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3 runki pod 8.54 manarune, mega uh, mega sd

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3rdb0y

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Witam, do mojego projektu brakuje mi 3 runek. A mianowicie:
-Mega sd (wal?ca przy 60mlv okolo 1200)
-Mega uh (daj?ca ca?e hp czyli np. z 90k)
-Manarune (daj?ca ca?? mane czyli np. z 90k)
Dodatkowe info:
Megasd- ID: 2263
Megauh- ID: 2275
Manarune- ID: 2298

Wszystko by?oby ?atwe gdyby nie to ?e potrzebuje by ka?da z tych runek po u?yciu znika?a. (czyli 1x u?ycie)

Bardzo prosz? o napisanie tych 3 skrypt?w <prosi>
KLIENT- 8.54
Z G?RY DZIEKI!
 

3rdb0y

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Odp: 3 runki pod 8.54 manarune, mega uh, mega sd

OD?NIE?AM! No prosz? o odp :(
 

Pk Xd

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Odp: 3 runki pod 8.54 manarune, mega uh, mega sd

1.
Code:
<rune name="Super Sudden Death" id="2263" allowfaruse="1" charges="3" lvl="45" maglv="15" exhaustion="1000" needtarget="1" blocktype="solid" event="script" value="attack/super sd.lua"/>
2.
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 15, 16, 17, 25)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
Jak b?dzie za du?o bi?o to zmieniaj sobie tu:
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 15, 16, 17, 25)
 
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