Faklop
Towarzysz Stalin
- Joined
- Mar 9, 2013
- Messages
- 170
- Reaction score
- 2
[EK] 100lvl - Killer Caimans v. 1.0.1
Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
- <Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
- <Message>
- <PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
- <Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
- <Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
- <Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
- <StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
- <Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
- <Healer>
- <Rules>
- <ManaPotion>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 60 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</ManaPotion>
- <GreatHealthPotion>
<HealRange>0 to 31 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Great Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</GreatHealthPotion>
- <Exura-Ico>
<HealRange>32 to 80 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
- <Utura-Gran>
<HealRange>83 to 90 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Intense Recovery</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Utura-Gran>
- <UHP>
<HealRange>0 to 31 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Ultimate Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>yes</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</UHP>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
- <FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
- <Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
- <HotKeys>
- <List>
- <ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
- <PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
- <ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
- <ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
- <Actions>
- <List>
- <Safe-Bank>
<Script>-- NPC name local npcname = 'Murim' local index = 0 local msgs = getmessages("NPCs") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npcname and msgs[qtd].text:find('There is not enough gold on your account.') then setcavebot('off') wait(5000,10000) closetibia() end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Safe-Bank>
- <Exori>
<Script>local m = 5 -- How many monster need to around you to cast spell local spell = 'exori' -- Spell to cast (exori gran , exori) if maround(1, 'Killer Caiman', 'Dragon lord', 'Rat') >= m and and paround(7, true) == 0 then cast(spell) wait(2000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Exori>
- <Mount>
<Script>if Mount then setsettings("Settings\\CaveBot\\Settings\\AutoMount", "yes") wait(5000) else setsettings("Settings\\CaveBot\\Settings\\AutoMount", "no") wait(5000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Mount>
- <Exori-Hur-Con>
<Script>if maround(3,true,'Killer Caiman') >= 3 or paround(3,true) > 0 and (SpellsIfPlayerOnScreen == true) and maround(3,true,'Killer Caiman') >= 1 then cast('exori hur') wait(2000,3000) cast('exori ico') wait(2000,3000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Exori-Hur-Con>
- <Unlisted_1>
<Script>-- Credits to Dehan local purchasemanaamount = MpToBuy-itemcount("mana potion") while purchasemanaamount > 0 do buyitems("mana potion", purchasemanaamount) wait(500,1000) wait(500,1000) purchasemanaamount = purchasemanaamount-100 moveitems("mana potion", SuppBP, all) wait(500,1000) wait(500,1000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Unlisted_1>
- <SimpleCheckWorld>
<Script>if PvP_World then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") wait(5000) setsettings("Settings\\Actions\\List\\Exori\\Enabled", "no") wait(5000) else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") wait(5000) setsettings("Settings\\Actions\\List\\Exori\\Enabled", "yes") wait(5000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</SimpleCheckWorld>
- <Action0>
<Script>local backpackName = SuppBP -- Backpack with Supplies local amountToDrop = 30 local capToDrop = 1200 --DO NOT EDIT BELOW! if (itemcount(283)+itemcount(284)+itemcount(285)) >= amountToDrop and maround(4) == 0 and cap <= capToDrop then pausewalking(3000) for i = 283,285 do if itemcount(i) > 0 then moveitems(i, backpackName, 'ground', amountToDrop) end end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Action0>
</List>
<Setup>-- Script made by Eli Scripts! Highest Quality for Lowest Price! -- Customize your Backpacks Settings: MainBP = "Orange Backpack" -- Backpack that you use as the main LootBP = "Red Backpack" -- Backpack with items (rares, stackable) GoldBP = "Brocade Backpack" -- Backapck with gold SuppBP = "Golden Backpack" -- Backpack with supplies -- Customize Depot Backpack Settings: MainDpBp = "Pirate Backpack" StackItems = "Purple Backpack" LootRares = "Expedition Backpack" -- Customize your Supplies Settings: MpToBuy = 600 -- Amount of wanted Mana Potions HpToBuy = 50 -- Amount of wanted Great Health Potions MpToLeave = 50 -- Amount of Mana Potions to Leave HpToLeave = 10 -- Amount of GHP to Leave CapToLeave = 20 -- Cap to Leave lol -- Others: SpellsIfPlayerOnScreen = true -- choose true if you want attack exori ico/hur if player on screen Mount = true -- choose true if you want to use mount PvP_World = false -- put true if you're playing on PvP server</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
- <CaveBot>
- <Waypoints>
<WhereAreYou>Action 33026 31456 11 if posz == 7 then; gotolabel("OpenHuntBp");else; gotolabel("Depot");end</WhereAreYou>
<Depot>Stand 33026 31456 11</Depot>
<OpenBPDP>Action 33026 31456 11 setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "no");;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();</OpenBPDP>
<CheckBPDP>Action 33026 31456 11 if windowcount() ~= 2 then gotolabel("OpenBPDP") end</CheckBPDP>
<Deposit>Action 33029 31453 11 reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(700,900);openitem(MainDpBp, "depot chest");wait(700,900);;depotdeposit(StackItems,"Small Emerald", "Giant Shimmering Pearl","Piece of Crocodile Leather", "Bunch of Ripe Rice");wait(700,900);;depotdeposit(LootRares,"crocodile boots", "Obsidian Lance");wait(700,1000);;openitem(LootBP, LootBP, false);wait(700,900);;depotdeposit(StackItems,"Small Emerald", "Giant Shimmering Pearl","Piece of Crocodile Leather", "Bunch of Ripe Rice");wait(700,900);;depotdeposit(LootRares,"crocodile boots", "Obsidian Lance");wait(700,1000);;openitem(LootBP, LootBP, false);wait(700,900);;depotdeposit(StackItems,"Small Emerald", "Giant Shimmering Pearl","Piece of Crocodile Leather", "Bunch of Ripe Rice");wait(700,900);;depotdeposit(LootRares,"crocodile boots", "Obsidian Lance");wait(700,1000);;openitem(LootBP, LootBP, false);wait(700,900);;depotdeposit(StackItems,"Small Emerald", "Giant Shimmering Pearl","Piece of Crocodile Leather", "Bunch of Ripe Rice");wait(700,900);;depotdeposit(LootRares,"crocodile boots", "Obsidian Lance");wait(700,1000);;setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "yes")</Deposit>
<w000>Node 33024 31457 11</w000>
<w001>Stand 33019 31458 11</w001>
<w002>Node 33016 31469 10</w002>
<w003>Node 33011 31478 10</w003>
<OpenBpForBank>Action 33011 31478 10 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();openitem(SuppBP, MainBP, true);;if windowcount() ~= 2 then gotolabel("OpenBpForBank") end;;</OpenBpForBank>
<GoBank>Node 33011 31482 10</GoBank>
<CheckDoor1>Stand 33012 31487 10</CheckDoor1>
<OpenDoor1>Action 33012 31487 10 if toptileitem(33012,31488,10) == 6252 then; useitem(6252,33012,31488,10);end</OpenDoor1>
<Bank>Stand 33012 31492 10</Bank>
<GetCash>Action 33012 31492 10 local mana = positive(MpToBuy - itemcount("mana potion"))*50;local health = positive(HpToBuy - itemcount("great health potion"))*190;local Total = mana + health + 2000;;say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300);npcsay("yes");wait(200,300);;if Total > 0 then; npcsay("withdraw "..Total); wait(200,300); npcsay("yes"); wait(200,300); npcsay("balance"); wait(200,400);end;</GetCash>
<CheckDoor2>Stand 33009 31491 10</CheckDoor2>
<OpenDoor2>Action 33009 31491 10 if toptileitem(33008,31491,10) == 6249 then; useitem(6249,33008,31491,10);end</OpenDoor2>
<w008>Node 33003 31494 10</w008>
<w009>Node 33001 31510 10</w009>
<w010>Node 33011 31523 10</w010>
<w011>Node 33014 31536 10</w011>
<CheckDoor3>Stand 33010 31538 10</CheckDoor3>
<OpenDoor3>Action 33010 31538 10 if toptileitem(33010,31537,10) == 7715 then; useitem(7715,33010,31537,10);end</OpenDoor3>
<ManaShop>Stand 33009 31534 10</ManaShop>
<BuySupp>Action 33009 31534 10 say("Hi");wait(500,900);sellflasks();wait(500,900);opentrade();wait(500, 1000);buyitemsupto("Mana Potion", MpToBuy,itemcount("Mana Potion"));wait(500,900);buyitemsupto("Great Health Potion", HpToBuy,itemcount("Great Health Potion"));wait(500,900);moveitems("Great Health Potion", MainBP, SuppBP, all);wait(500,1000);moveitems("Mana Potion", MainBP, SuppBP, all);npcsay('Bye');</BuySupp>
<w004>Stand 33010 31536 10</w004>
<OpenDoor3_2>Action 33010 31536 10 if toptileitem(33010,31537,10) == 7715 then; useitem(7715,33010,31537,10);end</OpenDoor3_2>
<w005>Stand 33024 31541 10</w005>
<CheckSuppBeforeHunt>Action 33024 31541 10 if itemcount("mana potion") < MpToBuy or itemcount("great health potion") < HpToBuy then gotolabel("OpenBpForBank");else;gotolabel("OpenALLbp");end;;</CheckSuppBeforeHunt>
<OpenALLbp>Action 33024 31541 10 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500,800);resizewindows();openitem(SuppBP, MainBP, true);wait(500,800);resizewindows();;if windowcount() ~= 4 then gotolabel("OpenALLbp") end</OpenALLbp>
<WayToHunt>Node 33030 31536 10</WayToHunt>
<w006>Node 33042 31535 10</w006>
<w007>Node 33057 31532 10</w007>
<OpenDoor4>Stand 33060 31530 10</OpenDoor4>
<w012>Use 33060 31529 10</w012>
<w013>Stand 33060 31528 10</w013>
<CheckDoor4>Action 33060 31528 10 if not islocation(2);then; gotolabel("OpenDoor4");end</CheckDoor4>
<Leaver>Stand 33061 31527 10</Leaver>
<w014>Use 33062 31527 10</w014>
<w016>Stand 32993 31550 4</w016>
<CheckPos>Action 32993 31550 4 if not islocation(2);then; gotolabel("Leaver");end</CheckPos>
<w015>Node 32998 31555 4</w015>
<w018>Stand 33004 31557 4</w018>
<HurUp>Stand 33008 31555 5</HurUp>
<HurUp_1>Action 33008 31555 5 levitate("n", "up")</HurUp_1>
<w020>Stand 33011 31553 4</w020>
<CheckPos_1>Action 33011 31553 4 if not islocation(2);then; gotolabel("HurUp");end</CheckPos_1>
<w022>Stand 33013 31555 4</w022>
<w023>Node 33019 31554 5</w023>
<HurDown>Stand 33026 31548 5</HurDown>
<HurDown_1>Action 33026 31548 5 levitate("e","down")</HurDown_1>
<w026>Stand 33029 31547 6</w026>
<CheckPos_2>Action 33029 31547 6 if not islocation(2);then; gotolabel("HurDown");end</CheckPos_2>
<w028>Node 33044 31551 6</w028>
<w029>Node 33057 31552 6</w029>
<w030>Node 33070 31542 6</w030>
<w019>Node 33076 31535 6</w019>
<GoShitFloor>Stand 33081 31533 6</GoShitFloor>
<w017>Stand 33086 31530 7</w017>
<CheckPos_3>Action 33086 31530 7 if not islocation(2);then; gotolabel("GoShitFloor");end</CheckPos_3>
<w021>Walk 33090 31522 7</w021>
<w024>Walk 33099 31508 7</w024>
<w025>Walk 33109 31492 7</w025>
<w027>Walk 33114 31473 7</w027>
<w031>Walk 33122 31464 7</w031>
<w032>Walk 33134 31455 7</w032>
<w033>Stand 33137 31451 7</w033>
<OpenHuntBp>Action 33137 31451 7 closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();openitem(LootBP, MainBP, true);wait(500, 1000);resizewindows();openitem(GoldBP, MainBP, true);wait(500,800);resizewindows();openitem(SuppBP, MainBP, true);wait(500,800);resizewindows()</OpenHuntBp>
<CheckHuntBp>Action 33137 31451 7 if windowcount() ~= 4 then gotolabel("OpenHuntBp") end</CheckHuntBp>
<Enter_Cave>Stand 33137 31449 7</Enter_Cave>
<w034>Stand 33137 31452 8</w034>
<CheckPos_4>Action 33137 31452 8 if not islocation(2);then; gotolabel("Enter_Cave");end</CheckPos_4>
<Hunt>Stand 33135 31453 8</Hunt>
<w035>Node 33128 31459 8</w035>
<w036>Node 33138 31463 8</w036>
<w037>Node 33148 31461 8</w037>
<w038>Node 33149 31451 8</w038>
<w039>Node 33154 31451 8</w039>
<w040>Node 33140 31445 8</w040>
<w041>Node 33141 31434 8</w041>
<w042>Node 33150 31433 8</w042>
<w043>Node 33161 31434 8</w043>
<w044>Node 33154 31434 8</w044>
<w045>Node 33136 31434 8</w045>
<w046>Node 33129 31429 8</w046>
<w047>Stand 33131 31427 8</w047>
<GoSecondFloor>Stand 33131 31428 8</GoSecondFloor>
<w049>Stand 33133 31430 9</w049>
<CheckPos_5>Action 33133 31430 9 if not islocation(2);then; gotolabel("GoSecondFloor");end;</CheckPos_5>
<w048>Node 33139 31438 9</w048>
<w050>Node 33145 31444 9</w050>
<w051>Node 33131 31445 9</w051>
<w052>Node 33121 31438 9</w052>
<w053>Node 33118 31440 9</w053>
<w054>Node 33119 31429 9</w054>
<w055>Node 33114 31425 9</w055>
<w056>Node 33126 31421 9</w056>
<w057>Node 33127 31414 9</w057>
<w058>Node 33146 31415 9</w058>
<w059>Node 33138 31425 9</w059>
<SecondFloor_Done>Stand 33131 31429 9</SecondFloor_Done>
<w060>Stand 33131 31428 9</w060>
<w061>Stand 33132 31432 8</w061>
<Check_Pos6>Action 33132 31432 8 if not islocation(2);then; gotolabel("SecondFloor_Done");end</Check_Pos6>
<w062>Node 33136 31438 8</w062>
<Check>Stand 33139 31447 8</Check>
<SuppliesCheckerAtSpawn>Action 33139 31447 8 if itemcount("mana potion") < MpToLeave or itemcount("great health potion") < HpToLeave or cap < CapToLeave then;gotolabel("Leave");else;gotolabel("Hunt");end;</SuppliesCheckerAtSpawn>
<Leave>Stand 33137 31451 8</Leave>
<w063>Stand 33137 31449 8</w063>
<w064>Stand 33133 31452 7</w064>
<CheckPos_7>Action 33133 31452 7 if not islocation(2);then; gotolabel("Leave");end</CheckPos_7>
<w065>Walk 33126 31455 7</w065>
<w066>Walk 33107 31480 7</w066>
<w067>Walk 33100 31512 7</w067>
<w068>Walk 33091 31530 7</w068>
<GoUp>Stand 33082 31532 7</GoUp>
<w070>Stand 33081 31532 7</w070>
<w071>Stand 33077 31533 6</w071>
<w072>Action 33077 31533 6 if not islocation(2);then; gotolabel("GoUp");end</w072>
<w069>Node 33072 31539 6</w069>
<w073>Node 33055 31553 6</w073>
<w074>Node 33037 31546 6</w074>
<HurUp2>Stand 33027 31547 6</HurUp2>
<HurUp_2>Action 33027 31547 6 levitate("w", "up")</HurUp_2>
<w075>Stand 33022 31550 5</w075>
<CheckPos_8>Action 33022 31550 5 if not islocation(2);then; gotolabel("HurUp2");end</CheckPos_8>
<w076>Node 33018 31555 5</w076>
<w077>Stand 33013 31556 5</w077>
<GoUp3>Stand 33013 31555 5</GoUp3>
<w079>Stand 33011 31552 4</w079>
<w080>Action 33011 31552 4 if not islocation(2);then; gotolabel("GoUp3");end</w080>
<HurDown2>Stand 33008 31554 4</HurDown2>
<HurDown_2>Action 33008 31554 4 levitate("s","down")</HurDown_2>
<w078>Stand 33007 31557 5</w078>
<CheckPos_9>Action 33007 31557 5 if not islocation(2);then; gotolabel("HurDown2");end</CheckPos_9>
<GoUp4>Stand 33005 31557 5</GoUp4>
<w082>Stand 33004 31557 5</w082>
<w083>Stand 33000 31555 4</w083>
<w084>Action 33000 31555 4 if not islocation(2);then; gotolabel("GoUp4");end</w084>
<w081>Node 32994 31553 4</w081>
<LeverBack>Stand 32993 31547 4</LeverBack>
<w085>Use 32994 31547 4</w085>
<w086>Stand 33060 31527 10</w086>
<CheckPos_10>Action 33060 31527 10 if not islocation(2);then; gotolabel("LeverBack");end</CheckPos_10>
<Door4_1>Stand 33060 31528 10</Door4_1>
<w088>Use 33060 31529 10</w088>
<w089>Stand 33060 31531 10</w089>
<w090>Action 33060 31531 10 if not islocation(2);then; gotolabel("Door4_1");end</w090>
<w087>Node 33046 31532 10</w087>
<w091>Node 33020 31529 10</w091>
<w092>Node 33001 31500 10</w092>
<w093>Node 33015 31471 10</w093>
<GoDepot_Finally>Stand 33018 31459 10</GoDepot_Finally>
<w095>Stand 33019 31459 10</w095>
<w096>Stand 33023 31458 11</w096>
<CheckPos_11>Action 33023 31458 11 if not islocation(2);then; gotolabel("GoDepot_Finally");else; gotolabel("Depot")</CheckPos_11>
</Waypoints>
- <Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
- <Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
- <Looting>
- <List>
- <Gold-Coin>
<Id>3031</Id>
<Destination>02</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
- <Obsidian-Lance>
<Id>3313</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Obsidian-Lance>
- <Piece-of-Crocodile-leather>
<Id>10279</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Piece-of-Crocodile-leather>
- <Small-Emerald>
<Id>3032</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-Emerald>
- <Giant-Shimmering-Pearl>
<Id>281</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Giant-Shimmering-Pearl>
- <Crocodile-Boots>
<Id>3556</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Crocodile-Boots>
- <bunch-of-ripe-rice>
<Id>10328</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</bunch-of-ripe-rice>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
- <Targeting>
- <Monsters>
- <Killer-Caiman>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Killer-Caiman>
- <Orc-Sperman>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Orc-Sperman>
- <Gnarlhound>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Gnarlhound>
- <Sandcrawler>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Sandcrawler>
</Monsters>
- <Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>Do nothing</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
- <Hud>
- <List>
- <Hud-By-Ryadan>
<Script>local fontfamily = "Verdana" local fontsize = 8 local headfontsize = 11 local fontcolor = 0x000000 local headfontcolor = 0x000000 local startposx = 10 local startposy = 40 setfontstyle(fontfamily, headfontsize, headfontcolor) setfontcolor("orange") addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy) addtext(" ~ Botting Information ~", startposx, startposy+10) addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+20) setfontstyle(fontfamily, fontsize, fontcolor) setfontcolor("white") addtext("Level: ", startposx+10, startposy+45) addtext(level, startposx+120, startposy+45) setfontcolor("white") addtext("EXP to Level: ", startposx+10, startposy+60) addtext(exptolevel(), startposx+120, startposy+60) setfontcolor("white") addtext("EXP gained: ", startposx+10, startposy+75) addtext(expgained, startposx+120, startposy+75) setfontcolor("white") addtext("EXP/h (Bot): ", startposx+10, startposy+90) addtext(exphour, startposx+120, startposy+90) setfontcolor("white") addtext("EXP/h (Tibia): ", startposx+10, startposy+105) addtext(exphour, startposx+120, startposy+105) setfontcolor("white") addtext("Time to Level: ", startposx+10, startposy+120) addtext(timetolevel, startposx+120, startposy+120) setfontcolor("white") addtext("Played Time: ", startposx+10, startposy+135) addtext(timehunt, startposx+120, startposy+135) setfontstyle(fontfamily, headfontsize, headfontcolor) setfontcolor("orange") addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+155) addtext(" ~ Cavebot Information ~", startposx, startposy+165) addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+175) setfontstyle(fontfamily, fontsize, fontcolor) setfontcolor("white") addtext("Position X: ", startposx+10, startposy+200) addtext(posx, startposx+120, startposy+200) setfontcolor("white") addtext("Position Y: ", startposx+10, startposy+215) addtext(posy, startposx+120, startposy+215) setfontcolor("white") addtext("Position Z: ", startposx+10, startposy+230) addtext(posz, startposx+120, startposy+230) setfontcolor("white") addtext("Item ID below: ", startposx+10, startposy+245) addtext(toptileitem(posx, posy, posz), startposx+120, startposy+245) setfontstyle(fontfamily, headfontsize, headfontcolor) setfontcolor("orange") addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+265) addtext(" ~ Character Information ~", startposx, startposy+275) addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+285) setfontstyle(fontfamily, fontsize, fontcolor) setfontcolor("white") addtext("Health Points: ", startposx+10, startposy+310) addtext(hp .. " / " .. maxhp .. " (" .. hppc .. "%)", startposx+120, startposy+310) setfontcolor("white") addtext("Mana Points: ", startposx+10, startposy+325) addtext(mp .. " / " .. maxmp .. " (" .. mppc .. "%)", startposx+120, startposy+325) setfontcolor("white") addtext("Cap: ", startposx+10, startposy+340) addtext(cap, startposx+120, startposy+340) setfontcolor("white") addtext("Soul: ", startposx+10, startposy+355) addtext(soul, startposx+120, startposy+355) setfontstyle(fontfamily, headfontsize, headfontcolor) setfontcolor("orange") addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+375) addtext(" ~ Made by Rydan ~", startposx, startposy+385) addtext("~~~~~~~~~~~~~~~~~~~~~", startposx, startposy+395)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</Hud-By-Ryadan>
- <Recent-Loot>
<Script>-- you can add more items here local warnitems = {'giant shimmering pearl', 'small emerald', 'crocodile boots','dragon hammer'} -- max lines to display at once local maxindex = 5 -- spacing between lines local spacing = 15 local index = 0 local msgs = getmessages("Server Log") local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd-i].type == 19 and msgs[qtd-i].text:find('Loot of ') then local colorm = false local l = 0 for l=1, table.getn(warnitems) do if msgs[qtd-i].text:find(warnitems[l]) then colorm = true break end end if colorm then setfontcolor('red') else setfontcolor('green') end addtext(msgs[qtd-i].text, worldwin.left+5,worldwin.bottom-(maxindex*spacing)+20+(index*spacing)) index=index+1 if index == maxindex then break end end end</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</Recent-Loot>
</List>
<Show>If Focused</Show>
<Enabled>yes</Enabled>
</Hud>
- <Input>
- <Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
- <Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>