") end</w098> 
  <w099>Stand 33029 31451 11</w099> 
  <FixBpDepo>Action 33029 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows()</FixBpDepo> 
  <CheckBpDepo>Action 33029 31451 11 if windowcount() < 2 then gotolabel("FixBpDepo") end</CheckBpDepo> 
  <w100>Stand 33031 31451 11</w100> 
  <depo>Action 33031 31451 11 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","no");reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem(3502, "locker");wait(1000,2000);openitem(MainDPBP, "depot chest")wait(500,2000)</depo> 
  <w102>Action 33031 31451 11 if windowcount(MainDPBP) == 0 then gotolabel('depo') end</w102> 
  <w103>Action 33031 31451 11 while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('Life Crystal') ~= 0 do;depotdeposit(StackDPBP, 'Life Crystal');wait(100,200);end;while itemcount(11457) ~= 0 do;depotdeposit(StackDPBP, 11457);wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Green Dragon Scale') ~= 0 do;depotdeposit(StackDPBP, 'Green Dragon Scale');wait(100,200);end;while itemcount('Green Dragon Leather') ~= 0 do;depotdeposit(StackDPBP, 'Green Dragon Leather');wait(100,200);end;;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Dragon Shield') ~= 0 do;depotdeposit(LootDPBP, 'Dragon Shield');wait(100,200);end;while itemcount('Dragon Hammer') ~= 0 do;depotdeposit(LootDPBP, 'Dragon Hammer');wait(100,200);end;while itemcount('DragonBone Staff') ~= 0 do;depotdeposit(LootDPBP, 'DragonBone Staff');wait(100,200);end;while itemcount('Serpent Sword') ~= 0 do;depotdeposit(LootDPBP, 'Serpent Sword');wait(100,200);end;while itemcount('Broadsword') ~= 0 do;depotdeposit(LootDPBP, 'Broadsword');wait(100,200);end;;openitem(LootBP, LootBP);wait(5000);;while itemcount('Strong Health Potion') ~= 0 do;depotdeposit(StackDPBP, 'Strong Health Potion');wait(100,200);end;while itemcount('Life Crystal') ~= 0 do;depotdeposit(StackDPBP, 'Life Crystal');wait(100,200);end;while itemcount(11457) ~= 0 do;depotdeposit(StackDPBP, 11457);wait(100,200);end;while itemcount('Small Diamond') ~= 0 do;depotdeposit(StackDPBP, 'Small Diamond');wait(100,200);end;while itemcount('Green Dragon Scale') ~= 0 do;depotdeposit(StackDPBP, 'Green Dragon Scale');wait(100,200);end;while itemcount('Green Dragon Leather') ~= 0 do;depotdeposit(StackDPBP, 'Green Dragon Leather');wait(100,200);end;;while itemcount('Wand of inferno') ~= 0 do;depotdeposit(LootDPBP, 'Wand of inferno');wait(100,200);end;while itemcount('Dragon Shield') ~= 0 do;depotdeposit(LootDPBP, 'Dragon Shield');wait(100,200);end;while itemcount('Dragon Hammer') ~= 0 do;depotdeposit(LootDPBP, 'Dragon Hammer');wait(100,200);end;while itemcount('DragonBone Staff') ~= 0 do;depotdeposit(LootDPBP, 'DragonBone Staff');wait(100,200);end;while itemcount('Serpent Sword') ~= 0 do;depotdeposit(LootDPBP, 'Serpent Sword');wait(100,200);end;while itemcount('Broadsword') ~= 0 do;depotdeposit(LootDPBP, 'Broadsword');wait(100,200);end</w103> 
  <Back8>Stand 33026 31457 11</Back8> 
  <w101>Stand 33020 31459 11</w101> 
  <w104>Stand 33019 31459 11</w104> 
  <w105>Stand 33018 31459 10</w105> 
  <w106>Stand 33014 31476 10</w106> 
  <w107>Action 33014 31476 10 setsettings("Settings\\CaveBot\\Settings\\OpenNextBp","yes");if not islocation() then gotolabel("Back8") end</w107> 
  <Back9>Stand 33012 31478 10</Back9> 
  <w108>Stand 33003 31491 10</w108> 
  <w109>Stand 33001 31506 10</w109> 
  <w110>Stand 33009 31520 10</w110> 
  <w111>Stand 33016 31532 10</w111> 
  <w112>Stand 33010 31540 10</w112> 
  <w113>Action 33010 31540 10 if not islocation() then gotolabel("Back9") end</w113> 
  <Back10>Stand 33010 31539 10</Back10> 
  <w114>Stand 33010 31538 10</w114> 
  <w115>Use 33010 31537 10</w115> 
  <w118>Action 33010 31537 10 wait(1000)</w118> 
  <w116>Stand 33010 31536 10</w116> 
  <w117>Action 33010 31536 10 if not islocation() then gotolabel("Back10") end</w117> 
  <w119>Stand 33010 31534 10</w119> 
  <w120>Action 33010 31534 10 sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto(HPname, HPtobuy,itemcount(HPname));wait(500,1000);buyitemsupto(MPname, MPtobuy,itemcount(MPname));npcsay('Bye')</w120> 
  <Back11>Stand 33010 31535 10</Back11> 
  <w121>Stand 33010 31536 10</w121> 
  <w122>Use 33010 31537 10</w122> 
  <w123>Action 33010 31537 10 wait(1000)</w123> 
  <w124>Stand 33010 31539 10</w124> 
  <w125>Action 33010 31539 10 if not islocation() then gotolabel("Back11") end</w125> 
  <w126>Stand 33016 31539 10</w126> 
  <CheckSupplies>Action 33016 31539 10 if itemcount(MPname) < MPtobuy or itemcount(HPname) < HPtobuy then gotolabel("Back5") else end</CheckSupplies> 
  <Back12>Stand 33029 31536 10</Back12> 
  <w127>Stand 33048 31532 10</w127> 
  <w128>Stand 33061 31530 10</w128> 
  <w129>Use 33061 31529 10</w129> 
  <w130>Action 33061 31529 10 wait(1000)</w130> 
  <w131>Stand 33061 31528 10</w131> 
  <w132>Action 33061 31528 10 if not islocation() then gotolabel("Back12") end</w132> 
  <Back13>Stand 33061 31528 10</Back13> 
  <w134>Stand 33061 31527 10</w134> 
  <w135>Use 33062 31527 10</w135> 
  <w136>Use 33062 31527 10</w136> 
  <w138>Stand 32993 31547 4</w138> 
  <w137>Action 32993 31547 4 wait(1000);if not islocation() then gotolabel("Back13") end</w137> 
  <w140>Stand 32992 31550 4</w140> 
  <FixBpLast>Action 32992 31550 4 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows() ;openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500, 1000);resizewindows();wait(500, 1000)</FixBpLast> 
  <CheckBpLast>Action 32992 31550 4 if windowcount() < 3 then gotolabel("FixBpLast") end</CheckBpLast> 
  <CheckSofts>Action 32992 31550 4 if RefilSofts == true and itemcount("Worn Soft Boots") > 0 then gotolabel('Softs1') else end</CheckSofts> 
  <CheckShortCut>Action 32991 31550 4 if ShortCut == true then gotolabel("ShortCutek") else end</CheckShortCut> 
  <Back14>Stand 32994 31551 4</Back14> 
  <w139>Stand 32996 31554 4</w139> 
  <w141>Stand 33002 31556 4</w141> 
  <w142>Stand 33004 31557 4</w142> 
  <w143>Stand 33006 31557 5</w143> 
  <w144>Stand 33008 31555 5</w144> 
  <w145>Action 33008 31555 5 turn("n");wait(500);levitate("n","up")</w145> 
  <w146>Stand 33008 31554 4</w146> 
  <w147>Stand 33013 31555 4</w147> 
  <w148>Stand 33013 31556 5</w148> 
  <w149>Stand 33021 31552 5</w149> 
  <w150>Stand 33026 31550 5</w150> 
  <w151>Action 33026 31550 5 turn("e");wait(500);levitate("e","down")</w151> 
  <w152>Stand 33027 31550 6</w152> 
  <w153>Action 33027 31550 6 if not islocation() then gotolabel("Back14") end</w153> 
  <Back15>Stand 33029 31549 6</Back15> 
  <w154>Stand 33043 31551 6</w154> 
  <w155>Stand 33055 31554 6</w155> 
  <w156>Stand 33069 31541 6</w156> 
  <w157>Stand 33079 31532 6</w157> 
  <w158>Stand 33081 31532 6</w158> 
  <w159>Stand 33082 31532 7</w159> 
  <w160>Action 33082 31532 7 if not islocation() then gotolabel("Back15") end</w160> 
  <Back16>Stand 33083 31532 7</Back16> 
  <w161>Stand 33095 31516 7</w161> 
  <w162>Stand 33094 31494 7</w162> 
  <w163>Stand 33096 31471 7</w163> 
  <w164>Stand 33106 31446 7</w164> 
  <w165>Stand 33114 31424 7</w165> 
  <w166>Stand 33115 31404 7</w166> 
  <w167>Stand 33134 31385 7</w167> 
  <w168>Stand 33158 31374 7</w168> 
  <w169>Stand 33181 31353 7</w169> 
  <w170>Stand 33196 31353 7</w170> 
  <w171>Action 33196 31353 7 if not islocation() then gotolabel("Back16") end</w171> 
  <Back17>Stand 33198 31352 7</Back17> 
  <w172>Stand 33198 31348 7</w172> 
  <w173>Stand 33198 31345 6</w173> 
  <w174>Stand 33144 31248 6</w174> 
  <w175>Stand 33145 31249 6</w175> 
  <w176>Stand 33146 31251 7</w176> 
  <w177>Action 33146 31251 7 if not islocation() then gotolabel("Back17") end</w177> 
  <w178>Action 33146 31251 7 gotolabel("Start");wait(500)</w178> 
  <ShortCutek>Stand 32991 31550 4</ShortCutek> 
  <w179>Stand 32990 31549 4</w179> 
  <w180>Use 32990 31547 4</w180> 
  <w181>Action 32990 31546 4 wait(1000)</w181> 
  <w182>Stand 32990 31545 4</w182> 
  <w183>Stand 32991 31539 4</w183> 
  <w184>Use 32992 31539 4</w184> 
  <w185>Use 32992 31539 4</w185> 
  <w186>Stand 32991 31539 1</w186> 
  <w187>Action 32991 31539 1 if not islocation() then gotolabel("ShortCut") end</w187> 
  <ShortCut2>Stand 32991 31540 1</ShortCut2> 
  <w188>Stand 32991 31543 1</w188> 
  <w189>Stand 32992 31544 2</w189> 
  <w190>Stand 32998 31544 2</w190> 
  <w191>Stand 32999 31544 2</w191> 
  <w192>Stand 33004 31544 1</w192> 
  <w193>Stand 33004 31543 1</w193> 
  <w194>Stand 33004 31540 0</w194> 
  <w195>Stand 33198 31346 6</w195> 
  <w196>Stand 33198 31345 6</w196> 
  <w197>Stand 33145 31248 6</w197> 
  <w198>Stand 33145 31249 6</w198> 
  <w199>Stand 33147 31251 7</w199> 
  <w200>Action 33147 31251 7 if not islocation() then gotolabel("ShortCut2") end</w200> 
  <w201>Action 33147 31251 7 gotolabel("Start");wait(500)</w201> 
  <Softs1>Stand 32992 31551 4</Softs1> 
  <w202>Stand 32990 31549 4</w202> 
  <w203>Use 32990 31547 4</w203> 
  <w204>Action 32990 31547 4 wait(1000)</w204> 
  <w205>Stand 32990 31542 4</w205> 
  <w206>Stand 32991 31539 4</w206> 
  <w207>Use 32992 31539 4</w207> 
  <w208>Use 32992 31539 4</w208> 
  <w209>Stand 32991 31539 1</w209> 
  <w210>Action 32991 31539 1 if not islocation() then gotolabel("Softs1") end</w210> 
  <Softs2>Stand 32990 31539 1</Softs2> 
  <w211>Stand 32985 31539 1</w211> 
  <w213>Stand 32983 31539 1</w213> 
  <w212>Action 32985 31539 1 reachcreature("Melian");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w212> 
  <w214>Stand 33269 32441 6</w214> 
  <w215>Action 33269 32441 6 if not islocation() then gotolabel("Softs2") end</w215> 
  <Softs3>Stand 33267 32441 6</Softs3> 
  <w216>Stand 33265 32441 6</w216> 
  <w217>Stand 33265 32442 7</w217> 
  <w218>Stand 33265 32457 7</w218> 
  <w219>Stand 33271 32469 7</w219> 
  <w220>Stand 33287 32469 7</w220> 
  <w221>Stand 33293 32473 7</w221> 
  <w222>Ladder 33293 32473 7</w222> 
  <w223>Stand 33293 32474 6</w223> 
  <w224>Stand 33290 32480 6</w224> 
  <w225>Action 33290 32480 6 if not islocation() then gotolabel("Softs3") end</w225> 
  <Softs4>Stand 33290 32481 6</Softs4> 
  <w227>Action 33290 32481 6 reachcreature("Petros");wait(2000);say("hi")wait(500,100);npcsay("venore")wait(500,1000);npcsay("yes")wait(500,1000)</w227> 
  <w226>Stand 32954 32023 6</w226> 
  <w228>Action 32954 32023 6 if not islocation() then gotolabel("Softs4") end</w228> 
  <Softs5>Stand 32955 32025 6</Softs5> 
  <w229>Stand 32955 32038 6</w229> 
  <w230>Stand 32954 32054 6</w230> 
  <w231>Stand 32955 32075 6</w231> 
  <w232>Stand 32953 32086 6</w232> 
  <w233>Stand 32948 32097 6</w233> 
  <w234>Stand 32953 32107 6</w234> 
  <w235>Action 32953 32107 6 if not islocation() then gotolabel("Softs5") end</w235> 
  <SoftsRepair>Stand 32953 32108 6</SoftsRepair> 
  <w236>Action 32953 32108 6 say("hi")wait(500,100);npcsay("repair")wait(500,100);npcsay("yes")wait(500,100);npcsay("bye")wait(500,100)</w236> 
  <Softs6>Stand 32950 32107 6</Softs6> 
  <w237>Stand 32949 32096 6</w237> 
  <w238>Stand 32954 32086 6</w238> 
  <w239>Stand 32954 32072 6</w239> 
  <w240>Stand 32954 32052 6</w240> 
  <w241>Stand 32955 32032 6</w241> 
  <w242>Stand 32955 32024 6</w242> 
  <w243>Action 32955 32024 6 if not islocation() then gotolabel("Softs6") end</w243> 
  <Softs7>Stand 32954 32023 6</Softs7> 
  <w245>Action 32954 32023 6 reachcreature("Captain Fearless");wait(2000);say("hi")wait(500,100);npcsay("port hope")wait(500,1000);npcsay("yes")wait(500,1000)</w245> 
  <w244>Stand 32530 32784 6</w244> 
  <w246>Action 32530 32784 6 reachcreature("Charles");wait(2000);say("hi")wait(500,100);npcsay("darashia")wait(500,1000);npcsay("yes")wait(500,1000)</w246> 
  <w247>Stand 33290 32481 6</w247> 
  <w248>Action 33290 32481 6 if not islocation() then gotolabel("Softs7") end</w248> 
  <Softs8>Stand 33290 32479 6</Softs8> 
  <w249>Stand 33292 32473 6</w249> 
  <w250>Stand 33293 32473 6</w250> 
  <w251>Stand 33293 32473 7</w251> 
  <w252>Stand 33275 32469 7</w252> 
  <w253>Stand 33265 32462 7</w253> 
  <w254>Stand 33264 32446 7</w254> 
  <w255>Stand 33265 32442 7</w255> 
  <w256>Stand 33265 32441 7</w256> 
  <w257>Stand 33265 32440 6</w257> 
  <w258>Stand 33267 32441 6</w258> 
  <w259>Action 33267 32441 6 if not islocation() then gotolabel("Softs8") end</w259> 
  <Softs9>Stand 33269 32440 6</Softs9> 
  <w260>Action 33269 32440 6 reachcreature("Chemar");wait(2000);say("hi")wait(500,100);npcsay("farmine")wait(500,1000);npcsay("yes")wait(500,1000)</w260> 
  <w261>Stand 32983 31539 1</w261> 
  <w262>Action 32983 31539 1 if not islocation() then gotolabel("Softs9") end</w262> 
  <Softs10>Stand 32984 31539 1</Softs10> 
  <w263>Stand 32991 31539 1</w263> 
  <w264>Use 32992 31539 1</w264> 
  <w265>Use 32992 31539 1</w265> 
  <w266>Stand 32991 31539 4</w266> 
  <w267>Stand 32990 31544 4</w267> 
  <w268>Use 32990 31547 4</w268> 
  <w269>Action 32990 31547 4 wait(1000)</w269> 
  <w270>Stand 32991 31550 4</w270> 
  <w271>Action 32991 31550 4 if not islocation() then gotolabel("Softs10") end</w271> 
  <w272>Action 32991 31550 4 gotolabel("CheckSofts");wait(1000)</w272> 
  </Waypoints>
- <Pathfinding>
  <SpecialAreas /> 
  <WalkThroughPlayers>no</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Target</Priority> 
  <OpenNextBp>no</OpenNextBp> 
  <AutoMount>yes</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <Gold-Coin>
  <Id>3031</Id> 
  <Destination>02</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Gold-Coin>
- <Wand-of-inferno>
  <Id>3071</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Wand-of-inferno>
- <Dragon-Shield>
  <Id>3416</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragon-Shield>
- <Dragon-Hammer>
  <Id>3322</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragon-Hammer>
- <DragonBone-Staff>
  <Id>7430</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </DragonBone-Staff>
- <Green-Dragon-Leather>
  <Id>5877</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Green-Dragon-Leather>
- <Green-Dragon-Scale>
  <Id>5920</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Green-Dragon-Scale>
- <Small-Diamond>
  <Id>3028</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Small-Diamond>
- <Dragons-Tail>
  <Id>11457</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Dragons-Tail>
- <Serpent-Sword>
  <Id>3297</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Serpent-Sword>
- <Life-Crystal>
  <Id>3061</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Life-Crystal>
- <Broadsword>
  <Id>3301</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Broadsword>
- <Strong-Health-Potion>
  <Id>236</Id> 
  <Destination>01</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </Strong-Health-Potion>
  </List>
  <Condition>Corpses with listed items</Condition> 
  <Style>After melee kill</Style> 
  <Range>10</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>yes</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Dragon>
  <Categories>-</Categories> 
  <Danger>3</Danger> 
- <ListSettings>
- <Setting0>
  <Count>2+</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Approach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Brutal Strike</Spell0> 
  </ListSpell>
  <SpellRate>2000 to 3000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting0>
- <Setting1>
  <Count>1</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Approach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>Chase/Offensive</AttackMode> 
  </Setting1>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Dragon>
- <Sandcrawler>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Sandcrawler>
- <Insect-Swarm>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Insect-Swarm>
- <Gnarlhound>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Gnarlhound>
- <Orc-Warrior>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Orc-Warrior>
- <Lizard-High-Guard>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Circle</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
- <ListSpell>
  <Spell0>Whirlwind Throw</Spell0> 
  <Spell1>Brutal Strike</Spell1> 
  </ListSpell>
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Lizard-High-Guard>
  </Monsters>
- <Settings>
  <ListOrder>7</ListOrder> 
  <Health>9</Health> 
  <Proximity>3</Proximity> 
  <Danger>5</Danger> 
  <PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>yes</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <GeneralInfo>
  <Script>setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>no</Enabled> 
  </GeneralInfo>
  </List>
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  <Zao_Dragons_After_TP_By_Dworak_1_1 /> 
  </Settings>
 
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